Mr. Rime (Pokémon)

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865MS.png #865: Sirfetch'd
Pokémon
#867: Runerigus 867MS.png
Mr. Rime
Comedian Pokémon
バリコオル
Barikōru
#866
Mr. Rime



Images on the Bulbagarden Archives
Type
Ice Psychic
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Tangled Feet or Screen Cleaner Cacophony
Cacophony
Ice Body
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
25 cycles
Height
4'11" 1.5 m
Mr. Rime
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
128.3 lbs. 58.2 kg
Mr. Rime
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
182
Leveling rate
Medium Fast
EV yield
Total: 3
Mr. Rime
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
BodyUnknown.png
Footprint
File:F866.png F000.png
{{{form2}}}
Pokédex color
Purple
Base friendship
50
External Links

Mr. Rime (Japanese: バリコオル Barikōru) is a dual-type Ice/Psychic Pokémon introduced in Generation VIII.

It evolves from Galarian Mr. Mime starting at level 42. It is the final form of Mime Jr. in the Galar region.

Biology

Mr. Rime is a bipedal, humanoid Pokémon. Like its pre-evolved form Mr. Mime, it has growths resembling clown hair, but they are now black than blue and they cover the top of its head, resembling a bowler hat. It has yellow eyes and a mustache that covers its mouth. Their black and white torsos are made to resemble a coat or tuxedo and it has yellow studs and a red nose, resembling a face. It's lower body is blue and its blue feet resemble large shoes with black soles. Its shoulder spheres are black, and has blue arms with white mitten-like hands. It always carry a blue cane made of ice.

Mr. Rime is highly skilled in tap dancing. It waves its ice crane while it moves gracefully. Mr. Rime is very popular due to its amusing movements. Mime Jr. in particular looks up to it and works very hard to copy its graceful movements. It can release psychic powers through the pattern on its belly.

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#366
Sword It's highly skilled at tap-dancing. It waves its cane of ice in time with its graceful movements.
Shield Its amusing movements make it very popular. It releases its psychic power from the pattern on its belly.


Game locations

This Pokémon was unavailable prior to Generation VIII.
Generation VIII
Sword Shield
Dusty Bowl, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins (Max Raid Battles)



Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
80
140 - 187 270 - 364
85
81 - 150 157 - 295
75
72 - 139 139 - 273
110
103 - 178 202 - 350
100
94 - 167 184 - 328
70
67 - 134 130 - 262
Total:
520
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fake Tears Dark Status 0000 100100% 20
011 Slack Off Normal Status 0000 00——% 10
011 After You Normal Status 0000 00——% 15
011 Block Normal Status 0000 00——% 5
011 Copycat Normal Status 0000 00——% 20
011 Encore Normal Status 0000 100100% 5
011 Role Play Psychic Status 0000 00——% 10
011 Protect Normal Status 0000 00——% 10
011 Recycle Normal Status 0000 00——% 10
011 Mimic Normal Status 0000 00——% 10
011 Light Screen Psychic Status 0000 00——% 30
011 Reflect Psychic Status 0000 00——% 20
011 Safeguard Normal Status 0000 00——% 25
011 Dazzling Gleam Fairy Special 08080 100100% 10
011 Misty Terrain Fairy Status 0000 00——% 10
011 Pound Normal Physical 04040 100100% 35
011 Rapid Spin Normal Physical 05050 100100% 40
011 Baton Pass Normal Status 0000 00——% 40
011 Ice Shard Ice Physical 04040 100100% 30
1212 Confusion Psychic Special 05050 100100% 25
1616 Ally Switch Psychic Status 0000 00——% 15
2020 Icy Wind Ice Special 05555 09595% 15
2424 Double Kick Fighting Physical 03030 100100% 30
2828 Psybeam Psychic Special 06565 100100% 20
3232 Hypnosis Psychic Status 0000 06060% 20
3636 Mirror Coat Psychic Special 0000 100100% 20
4040 Sucker Punch Dark Physical 07070 100100% 5
4444 Freeze-Dry Ice Special 07070 100100% 20
4848 Psychic Psychic Special 09090 100100% 10
5252 Teeter Dance Normal Status 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

By TM/TR

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14 TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18 TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29 TM29 Charm Fairy Status 0000 100}}100% 20
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM47 TM47 Fake Tears Dark Status 0000 100}}100% 20
TM51 TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM60 TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61 TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM63 TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64 TM64 Avalanche Ice Physical 06060 100}}100% 10
TM70 TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71 TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72 TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM89 TM89 Misty Terrain Fairy Status 0000 00—}}—% 10
TM91 TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR08 TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09 TR09 Thunder Electric Special 110110 070}}70% 10
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR14 TR14 Metronome Normal Status 0000 00—}}—% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR25 TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29 TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34 TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR38 TR38 Trick Psychic Status 0000 100}}100% 10
TR40 TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR46 TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65 TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68 TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81 TR81 Foul Play Dark Physical 09595 100}}100% 15
TR82 TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83 TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR92 TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

By breeding

Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Fake Out Normal Physical 40 100% 10
Power Split Psychic Status —% 10
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Rime in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Mr. Rime if it hatches as a Mime Jr., and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Rime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Rime

By tutoring

Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Rime

By a prior evolution

Generation VIII
Other generations:
 - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Rime
  • Italic indicates a move that gets STAB only when used by an evolution of Rime


Evolution

 
Baby form
Mime Jr.
 Psychic  Fairy 
 
Breed
holding Odd Incense


  +  
Level up
knowing Mimic
in Galar
 
First evolution
Mr. Mime
 Ice  Psychic 
 
Level 42
 
Second evolution
Mr. Rime
 Ice  Psychic 


Trivia

Origin

Mr. Rime appears to be based off tap dancers. Its species name suggests that it may also be inspired by comedians, such as Charlie Chaplin, an English comedic actor of the silent film era, who was often considered one of the greatest and most prominent actors of the era. More specifically, it apparently seems to draw inspiration from Chaplin's iconic "Tramp" character.

Whereas Mime Jr. resembles an infant, Mr. Rime resembles a senior or elderly citizen.

Name origin

Mr. Rime may be derived from rime (a type of frost). It may also be derived from rhyme.

Barikōru may be a combination of barrier and 凍る kōru (to freeze).

In other languages

Language Title Meaning
  Japanese バリコオル Barikōru From barrier and 凍る kōru
  French M. Glaquette From Monsieur, glaçon, and claquette
  Spanish Mr. Rime Same as English name
  German Pantifrost From Pantomime and Frost
  Italian Mr. Rime Same as English name
  Korean 마임꽁꽁 Maimkkongkkong From mime and 꽁꽁 kkongkkong
  Mandarin Chinese 踏冰人偶 Tàbīngrén'ǒu From 踢踏舞 tītàwǔ, bīng, and 人偶 rén'ǒu
  Cantonese Chinese 踏冰人偶 Daahpbīngyàhnngáuh From 踢踏舞 tekdaahpmóuh, bīng, and 人偶 yàhnngáuh


Related articles

External links

  #865: Sirfetch'd
Pokémon
#867: Runerigus  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.