Hypnosis (move)

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Hypnosis
さいみんじゅつ Hypnosis
Hypnosis VII.png
Hypnosis VII 2.png
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  60%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generations I to III

Hypnosis puts the target to sleep.

In the Generation I handheld games only, Hypnosis can affect a target behind a substitute.

Hypnosis has an accuracy of 60%.

Hypnosis can also be used as part of a Pokémon Contest combination, causing Dream Eater to give an extra three appeal points if used in the next turn.

Generations IV onward

In Diamond and Pearl and Pokémon Battle Revolution, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.

Hypnosis can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Hypnosis, the user's Speed stat is raised by one stage.

Description

Games Description
StadStad2 A special Psychic-type move. The target is hypnotized into a deep sleep.
GSC May put the foe to sleep.
RSEColoXD A hypnotizing move that may induce sleep.
FRLG Hypnotic suggestion is used to make the foe fall into a deep sleep.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUM
The user employs hypnotic suggestion to make the target fall into a deep sleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0038     Field Field 1PE
038A  
Ninetales
Alola Form
 
 
Field Field 1PE
0053     Field Field 1PE
053A  
Persian
Alola Form
  Field Field 1PE
0060     Water 1 Water 1 16 7 7 8 8 8 8
0061     Water 1 Water 1 1, 16 1, 7 1, 7 1, 8 1, 8 1, 8 1, 8
0062    
 
Water 1 Water 1 1, 16 1 1 1 1 1 1
0078     Field Field 1PE
0092    
 
Amorphous Amorphous 27 1 1 1 1 1 1
0093    
 
Amorphous Amorphous 29 1 1 1 1 1 1
0094    
 
Amorphous Amorphous 29 1 1 1 1 1 1
0096     Human-Like Human-Like 1 1 1 1 1 1 1
0097     Human-Like Human-Like 1 1 1 1 1 1 1
0102    
 
Grass Grass 1 1 1 1 1 1 1SMUSUM
7PE
0103    
 
Grass Grass 1 1 1 1 1 1 1
103A  
Exeggutor
Alola Form
 
 
Grass Grass 1
0163    
 
Flying Flying 16 16 9DP
5PtHGSS
5 5 4
0164    
 
Flying Flying 16 16 1, 9DP
1, 5PtHGSS
1, 5 1, 5 1, 4
0186     Water 1 Water 1 1 1 1 1 1 1
0193    
 
Bug Bug 23FRLG 38 38 38 38
0234     Field Field 15 19RSE
17FRLG
10 10 10 10
0280    
 
Amorphous Amorphous 41 43 45 45XY
37ORAS
37
0281    
 
Amorphous Amorphous 47 50 53 53XY
44ORAS
44
0282    
 
Amorphous Amorphous 51 60 65 65XY
49ORAS
49
0327     Field Human-Like 23 23 23 23XY
19ORAS
19
0337    
 
Mineral Mineral 19 12 12BW
9B2W2
9XY
5ORAS
5
0431     Field Field 13 13 13 13
0432     Field Field 13 13 13 13
0436    
 
Mineral Mineral 7 7BW
5B2W2
5 5
0437    
 
Mineral Mineral 1, 7 1, 7BW
1, 5B2W2
1, 5 1, 5
0442    
 
Amorphous Amorphous 13 13 13 13
0491     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 20 20 20 20
0504     Field Field 18 18 18
0505     Field Field 18 18 18
0517     Field Field 19 19 19
0518     Field Field 1 1 1
0561    
 
Flying Flying 4 4 4
0686    
 
Water 1 Water 2 18 18
0687    
 
Water 1 Water 2 18 18
0769    
 
Amorphous Amorphous 27
0770    
 
Amorphous Amorphous 27
0792    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
0796     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0037     Field Field
037A  
Vulpix
Alola Form
  Field Field
0041    
 
Flying Flying
0052     Field Field
052A  
Meowth
Alola Form
  Field Field
0054     Water 1 Field
0077     Field Field
0122    
 
Human-Like Human-Like
0349     Water 1 Dragon
0358     Amorphous Amorphous
0425    
 
Amorphous Amorphous
0433     Amorphous Amorphous
0439    
 
Human-Like Human-Like
0519    
 
Flying Flying
0653     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered My Pokémon Ranch - Hayley's Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0041    
 
Flying Flying Dream World - Windswept Sky
0052     Field Field Dream World - Spooky Manor
0358     Amorphous Amorphous Dream World - Spooky Manor
0425    
 
Amorphous Amorphous Dream World - Windswept Sky
0519    
 
Flying Flying Dream World - Windswept Sky
0561    
 
Flying Flying Dream World - Windswept Sky
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0200     Amorphous Amorphous New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0686  
InkayLv. 10
 
 
Water 1 Water 2 Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Hypnosis puts the target to sleep.

In Pokémon Super Mystery Dungeon, if the enemy is already sleeping, Hypnosis will cause the enemy to become terrified. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.

Pokémon Conquest

 
>
 
Stars: 
Power: 0
Accuracy: 60%
Effect: Puts each target to sleep.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
MDTDS Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
BSL てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない
Conq. The user employs hypnotic suggestion to make the target fall into a deep sleep.
MDGtI It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.
SMD It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.


In the anime


In the manga

In the Be the Best! Pokémon B+W manga


In the How I Became a Pokémon Card manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Gold and Silver: The Golden Boys manga


In the Pokémon Gotta Catch 'Em All manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In the Pokémon Pocket Monsters manga


In the Pokémon Try Adventure manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Hypnosis is the only move whose accuracy changed between games of the same generation.

In other languages

Language Title
Chinese Cantonese 催眠術 Chēuimìhnseuht
Mandarin 催眠術 / 催眠术 Cuīmiánshù
  Czech Hypnóza
  Danish Hypnose
  Dutch Hypnose
  Finnish Hypnoosi
  French Hypnose
  German Hypnose
  Greek Ύπνωση Ýpnosi
  Indonesian Hipnotis
  Italian Ipnosi
  Korean 최면술 Choemyeonsul
  Polish Hipnoza
Portuguese   Brazil Hipnose (anime, TCG, manga, The Official Pokémon Handbook)
Ataque Hipnótico (Pokémon Club)
  Portugal Hipnose
  Romanian Hipnoză
  Russian Гипноз Gipnoz
  Serbian Hipnoza
  Spanish Hipnosis
  Swedish Hypnos
  Vietnamese Thuật Thôi Miên


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.