Biology
Krookodile has a thick maroon-colored body, black back, and white stomach. It has five triangular spikes on its back: four around the middle of its back, and one large one at the beginning of its tail. Each of the smaller spikes on its back are linked to black, triangular spikes that reach around to its front, slightly overlapping its white stomach. The largest spike sits at the beginning of its long thick tail, which has three, thick, black stripes. The last stripe covers the tip of the tail. Its legs are very short and directly attached to its feet. The feet are wrapped in black and have three white claws facing forward. Krookodile's arms are short and thin with a black stripe around the elbow. Its long, thin fingers are each tipped with a white claw.
Its head is slightly pointed and contains a distinctive black membrane that surrounds both eyes. The outline of the membrane angles upward sharply, coming to points above the top of Krookodile's head. It uses this distinctive look to harshly intimidate opponents. Its eyes are very powerful, with variable focus, allowing it to see things at a great distance. Its other notable feature is its long snout, containing a black stripe around the bridge, and large pointed nostrils on the end. Four of its rear and two of its front teeth slightly overlap its lower jaw. Krookodile's jaws are extremely powerful, giving it the ability to crush objects as large and durable as an automobile. These features are topped by Krookodile's extremely violent temper. It has been known to clamp down on any moving object, and will do everything it can to make sure its prey cannot escape.
In the animeIn the manga
In the movie adaptations
Four Krookodile appeared in Get Fired Up, Marshadow, with two of them appearing as silhouettes.
A Krookodile appeared in PS533, under the ownership of Giallo.
In the TCGGame data
NPC Appearances
Pokédex entries
This Pokémon was unavailable prior to Generation V.
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Generation V
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Black
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They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
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White
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It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars.
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Black 2
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Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
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White 2
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Generation VI
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X
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Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
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Y
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They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
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Omega Ruby
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Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
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Alpha Sapphire
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They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile.
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Generation VII
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Sun
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Its unique faculty of sight can detect small prey more than 30 miles away, even in the midst of a sandstorm.
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Moon
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After clamping down with its powerful jaws, it twists its body around to rip its prey in half.
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Game locations
This Pokémon was unavailable prior to Generation V.
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In side games
This Pokémon was unavailable prior to Generation V.
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Held items
Stats
Base stats
Generation V
Stat
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Range
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At Lv. 50
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At Lv. 100
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95
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155 - 202
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300 - 394
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117
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109 - 185
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215 - 366
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70
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67 - 134
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130 - 262
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65
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63 - 128
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121 - 251
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70
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67 - 134
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130 - 262
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92
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87 - 158
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170 - 311
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Total: 509
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Generation VI onward
Stat
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Range
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At Lv. 50
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At Lv. 100
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95
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155 - 202
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300 - 394
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117
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109 - 185
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215 - 366
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80
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76 - 145
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148 - 284
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65
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63 - 128
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121 - 251
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70
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67 - 134
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130 - 262
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92
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87 - 158
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170 - 311
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Total: 519
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Krookodile
- Italic indicates a move that gets STAB only when used by an evolution of Krookodile
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Krookodile
- Italic indicates a move that gets STAB only when used by an evolution of Krookodile
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Krookodile in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Krookodile in that game.
- Bold indicates a move that gets STAB when used by Krookodile
- Italic indicates a move that gets STAB only when used by an evolution of Krookodile
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Krookodile can be tutored the move in that game
- A colored abbreviation in a white box indicates that Krookodile cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Krookodile
- Italic indicates a move that gets STAB only when used by an evolution of Krookodile
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Krookodile
- Italic indicates a move that gets STAB only when used by an evolution of Krookodile
- Click on the generation numbers at the top to see moves from other generations
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Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation V.
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Trivia
Origin
Krookodile seems to be based on the Baryonyx, a fish-eating, slender-snouted dinosaur which heavily resembled a crocodilian, and possibly a gharial, due to its long snout. Like Sandile, it is also based on crocodilians, more specifically a slender-snouted crocodile and the spectacled caiman.
In line with its Dark type and names, it may also be based on a gang leader or simply a criminal, as the markings around its eyes bear great resemblance to triangular sunglasses, which are associated with manga and anime criminals, such as Ash's Squirtle. It could also be a reference to Sobek, a half-crocodile deity also associated with violence and even robbery.
Name origin
Krookodile is a combination of corruptions of crook and crocodile.
Waruvial is a combination of 悪い warui (bad/evil) and gavial.
In other languagesRelated articlesExternal links