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Charizard (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Charizard
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Flare Blitz
Fire
Physical
120
120
100
100%
15
Cool
6
♥♥♥♥♥♥
0
01
1
Heat Wave
Fire
Special
095
95
090
90%
10
Beautiful
2
♥♥
2
♥♥
01
1
Dragon Claw
Dragon
Physical
080
80
100
100%
15
Cool
4
♥♥♥♥
0
01
1
Shadow Claw
Ghost
Physical
070
70
100
100%
15
Cool
4
♥♥♥♥
0
01
1
Air Slash
Flying
Special
075
75
095
95%
15
Cool
1
♥
4
♥♥♥♥
01
1
Scratch
Normal
Physical
040
40
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Growl
Normal
Status
0000
—
100
100%
40
Cute
2
♥♥
0
01
1
Ember
Fire
Special
040
40
100
100%
25
Cute
4
♥♥♥♥
0
01
1
Smokescreen
Normal
Status
0000
—
100
100%
20
Clever
2
♥♥
3
♥♥♥
07
7
Ember
Fire
Special
040
40
100
100%
25
Cute
4
♥♥♥♥
0
10
10
Smokescreen
Normal
Status
0000
—
100
100%
20
Clever
2
♥♥
3
♥♥♥
17
17
Dragon Rage
Dragon
Special
0000
—
100
100%
10
Cool
3
♥♥♥
0
21
21
Scary Face
Normal
Status
0000
—
100
100%
10
Tough
3
♥♥♥
0
28
28
Fire Fang
Fire
Physical
065
65
095
95%
15
Cool
4
♥♥♥♥
0
32
32
Flame Burst
Fire
Special
070
70
100
100%
15
Beautiful
3
♥♥♥
0
36
36
Wing Attack
Flying
Physical
060
60
100
100%
35
Cool
4
♥♥♥♥
0
41
41
Slash
Normal
Physical
070
70
100
100%
20
Cool
4
♥♥♥♥
0
47
47
Flamethrower
Fire
Special
090
90
100
100%
15
Beautiful
4
♥♥♥♥
0
56
56
Fire Spin
Fire
Special
035
35
085
85%
15
Beautiful
3
♥♥♥
0
62
62
Inferno
Fire
Special
100
100
050
50%
5
Beautiful
1
♥
4
♥♥♥♥
71
71
Heat Wave
Fire
Special
095
95
090
90%
10
Beautiful
2
♥♥
2
♥♥
77
77
Flare Blitz
Fire
Physical
120
120
100
100%
15
Cool
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Charizard
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM02
TM02
Dragon Claw
Dragon
Physical
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM19
TM19
Roost
Flying
Status
0000
—
00—}}
—%
10
Clever
4
♥♥♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
Beautiful
4
♥♥♥♥
0
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
Beautiful
1
♥
0
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM43
TM43
Flame Charge
Fire
Physical
050
50
100}}
100%
20
Cool
1
♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM50
TM50
Overheat
Fire
Special
130
130
090}}
90%
5
Beautiful
6
♥♥♥♥♥♥
0
TM51
TM51
Steel Wing
Steel
Physical
070
70
090}}
90%
25
Cool
3
♥♥♥
0
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
Cool
4
♥♥♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM58
TM58
Sky Drop
Flying
Physical
060
60
100}}
100%
10
Tough
3
♥♥♥
0
TM59
TM59
Incinerate
Fire
Special
060
60
100}}
100%
15
Tough
3
♥♥♥
0
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
Beautiful
3
♥♥♥
0
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
Cool
4
♥♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM82
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
Tough
3
♥♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM98
TM98
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
Tough
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM02
HM02
Fly
Flying
Physical
090
90
095}}
95%
15
Clever
2
♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Charizard
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Air Cutter
‡
Flying
Special
60
95%
25
Cool
4
♥♥♥♥
0
Ancient Power
Rock
Special
60
100%
5
Tough
1
♥
0
Beat Up
*
Dark
Physical
—
100%
10
Clever
1
♥
0
Belly Drum
Normal
Status
—
—%
10
Cute
6
♥♥♥♥♥♥
0
Bite
Dark
Physical
60
100%
25
Tough
2
♥♥
3
♥♥♥
Counter
*
Fighting
Physical
—
100%
20
Tough
2
♥♥
0
Crunch
Dark
Physical
80
100%
15
Tough
1
♥
4
♥♥♥♥
Dragon Dance
Dragon
Status
—
—%
20
Cool
1
♥
0
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
Dragon Rush
Dragon
Physical
100
75%
10
Tough
3
♥♥♥
0
Flare Blitz
Fire
Physical
120
100%
15
Cool
6
♥♥♥♥♥♥
0
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
Metal Claw
Steel
Physical
50
95%
35
Cool
4
♥♥♥♥
0
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Charizard in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Charizard in that game.
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Charizard
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Blast Burn
Fire
Special
150
90%
5
Beautiful
4
♥♥♥♥
4
♥♥♥♥
X
Y
OR
AS
Dragon Pulse
Dragon
Special
85
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Fire Pledge
Fire
Special
80
100%
10
Beautiful
2
♥♥
0
X
Y
OR
AS
Fire Punch
Fire
Physical
75
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Heat Wave
Fire
Special
95
90%
10
Beautiful
2
♥♥
2
♥♥
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Tailwind
Flying
Status
—
—%
15
Cool
3
♥♥♥
0
X
Y
OR
AS
Thunder Punch
Electric
Physical
75
100%
15
Cool
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Charizard can be tutored the move in that game
A colored abbreviation in a white box indicates that Charizard cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Charizard
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
†
Celebrate
Normal
Status
—
—%
40
Cute
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by an Evolution or
alternate form
of Charizard
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Acrobatics
Flying
Physical
055
55
100}}
100%
15
Cool
1
♥
0
III
IV
V
Block
Normal
Status
0000
—
00—}}
—%
5
Cute
2
♥♥
0
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
Cute
2
♥♥
0
III
IV
V
Defog
Flying
Status
0000
—
00—}}
—%
15
Cool
2
♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Dynamic Punch
Fighting
Physical
100
100
050}}
50%
5
Cool
2
♥♥
1
♥
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
False Swipe
Normal
Physical
040
40
100}}
100%
40
Cool
4
♥♥♥♥
0
III
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Howl
Normal
Status
0000
—
00—}}
—%
40
Cool
2
♥♥
0
III
IV
V
Mega Kick
Normal
Physical
120
120
075}}
75%
5
Cool
1
♥
0
III
IV
V
Mega Punch
Normal
Physical
080
80
085}}
85%
20
Tough
3
♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
Beautiful
1
♥
0
III
IV
V
Quick Attack
Normal
Physical
040
40
100}}
100%
30
Cool
3
♥♥♥
0
III
IV
V
Rage
Normal
Physical
020
20
100}}
100%
20
Tough
1
♥
3
♥♥♥
III
IV
V
Seismic Toss
Fighting
Physical
0000
—
100}}
100%
20
Tough
3
♥♥♥
0
III
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
III
IV
V
Twister
Dragon
Special
040
40
100}}
100%
20
Cool
4
♥♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by an Evolution of Charizard
Click on the generation numbers at the top to see transfer-only moves for other generations
By
events
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Pokémon EXPO Gym Charizard
Fire Spin
Lv.36
Fire
Special
35
85%
15
Beautiful
3
♥♥♥
0
CoroCoro Charizardite Y Charizard
2014 Olleh TV Charizardite Y Charizard
GAME 2014 Charizardite Y Charizard
Infrared Olleh TV Charizardite Y Charizard
XY Charizardite Y Charizard
GameStop 2014 Charizardite Y Charizard
2015 Olleh TV Charizardite Y Charizard
Inferno
X
Lv.36
Fire
Special
100
50%
5
Beautiful
1
♥
4
♥♥♥♥
Pokémon Center Mega Tokyo Charizard
Spring 2015 Charizard
Pokémon Center Hiroshima Charizard
Hold Hands
Normal
Status
—
—%
40
Cute
1
♥
0
A superscript level indicates that Charizard can learn this move normally in Generation VI
Bold
indicates a move that gets
STAB
when used by Charizard
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Charizard