Biology
Malamar is a dark-purple squid-like Pokémon. It has a pair of fins on the bottom of its body that function as its legs. Malamar's main body has six light-yellow spots on the front and back and a light-yellow stripe nearly wrapping around its body above the spots. Its arm-like tendrils have grown scythe-like in appearance. Malamar has a red beak, half closed eyes with black sclera, yellow irises and wavy "hair" made of eight tentacles. It possesses strong hypnotic powers, which it uses to force others to do its bidding. It can lure prey with hypnotic motions before it wraps its tentacles around the prey, then it finishes off with digestive fluids. Malamar and its pre-evolution Inkay are the only known Pokémon that can learn Topsy-Turvy.
In the anime
Major appearances
An evil, psychopathic Malamar made an appearance in A Conspiracy to Conquer!. It appeared to be under the control of a woman named "Madame X," but in reality, it had hypnotized an Officer Jenny to pose as Madame X. It also hypnotized Jessie, James, Clemont, Serena, Bonnie and many Pokémon including Ash's Pikachu. While it was defeated in the end, it escaped after boasting of a grand plan to conquer the world. It reappeared in Facing the Grand Design! along with two other evil Malamar.
Other
Multiple Malamar also appeared in Facing the Grand Design! along with the three evil Malamar. Unlike the three evil Malamar, these were peaceful and lived with Pokémon living in the forest and later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.
Minor appearances
Malamar made its debut appearance in Kalos, Where Dreams and Adventures Begin!.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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XY019
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Malamar
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Ash's Pokédex
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Malamar, the Overturning Pokémon, and the evolved form of Inkay. Possessing the strongest hypnotic powers of any Pokémon, Malamar can compel others to do anything it wants them to do.
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In the mangaIn the TCGGame data
Pokédex entries
This Pokémon was unavailable prior to Generation VI.
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Generation VI
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X
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It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.
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Y
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It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.
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Omega Ruby
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It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.
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Alpha Sapphire
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It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.
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Game locations
This Pokémon was unavailable prior to Generation VI.
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In side games
This Pokémon was unavailable prior to Generation VI.
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In events
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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86
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146 - 193
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282 - 376
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92
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87 - 158
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170 - 311
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88
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83 - 154
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162 - 302
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68
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65 - 132
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126 - 258
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75
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72 - 139
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139 - 273
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73
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70 - 137
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135 - 269
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Total: 482
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an Evolution of Malamar
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- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an Evolution of Malamar
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- Moves marked with an asterisk (*) must be chain bred onto Malamar in Generation VI
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Malamar in that game.
- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an Evolution of Malamar
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Malamar can be tutored the move in that game
- A colored abbreviation in a white box indicates that Malamar cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an Evolution of Malamar
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- Bold indicates a move that gets STAB when used by Malamar
- Italic indicates a move that gets STAB only when used by an Evolution of Malamar
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Evolution
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+ Level 30 (hold game system upside-down) →
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Sprites
This Pokémon was unavailable prior to Generation VI.
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Trivia
- Inkay and Malamar have several unique attributes:
- In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous core series Pokémon games since only the Nintendo 3DS has an internal gyroscope.
- They are the only Pokémon in the Water 2 Egg Group that are not Water-type.
- They are the only Pokémon that can have the ability Contrary without it being their Hidden Ability.
- Malamar and its pre-evolution were designed by Hitoshi Ariga.[1]
- Malamar is the only Pokémon with a catch rate of 80.
Origin
Malamar is based on an upside-down squid. Its body orientation and hypnosis ability may have been inspired by the vampire squid's abilities to invert its tentacles and produce light.
Name origin
Malamar may be a combination of mal- (Latin for bad), μαλάκιο malákio (Greek for mollusk), calamari, and mare (Latin for sea).
Calamanero may be from 絡ます karamasu (to entangle), calamari, 魔 ma (demon), and possibly nero di seppia (Italian for cephalopod ink).
In other languagesRelated articlesNotesExternal links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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