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Masquerain (Pokémon)/Generation VII learnset
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Revision as of 21:49, 14 October 2021 by
MaahirMomtaz12
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← Masquerain
By
leveling up
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Quiver Dance
Bug
Status
0000
—
00—
—%
20
01
1
Whirlwind
Normal
Status
0000
—
00—
—%
20
01
1
Bug Buzz
Bug
Special
090
90
100
100%
10
01
1
Ominous Wind
Ghost
Special
060
60
100
100%
5
01
1
Bubble
Water
Special
040
40
100
100%
30
01
1
Quick Attack
Normal
Physical
040
40
100
100%
30
01
1
Sweet Scent
Normal
Status
0000
—
100
100%
20
01
1
Water Sport
Water
Status
0000
—
00—
—%
15
06
6
Quick Attack
Normal
Physical
040
40
100
100%
30
09
9
Sweet Scent
Normal
Status
0000
—
100
100%
20
14
14
Water Sport
Water
Status
0000
—
00—
—%
15
17
17
Gust
Flying
Special
040
40
100
100%
35
22
22
Scary Face
Normal
Status
0000
—
100
100%
10
22
22
Air Cutter
Flying
Special
060
60
095
95%
25
26
26
Stun Spore
Grass
Status
0000
—
075
75%
30
32
32
Silver Wind
Bug
Special
060
60
100
100%
5
38
38
Air Slash
Flying
Special
075
75
095
95%
15
42
42
Bug Buzz
Bug
Special
090
90
100
100%
10
48
48
Whirlwind
Normal
Status
0000
—
00—
—%
20
52
52
Quiver Dance
Bug
Status
0000
—
00—
—%
20
Bold
indicates a move that gets
STAB
when used by Masquerain
Italic
indicates a move that gets STAB only when used by an evolution of Masquerain
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM19
TM19
Roost
Flying
Status
0000
—
00—}}
—%
10
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Masquerain
Italic
indicates a move that gets STAB only when used by an evolution of Masquerain
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Aqua Jet
Water
Physical
40
100%
20
Bug Bite
Bug
Physical
60
100%
20
Endure
Normal
Status
—
—%
10
Fell Stinger
Bug
Physical
50
100%
25
Foresight
Normal
Status
—
—%
40
Hydro Pump
Water
Special
110
80%
5
Lunge
Bug
Physical
80
100%
15
Mind Reader
Normal
Status
—
—%
5
Mud Shot
Ground
Special
55
95%
15
Power Split
Psychic
Status
—
—%
10
Psybeam
Psychic
Special
65
100%
20
Signal Beam
Bug
Special
75
100%
15
Moves marked with an asterisk (*) must be
chain bred
onto Masquerain in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Masquerain in that game.
Bold
indicates a move that gets
STAB
when used by Masquerain
Italic
indicates a move that gets STAB only when used by an evolution of Masquerain
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bug Bite
Bug
Physical
60
100%
20
S
M
US
UM
Defog
Flying
Status
—
—%
15
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Liquidation
Water
Physical
85
100%
10
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Tailwind
Flying
Status
—
—%
15
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Masquerain can be tutored the move in that game
A colored abbreviation in a white box indicates that Masquerain cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Masquerain
Italic
indicates a move that gets STAB only when used by an evolution of Masquerain
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Bubble Beam
Water
Special
65
100%
20
Agility
Psychic
Status
—
—%
30
Mist
Ice
Status
—
—%
30
Haze
Ice
Status
—
—%
30
Aqua Jet
Water
Physical
40
100%
20
Baton Pass
Normal
Status
—
—%
40
Sticky Web
Bug
Status
—
—%
20
Bold
indicates a move that gets
STAB
when used by Masquerain
Italic
indicates a move that gets STAB only when used by an evolution of Masquerain
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
V
VI
Flash
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Mud Sport
Ground
Status
0000
—
00—}}
—%
15
III
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
V
VI
Nightmare
Ghost
Status
0000
—
100}}
100%
15
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
V
VI
String Shot
Bug
Status
0000
—
095}}
95%
40
III
IV
V
VI
Struggle Bug
Bug
Special
050
50
100}}
100%
20
III
IV
V
VI
Swift
Normal
Special
060
60
00—}}
—%
20
III
IV
V
VI
Twister
Dragon
Special
040
40
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Masquerain
Italic
indicates a move that gets STAB only when used by an evolution of Masquerain
Click on the generation numbers at the top to see transfer-only moves for other generations