Snorlax (Pokémon)/Generation VII learnset

← Snorlax Snorlax

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
044 Defense Curl Normal Status 0000 00——% 40
099 Amnesia Psychic Status 0000 00——% 20
1212 Lick Ghost Physical 03030 100100% 30
1717 Chip Away Normal Physical 07070 100100% 20
2020 Yawn Normal Status 0000 00——% 10
2525 Body Slam Normal Physical 08585 100100% 15
2828 Rest Psychic Status 0000 00——% 10
2828 Snore Normal Special 05050 100100% 15
3333 Sleep Talk Normal Status 0000 00——% 10
3535 Giga Impact Normal Physical 150150 09090% 5
3636 Rollout Rock Physical 03030 09090% 20
4141 Block Normal Status 0000 00——% 5
4444 Belly Drum Normal Status 0000 00——% 10
4949 Crunch Dark Physical 08080 100100% 15
5050 Heavy Slam Steel Physical 0000 100100% 10
5757 High Horsepower Ground Physical 09595 09595% 10
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25  TM25 Thunder Electric Special 110110 070}}70% 10
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM93  TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM94  TM94 Surf Water Special 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
After You* Normal Status —% 15
Belch* Poison Special 120 90% 10
Charm Fairy Status 100% 20
Counter* Fighting Physical 100% 20
Curse Ghost Status —% 10
Double-Edge Normal Physical 120 100% 15
Fissure* Ground Physical 30% 5
Lick Ghost Physical 30 100% 30
Natural Gift Normal Physical 100% 15
Power-Up PunchUSUM Fighting Physical 40 100% 20
Pursuit Dark Physical 40 100% 20
Self-Destruct†‡ Normal Physical 200 100% 5
Whirlwind Normal Status —% 20
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Snorlax in Generation VII
  • Moves marked with a dagger (†) can only be bred onto Snorlax if it hatches as a Munchlax, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Snorlax in that game.
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Block Normal Status —% 5
S M US UM Covet Normal Physical 60 100% 25
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Recycle Normal Status —% 10
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Snorlax can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Snorlax cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior evolution
Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Metronome Normal Status —% 10
  Odor Sleuth Normal Status —% 40
  RecycleSM Normal Status —% 10
  Screech Normal Status 85% 40
  Stockpile Normal Status —% 20
  Swallow Normal Status —% 10
  SnatchSM Dark Status —% 10
  Last ResortSM Normal Physical 140 100% 5
  Natural Gift Normal Physical 100% 15
 * UproarUSUM Normal Special 90 100% 10
  Hold Back Normal Physical 40 100% 40
  Happy Hour Normal Status —% 30
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Harden Normal Status 0000 00—}}—% 30
I II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
I II III IV V VI Mega Punch Normal Physical 08080 085}}85% 20
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI Pay Day Normal Physical 04040 100}}100% 20
I II III IV V VI Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI Psywave Psychic Special 0000 100}}100% 15
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI Refresh Normal Status 0000 00—}}—% 20
I II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
I II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Strength Normal Physical 08080 100}}100% 15
I II III IV V VI Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Water Gun Water Special 04040 100}}100% 25
I II III IV V VI Whirlpool Water Special 03535 085}}85% 15
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see transfer-only moves for other generations
By events

Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Nihonbashi Snorlax Celebrate Normal Status —% 40
  • A superscript level indicates that Snorlax can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see moves from other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
066 Defense Curl Normal Status 0000 00——% 40
1313 Yawn Normal Status 0000 00——% 10
1919 Lick Ghost Physical 03030 100100% 30
2626 Headbutt Normal Physical 07070 100100% 15
3232 Rest Psychic Status 0000 00——% 10
3939 Screech Normal Status 0000 08585% 40
4545 Amnesia Psychic Status 0000 00——% 20
5252 Body Slam Normal Physical 08585 100100% 15
5858 Crunch Dark Physical 08080 100100% 15
6565 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM13  TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM15  TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23  TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM31  TM31 Fire Punch Fire Physical 07575 100}}100% 15
TM35  TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM36  TM36 Thunderbolt Electric Special 09090 100}}100% 15
TM37  TM37 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Thunder Electric Special 110110 070}}70% 10
TM39  TM39 Outrage Dragon Physical 120120 100}}100% 10
TM40  TM40 Psychic Psychic Special 09090 100}}100% 10
TM41  TM41 Earthquake Ground Physical 100100 100}}100% 10
TM42  TM42 Self-Destruct Normal Physical 200200 100}}100% 5
TM43  TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM45  TM45 Solar Beam Grass Special 200200 100}}100% 10
TM46  TM46 Fire Blast Fire Special 110110 085}}85% 5
TM47  TM47 Surf Water Special 09090 100}}100% 15
TM48  TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM49  TM49 Superpower Fighting Physical 120120 100}}100% 5
TM51  TM51 Blizzard Ice Special 110110 070}}70% 5
TM55  TM55 Ice Beam Ice Special 09090 100}}100% 10
TM57  TM57 Pay Day Normal Physical 04040 100}}100% 20
  • Bold indicates a move that gets STAB when used by Snorlax
  • Italic indicates a move that gets STAB only when used by an evolution of Snorlax
  • Click on the generation numbers at the top to see TM moves from other generations