Houndour (Pokémon)/Generation VII learnset

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← Houndour Houndour

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Leer Normal Status 0000 100100% 30
011 Ember Fire Special 04040 100100% 25
044 Howl Normal Status 0000 00——% 40
088 Smog Poison Special 03030 07070% 20
1313 Roar Normal Status 0000 00——% 20
1616 Bite Dark Physical 06060 100100% 25
2020 Odor Sleuth Normal Status 0000 00——% 40
2525 Beat Up Dark Physical 0000 100100% 10
2828 Fire Fang Fire Physical 06565 09595% 15
3232 Feint Attack Dark Physical 06060 00——% 20
3737 Embargo Dark Status 0000 100100% 15
4040 Foul Play Dark Physical 09595 100100% 15
4444 Flamethrower Fire Special 09090 100100% 15
4949 Crunch Dark Physical 08080 100100% 15
5252 Nasty Plot Dark Status 0000 00——% 20
5656 Inferno Fire Special 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 00—}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36Bag TM Poison VI Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM95Bag TM Dark VI Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SneaselHoundoomPassimian
Beat Up Dark Physical 100% 10
SlakothVigorothSlakingLucarioLycanrocMudbrayMudsdale
Counter Fighting Physical 100% 20
Delibird
Destiny Bond* Ghost Status —% 5
PikachuMeowthMeowthPersianPersianFarfetch'dSeviperKecleonAbsolMonfernoInfernapeStunkySkuntankLucarioChesnaught
Feint Normal Physical 30 100% 10
ArbokGrowlitheArcanineFlareonSnubbullGranbullHoundoomDonphanMightyenaExploudManectricHippowdonStoutlandDarumakaDarmanitanLitleoPyroarLittenTorracatIncineroar
Fire Fang Fire Physical 65 95% 15
VulpixPonytaRapidashFlareonTorchicTorkoalChimcharMonfernoInfernapeHeatmorFennekinBraixenDelphox
Fire Spin Fire Special 35 85% 15
NinetalesNinetalesMeowthMeowthPersianPersianAipomGirafarigHoundoomShiftryChimcharAmbipomWeavilePatratWatchogPurrloinLiepardZoruaZoroarkOranguru
Nasty Plot Dark Status —% 20
MankeyPrimeapeSneaselSlakingInfernapeWeavileZoruaZoroark
Punishment Dark Physical 100% 5
RattataRattataRaticateRaticateMankeyPrimeapeTaurosUmbreonDunsparceZangooseAbsolBuizelFloatzelPurrloinLiepardBlitzleZebstrikaZoruaZoroarkEmolgaBouffalantYungoosGumshoos
Pursuit Dark Physical 40 100% 20
PrimeapeTaurosDunsparceSnubbullGranbullSandileKrokorokKrookodileDarumakaDarmanitanBouffalant
Rage Normal Physical 20 100% 20
GrowlitheVigorothLillipupHerdierStoutlandMienfooMienshaoBouffalantLycanrocPassimian
Reversal Fighting Physical 100% 15
Dunsparce
Spite Ghost Status 100% 10
RattataRattataRaticateRaticateDiglettDiglettDugtrioDugtrioSentretFurretPoochyenaMightyenaMawileSpindaKecleonAbsolGlameowStunkySkuntankPurrloinLiepardFurfrouMeowsticKomala
Sucker Punch Dark Physical 70 100% 5
ArbokArcanineJolteonSnubbullGranbullHoundoomDonphanMightyenaExploudElectrikeManectricShinxLuxioLuxrayHippowdonStoutland
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Houndour in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Houndour in that game.
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Role Play Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Super Fang Normal Physical 90% 10
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Houndour can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Houndour cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Charm Fairy Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Incinerate Fire Special 06060 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see transfer-only moves for other generations