Helping Hand (move)
- Help redirects here. For system that documents game functions, see Help System.
Helping Hand てだすけ Help | ||||||||||||||
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Range
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Helping Hand (Japanese: てだすけ Help) is a non-damaging Normal-type move introduced in Generation III.
Effect
Helping Hand is an increased priority move that will raise the base power of the target adjacent ally's move by 50%.
It will fail if used in a Single Battle. It will also fail if the target has already moved this turn.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
029 | Nidoran♀ | Poison | 23 | 25 | 25 | 25 | ||||||
030 | Nidorina | Poison | 26 | 28 | 28 | 28 | ||||||
032 | Nidoran♂ | Poison | 23 | 25 | 25 | 25 | ||||||
033 | Nidorino | Poison | 26 | 28 | 28 | 28 | ||||||
058 | Growlithe | Fire | 37 | 17 | 17 | 12 | 12 | |||||
133 | Eevee | Normal | 1 | 1 | 1 | 1 | ||||||
134 | Vaporeon | Water | 1 | 1 | 1 | 1 | ||||||
135 | Jolteon | Electric | 1 | 1 | 1 | 1 | ||||||
136 | Flareon | Fire | 1 | 1 | 1 | 1 | ||||||
161 | Sentret | Normal | 17 | 16 | 16 | 16 | ||||||
162 | Furret | Normal | 19 | 17 | 17 | 17 | ||||||
183 | Marill | Water | Fairy | 16 | 16 | |||||||
184 | Azumarill | Water | Fairy | 16 | 16 | |||||||
196 | Espeon | Psychic | 1 | 1 | 1 | 1 | ||||||
197 | Umbreon | Dark | 1 | 1 | 1 | 1 | ||||||
236 | Tyrogue | Fighting | 1 | 1 | 1 | |||||||
298 | Azurill | Normal | Fairy | 16 | 16 | |||||||
311 | Plusle | Electric | 13 | 10 | 10 | 10 4 | ||||||
312 | Minun | Electric | 13 | 10 | 10 | 10 4 | ||||||
313 | Volbeat | Bug | 33 | 33 | 33 | 33 36 | ||||||
314 | Illumise | Bug | 33 | 33 | 33 | 33 36 | ||||||
380 | Latias | Dragon | Psychic | 10 | 10 | 10 | 10 1 | |||||
381 | Latios | Dragon | Psychic | 10 | 10 | 10 | 10 1 | |||||
385 | Jirachi | Steel | Psychic | 15 | 15 | 15 | 15 | |||||
420 | Cherubi | Grass | 13 | 13 | 13 | |||||||
421 | Cherrim | Grass | 13 | 13 | 13 | |||||||
470 | Leafeon | Grass | 1 | 1 | 1 | |||||||
471 | Glaceon | Ice | 1 | 1 | 1 | |||||||
475 | Gallade | Psychic | Fighting | 36 | 39 | 39 35 | ||||||
506 | Lillipup | Normal | 12 | 12 | ||||||||
507 | Herdier | Normal | 12 | 12 | ||||||||
508 | Stoutland | Normal | 12 | 12 | ||||||||
531 | Audino | Normal | 1 | 1 | ||||||||
542 | Leavanny | Bug | Grass | 32 | 32 | |||||||
546 | Cottonee | Grass | Fairy | 31 | 31 | |||||||
548 | Petilil | Grass | 31 | 31 | ||||||||
572 | Minccino | Normal | 7 | 7 | ||||||||
573 | Cinccino | Normal | 1 | 1 | ||||||||
594 | Alomomola | Water | 49 | 49 | ||||||||
638 | Cobalion | Steel | Fighting | 25 | 25 | |||||||
639 | Terrakion | Rock | Fighting | 25 | 25 | |||||||
640 | Virizion | Grass | Fighting | 25 | 25 | |||||||
647 | Keldeo | Water | Fighting | 25 | 25 | |||||||
678 | Meowstic | Psychic | 1 ♂ | |||||||||
700 | Sylveon | Fairy | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
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III | IV | V | VI | |||||||||
113 | Chansey | Normal | ||||||||||
187 | Hoppip | Grass | Flying | |||||||||
191 | Sunkern* | Grass | ||||||||||
213 | Shuckle | Bug | Rock | |||||||||
236 | Tyrogue | Fighting | ||||||||||
241 | Miltank | Normal | ||||||||||
263 | Zigzagoon | Normal | ||||||||||
285 | Shroomish | Grass | ||||||||||
296 | Makuhita | Fighting | ||||||||||
300 | Skitty | Normal | ||||||||||
390 | Chimchar | Fire | ||||||||||
403 | Shinx | Electric | ||||||||||
440 | Happiny | Normal | ||||||||||
517 | Munna | Psychic | ||||||||||
527 | Woobat | Psychic | Flying | |||||||||
577 | Solosis | Psychic | ||||||||||
688 | Binacle* | Rock | Water | |||||||||
692 | Clauncher | Water | ||||||||||
702 | Dedenne | Electric | Fairy | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
Special move
Generation III
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Generation IV
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Generation V
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By event
Generation IV
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Generation V
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In other games
Pokémon Mystery Dungeon series
Helping Hand increases Attack and Special Attack by one stage for all allies (except the user) in the room.
Description
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In the anime
A move that boosts the power of the ally's attack. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Plusle starts to cheer and its body gives off light blue electric sparks as it cheers. Then it releases a bolt of blue lightning in the air and it lands on the target, powering it up, or Plusle cheers on its ally, or Plusle creates a ball of yellow sparks on its hands and it dances and cheers. When the balls of electricity touch the target, it glows white then multicolored. | |||
Thatcher's Plusle | A Different Kind of Misty | Debut | |
Solana's Plusle | The Green Guardian | None | |
Ursula's Plusle | Yes in Dee Dee, It's Dawn! | None | |
Minun starts to cheer and its body gives off light blue electric sparks as it cheers. Then it releases a bolt of blue lightning in the air and it lands on the target, powering it up, or Minun creates a ball of light blue sparks on its hands and it dances and cheers for its ally. When the balls of electricity touch the target, it glows white then multicolored. | |||
Thatcher's Minun | A Different Kind of Misty | Debut | |
Ursula's Minun | Yes in Dee Dee, It's Dawn | None | |
Shroomish releases a bolt of blue electricity from its body to the target, powering it up. | |||
Sheridan's Shroomish | Cheer Pressure | None | |
Makuhita releases a bolt of blue electricity from its body at the target, powering it up. | |||
Sheridan's Makuhita | Cheer Pressure | None | |
Eevee lays one of its front paws on the target, and it and the target become covered in a multicolored aura, powering up the target's moves. | |||
Virgil's Eevee | Team Eevee and the Pokémon Rescue Squad! | None | |
A golden aura appears around Meowstic, and it transfers the aura to the target, powering up the target's moves. | |||
Olympia's Meowstic | Cloudy Fate, Bright Future! | None |
In the manga
In the Pokémon Adventures manga
A move that boosts the power of the ally's attack in a Double Battle. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Minun holds on to the target as it is about to fire an attack, giving it some of its energy. | |||
Sapphire's Minun | Adding It Up with Plusle & Minun II | Debut |
In the Pokémon Battle Frontier manga
The user glows and gives support to the ally Pokémon. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Shroomish glows and gives support to the ally Pokémon. | |||
Mitsuki's Illumise | Enta Arrives at the Battle Frontier! | Debut |
In the Pokémon Colosseum Snatcher Leo manga
The user gives support to the ally Pokémon. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Espeon's forehead sparkles and gives support to the ally Pokémon. | |||
Wes's Espeon | Pokémon Colosseum Snatchers | Debut |
In the Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom manga
The user claps its hands and boosts an ally Pokémon's power. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Plusle claps its hands and boosts an ally Pokémon's power. | |||
Alpha's Plusle | Pokémon Alpha Sapphire Indigo Wisdom | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |