Vise Grip (move)

(Redirected from Vice Grip (move))
Vise Grip
はさむ Squeeze
Vise Grip IX.png
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  30 (max. 48)
Power  55
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Vise Grip (Japanese: はさむ Squeeze), spelled ViceGrip from Generations I to V and Vice Grip from Generations VI to VII, is a damage-dealing Normal-type move introduced in Generation I.

Effect

Vise Grip inflicts damage and has no secondary effect.

Vise Grip can be used as the first move of a Pokémon Contest combination, causing Bind and Guillotine to score double the normal appeal if used in the next turn.

Description

Games Description
StadStad2 A Normal-type attack used only by Pokémon with pincers. The target is gripped and injured.
GSC Grips with powerful pincers.
RSE Grips the foe with large and powerful pincers.
Colo.XD Grips the target with large and powerful pincers.
FRLG
DPPtHGSSPBR
Huge, impressive pincers grip and squeeze the foe.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The target is gripped and squeezed from both sides to inflict damage.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0098     Water 3 Water 3 20 12 12 5 5 5 5 5
0099     Water 3 Water 3 1, 20 1, 12 1, 12 1, 5 1, 5 1, 5 1, 5 1, 5
0127     Bug Bug 1 1 1 1 1 1 1 1 1 1
0303    
 
Field Fairy 21 21 21 21XY
17ORAS
17
0341     Water 1 Water 3 10 10 10 10XY
7ORAS
7
0342    
 
Water 1 Water 3 1, 10 1, 10 1, 10 1, 10XY
1, 7ORAS
1, 7
0599     Mineral Mineral 1 1 1 1
0600     Mineral Mineral 1 1 1 1
0601     Mineral Mineral 1 1 1 1
0632    
 
Bug Bug 1 1 1 4
0692     Water 1 Water 3 9 9 5 5
0693     Water 1 Water 3 9 1, 9 1 1
0736     Bug Bug 1 1 1
0737    
 
Bug Bug 1 1 1
0738    
 
Bug Bug 1 1 Rem.
0739     Water 3 Water 3 1
0895     No Eggs Discovered No Eggs Discovered 1 1
0950     Water 3 Water 3 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 6 - 22 - 90% - Front Enemy No
MDTDS 6 - 22 - 90% - Front Enemy No
BSL 6 - 22 - 90% - Front Enemy No
MDGtI 7 99 20 99 95% 98% Front Enemy No
SMD 7 99 20 99 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

  Vise Grip
Charged Attack
Gyms & Raids
Power 35
Energy cost 33
Duration 1.9 seconds
Damage window 1.1 - 1.5 seconds
 
Trainer Battles
Power 40
Energy cost 40
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
         
By Elite Charged TM
By GO Snapshot
 
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Power: 15 → 25
  • February 16, 2017
    • Power: 25 → 35
    • Energy cost: 20 → 33
    • Duration: 2.1 → 1.9 seconds
    • Damage window: 1.85 - 2.1 → 1.1 - 1.5 seconds

Pokémon Rumble Rush

  Vise Grip
★★★
Attack power 21.58998
Charge time 0.78 seconds
Range type Arc (melee)
Number of hits 2
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Description

Games Description
MDRB
MDTDS
Inflicts damage on the target.
BSL てきポケモンに ダメージをあたえる
MDGtI
SMD
MDRTDX
It damages an enemy.


In the anime

 
Clauncher
 
Corphish
 
Kingler
 
Krabby
Huge, impressive pincers grip and squeeze the foe.
Pokémon Method
User First Used In Notes
  Pinsir grabs the opponent with the horns on its head.
Samurai's Pinsir Challenge of the Samurai Debut
Howie's Pinsir The Ole' Berate and Switch! None
  Krabby pinches the opponent with one or both of its claws.
A wild Krabby The Evolution Solution None
Ash's Krabby Round One - Begin! None
  Kingler pinches the opponent with one or both of its claws.
Ash's Kingler Round One - Begin! None
  Corphish pinches the opponent with one or both of its claws.
A wild Corphish Which Wurmple's Which? None
Ash's Corphish Seeing is Believing! None
  Crawdaunt slams one of its claws into the opponent.
Mr. Saridakis's Crawdaunt On Olden Pond None
  Clauncher pinches the opponent with one of its claws.
Rodman's Clauncher Going for the Gold! None


In the manga

Ash & Pikachu


Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 夾住 Gaapjyuh *
剪斷 Jíndyuhn *
鉗住 Kìhmjyuh *
Mandarin 夾住 / 夹住 Jiāzhù *
剪斷 Jiǎnduàn *
  Czech Pevné sevření
  Danish Skruestik
  Dutch Handgreep
  Finnish Kuristusote*
  European French Force Poigne
  German Klammer
  Greek Λαβή Σφιγκτήρας
  Hindi दमदार शिकंजा Damdaar Shikanja
  Italian Presa
  Korean 찝기 Jjipgi
  Polish Atak Kleszczami*
Atak Szczypcami*
  Brazilian Portuguese Agarramento Compressor (GO*, Sword & Shield–present)
Agarramento Viciado (GO*, Noble VictoriesUnbroken Bonds, manga)
Vice-Agarrar (anime)
Aperto com Garra (The Official Pokémon Handbook)
Garra Tenaz (The Official Pokémon Handbook)
  Serbian Stega
  Spanish Agarre
  Swedish Kloattack
  Thai หนีบ
  Turkish Kıskaç Kolu
  Vietnamese Kẹp

References


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.