Noctowl (Pokémon)

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Pokémon
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Noctowl
ヨルノズク Yorunozuku
#164
130
Artwork from GSC
Type
Normal Flying
Category
Owl Pokémon
Abilities
Insomnia or Keen Eye
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Johto
#016
Hoenn
#319
Sinnoh
#107
Regional Browser numbers
Height
5′03″
Imperial
1.6 m
Metric
Weight
89.9 lbs.
Imperial
40.8 kg
Metric
Dex color
Brown
Catch rate
90 (11.8%)
Body style
Body09.png BodyUnknown.png
Blue-Striped
Footprint
 F164.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Flying group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 162 Battle Exp.: 1621*

Noctowl (Japanese: ヨルノズク Yorunozuku) is a dual-type Normal/Flying Pokémon.

Biology

Physiology

Noctowl looks exactly like a normal owl, with triangles going down its chest. It has bushy feather 'horns' that look similar to a trident.

Gender differences

None.

Special abilities

Noctowl are nocturnal Pokémon. They have exceptional hearing and eyesight.

Behavior

Habitat

Noctowl normally only come out at night. They tend to make their nests in the trees of forests.

Diet

Main article: Pokémon food

In the anime

File:Ash's Noctowl.jpg
Shiny Noctowl in the anime.

Noctowl first appeared in Fowl Play. A man was trying to capture a smaller, Template:Shiny2 Noctowl by using traps, but kept failing due to the Owl Pokémon's intelligence. After Team Rocket was sent flying, the Noctowl allowed Ash to have the chance to capture it.

Ash's Noctowl was used very much like his Pidgeotto, but it also had access to Psychic attacks such as Confusion which contributed greatly to Ash's victory against Morty. Ash left his Noctowl at Professor Oak's lab when he set out for the Hoenn region.

Wings Alexander also has a Noctowl, as seen in Throwing in the Noctowl.

In the manga

Pokémon Special

Noctowl is seen as one of the Pokémon under Falkner's ownership.

In the TCG

Main article: Noctowl (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Silver When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
Crystal Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected.
Stadium 2 It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Generation III
Ruby Noctowl never fails at catching prey in darkness. This Pokémon owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight.
Sapphire Noctowl never fails at catching prey in darkness. This Pokémon owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight.
Emerald It unfailingly catches prey in darkness. Noctowl owe their success to superior vision that allows them to see in minimal light, and to their supple and silent wings.
FireRed When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
LeafGreen Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Generation IV
Diamond Its eyes are special. They can pick out objects as long as there is the tiniest amount of light.
Pearl If it flips its head upside down, it's a sign that it is engaged in very complex thinking.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Uncommon Routes 2, 8, 12, 13, 14, and 43 (night)
Crystal
Uncommon Routes 2, 5, 8, 11, 13, 14, 15, 25, 26, 27, 37, 38, 39, and 43 (night)
Generation III
Ruby Sapphire
None Trade
Emerald
None Evolve Hoothoot
FireRed LeafGreen
None Trade
Colosseum
One Pyrite Town (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 210, 211, 216, and 217, Acuity Lakefront, Mt. Coronet, Great Marsh, Lake Valor, Sendoff Spring (night)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Forest
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Phobos Jet
Endless Level 44
Forever Level 10
Mr. Who's Den
Pokémon Mystery Dungeon Evolve from Hoothoot

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
50
49 - 112 94 - 218
50
49 - 112 94 - 218
76
72 - 140 141 - 276
96
90 - 162 177 - 320
70
67 - 134 130 - 262
Total:
442
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

Template:Evolved learnset intro

By leveling up

Generation II
Level Move Type
Previous Tackle  
Growl  
Foresight  
Peck  
Hypnosis  
25 Reflect  
33 Take Down  
41 Confusion  
57 Dream Eater  
Generation III
Level Move Type
Previous Tackle  
Growl  
Foresight  
Peck  
Hypnosis  
25 Reflect  
33 Take Down  
41 Confusion  
57 Dream Eater  
Generation IV
Level Move Type Cat.
Previous Tackle    
Growl    
Foresight    
Hypnosis    
Peck    
Reflect    
22 Confusion    
27 Take Down    
32 Air Slash    
37 Zen Headbutt    
42 Extrasensory    
47 Psycho Shift    
52 Roost    
57 Dream Eater    

By TM/HM

Generation II
# Move Type
TM03 Curse Unknown
TM06 Toxic  
TM10 Hidden Power  
TM11 Sunny Day  
TM13 Snore  
TM15 Hyper Beam  
TM17 Protect  
TM20 Endure  
TM21 Frustration  
TM27 Return  
TM31 Mud-Slap  
TM32 Double Team  
TM34 Swagger  
TM35 Sleep Talk  
TM39 Swift  
TM42 Dream Eater  
TM43 Detect  
TM44 Rest  
TM45 Attract  
TM46 Thief  
TM47 Steel Wing  
TM50 Nightmare  
HM02 Fly  
HM05 Flash  
Generation III
# Move Type
TM06 Toxic  
TM10 Hidden Power  
TM11 Sunny Day  
TM15 Hyper Beam  
TM17 Protect  
TM18 Rain Dance  
TM21 Frustration  
TM27 Return  
TM29 Psychic  
TM30 Shadow Ball  
TM32 Double Team  
TM33 Reflect  
TM40 Aerial Ace  
TM42 Facade  
TM43 Secret Power  
TM44 Rest  
TM45 Attract  
TM46 Thief  
TM47 Steel Wing  
HM02 Fly  
HM05 Flash  
Generation IV
# Move Type Cat.
TM06 Toxic    
TM10 Hidden Power    
TM11 Sunny Day    
TM15 Hyper Beam    
TM17 Protect    
TM18 Rain Dance    
TM21 Frustration    
TM27 Return    
TM29 Psychic    
TM30 Shadow Ball    
TM32 Double Team    
TM33 Reflect    
TM40 Aerial Ace    
TM42 Facade    
TM43 Secret Power    
TM44 Rest    
TM45 Attract    
TM46 Thief    
TM47 Steel Wing    
TM51 Roost    
TM58 Endure    
TM62 Silver Wind    
TM67 Recycle    
TM68 Giga Impact    
TM77 Psych Up    
TM78 Captivate    
TM82 Sleep Talk    
TM83 Natural Gift    
TM85 Dream Eater    
TM87 Swagger    
TM88 Pluck    
TM90 Substitute    
HM02 Fly    
HM05 Defog    

By breeding

By tutoring

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 30+ Purified moves
Shadow Rush File:Box colo 164.png Steel Wing Steel
-- Hypnosis Psychic
-- Reflect Psychic
-- Fly Flying

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Noctowl images on Bulbagarden Archives.

Trivia

  • In the anime, Noctowl is the only Pokémon to be captured in its shiny form by a main character.
  • The first officially shiny Pokémon ever to be seen in the anime was Noctowl.
  • In Generation II Noctowl was a dark brown. In Generation III it became lighter brown. Now in Generation IV, it's a dark brown again but not quite as dark as it was in Generation II.

Origin

Noctowl's appearance is based on that of the Japanese Eagle Owl, who were seen as wise divine messengers of the gods.

Name origin

Noctowl's name is a combination of nocturnal and owl. Its Japanese name is a combination of 夜 yoru, night, and 木菟 mimizuku, horned owl. Its German name, Noctuh, comes from nocturnus, Latin for nocturnal, and Uhu. Its French name, Noarfang, comes from noir and harfang.

In other languages

Related articles

External links

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Pokémon
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  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.