From Bulbapedia, the community-driven Pokémon encyclopedia.
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The subject of this article has no official name. The name currently in use is a fan designator; see below for more information.
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: IVs of XY Magikarp and Eevee
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An in-game trade is a trade made with NPCs in the core series and spin-off Pokémon games. The process uses the same trading sequence as player trades and is usually done for Pokémon that are difficult or impossible to obtain through other means, or for Pokémon unavailable at that point of the game. In later games, the traded Pokémon often has special moves, like Egg moves.
Prior to Pokémon HeartGold and SoulSilver, the NPC Trainer will always specify a Pokémon they want to trade for. The Pokémon the player receives in the trade will have a fixed original Trainer and nickname; in later games the Trainer ID number, held item, Nature, IVs, and/or level can be fixed as well.
Like Pokémon traded externally, the traded Pokémon will be treated as an outsider, and gain a boosted amount of experience points in battle. Prior to Generation V, every Pokémon has the same level as the Pokémon it was traded for, except in Pokémon XD: Gale of Darkness.
List of in-game trades
All Trainer ID numbers and IVs are random in the Generation I games. The original Trainer always uses the hardcoded text string 0x5D, which is displayed as "TRAINER" (Japanese: トレーナー Trainer) in the game's language. In Western languages, in the handheld games and Pokémon Stadium this original Trainer is displayed in ALLCAPS ("TRAINER" in English), whereas in Pokémon Stadium 2 it is displayed in title case ("Trainer" in English).
Red and Blue / Red and Green
In Pokémon Red and Blue, Nidoran♂ is traded for Nidoran♀; in Pokémon Red and Green, Nidoran♀ is traded for Nidoran♂.
The held item column refers to the item the Pokémon will be holding if it is traded to a Generation II game. This item is different than a wild Pokémon of the same species would have if it were traded.
Blue (Japanese)
The held item column refers to the item the Pokémon will be holding if it is traded to a Generation II game. This item is different than a wild Pokémon of the same species would have if it were traded.
- ↑ 1.0 1.1 This Pokémon will evolve due to being traded, but Pokédex data for the unevolved Pokémon will be registered first.
Yellow
The held item column refers to the item the Pokémon will be holding if it is traded to a Generation II game. This item is different than a wild Pokémon of the same species would have if it were traded.
- ↑ This Pokémon will evolve due to being traded, but Pokédex data for the unevolved Pokémon will be registered first.
Unused trades
In Generation I, there are a few in-game trades which were programmed into the game but were never assigned to any NPC.
Gold and Silver
Crystal
Several Pokémon have raised Contest conditions, even those from Pokémon FireRed and LeafGreen. These Pokémon all have one Contest condition raised by 30 and all other Contest conditions raised by 5, with a feel (sheen in Generation IV) of 10.
Ruby and Sapphire
FireRed and LeafGreen
Emerald
- ↑ 1.0 1.1 If this Pokémon is evolved in a Generation IV or V game, its Ability will become its second Ability.
XD
The Pokémon obtained in Pokémon XD: Gale of Darkness do not have any raised Contest conditions or set IVs.
Diamond, Pearl, and Platinum
HeartGold and SoulSilver
- Main article: Hayley's trades
Black and White
Black 2 and White 2
In Nimbasa City, after returning the Dropped Item to the owner and calling them 51 times, Curtis or Yancy (depending on the player's gender), will trade the player a different Pokémon each day, in this order. Each Pokémon has its Hidden Ability and can be either male or female.
If the player is Nate:
If the player is Rosa:
X and Y
Omega Ruby and Alpha Sapphire
Underleveled Pokémon
Since the Pokémon received in an in-game trade is the same level as the one traded prior to Generation V, it is sometimes possible to receive a Pokémon at a lower level than normally possible.
Trivia