Skull Bash (move)

Skull Bash
ロケットずつき Rocket Headbutt
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  130
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Condition  Tough
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Tough
Appeal  0  
Jamming  0  

Skull Bash (Japanese: ロケットずつき Rocket Headbutt) is a damage-dealing Normal-type move introduced in Generation I. It was the signature move of the Squirtle evolutionary line in Generation II. It was TM40 in Generation I.

Effect

Generation I

Skull Bash does nothing on the turn it is selected, other than say that the user lowered its head. On the following turn, Skull Bash will do damage, PP will be deducted from it, and it will count as the last move used. Once Skull Bash is selected, the user won't be able to switch out until it is disrupted or fully executed.

If Skull Bash is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user lowers its head, Mirror Move will copy the move that the user executed immediately before using Skull Bash (or fail if it can't).

Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Skull Bash.

In Stadium, Mirror Move will copy Skull Bash on either of the turns it takes to execute.

Generation II-III

On the turn it is selected, Skull Bash will raise the user's Defense by one level.

Generation IV-V

If a Power Herb is held by the user, Skull Bash can be executed in one turn.

Generation VI

Skull Bash's power changed from 100 to 130 and its PP changed from 15 to 10.

Description

Games Description
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam.
In the first turn, the attacker tucks its head. The next turn, it head-butts at full steam.
1st turn: Prepare
2nd turn: Attack
RSE Tucks in the head, then attacks on the next turn.
FRLG The user raises its Defense in the 1st turn, then attacks in the 2nd turn.
Raises defense, then attacks on the next turn.
PMDRB The user gains the Skull Bash status, causing it to attack strongly on the next turn. It is not possible to link this move.
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.

The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
007   Squirtle Water Water 35 40 40 31 31 31
008   Wartortle Water Water 39 45 45 36 36 36
009   Blastoise Water Water 42 55 55 39 39 39
319   Sharpedo Water Dark     48 50 50 50
689   Barbaracle Rock Water           --, 65
713   Avalugg Ice Ice           --, 60
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
001   Bulbasaur Grass Poison                     
029   Nidoran♀ Poison Poison                   
104   Cubone Ground Ground                     
111   Rhyhorn Ground Rock                   
118   Goldeen Water Water          
324   Torkoal* Fire Fire              
369   Relicanth Water Rock                      
399   Bidoof Normal Normal              
459   Snover Grass Ice                   
529   Drilbur* Ground Ground            
626   Bouffalant* Normal Normal            
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM40
II
--
III
--
IV
--
V
--
VI
--
004   Charmander Fire Fire
005   Charmeleon Fire Fire
006   Charizard Fire Flying
007   Squirtle Water Water
008   Wartortle Water Water
009   Blastoise Water Water
015   Beedrill Bug Poison
019   Rattata Normal Normal
020   Raticate Normal Normal
023   Ekans Poison Poison
024   Arbok Poison Poison
025   Pikachu Electric Electric
026   Raichu Electric Electric
027   Sandshrew Ground Ground
028   Sandslash Ground Ground
029   Nidoran♀ Poison Poison
030   Nidorina Poison Poison
031   Nidoqueen Poison Ground
032   Nidoran♂ Poison Poison
033   Nidorino Poison Poison
034   Nidoking Poison Ground
035   Clefairy Normal Normal
036   Clefable Normal Normal
037   Vulpix Fire Fire
038   Ninetales Fire Fire
039   Jigglypuff Normal Normal
040   Wigglytuff Normal Normal
046   Paras Bug Grass
047   Parasect Bug Grass
052   Meowth Normal Normal
053   Persian Normal Normal
054   Psyduck Water Water
055   Golduck Water Water
056   Mankey Fighting Fighting
057   Primeape Fighting Fighting
058   Growlithe Fire Fire
059   Arcanine Fire Fire
060   Poliwag Water Water
061   Poliwhirl Water Water
062   Poliwrath Water Fighting
063   Abra Psychic Psychic
064   Kadabra Psychic Psychic
065   Alakazam Psychic Psychic
066   Machop Fighting Fighting
067   Machoke Fighting Fighting
068   Machamp Fighting Fighting
072   Tentacool Water Poison
073   Tentacruel Water Poison
077   Ponyta Fire Fire
078   Rapidash Fire Fire
079   Slowpoke Water Psychic
080   Slowbro Water Psychic
083   Farfetch'd Normal Flying
084   Doduo Normal Flying
085   Dodrio Normal Flying
086   Seel Water Water
087   Dewgong Water Ice
094   Gengar Ghost Poison
095   Onix Rock Ground
096   Drowzee Psychic Psychic
097   Hypno Psychic Psychic
101   Electrode Electric Electric
104   Cubone Ground Ground
105   Marowak Ground Ground
106   Hitmonlee Fighting Fighting
107   Hitmonchan Fighting Fighting
108   Lickitung Normal Normal
111   Rhyhorn Ground Rock
112   Rhydon Ground Rock
113   Chansey Normal Normal
114   Tangela Grass Grass
115   Kangaskhan Normal Normal
116   Horsea Water Water
117   Seadra Water Water
118   Goldeen Water Water
119   Seaking Water Water
120   Staryu Water Water
121   Starmie Water Psychic
122   Mr. Mime Psychic Psychic
123   Scyther Bug Flying
124   Jynx Ice Psychic
125   Electabuzz Electric Electric
126   Magmar Fire Fire
128   Tauros Normal Normal
130   Gyarados Water Flying
131   Lapras Water Ice
133   Eevee Normal Normal
134   Vaporeon Water Water
135   Jolteon Electric Electric
136   Flareon Fire Fire
137   Porygon Normal Normal
139   Omastar Rock Water
141   Kabutops Rock Water
143   Snorlax Normal Normal
147   Dratini Dragon Dragon
148   Dragonair Dragon Dragon
149   Dragonite Dragon Flying
150   Mewtwo Psychic Psychic
151   Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Super Smash Bros. series

In the anime

In the main series

 
Scyther
 
Squirtle
 
Magmar
 
Blastoise
The user tucks in its head and rams the foe with it.
Pokémon Method
User First Used In Notes
  Charmander runs at the opponent with its head down and strikes it with its head.
Ash's Charmander Pokémon Scent-sation Debut
  Squirtle runs and jumps at the opponent with its head down and strikes it with its head, or Squirtle jumps into the air, becomes surrounded by a silver aura, and slams its head into the opponent.
Ash's Squirtle The Kangaskhan Kid None
Pokémon League entrance exam instructor's Squirtle The Ultimate Test None
Tierno's Squirtle XY039 None
  Magmar hurtles itself at the opponent and hits it with its head.
Blaine's Magmar Volcanic Panic None
  Scyther flies at the opponent and its body becomes surrounded by a golden orb with golden streaks around it. It then slams its head into the opponent.
Tracey's Scyther A Way Off Day Off None
  Dragonite flies up and strikes the opponent with its head at high speed.
Drake's Dragonite Enter the Dragonite Japanese version only
  Eevee runs at the opponent and its body becomes surrounded by a white aura. It then strikes the opponent with its head.
Gary's Eevee The Rivalry Revival None
  Raticate charges at the opponent and its body becomes surrounded by golden streaks. It then slams its head into the opponent.
Cassidy's Raticate The Fortune Hunters None
  Blastoise slams its head into the opponent. Sometimes, its body becomes surrounded by a silver aura when using the attack.
A Blastoise Jessie borrowed from the Battle Park One Trick Phony! None
Gary's Blastoise Can't Beat the Heat! None
Sid's Blastoise Destiny Deoxys None
Siebold's Blastoise Mega Evolution Special I None
  Sharpedo swims at the opponent and its body becomes surrounded by a bright white aura. It then slams its body into the opponent.
Multiple wild Sharpedo Sharpedo Attack! None


In Pokémon Origins

 
Blastoise


The user tucks in its head and rams the foe with it.
Pokémon Method
User First Used In Notes
  Blastoise slams its head into the opponent.
Blue's Blastoise File 4 - Charizard Debut


In the manga

In the Ash and Pikachu manga


In The Electric Tale of Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 火箭頭槌 Huǒjiàn Tóuchuí
  Danish Skalle
  Dutch Kopstoot (EP026)
Schedelbeuk (EP034-present)
  Finnish Kallolytty (season 1)
Pääpusku (Johto series)
  French Coud'krâne
  German Schädelwumme
  Greek Κρανιοκόπημα
  Hindi सख्त खोपरी Sakht Khopri
  Indonesian Sundulan Roket
  Italian Capocciata
  Korean 로케트박치기 Rocket Bakchigi
  Polish Cios czaszką
Portuguese   Brazil Quebra Crânio
  Portugal Parte Ossos
  Serbian Udar Lobanjom
Spanish   Latin America Golpe de Cabeza (anime)
  Spain Cabezazo


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.