Seismic Toss (move)

Revision as of 02:53, 25 January 2011 by Masatoshi (talk | contribs) (→‎In other languages: Updating Variation.)
Seismic Toss
ちきゅうなげ Earth Throw
[[File:|center]]
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles Pokémon that made a Tough-type appeal earlier in the same turn.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

Seismic Toss (Japanese: ちきゅうなげ Earth Throw) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

Seismic Toss inflicts damage equal to the user's level. The damage is not altered by weakness or resistance, except when a Pokémon is immune. Seismic Toss doesn't receive STAB.

In Generation I, Seismic Toss hits Template:Type2 Pokémon, even though the type has immunity to Fighting-type moves. In subsequent generations, the type mechanics were corrected so that Ghost-type Pokémon became immune to Seismic Toss.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
0056   Mankey
Fighting 33
0057   Primeape
Fighting 37
0066   Machop
Fighting 39
0067   Machoke
Fighting 44
0068   Machamp
Fighting 44
0127   Pinsir
Bug 25
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM19

#   Pokémon Type
0004   Charmander
Fire
0005   Charmeleon
Fire
0006   Charizard
Fire Flying
0007   Squirtle
Water
0008   Wartortle
Water
0009   Blastoise
Water
0025   Pikachu
Electric
0026   Raichu
Electric
0027   Sandshrew
Ground
0028   Sandslash
Ground
0031   Nidoqueen
Poison Ground
0034   Nidoking
Poison Ground
0035   Clefairy
Normal
0036   Clefable
Normal
0039   Jigglypuff
Normal
0040   Wigglytuff
Normal
0054   Psyduck
Water
0055   Golduck
Water
0056   Mankey
Fighting
0057   Primeape
Fighting
0061   Poliwhirl
Water
0062   Poliwrath
Water Fighting
0063   Abra
Psychic
0064   Kadabra
Psychic
0065   Alakazam
Psychic
0066   Machop
Fighting
0067   Machoke
Fighting
0068   Machamp
Fighting
0074   Geodude
Rock Ground
0075   Graveler
Rock Ground
0076   Golem
Rock Ground
0080   Slowbro
Water Psychic
0094   Gengar
Ghost Poison
0096   Drowzee
Psychic
0097   Hypno
Psychic
0104   Cubone
Ground
0105   Marowak
Ground
0106   Hitmonlee
Fighting
0107   Hitmonchan
Fighting
0108   Lickitung
Normal
0112   Rhydon
Ground Rock
0113   Chansey
Normal
0115   Kangaskhan
Normal
0122   Mr. Mime
Psychic
0124   Jynx
Ice Psychic
0125   Electabuzz
Electric
0126   Magmar
Fire
0127   Pinsir
Bug
0139   Omastar
Rock Water
0140   Kabuto
Rock Water
0141   Kabutops
Rock Water
0143   Snorlax
Normal
0150   Mewtwo
Psychic
0151   Mew
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation II

By leveling up

#   Pokémon Type Level
0056   Mankey
Fighting 33
0057   Primeape
Fighting 36
0066   Machop
Fighting 19
0067   Machoke
Fighting 19
0068   Machamp
Fighting 19
0127   Pinsir
Bug 19
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0216 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Teddiursa
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape |- | style="background: #FFF; font-family:monospace,monospace" | 0241 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Miltank
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By event

#   Pokémon Type Obtained with
0214   Heracross Bug Fighting New York City Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0056   Mankey
Fighting 33
0056   Mankey
Fighting 26
0057   Primeape
Fighting 36
0057   Primeape
Fighting 26
0066   Machop
Fighting 19
0067   Machoke
Fighting 19
0068   Machamp
Fighting 19
0127   Pinsir
Bug 13
0296   Makuhita
Fighting 46
0297   Hariyama
Fighting 51
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0216 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Teddiursa
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape |- | style="background: #FFF; font-family:monospace,monospace" | 0241 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Miltank
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By move tutor

In Pokémon FireRed, LeafGreen, Emerald, and XD: Gale of Darkness
#   Pokémon Type
0004   Charmander
Fire
0005   Charmeleon
Fire
0006   Charizard
Fire Flying
0007   Squirtle
Water
0008   Wartortle
Water
0009   Blastoise
Water
0025   Pikachu
Electric
0026   Raichu
Electric
0027   Sandshrew
Ground
0028   Sandslash
Ground
0031   Nidoqueen
Poison Ground
0034   Nidoking
Poison Ground
0035   Clefairy
Normal
0036   Clefable
Normal
0039   Jigglypuff
Normal
0040   Wigglytuff
Normal
0054   Psyduck
Water
0055   Golduck
Water
0056   Mankey
Fighting
0057   Primeape
Fighting
0061   Poliwhirl
Water
0062   Poliwrath
Water Fighting
0063   Abra
Psychic
0064   Kadabra
Psychic
0065   Alakazam
Psychic
0066   Machop
Fighting
0067   Machoke
Fighting
0068   Machamp
Fighting
0074   Geodude
Rock Ground
0075   Graveler
Rock Ground
0076   Golem
Rock Ground
0080   Slowbro
Water Psychic
0094   Gengar
Ghost Poison
0096   Drowzee
Psychic
0097   Hypno
Psychic
0104   Cubone
Ground
0105   Marowak
Ground
0106   Hitmonlee
Fighting
0107   Hitmonchan
Fighting
0108   Lickitung
Normal
0112   Rhydon
Ground Rock
0113   Chansey
Normal
0115   Kangaskhan
Normal
0122   Mr. Mime
Psychic
0124   Jynx
Ice Psychic
0125   Electabuzz
Electric
0126   Magmar
Fire
0127   Pinsir
Bug
0139   Omastar
Rock Water
0141   Kabutops
Rock Water
0143   Snorlax
Normal
0150   Mewtwo
Psychic
0151   Mew
Psychic
0157   Typhlosion
Fire
0158   Totodile
Water
0159   Croconaw
Water
0160   Feraligatr
Water
0172   Pichu
Electric
0173   Cleffa
Normal
0174   Igglybuff
Normal
0175   Togepi
Normal
0176   Togetic
Normal Flying
0180   Flaaffy
Electric
0181   Ampharos
Electric
0183   Marill
Water
0184   Azumarill
Water
0185   Sudowoodo
Rock
0186   Politoed
Water
0190   Aipom
Normal
0195   Quagsire
Water Ground
0199   Slowking
Water Psychic
0209   Snubbull
Normal
0210   Granbull
Normal
0214   Heracross
Bug Fighting
0216   Teddiursa
Normal
0217   Ursaring
Normal
0224   Octillery
Water
0225   Delibird
Ice Flying
0236   Tyrogue
Fighting
0237   Hitmontop
Fighting
0238   Smoochum
Ice Psychic
0239   Elekid
Electric
0240   Magby
Fire
0241   Miltank
Normal
0242   Blissey
Normal
0248   Tyranitar
Rock Dark
0252   Treecko
Grass
0253   Grovyle
Grass
0254   Sceptile
Grass
0255   Torchic
Fire
0256   Combusken
Fire Fighting
0257   Blaziken
Fire Fighting
0259   Marshtomp
Water Ground
0260   Swampert
Water Ground
0272   Ludicolo
Water Grass
0286   Breloom
Grass Fighting
0287   Slakoth
Normal
0288   Vigoroth
Normal
0289   Slaking
Normal
0293   Whismur
Normal
0294   Loudred
Normal
0295   Exploud
Normal
0296   Makuhita
Fighting
0297   Hariyama
Fighting
0302   Sableye
Dark Ghost
0303   Mawile
Steel
0307   Meditite
Fighting Psychic
0308   Medicham
Fighting Psychic
0311   Plusle
Electric
0312   Minun
Electric
0313   Volbeat
Bug
0314   Illumise
Bug
0326   Grumpig
Psychic
0327   Spinda
Normal
0331   Cacnea
Grass
0332   Cacturne
Grass Dark
0335   Zangoose
Normal
0348   Armaldo
Rock Bug
0352   Kecleon
Normal
0356   Dusclops
Ghost
0377   Regirock
Rock
0378   Regice
Ice
0379   Registeel
Steel
0383   Groudon
Ground
0386   Deoxys
Psychic
0386   Deoxys
Psychic
0386   Deoxys
Psychic
0386   Deoxys
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0056   Mankey
Fighting 17
0057   Primeape
Fighting 17
0066   Machop
Fighting 19
0067   Machoke
Fighting 19
0068   Machamp
Fighting 19
0127   Pinsir
Bug 8
0296   Makuhita
Fighting 31
0297   Hariyama
Fighting 37
0493   Arceus
??? --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0216 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Teddiursa
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape |- | style="background: #FFF; font-family:monospace,monospace" | 0241 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Miltank
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Generation V

By leveling up

#   Pokémon Type Level
0056   Mankey
Fighting 17
0057   Primeape
Fighting 17
0066   Machop
Fighting 22
0067   Machoke
Fighting 22
0068   Machamp
Fighting 22
0127   Pinsir
Bug 8
0296   Makuhita
Fighting 31
0297   Hariyama
Fighting 37
0493   Arceus
??? --
0538 Nageki Nageki
Fighting 13
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0214 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Heracross
| colspan="1" style="background:#91A119; text-align: center;" | Bug || style="background:#FF8000" align="center" colspan="1" rowspan="1" | Fighting | style="background: #FFF" | Pinsir |- | style="background: #FFF; font-family:monospace,monospace" | 0216 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Teddiursa
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape |- | style="background: #FFF; font-family:monospace,monospace" | 0241 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Miltank
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape |- | style="background: #FFF; font-family:monospace,monospace" | 0313 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Volbeat
| colspan="2" style="background:#91A119; text-align: center;" | Bug | style="background: #FFF" | Machop, Machoke, Machamp
Pinsir
Makuhita, Hariyama
Nageki

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

The foe is thrown using the power of gravity.
Pokémon Method
User First Used In Notes
  Geodude grabs the opponent, rises into the air, and throws them to the ground, or Geodude grabs the opponent, floats into the air and falls, spinning as it falls and throws the opponent to the ground before they both hit it.
Brock's Geodude Pokémon Fashion Flash Debut
Roark's Geodude O'er the Rampardos we Watched! None
  Machop grabs the opponent and spins around in a circle. After a bit, Machop lets go and the opponent goes flying.
Unknown Trainer's Machop The Punchy Pokémon None
  Primeape grabs the opponent's leg and head, jumps up and throws them to the ground.
Ash's Primeape The Punchy Pokémon None
  Charizard grabs the opponent, flies into the sky, spins around, zooms back down, and tosses the opponent into the ground for more damage, using the momentum of the dive.
Ash's Charizard Volcanic Panic None
  Golem grabs the opponent, jumps into the air, points the opponent to the ground, and falls, having the opponent hit the ground first.
Melissa's Golem The Fourth Round Rumble None
  Machoke grabs the opponent, jumps into the air and spins around in a circle. After a bit, Machoke throws the opponent to the ground.
One of the Wobbuffet Festival crasher's Machoke Wobbu-Palooza! None
  Makuhita grabs the opponent, jumps into the air and does many front flips. When it comes down, it slams the opponent into the ground.
Brawly's Makuhita Brave the Wave None
  Hariyama grabs the opponent, jumps into the air and does many front flips, then it goes down and slams the opponent into the ground, or Hariyama grabs the opponent, spins around and throws the opponent into the ground.
Brawly's Hariyama Just One of the Geysers None
Tyson's Hariyama At the End of the Fray None
  Pinsir grabs the opponent in its horns, jumps into the air and flings its head back, throwing the opponent into the floor behind it.
Howie's Pinsir The Ole' Berate and Switch! None


In the manga

Pokémon Adventures


Trivia

  • Seismic Toss seems to be the signature finishing move of Ash's Charizard.
  • In the first few seasons of the Dutch dub, Seismic Toss was called aardbeving, which is actually Dutch for Earthquake.
  • In the anime, Seismic Toss looks very similar to Submission.

In other languages

  • Chinese: 地球上投 Dìqiú Shàngtóu
  • Danish: Seismisk Kast
  • Dutch: Seismische smak, Seismische worp
  • Finnish: Seismoisku
  • French: Frappe Atlas
  • German: Geowurf
  • Greek: Σεισμική Εκτίναξη
  • Hindi: Bhukamp Uchaal
  • Italian: Mov. Sismico
  • Korean: 지구던지기 Jigu Deonjigi
  • Portuguese: Arremesso Sísmico
  • Spanish: Mov. Sísmico
  • Serbian: Seizmičko Bacanje


Variations of the move Seismic Toss
  Seismic Toss
  Night Shade


Set-damage moves
  Sonic BoomDragon Rage
Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.