Mawile (Pokémon)/Generation VII learnset

Revision as of 21:08, 30 October 2020 by BulbaBot (talk | contribs) (→‎By [[transfer]] from another generation: Adding transfer move sources)

← Mawile Mawile

By leveling up

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Play Rough Fairy Physical 09090 09090% 10
011 Iron Head Steel Physical 08080 100100% 15
011 Taunt Dark Status 0000 100100% 20
011 Growl Normal Status 0000 100100% 40
011 Fairy Wind Fairy Special 04040 100100% 30
011 Astonish Ghost Physical 03030 100100% 15
055 Fake Tears Dark Status 0000 100100% 20
099 Bite Dark Physical 06060 100100% 25
1313 Sweet Scent Normal Status 0000 100100% 20
1717 Vice Grip Normal Physical 05555 100100% 30
2121 Feint Attack Dark Physical 06060 00——% 20
2525 Baton Pass Normal Status 0000 00——% 40
2929 Crunch Dark Physical 08080 100100% 15
3333 Iron Defense Steel Status 0000 00——% 15
3737 Sucker Punch Dark Physical 07070 100100% 5
4141 Stockpile Normal Status 0000 00——% 20
4141 Swallow Normal Status 0000 00——% 10
4141 Spit Up Normal Special 0000 100100% 10
4545 Iron Head Steel Physical 08080 100100% 15
4949 Play Rough Fairy Physical 09090 09090% 10
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM63  TM63 Embargo Dark Status 0000 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ancient Power Rock Special 60 100% 5
Captivate Normal Status 100% 20
Fire Fang Fire Physical 65 95% 15
Guard Swap Psychic Status —% 10
Ice Fang Ice Physical 65 95% 15
Metal Burst Steel Physical 100% 10
Misty Terrain Fairy Status —% 10
Poison Fang Poison Physical 50 100% 15
Power-Up PunchUSUM Fighting Physical 40 100% 20
Punishment Dark Physical 100% 5
Seismic Toss Fighting Physical 100% 20
Slam Normal Physical 80 75% 20
Sucker Punch Dark Physical 70 100% 5
Thunder Fang Electric Physical 65 95% 15
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mawile in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mawile in that game.
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Magnet Rise Electric Status —% 10
S M US UM Pain Split Normal Status —% 20
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Super Fang Normal Physical 90% 10
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Mawile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mawile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI Body Slam Normal Physical 08585 100}}100% 15
III IV V VI Counter Fighting Physical 0000 100}}100% 20
III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI Endure Normal Status 0000 00—}}—% 10
III IV V VI Headbutt Normal Physical 07070 100}}100% 15
III IV V VI Incinerate Fire Special 06060 100}}100% 15
III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
III IV V VI Mega Punch Normal Physical 08080 085}}85% 20
III IV V VI Mimic Normal Status 0000 00—}}—% 10
III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI Secret Power Normal Physical 07070 100}}100% 20
III IV V VI Sing Normal Status 0000 055}}55% 15
III IV V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mawile
  • Italic indicates a move that gets STAB only when used by an evolution of Mawile
  • Click on the generation numbers at the top to see transfer-only moves for other generations