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Mawile (Pokémon)/Generation VII learnset
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Revision as of 21:01, 21 November 2023 by
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← Mawile
By
leveling up
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Play Rough
Fairy
Physical
090
90
090
90%
10
01
1
Iron Head
Steel
Physical
080
80
100
100%
15
01
1
Taunt
Dark
Status
0000
—
100
100%
20
01
1
Growl
Normal
Status
0000
—
100
100%
40
01
1
Fairy Wind
Fairy
Special
040
40
100
100%
30
01
1
Astonish
Ghost
Physical
030
30
100
100%
15
05
5
Fake Tears
Dark
Status
0000
—
100
100%
20
09
9
Bite
Dark
Physical
060
60
100
100%
25
13
13
Sweet Scent
Normal
Status
0000
—
100
100%
20
17
17
Vice Grip
Normal
Physical
055
55
100
100%
30
21
21
Feint Attack
Dark
Physical
060
60
00—
—%
20
25
25
Baton Pass
Normal
Status
0000
—
00—
—%
40
29
29
Crunch
Dark
Physical
080
80
100
100%
15
33
33
Iron Defense
Steel
Status
0000
—
00—
—%
15
37
37
Sucker Punch
Dark
Physical
070
70
100
100%
5
41
41
Stockpile
Normal
Status
0000
—
00—
—%
20
41
41
Swallow
Normal
Status
0000
—
00—
—%
10
41
41
Spit Up
Normal
Special
0000
—
100
100%
10
45
45
Iron Head
Steel
Physical
080
80
100
100%
15
49
49
Play Rough
Fairy
Physical
090
90
090
90%
10
Bold
indicates a move that gets
STAB
when used by Mawile
Italic
indicates a move that gets STAB only when used by an Evolution of Mawile
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM54
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM91
TM91
Flash Cannon
Steel
Special
080
80
100}}
100%
10
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Mawile
Italic
indicates a move that gets STAB only when used by an Evolution of Mawile
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Ancient Power
Rock
Special
60
100%
5
Captivate
Normal
Status
—
100%
20
Fire Fang
Fire
Physical
65
95%
15
Guard Swap
Psychic
Status
—
—%
10
Ice Fang
Ice
Physical
65
95%
15
Metal Burst
Steel
Physical
—
100%
10
Misty Terrain
Fairy
Status
—
—%
10
Poison Fang
Poison
Physical
50
100%
15
Power-Up Punch
US
UM
Fighting
Physical
40
100%
20
Punishment
Dark
Physical
—
100%
5
Seismic Toss
Fighting
Physical
—
100%
20
Slam
Normal
Physical
80
75%
20
Sucker Punch
Dark
Physical
70
100%
5
Thunder Fang
Electric
Physical
65
95%
15
Tickle
Normal
Status
—
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Mawile in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Mawile in that game.
Bold
indicates a move that gets
STAB
when used by Mawile
Italic
indicates a move that gets STAB only when used by an Evolution of Mawile
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Foul Play
Dark
Physical
95
100%
15
S
M
US
UM
Ice Punch
Ice
Physical
75
100%
15
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Iron Defense
Steel
Status
—
—%
15
S
M
US
UM
Iron Head
Steel
Physical
80
100%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Last Resort
Normal
Physical
140
100%
5
S
M
US
UM
Magnet Rise
Electric
Status
—
—%
10
S
M
US
UM
Pain Split
Normal
Status
—
—%
20
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stealth Rock
Rock
Status
—
—%
20
S
M
US
UM
Super Fang
Normal
Physical
—
90%
10
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
A black or white abbreviation in a colored box indicates that Mawile can be tutored the move in that game
A colored abbreviation in a white box indicates that Mawile cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Mawile
Italic
indicates a move that gets STAB only when used by an Evolution of Mawile
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
V
VI
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
V
VI
Counter
Fighting
Physical
0000
—
100}}
100%
20
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
V
VI
Dynamic Punch
Fighting
Physical
100
100
050}}
50%
5
III
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
III
IV
V
VI
Incinerate
Fire
Special
060
60
100}}
100%
15
III
IV
V
VI
Mega Kick
Normal
Physical
120
120
075}}
75%
5
III
IV
V
VI
Mega Punch
Normal
Physical
080
80
085}}
85%
20
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
V
VI
Sing
Normal
Status
0000
—
055}}
55%
15
III
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Mawile
Italic
indicates a move that gets STAB only when used by an Evolution of Mawile
Click on the generation numbers at the top to see transfer-only moves for other generations