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Swampert (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Swampert
By
leveling up
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
XY
ORAS
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
001
1
001
1
Hammer Arm
Fighting
Physical
100
100
090}}
90%
10
Tough
6
♥♥♥♥♥♥
0
001
1
001
1
Tackle
Normal
Physical
050
50
100}}
100%
35
Tough
4
♥♥♥♥
0
001
1
001
1
Growl
Normal
Status
0000
—
100}}
100%
40
Cute
2
♥♥
0
001
1
001
1
Water Gun
Water
Special
040
40
100}}
100%
25
Cute
4
♥♥♥♥
0
001
1
001
1
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
010
10
004
4
Water Gun
Water
Special
040
40
100}}
100%
25
Cute
4
♥♥♥♥
0
006
6
009
9
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
020
20
012
12
Foresight
Normal
Status
0000
—
00—}}
—%
40
Clever
2
♥♥
1
♥
016
16
016
16
Mud Shot
Ground
Special
055
55
095}}
95%
15
Tough
4
♥♥♥♥
0
015
15
018
18
Bide
Normal
Physical
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
025
25
022
22
Mud Bomb
Ground
Special
065
65
085}}
85%
10
Cute
2
♥♥
3
♥♥♥
N/A
N/A
028
28
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
046
46
032
32
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
039
39
039
39
Muddy Water
Water
Special
090
90
085}}
85%
10
Tough
2
♥♥
2
♥♥
031
31
044
44
Take Down
Normal
Physical
090
90
085}}
85%
20
Tough
6
♥♥♥♥♥♥
0
052
52
051
51
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
061
61
056
56
Endeavor
Normal
Physical
0000
—
100}}
100%
5
Tough
2
♥♥
0
069
69
063
63
Hammer Arm
Fighting
Physical
100
100
090}}
90%
10
Tough
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Swampert
Italic
indicates a move that gets STAB only when used by an Evolution of Swampert
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM34
TM34
Sludge Wave
Poison
Special
095
95
100}}
100%
10
Tough
3
♥♥♥
0
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
Cool
4
♥♥♥♥
0
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
Tough
2
♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM98
TM98
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
Tough
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM03
HM03
Surf
Water
Special
090
90
100}}
100%
15
Beautiful
2
♥♥
2
♥♥
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM05
HM05
Waterfall
Water
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM07
HM07
Dive
OR
AS
Water
Physical
080
80
100}}
100%
10
Beautiful
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Swampert
Italic
indicates a move that gets STAB only when used by an Evolution of Swampert
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Ancient Power
Rock
Special
60
100%
5
Tough
1
♥
0
Avalanche
Ice
Physical
60
100%
10
Beautiful
3
♥♥♥
0
Barrier
*
Psychic
Status
—
—%
20
Cool
1
♥
0
Bite
Dark
Physical
60
100%
25
Tough
2
♥♥
3
♥♥♥
Counter
*
Fighting
Physical
—
100%
20
Tough
2
♥♥
0
Curse
Ghost
Status
—
—%
10
Tough
3
♥♥♥
0
Double-Edge
Normal
Physical
120
100%
15
Tough
6
♥♥♥♥♥♥
0
Ice Ball
Ice
Physical
30
90%
20
Beautiful
3
♥♥♥
0
Mirror Coat
Psychic
Special
—
100%
20
Beautiful
2
♥♥
0
Mud Bomb
Ground
Special
65
85%
10
Cute
2
♥♥
3
♥♥♥
Refresh
Normal
Status
—
—%
20
Cute
2
♥♥
0
Sludge
*
Poison
Special
65
100%
20
Tough
2
♥♥
3
♥♥♥
Stomp
Normal
Physical
65
100%
20
Tough
4
♥♥♥♥
0
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
Whirlpool
Water
Special
35
85%
15
Beautiful
3
♥♥♥
0
Wide Guard
Rock
Status
—
—%
10
Tough
1
♥
0
Yawn
Normal
Status
—
—%
10
Cute
2
♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Swampert in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Swampert in that game.
Bold
indicates a move that gets
STAB
when used by Swampert
Italic
indicates a move that gets STAB only when used by an Evolution of Swampert
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Earth Power
Ground
Special
90
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Hydro Cannon
Water
Special
150
90%
5
Beautiful
4
♥♥♥♥
4
♥♥♥♥
X
Y
OR
AS
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Low Kick
Fighting
Physical
—
100%
20
Tough
1
♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Stealth Rock
Rock
Status
—
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
X
Y
OR
AS
Water Pledge
Water
Special
80
100%
10
Beautiful
2
♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Swampert can be tutored the move in that game
A colored abbreviation in a white box indicates that Swampert cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Swampert
Italic
indicates a move that gets STAB only when used by an Evolution of Swampert
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Mud Sport
Ground
Status
—
—%
15
Cute
2
♥♥
0
Whirlpool
Water
Special
35
85%
15
Beautiful
3
♥♥♥
0
Hydro Pump
Water
Special
110
80%
5
Beautiful
1
♥
0
Rock Throw
OR
AS
Rock
Physical
50
90%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Swampert
Italic
indicates a move that gets STAB only when used by an Evolution of Swampert
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
Cute
2
♥♥
0
III
IV
V
Dynamic Punch
Fighting
Physical
100
100
050}}
50%
5
Cool
2
♥♥
1
♥
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mega Kick
Normal
Physical
120
120
075}}
75%
5
Cool
1
♥
0
III
IV
V
Mega Punch
Normal
Physical
080
80
085}}
85%
20
Tough
3
♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Rollout
Rock
Physical
030
30
090}}
90%
20
Cute
3
♥♥♥
0
III
IV
V
Seismic Toss
Fighting
Physical
0000
—
100}}
100%
20
Tough
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Swampert
Italic
indicates a move that gets STAB only when used by an Evolution of Swampert
Click on the generation numbers at the top to see transfer-only moves for other generations