Skiploom (Pokémon)

Revision as of 02:29, 10 December 2016 by Tiddlywinks (talk | contribs) (→‎Game locations: not in SM)
187Hoppip.png #187: Hoppip
Pokémon
#189: Jumpluff 189Jumpluff.png
Skiploom
Cottonweed Pokémon
ポポッコ
Popocco
#188
Skiploom



Images on the Bulbagarden Archives
Type
Grass Flying
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Chlorophyll or Leaf Guard Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Groups
Fairy and Grass
Hatch time
5397 - 5653 steps
Height
2'00" 0.6 m
Skiploom
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
2.2 lbs. 1.0 kg
Skiploom
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
136
Gen. II-IV
Unknown
IV
119
V+
Leveling rate
Medium Slow
EV yield
Total: 2
Skiploom
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F188.png None.png
{{{form2}}}
Pokédex color
Green
Base friendship
70
External Links

Skiploom (Japanese: ポポッコ Popocco) is a dual-type Grass/Flying Pokémon.

It evolves from Hoppip starting at level 18 and evolves into Jumpluff starting at level 27.

Biology

Skiploom is a plant Pokémon that has a round, green body with stubby arms, feet, and tail. It has large, flat ears on the sides of its head and oval, red eyes with no pupils. On top of its head is a yellow bloom with a white center. Skiploom spreads its petals to absorb as much sunlight as possible. The bloom on top of its head opens and closes as the temperature fluctuates and its flower blossoms when the temperature rises above 64 °F (18 °C). Because of this, it is sometimes used as a thermometer. It floats in the air to try to get closer to the sun, but closes its flower and immediately hides under the shade of a tree when it rains. Skiploom lives in grasslands.

In the anime

 
Skiploom in the anime

Major appearances

Skiploom debuted in The Grass Route under the ownership of Ephraim where it battled against Ash's Bulbasaur in the Grass Tournament finals.

A Skiploom appeared in Pursuing a Lofty Goal! belonging to Steveland, a participant of the PokéRinger competition.

Minor appearances

A Skiploom appeared alongside a Bellossom belonging to Haruno in Turning Over A New Bayleef.

Multiple Skiploom were among the feuding Pokémon at Professor Oak's Laboratory in Bulbasaur... the Ambassador!.

A Skiploom appeared in A Tyrogue Full of Trouble where it received an apple from a Tyrogue.

Several Skiploom were among the inhabitants of the Dragon Holy Land in Fangs for Nothin'.

A Skiploom made a brief appearance in Camp Pikachu.

A Skiploom was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

Skiploom had a cameo appearance in Grass Hysteria!.

Several Skiploom were among the Pokémon seen at Professor Oak's Laboratory in Showdown at the Oak Corral and Journey to the Starting Line!.

A Skiploom was used by a Trainer for the PokéRinger contest in That's Just Swellow.

Multiple Skiploom appeared in the opening of Destiny Deoxys.

Skiploom were used in the Hoenn Grand Festival in Hi Ho Silver Wind! and the Wisteria Town Pokémon Contest in Harley Rides Again.

It also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

Multiple Skiploom made a brief appearance in Coming Full-Festival Circle!.

A Skiploom made a very brief appearance in League Unleashed!.

Multiple Skiploom appeared in Zoroark: Master of Illusions. Zorua even turns into one in order to float safely to the ground after escaping Grings Kodai's plane.

Multiple Skiploom appeared in Kalos, Where Dreams and Adventures Begin!.

A Skiploom appeared in Clemont's Got a Secret!.

A Skiploom appeared in Awakening the Sleeping Giant.

A Skiploom appeared in A Battle by Any Other Name!.

A Trainer's Skiploom appeared in Thawing an Icy Panic!.

Two Skiploom made a brief appearance in A Frolicking Find in the Flowers!.

A Trainer's Skiploom appeared in Master Class is in Session!.

A Skiploom appeared in A Full-Strength Battle Surprise!.

Pokédex entries

Episode Pokémon Source Entry
EP178 Skiploom Ash's Pokédex Skiploom, the evolved form of Hoppip. This happy-go-lucky Grass-type has a flower on its head which opens and closes depending on the temperature.

In the manga

In the Ash & Pikachu manga

Skiploom appeared in Do Your Best Bulbasaur!!.

In the movie adaptations

Skiploom appeared in Celebi: a Timeless Encounter.

In the Pokémon Adventures manga

In Bringing up Bellossom, Erika is seen with a Skiploom. She uses it to fight Pryce and his Swinub in the opening ceremony of the Indigo League, but falls easily due to the type disadvantage and the old man's incredible skill.

In the Pokémon Chamo-Chamo ☆ Pretty ♪ manga

Skiploom appeared in CCP39.

In the Pokémon Gotta Catch 'Em All manga

Rin owns a Skiploom.

In the TCG

Main article: Skiploom (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II
Gold The bloom on top of its head opens and closes as the temperature fluctuates up and down.
Silver It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Crystal As soon as it rains, it closes its flower and hides in the shade of a tree to avoid getting wet.
Stadium 2 The bloom on top of its head open and closes as the temperature fluctuates up and down.
Generation III
Ruby Skiploom's flower blossoms when the temperature rises above 64 degrees F. How much the flower opens depends on the temperature. For that reason, this Pokémon is sometimes used as a thermometer.
Sapphire
Emerald It blossoms when the temperature rises above 64 degrees F. Because its flower's blooming changes with the temperature, it is sometimes used as a thermometer.
FireRed It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
LeafGreen The bloom on top of its head open and closes as the temperature fluctuates up and down.
Generation IV
Diamond It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.
Pearl
Platinum
HeartGold The bloom on top of its head open and closes as the temperature fluctuates up and down.
SoulSilver It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Generation V
Black It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.
White
Black 2 It blooms when the weather warms. It floats in the sky to soak up as much sunlight as possible.
White 2
Generation VI
X The bloom on top of its head opens and closes as the temperature fluctuates up and down.
Y It spreads its petals to absorb sunlight. It also floats in the air to get closer to the sun.
Omega Ruby Skiploom's flower blossoms when the temperature rises above 64 degrees Fahrenheit. How much the flower opens depends on the temperature. For that reason, this Pokémon is sometimes used as a thermometer.
Alpha Sapphire


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Route 14MorningDay
Crystal
Route 14MorningDay
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Evolve Hoppip
Colosseum
Pyrite Town (Shadow)
XD
Evolve Hoppip
Generation IV
Diamond
North Route 205 (Poké Radar)
Pearl
Fuego Ironworks (Poké Radar)
Platinum
Evolve Hoppip
HeartGold SoulSilver
Route 14MorningDay
Safari Zone (Meadow)
Pal Park
Field
Generation V
Black
Trade
White
Evolve Hoppip
Black 2 White 2
Evolve Hoppip
Generation VI
X Y
Evolve Hoppip
Omega Ruby Alpha Sapphire
Trade
Generation VII
Sun Moon
Transfer


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Secret Storage 10, Secret Storage 20, Endless Level 2, Mr. Who's Den
MD Red MD Blue
Great Canyon (1F-3F), Pitfall Valley (15F-20F), Joyous Tower (42F-46F), Remains Island (B15-B20)
Generation IV
MD Time MD Darkness
Foggy Forest (1F-11F), Lush Prairie (1F-5F)
MD Sky
Foggy Forest (1F-11F), Lush Prairie (1F-5F)
MD Blazing MD Light
Evolve Wonder Mail unlocked Hoppip
MD Stormy
Evolve Hoppip
PokéPark Wii
Flower Zone
Ranger: GS
Latolato Trail
Generation V
Rumble Blast
Meadow: Seabreeze Trail
PokéPark 2
Arbor Area
Rumble U
Flower Garden: The Garden at the End of Time, Challenge Battle: The Battle for Sky and Land
Generation VI
Battle Trozei
Safari Jungle: Stage 2Tu
Rumble World
Pearl Marsh: Fluffy Meadow (All Areas)


Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
45
45 - 106 85 - 207
50
49 - 112 94 - 218
45
45 - 106 85 - 207
65
63 - 128 121 - 251
80
76 - 145 148 - 284
Total:
340
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/5 ★★★★
Power
2/3 ★★
Skill
1/1
Stamina
2/2 ★★
Jump
5/5 ★★★★★
Total
14/16 ★★


Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Splash Normal Status 0000 —% 40
011 Synthesis Grass Status 0000 —% 5
011 Tail Whip Normal Status 0000 100100% 30
011 Tackle Normal Physical 04040 100100% 35
044 Synthesis Grass Status 0000 —% 5
066 Tail Whip Normal Status 0000 100100% 30
088 Tackle Normal Physical 04040 100100% 35
1010 Fairy Wind Fairy Special 04040 100100% 30
1212 Poison Powder Poison Status 0000 07575% 35
1414 Stun Spore Grass Status 0000 07575% 30
1616 Sleep Powder Grass Status 0000 07575% 15
2020 Bullet Seed Grass Physical 02525 100100% 30
2424 Leech Seed Grass Status 0000 09090% 10
2828 Mega Drain Grass Special 04040 100100% 15
3232 Acrobatics Flying Physical 05555 100100% 15
3636 Rage Powder Bug Status 0000 —% 20
4040 Cotton Spore Grass Status 0000 100100% 40
4444 U-turn Bug Physical 07070 100100% 20
4848 Worry Seed Grass Status 0000 100100% 10
5252 Giga Drain Grass Special 07575 100100% 10
5656 Bounce Flying Physical 08585 08585% 5
6060 Memento Dark Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an evolution of Skiploom
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20
TM40  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM75  TM75 Swords Dance Normal Status 0000 —}}—% 20
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an evolution of Skiploom
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Aromatherapy Grass Status —% 5
Confusion Psychic Special 50 100% 25
Cotton Guard Grass Status —% 10
Double-Edge Normal Physical 120 100% 15
Encore Normal Status 100% 5
Endure Normal Status —% 10
Grassy Terrain Grass Status —% 10
Helping Hand Normal Status —% 20
Seed Bomb Grass Physical 80 100% 15
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Skiploom in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Skiploom in that game.
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an evolution of Skiploom
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Skiploom can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Skiploom cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an evolution of Skiploom
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Skiploom
  • Italic indicates a move that gets STAB only when used by an evolution of Skiploom
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: -19%
Friend Area: Beau Plains
Phrases
51%-100% HP It feels fabulous to float in the sky!
26%-50% HP My HP is down to half.
1%-25% HP Please, help... I can barely stay afloat...
Level up My level went up! I'll try to float higher up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: H
Pokémon Ranger: Guardian Signs
Group:
Grass
Poké Assist:
(present)
 
Grass
Field move:
(present)
 
(Cut ×1)
Not available in the past.
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It creates vines around itself that make Pokémon Slowed.
Pokémon Rumble Blast
Attack
Defense ●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Skiploom lives in the Flower Zone. Hoppip and Jumpluff of the Granite Zone are her friends.
PokéPark 2: Wonders Beyond
 
PokéPark Pad entry:
He is energetic, innocent, and spoiled. He heard Tympole talking excitedly about Seismitoad's charm, but he doesn't understand the fascination.
Pokémon Battle Trozei
Grass
Attack Power: ★★★★★

 

Evolution

 
Unevolved
Hoppip
 Grass  Flying 
 
Level 18
 
First evolution
Skiploom
 Grass  Flying 
 
Level 27
 
Second evolution
Jumpluff
 Grass  Flying 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
       
       
Front Back Front Back
  For other sprites and images, please see Skiploom images on the Bulbagarden Archives.


Trivia

  • Skiploom's normal color and Shiny color is reverse to its pre-evolution, Hoppip.
  • Skiploom is the last Pokémon to be mentioned in the Pokérap GS.
  • Skiploom, its pre-evolution, and its evolution were given their English names by Nob Ogasawara.

Origin

Skiploom appears to be based on a bulb and a flower, specifically that of a dandelion.

Name origin

Skiploom is a combination of skip and bloom. It may also derive from loom (an instrument used in weaving) or a corruption of plume or plumose (possessing filaments or branches that give a feathery look). The names of all stages of its evolutionary line are based on the phrase, "Just a hop, skip, and a jump away."

Popocco is a combination of 蒲公英 tanpopo (dandelion) and 根っ子 nekko (root).

In other languages

Language Title Meaning
  Japanese ポポッコ Popocco From 蒲公英 tanpopo and 根っ子 nekko
  French Floravol From fleur or flora and vol
  Spanish Skiploom Same as English name
  German Hubelupf From hubbelig and hüpfen
  Italian Skiploom Same as English name
  Korean 두코 Duko From 두( 頭) doo and part of its Japanese name kko
  Mandarin Chinese 毽子花 Jiànzihuā Literally "Shuttlecock flower"
  Cantonese Chinese


External links

  #187: Hoppip
Pokémon
#189: Jumpluff  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.