Biology
Mareep is a sheep-like Pokémon with fluffy cream-colored wool covering its entire body, as well as a curly tuft of wool in the middle of its head. Its head is blue, and it has black eyes. Its four feet are blue and have two digits on each foot, and it appears to be on tiptoe at all times. Its conical ears and tail have a yellow-and-black striped pattern. Mareep has an orange sphere at the end of its tail, which acts like a small light bulb. This sphere glows brighter the more electricity it has.
Mareep's wool, which grows continuously, stores electricity, rubbing together and building a static charge. Its volume increases when it builds up with electricity. Touching the wool when it is charged will result in a static shock. During the summer, the fleece is shed, but it grows back in a week. Air is also stored in its fur, which allows it to stay cool during summer and warm during winter. It tends to avoid battle in the wild and have mild dispositions. Mareep is most often found in grassy fields, though it can also be found in farms where its wool is used in high-quality clothing.
In the animeIn the mangaIn the TCGIn the TFG
One Mareep figure has been released.
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Gold
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If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
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Silver
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Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
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Crystal
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It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.
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Stadium 2
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If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
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Generation III
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Ruby
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Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail grows.
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Sapphire
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Emerald
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Its fluffy wool rubs together and builds a static charge. The more energy is charged, the more brightly the lightbulb at the tip of its tail glows.
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FireRed
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Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
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LeafGreen
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If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
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Generation IV
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Diamond
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Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
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Pearl
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Platinum
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HeartGold
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If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
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SoulSilver
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Its fleece grows continually. In the summer, the fleece is fully shed, but it grows back in a week.
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Generation V
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Black
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Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
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White
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Black 2
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When cold weather increases static electricity, its wool doubles in size and the tip of its tail glows slightly.
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White 2
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Generation VI
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X
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Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.
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Y
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It stores lots of air in its soft fur, allowing it to stay cool in summer and warm in winter.
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Omega Ruby
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Mareep's fluffy coat of wool rubs together and builds a static charge. The more static electricity is charged, the more brightly the lightbulb at the tip of its tail glows.
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Game locations
This Pokémon was unavailable prior to Generation II.
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In side games
In events
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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55
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115 - 162
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220 - 314
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40
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40 - 101
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76 - 196
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40
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40 - 101
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76 - 196
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65
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63 - 128
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121 - 251
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45
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45 - 106
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85 - 207
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35
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36 - 95
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67 - 185
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Total: 280
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Mareep in Generation VI
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mareep in that game.
- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Mareep can be tutored the move in that game
- A colored abbreviation in a white box indicates that Mareep cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Mareep
- Italic indicates a move that gets STAB only when used by an evolution of Mareep
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation II.
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Trivia
Origin
Mareep appears to be simply based on the lamb of a sheep. It is likely that its electric aspect and Ability comes from how wool builds up static charges and may also be based on the golden fleece in Greek and Roman mythology. It, and its evolutions, may also have been based on the title of the science fiction novel Do Androids Dream of Electric Sheep?.
Name origin
Mareep may be a combination of Mary (from the nursery rhyme "Mary Had a Little Lamb") and sheep. Mareep is also an anagram of ampere, a unit of electric current.
Merriep may be a combination of merry, メー mē (the sound made by sheep), or Mary and sheep.
In other languagesExternal links