These are the in game teams I have on my games, generation 4 and onwards, if you have any comments, criticizums or anything, put them on the Talk page because I like to hear them.

Proud Teams

Original Pokémon Diamond



Original Pokémon Platinum



Original Pokémon HeartGold



Pokémon Black



Pokémon White



Pokémon Black 2



Pokémon X



Team's I aspire for

Once I get an English copy of the game, I will build my team this way:

Some Pokémon Ruby remake



I want them in a team somehow

 
Types:
Electric Unknown
Ability:
Volt Absorb
Held item:
  Magnet
Jolteon Lv.
Thunderbolt
Electric Special
Shadow Ball
Ghost Special
Signal Beam
Bug Special
Thunder Wave
Electric Status
 
Types:
Water Unknown
Ability:
Water Absorb
Held item:
  Mystic Water
Vaporeon Lv.
Surf
Water Special
Ice Beam
Ice Special
Toxic
Poison Status
Shadow Ball
Ghost Special
 
Types:
Fire Unknown
Ability:
Flash Fire
Held item:
  Charcoal
Flareon Lv.
Fire Fang
Fire Physical
Strength
Normal Physical
Dig
Ground Physical
Will-O-Wisp
Fire Status
 
Types:
Water Flying
Ability:
Intimidate
Held item:
  Mystic Water
Gyarados Lv.
Aqua Tail
Water Physical
Dragon Tail
Dragon Physical
Earthquake
Ground Physical
Thunder Wave
Electric Status
 
Types:
Bug Fighting
Ability:
Swarm
Held item:
  SilverPowder
Heracross Lv.
Megahorn
Bug Physical
Brick Break
Fighting Physical
Toxic
Poison Status
Stone Edge
Rock Physical
 
Types:
Normal Unknown
Ability:
Intimidate
Held item:
  Soft Sand
Stantler Lv.
Return
Normal Physical
Earthquake
Ground Physical
Hypnosis
Psychic Status
Confuse Ray
Ghost Status
 
Types:
Dark Fire
Ability:
Flash Fire
Held item:
  Charcoal
Houndoom Lv.
Flamethrower
Fire Special
Dark Pulse
Dark Special
Will-O-Wisp
Fire Status
Shadow Ball
Ghost Special
 
Types:
Electric Unknown
Ability:
Static
Held item:
  Magnet
Manectric Lv.
Thunderbolt
Electric Special
Signal Beam
Bug Special
Thunder Wave
Electric Status
Flamethrower
Fire Special
 
Types:
Ice Unknown
Ability:
Inner Focus
Held item:
  NeverMeltIce
Glalie Lv.
Ice Beam
Ice Special
Crunch
Dark Physical
Earthquake
Ground Physical
Shadow Ball
Ghost Special
 
Types:
Electric Unknown
Ability:
Intimidate
Held item:
  Magnet
Luxray Lv.
Wild Charge
Electric Physical
Crunch
Dark Physical
Thunder Wave
Electric Status
Return
Normal Physical
 
Types:
Fighting Steel
Ability:
Inner Focus
Held item:
  Black Belt
Lucario Lv.
Aura Sphere
Fighting Special
Dragon Pulse
Dragon Special
Flash Cannon
Steel Special
Toxic
Poison Status
 
Types:
Electric Unknown
Ability:
Motor Drive
Held item:
  Magnet
Electivire Lv.
ThunderPunch
Electric Physical
Fire Punch
Fire Physical
Earthquake
Ground Physical
Thunder Wave
Electric Status
 
Types:
Fire Unknown
Ability:
Flame Body
Held item:
  Charcoal
Magmortar Lv.
Flamethrower
Fire Special
Psychic
Psychic Special
Will-O-Wisp
Fire Status
Confuse Ray
Ghost Status
 
Types:
Normal Flying
Ability:
Serene Grace
Held item:
  Sharp Beak
Togekiss Lv.
Metronome
Normal Status
Air Slash
Flying Special
Aura Sphere
Fighting Special
Thunder Wave
Electric Status
 
Types:
Grass Unknown
Ability:
Leaf Guard
Held item:
  Miracle Seed
Leafeon Lv.
Leaf Blade
Grass Physical
Return
Normal Physical
Dig
Ground Physical
Toxic
Poison Status
 
Types:
Poison Dark
Ability:
Aftermath
Held item:
  Poison Barb
Skuntank Lv.
Poison Jab
Poison Physical
Night Slash
Dark Physical
Dig
Ground Physical
Toxic
Poison Status
 
Types:
Poison Dark
Ability:
Sniper
Held item:
  Poison Barb
Drapion Lv.
Cross Poison
Poison Physical
Crunch
Dark Physical
Earthquake
Ground Physical
Toxic
Poison Status
 
Types:
Ground Flying
Ability:
Hyper Cutter
Held item:
None
Gliscor Lv.
Acrobatics
Flying Physical
U-turn
Bug Physical
Earthquake
Ground Physical
Toxic
Poison Status
 
Types:
Ghost Unknown
Ability:
Levitate
Held item:
  Spell Tag
Mismagius Lv.
Shadow Ball
Ghost Special
Psychic
Psychic Special
Thunder Wave
Electric Status
Confuse Ray
Ghost Status
 
Types:
Dark Flying
Ability:
Super Luck
Held item:
  Sharp Beak
Honchkrow Lv.
Night Slash
Dark Physical
Fly
Flying Physical
Shadow Ball
Ghost Special
Thunder Wave
Electric Status
 
Types:
Psychic Fighting
Ability:
Steadfast
Held item:
  Black Belt
Gallade Lv.
Psycho Cut
Psychic Physical
Brick Break
Fighting Physical
Leaf Blade
Grass Physical
Thunder Wave
Electric Status
 
Types:
Dark Ice
Ability:
Pressure
Held item:
  NeverMeltIce
Weavile Lv.
Night Slash
Dark Physical
X-Scissor
Bug Physical
Toxic
Poison Status
Ice Punch
Ice Physical
 
Types:
Normal Unknown
Ability:
Adaptability
Held item:
  Silk Scarf
Porygon-Z Lv.
Tri Attack
Normal Special
Psychic
Psychic Special
Shadow Ball
Ghost Special
Thunder Wave
Electric Status
 
Types:
Electric Water
Ability:
Levitate
Held item:
  Magnet
Rotom Lv.
Thunderbolt
Electric Special
Shadow Ball
Ghost Special
Hydro Pump
Water Special
Thunder Wave
Electric Status
 
Types:
Normal Grass
Ability:
Sap Sipper
Held item:
  Miracle Seed
Sawsbuck Lv.
Return
Normal Physical
Horn Leech
Grass Physical
Thunder Wave
Electric Status
Megahorn
Bug Physical
 
Types:
Electric Unknown
Ability:
Levitate
Held item:
  Magnet
Eelektross Lv.
Wild Charge
Electric Physical
Crunch
Dark Physical
Dragon Claw
Dragon Physical
Thunder Wave
Electric Status
 
Types:
Bug Steel
Ability:
Swarm
Held item:
  Metal Coat
Durant Lv.
X-Scissor
Bug Physical
Iron Head
Steel Physical
Dig
Ground Physical
Thunder Wave
Electric Status
 
Types:
Bug Unknown
Ability:
Hydration
Held item:
  SilverPowder
Accelgor Lv.
Bug Buzz
Bug Special
Focus Blast
Fighting Special
Energy Ball
Grass Special
Toxic
Poison Status
 
Types:
Dark Steel
Ability:
Defiant
Held item:
  BlackGlasses
Bisharp Lv.
Iron Head
Steel Physical
Night Slash
Dark Physical
Thunder Wave
Electric Status
Stone Edge
Rock Physical
 
Types:
Fighting Unknown
Ability:
Regenerator
Held item:
  Black Belt
Mienshao Lv.
U-turn
Bug Physical
Drain Punch
Fighting Physical
Stone Edge
Rock Physical
Toxic
Poison Status
 
Types:
Ice Unknown
Ability:
Ice Body
Held item:
  NeverMeltIce
Vanilluxe Lv.
Ice Beam
Ice Special
Flash Cannon
Steel Special
Toxic
Poison Status
Mirror Coat
Psychic Special
 
Types:
Water Ground
Ability:
Poison Touch
Held item:
  Soft Sand
Seismitoad Lv.
Surf
Water Special
Earthquake
Ground Physical
Poison Jab
Poison Physical
Toxic
Poison Status
 
Types:
Dark Unknown
Ability:
Illusion
Held item:
  BlackGlasses
Zoroark Lv.
Night Daze
Dark Special
Shadow Ball
Ghost Special
Flamethrower
Fire Special
Toxic
Poison Status
 
Types:
Dragon Flying
Ability:
Inner Focus
Held item:
  Dragon Fang
Dragonite Lv.
Dragon Claw
Dragon Physical
Fly
Flying Physical
Thunder Wave
Electric Status
Aqua Tail
Water Physical
 
Types:
Rock Dark
Ability:
Sand Stream
Held item:
  BlackGlasses
Tyranitar Lv.
Stone Edge
Rock Physical
Crunch
Dark Physical
Earthquake
Ground Physical
Thunder Wave
Electric Status
 
Types:
Dragon Flying
Ability:
Intimidate
Held item:
  Dragon Fang
Salamence Lv.
Dragon Claw
Dragon Physical
Fly
Flying Physical
Earthquake
Ground Physical
Toxic
Poison Status
 
Types:
Steel Psychic
Ability:
Clear Body
Held item:
  TwistedSpoon
Metagross Lv.
Meteor Mash
Steel Physical
Zen Headbutt
Psychic Physical
Toxic
Poison Status
Earthquake
Ground Physical
 
Types:
Dragon Ground
Ability:
Sand Veil
Held item:
  Dragon Fang
Garchomp Lv.
Dragon Claw
Dragon Physical
Earthquake
Ground Physical
Crunch
Dark Physical
Toxic
Poison Status
 
Types:
Dark Dragon
Ability:
Levitate
Held item:
  BlackGlasses
Hydreigon Lv.
Crunch
Dark Physical
Dragon Pulse
Dragon Special
Surf
Water Special
Thunder Wave
Electric Status