Blissey (Pokémon)/Generation VI learnset: Difference between revisions

(Created page with "{{pokelinkback|242|Blissey|6}} ====By leveling up==== {{learnlist/levelh/6|Blissey|Normal|Normal|2|xy=n}} {{learnlist/level6|1|Double-Edge|Normal|Physical|120|100|15...")
 
 
(10 intermediate revisions by 6 users not shown)
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{{learnlist/levelh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/levelh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/level6|1|Double-Edge|Normal|Physical|120|100|15||'''|Tough|6|0}}
{{learnlist/level6|1|Double-Edge|Normal|Physical|120|100|15||'''|Tough|6|0}}
{{learnlist/level6|1|Defense Curl|Normal|Status|—|—|40|||Cute|2|0}}
{{learnlist/level6|1|Defense Curl|Normal|Status|||40|||Cute|2|0}}
{{learnlist/level6|1|Pound|Normal|Physical|40|100|35||'''|Tough|4|0}}
{{learnlist/level6|1|Pound|Normal|Physical|40|100|35||'''|Tough|4|0}}
{{learnlist/level6|1|Growl|Normal|Status|—|100|40|||Cute|2|0}}
{{learnlist/level6|1|Growl|Normal|Status||100|40|||Cute|2|0}}
{{learnlist/level6|5|Tail Whip|Normal|Status|—|100|30|||Cute|2|0}}
{{learnlist/level6|5|Tail Whip|Normal|Status||100|30|||Cute|2|0}}
{{learnlist/level6|9|Refresh|Normal|Status|—|—|20|||Cute|2|0}}
{{learnlist/level6|9|Refresh|Normal|Status|||20|||Cute|2|0}}
{{learnlist/level6|12|Double Slap|Normal|Physical|15|85|10||'''|Cute|1|0}}
{{learnlist/level6|12|Double Slap|Normal|Physical|15|85|10||'''|Cute|1|0}}
{{learnlist/level6|16|Soft-Boiled|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/level6|16|Soft-Boiled|Normal|Status|||10|||Cute|2|0}}
{{learnlist/level6|20|Bestow|Normal|Status|—|—|15|||Cute|1|0}}
{{learnlist/level6|20|Bestow|Normal|Status|||15|||Cute|1|0}}
{{learnlist/level6|23|Minimize|Normal|Status|—|—|10|||Cute|1|0}}
{{learnlist/level6|23|Minimize|Normal|Status|||10|||Cute|1|0}}
{{learnlist/level6|27|Take Down|Normal|Physical|90|85|20||'''|Tough|6|0}}
{{learnlist/level6|27|Take Down|Normal|Physical|90|85|20||'''|Tough|6|0}}
{{learnlist/level6|31|Sing|Normal|Status|—|55|15|||Cute|2|0}}
{{learnlist/level6|31|Sing|Normal|Status||55|15|||Cute|2|0}}
{{learnlist/level6|34|Fling|Dark|Physical|—|100|10|||Cute|3|0}}
{{learnlist/level6|34|Fling|Dark|Physical||100|10|||Cute|3|0}}
{{learnlist/level6|38|Heal Pulse|Psychic|Status|—|—|10|||Beautiful|2|0}}
{{learnlist/level6|38|Heal Pulse|Psychic|Status|||10|||Beautiful|2|0}}
{{learnlist/level6|42|Egg Bomb|Normal|Physical|100|75|10||'''|Cute|4|0}}
{{learnlist/level6|42|Egg Bomb|Normal|Physical|100|75|10||'''|Cute|4|0}}
{{learnlist/level6|46|Light Screen|Psychic|Status|—|—|30|||Beautiful|2|0}}
{{learnlist/level6|46|Light Screen|Psychic|Status|||30|||Beautiful|2|0}}
{{learnlist/level6|50|Healing Wish|Psychic|Status|—|—|10|||Beautiful|8|0}}
{{learnlist/level6|50|Healing Wish|Psychic|Status|||10|||Beautiful|8|0}}
{{learnlist/level6|54|Double-Edge|Normal|Physical|120|100|15||'''|Tough|6|0}}
{{learnlist/level6|54|Double-Edge|Normal|Physical|120|100|15||'''|Tough|6|0}}
{{learnlist/levelf/6|Blissey|Normal|Normal|2}}
{{learnlist/levelf/6|Blissey|Normal|Normal|2}}
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====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/tmh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|—|—|20|||Clever|1|0}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|||20|||Clever|1|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10|||Clever|3|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status||90|10|||Clever|3|0}}
{{learnlist/tm6|TM07|Hail|Ice|Status|—|—|10|||Beautiful|2|1}}
{{learnlist/tm6|TM07|Hail|Ice|Status|||10|||Beautiful|2|1}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10|||Beautiful|1|4}}
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10|||Beautiful|1|4}}
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5|||Beautiful|1|3}}
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5|||Beautiful|1|3}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||'''|Cool|4|4}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||'''|Cool|4|4}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30|||Beautiful|2|0}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|||30|||Beautiful|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|—|—|25|||Beautiful|2|0}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|||25|||Beautiful|2|0}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20||'''|Cute|2|3}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical||100|20||'''|Cute|2|3}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20||'''|Cute|4|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical||100|20||'''|Cute|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10|||Clever|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10|||Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15|||Cool|1|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|||15|||Cool|1|0}}
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15|||Beautiful|4|0}}
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15|||Beautiful|4|0}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|—|—|10|||Tough|2|1}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|||10|||Tough|2|1}}
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5|||Beautiful|1|0}}
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5|||Beautiful|1|0}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||'''|Cute|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||'''|Cute|2|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15|||Cute|2|0}}
{{learnlist/tm6|TM45|Attract|Normal|Status||100|15|||Cute|2|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||'''|Beautiful|2|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||'''|Beautiful|2|0}}
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||'''|Beautiful|3|0}}
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||'''|Beautiful|3|0}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10|||Cute|3|0}}
{{learnlist/tm6|TM56|Fling|Dark|Physical||100|10|||Cute|3|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15|||Tough|3|0}}
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15|||Tough|3|0}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5||'''|Cool|3|0}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5||'''|Cool|3|0}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5||'''|Tough|4|4}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5||'''|Tough|4|4}}
{{learnlist/tm6|TM70|Flash|Normal|Status|—|100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status||100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20|||Cool|1|3}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status||100|20|||Cool|1|3}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|—|—|10|||Clever|2|0}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|||10|||Clever|2|0}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15|||Clever|2|0}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15|||Clever|2|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20|||Cute|1|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special||100|20|||Cute|1|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15|||Cute|3|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status||90|15|||Cute|3|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|5|||Tough|6|0}}
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|15|||Tough|6|0}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}|'''|Clever|1|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}|'''|Clever|1|0}}
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10|||Beautiful|4|0}}
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10|||Beautiful|4|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|—|—|20|||Cute|3|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|||20|||Cute|3|0}}
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15||'''|Tough|4|0}}
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15||'''|Tough|4|0}}
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/breedh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/breed6|{{MSP|315|Roselia}}{{MSP|682|Spritzee}}{{MSP|683|Aromatisse}}{{MSP|684|Swirlix}}{{MSP|685|Slurpuff}}|Aromatherapy|Grass|Status|—|—|5|||Clever|1|0}}
{{learnlist/breed6|{{MSP/6|315|Roselia}}{{MSP/6|682|Spritzee}}{{MSP/6|683|Aromatisse}}{{MSP/6|684|Swirlix}}{{MSP/6|685|Slurpuff}}|Aromatherapy|Grass|Status|||5|||Clever|1|0|grid=8}}
{{learnlist/breed6|{{MSP|286|Breloom}}|Counter|Fighting|Physical|—|100|20|||Tough|2|0}}
{{learnlist/breed6|{{MSP/6|286|Breloom}}|Counter|Fighting|Physical||100|20|||Tough|2|0|grid=8}}
{{learnlist/breed6|{{MSP|417|Pachirisu}}|Endure|Normal|Status|—|—|10|||Tough|3|0}}
{{learnlist/breed6|{{MSP/6|417|Pachirisu}}|Endure|Normal|Status|||10|||Tough|3|0|grid=8}}
{{learnlist/breed6|{{MSP|035|Clefairy}}|Gravity|Psychic|Status|—|—|5|||Clever|2|0}}
{{learnlist/breed6|{{MSP/6|035|Clefairy}}|Gravity|Psychic|Status|||5|||Clever|2|0|grid=8}}
{{learnlist/breed6|{{MSP|300|Skitty}}|Heal Bell|Normal|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/breed6|{{MSP/6|300|Skitty}}|Heal Bell|Normal|Status|||5|||Beautiful|1|0|grid=8}}
{{learnlist/breed6|{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|311|Plusle}}{{MSP|312|Minun}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}<br>{{MSP|531|Audino}}{{MSP|546|Cottonee}}|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||Clever|4|0}}
{{learnlist/breed6|{{MSP/6|183|Marill}}{{MSP/6|184|Azumarill}}{{MSP/6|311|Plusle}}{{MSP/6|312|Minun}}{{MSP/6|420|Cherubi}}{{MSP/6|421|Cherrim}}{{MSP/6|531|Audino}}{{MSP/6|546|Cottonee}}|Helping Hand|Normal|Status|||20|||Clever|4|0|grid=8}}
{{learnlist/breed6|{{MSP|176|Togetic}}{{MSP|311|Plusle}}{{MSP|417|Pachirisu}}{{MSP|531|Audino}}|Last Resort|Normal|Physical|140|100|5|†|'''|Cute|1|0}}
{{learnlist/breed6|{{MSP/6|176|Togetic}}{{MSP/6|311|Plusle}}{{MSP/6|417|Pachirisu}}{{MSP/6|531|Audino}}|Last Resort|Normal|Physical|140|100|5|†|'''|Cute|1|0|grid=8}}
{{learnlist/breed6|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|176|Togetic}}|Metronome|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/breed6|{{MSP/6|035|Clefairy}}{{MSP/6|036|Clefable}}{{MSP/6|176|Togetic}}|Metronome|Normal|Status|||10|||Cute|1|0|grid=8}}
{{learnlist/breed6|{{MSP|300|Skitty}}|Mud Bomb|Ground|Special|65|85|10|*||Cute|2|3}}
{{learnlist/breed6|{{MSP/6|300|Skitty}}|Mud Bomb|Ground|Special|65|85|10|*||Cute|2|3|grid=8}}
{{learnlist/breed6|{{MSP|285|Shroomish}}{{MSP|315|Roselia}}{{MSP|420|Cherubi}}{{MSP|546|Cottonee}}{{MSP|702|Dedenne}}|Natural Gift|Normal|Physical|&mdash;|100|15|*||Clever|1|0}}
{{learnlist/breed6|{{MSP/6|285|Shroomish}}{{MSP/6|315|Roselia}}{{MSP/6|420|Cherubi}}{{MSP/6|546|Cottonee}}{{MSP/6|702|Dedenne}}|Natural Gift|Normal|Physical||100|15|*||Clever|1|0|grid=8}}
{{learnlist/breed6|{{MSP|025|Pikachu}}{{MSP|183|Marill}}{{MSP|209|Snubbull}}|Present|Normal|Physical|&mdash;|90|15|*|'''|Cute|3|0}}
{{learnlist/breed6|{{MSP/6|025|Pikachu}}{{MSP/6|183|Marill}}{{MSP/6|209|Snubbull}}|Present|Normal|Physical||90|15|*|'''|Cute|3|0|grid=8}}
{{learnlist/breed6|{{MSP|303|Mawile}}|Seismic Toss|Fighting|Physical|&mdash;|100|20|*||Tough|3|0}}
{{learnlist/breed6|{{MSP/6|303|Mawile}}|Seismic Toss|Fighting|Physical||100|20|*||Tough|3|0|grid=8}}
{{learnlist/breedf/6|Blissey|Normal|Normal|2}}
{{learnlist/breedf/6|Blissey|Normal|Normal|2}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/tutorh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/tutor6|Block|Normal|Status|&mdash;|&mdash;|5|||no|yes|Cute|2|0}}
{{learnlist/tutor6|Block|Normal|Status|||5|||no|yes|Cute|2|0}}
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25||'''|no|yes|Cute|1|0}}
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25||'''|no|yes|Cute|1|0}}
{{learnlist/tutor6|Drain Punch|Fighting|Physical|75|100|10|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Drain Punch|Fighting|Physical|75|100|10|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Endeavor|Normal|Physical|&mdash;|100|5|||no|yes|Tough|2|0}}
{{learnlist/tutor6|Endeavor|Normal|Physical||100|5|||no|yes|Tough|2|0}}
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15|||no|yes|Tough|4|0}}
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15|||no|yes|Tough|4|0}}
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20|||no|yes|Tough|2|0}}
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20|||no|yes|Tough|2|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|||5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Heal Bell|Normal|Status|&mdash;|&mdash;|5|||no|yes|Beautiful|1|0}}
{{learnlist/tutor6|Heal Bell|Normal|Status|||5|||no|yes|Beautiful|1|0}}
{{learnlist/tutor6|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Helping Hand|Normal|Status|||20|||no|yes|Clever|4|0}}
{{learnlist/tutor6|Hyper Voice|Normal|Special|90|100|10||'''|no|yes|Cool|2|2}}
{{learnlist/tutor6|Hyper Voice|Normal|Special|90|100|10||'''|no|yes|Cool|2|2}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
Line 113: Line 113:
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5||'''|no|yes|Cute|1|0}}
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5||'''|no|yes|Cute|1|0}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Recycle|Normal|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60||20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snatch|Dark|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snatch|Dark|Status|||10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15||'''|no|yes|Cute|4|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15||'''|no|yes|Cute|4|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|&mdash;|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|||20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20|||no|yes|Beautiful|3|0}}
Line 126: Line 126:
====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{learnlist/prevoh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/prevoh/6|Blissey|Normal|Normal|2|xy=n}}
{{learnlist/prevo6|440|Happiny|||||Charm|Fairy|Status|&mdash;|100|20||Cute|2|1}}
{{learnlist/prevo6|440|Happiny|||||Charm|Fairy|Status||100|20||Cute|2|1}}
{{learnlist/prevo6|440|Happiny|||||Copycat|Normal|Status|&mdash;|&mdash;|20||Cute|1|0}}
{{learnlist/prevo6|440|Happiny|||||Copycat|Normal|Status|||20||Cute|1|0}}
{{learnlist/prevo6|440|Happiny|||||Sweet Kiss|Fairy|Status|&mdash;|75|10||Cute|2|0}}
{{learnlist/prevo6|440|Happiny|||||Sweet Kiss|Fairy|Status||75|10||Cute|2|0}}
{{learnlist/prevo6|440|Happiny|t||||Uproar|Normal|Special|90|100|10|'''|Cute|2|1|ORAS}}
{{learnlist/prevof/6|Blissey|Normal|Normal|2}}
{{learnlist/prevof/6|Blissey|Normal|Normal|2}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/6|Blissey|Normal|Normal|2}}
{{learnlist/prevgen6|Blissey|2|Avalanche|Ice|Physical|60|100|10|||Beautiful|3|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Blissey|2|Body Slam|Normal|Physical|85|100|15||'''|Tough|1|4|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Captivate|Normal|Status|—|100|20|||Cute|4|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Blissey|2|Dynamic Punch|Fighting|Physical|100|50|5|||Cool|2|1|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Headbutt|Normal|Physical|70|100|15||'''|Tough|4|0|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Mega Kick|Normal|Physical|120|75|5||'''|Cool|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Mega Punch|Normal|Physical|80|85|20||'''|Tough|3|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Mimic|Normal|Status|—|—|10|||Cute|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Mud-Slap|Ground|Special|20|100|10|||Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Rollout|Rock|Physical|30|90|20|||Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Blissey|2|Sweet Scent|Normal|Status|—|100|20|||Cute|2|0|III=event<!--prevo-->}}
{{learnlist/prevgen6|Blissey|2|Wish|Normal|Status|—|—|10|||Cute|3|0|III=event<!--prevo-->}}
{{learnlist/prevgen6|Blissey|2|Work Up|Normal|Status|—|—|30|||Tough|3|0|V=yes<!--TM-->}}
{{learnlist/prevgenf/6|Blissey|Normal|Normal|2}}
[[it:Blissey/Mosse apprese in sesta generazione]]
[[zh:幸福蛋/第六世代招式表]]

Latest revision as of 20:47, 22 November 2023

← Blissey Blissey

By leveling up

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Double-Edge Normal Physical 120120 100100% 15 Tough 6 ♥♥♥♥♥♥ 0  
011 Defense Curl Normal Status 0000 00——% 40 Cute 2 ♥♥ 0  
011 Pound Normal Physical 04040 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Growl Normal Status 0000 100100% 40 Cute 2 ♥♥ 0  
055 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
099 Refresh Normal Status 0000 00——% 20 Cute 2 ♥♥ 0  
1212 Double Slap Normal Physical 01515 08585% 10 Cute 1 0  
1616 Soft-Boiled Normal Status 0000 00——% 10 Cute 2 ♥♥ 0  
2020 Bestow Normal Status 0000 00——% 15 Cute 1 0  
2323 Minimize Normal Status 0000 00——% 10 Cute 1 0  
2727 Take Down Normal Physical 09090 08585% 20 Tough 6 ♥♥♥♥♥♥ 0  
3131 Sing Normal Status 0000 05555% 15 Cute 2 ♥♥ 0  
3434 Fling Dark Physical 0000 100100% 10 Cute 3 ♥♥♥ 0  
3838 Heal Pulse Psychic Status 0000 00——% 10 Beautiful 2 ♥♥ 0  
4242 Egg Bomb Normal Physical 100100 07575% 10 Cute 4 ♥♥♥♥ 0  
4646 Light Screen Psychic Status 0000 00——% 30 Beautiful 2 ♥♥ 0  
5050 Healing Wish Psychic Status 0000 00——% 10 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
5454 Double-Edge Normal Physical 120120 100100% 15 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07  TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM25  TM25 Thunder Electric Special 110110 070}}70% 10 Cool 1 0  
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10 Beautiful 1 0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM73  TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15 Clever 2 ♥♥ 0  
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM93  TM93 Wild Charge Electric Physical 09090 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Aromatherapy Grass Status —% 5 Clever 1 0  
Counter Fighting Physical 100% 20 Tough 2 ♥♥ 0  
Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
Heal Bell Normal Status —% 5 Beautiful 1 0  
Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
Last Resort Normal Physical 140 100% 5 Cute 1 0  
Metronome Normal Status —% 10 Cute 1 0  
Mud Bomb* Ground Special 65 85% 10 Cute 2 ♥♥ 3 ♥♥♥
Natural Gift* Normal Physical 100% 15 Clever 1 0  
Present* Normal Physical 90% 15 Cute 3 ♥♥♥ 0  
Seismic Toss* Fighting Physical 100% 20 Tough 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Blissey in Generation VI
  • Moves marked with a dagger (†) can only be bred onto Blissey if it hatches as a Happiny, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Blissey in that game.
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Block Normal Status —% 5 Cute 2 ♥♥ 0  
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Drain Punch Fighting Physical 75 100% 10 Tough 1 0  
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
X Y OR AS Heal Bell Normal Status —% 5 Beautiful 1 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Hyper Voice Normal Special 90 100% 10 Cool 2 ♥♥ 2 ♥♥
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 0  
X Y OR AS Recycle Normal Status —% 10 Clever 1 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 0  
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Blissey can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Blissey cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Charm Fairy Status 100% 20 Cute 2 ♥♥ 1
  Copycat Normal Status —% 20 Cute 1 0  
  Sweet Kiss Fairy Status 75% 10 Cute 2 ♥♥ 0  
 * UproarORAS Normal Special 90 100% 10 Cute 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Avalanche Ice Physical 06060 100}}100% 10 Beautiful 3 ♥♥♥ 0  
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mega Punch Normal Physical 08080 085}}85% 20 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
III IV V Sweet Scent Normal Status 0000 100}}100% 20 Cute 2 ♥♥ 0  
III IV V Wish Normal Status 0000 00—}}—% 10 Cute 3 ♥♥♥ 0  
III IV V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see transfer-only moves for other generations