Category:Game mechanics
These articles deal with the mechanics of the Pokémon games.
Subcategories
This category has the following 14 subcategories, out of 14 total.
Pages in category "Game mechanics"
The following 200 pages are in this category, out of 405 total.
(previous page) (next page)A
B
- Ball Capsule
- Ball Upgrade
- Base stats
- Battle Competition
- Battle effects
- Battle Frontier data structures (Generation III)
- Battle Mode (Colosseum)
- Battle Mode (Stadium)
- Battle Now (Colosseum)
- Battle Royal
- Battle Spot
- Battle Stadium
- Battle status
- Battle-ready symbol
- Battrio combos
- Beautiful (condition)
- Bellsprout (Pinball)
- Berry Blender
- Berry color
- Berry Crush
- Berry tree
- Birthday
- Black out
- Bond Phenomenon
- Bound
- Box trick
- Buddy Pokémon
- Burn (status condition)
C
- Catch Combo
- Catch rate
- Catch rate (GO)
- Caught Pokémon
- Center of attention
- Chain breeding
- Character encoding (Generation I)
- Character encoding (Generation II)
- Character encoding (Generation III)
- Character encoding (TCG GB)
- Characteristic
- Clever (condition)
- Collection Challenge
- Color palette (Generations I–II)
- Colosseum Battle (Colosseum)
- Confusion (status condition)
- Contact
- Contest condition
- Contest data structure (Generation III)
- Contest move data structure (Generation III)
- Cool (condition)
- Crafting
- Cram-o-matic
- Crash damage
- Credits
- Critical hit
- Cry
- Curry
- Cute (condition)
D
E
F
G
H
I
L
- User:Lagnic/Contest combination data structure (Generation VI)
- User:Lagnic/Contest move data structure (Generation VI)
- User:Lagnic/Contest move effect data structure (Generation VI)
- User:Lagnic/Contestant data structure (Generation III)
- User:Lagnic/Contestant data structure (Generation IV)
- User:Lagnic/Contestant data structure (Generation VI)
- League Card
- Let's Go!
- Level
- Link
- List of battle animations by index number (Generation I)
- List of censored words (Generation V)
- List of color palettes by index number (Generation I)
- List of NPC's Pokémon's DVs (Generation II)
- List of Pokémon by base friendship
- List of Pokémon with form differences
- Live Competition
- Location preview
- Lost & Found
- Lucky skill
M
- Main menu
- Mantine Surf
- Mark
- Marking
- Mass outbreak
- Masuda method
- Matutinal Pokémon
- Max Move
- Max Raid Battle
- Medal
- Mega Evolution
- Memory (game mechanic)
- Memory Link
- Menu
- Mobile System GB
- Move
- Move data structure (Generation III)
- Move mastery
- Multi Battle
- Mysteriosity
- Mystery Dungeon game mechanics
- Mystery Gift