Treecko (Pokémon)/Generation VIII learnset

← Treecko Treecko

Treecko is available in Sword and Shield Version 1.3.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
033 Leafage Grass Physical 04040 100100% 40
066 Quick Attack Normal Physical 04040 100100% 30
099 Mega Drain Grass Special 04040 100100% 15
1212 Detect Fighting Status 0000 00——% 5
1515 Quick Guard Fighting Status 0000 00——% 15
1818 Assurance Dark Physical 06060 100100% 10
2121 Giga Drain Grass Special 07575 100100% 10
2424 Slam Normal Physical 08080 07575% 20
2727 Double Team Normal Status 0000 00——% 15
3030 Energy Ball Grass Special 09090 100100% 10
3333 Screech Normal Status 0000 08585% 40
3636 Endeavor Normal Physical 0000 100100% 5
3939 Leaf Storm Grass Special 130130 09090% 5
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM10 TM10 Magical Leaf Grass Special 06060 00—}}—% 20
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM28 TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM50 TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM63 TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM78 TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM88 TM88 Grassy Terrain Grass Status 0000 00—}}—% 10
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR59 TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65 TR65 Energy Ball Grass Special 09090 100}}100% 10
TR71 TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM09 TM09 Bullet Seed Grass Physical 02525 100}}100% 30
TM10 TM10 Work Up Normal Status 0000 —}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM19 TM19 Giga Drain Grass Special 07575 100}}100% 10
TM20 TM20 Safeguard Normal Status 0000 —}}—% 25
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM60 TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM75 TM75 Swords Dance Normal Status 0000 —}}—% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Absorb Grass Special 20 100% 25
Double Kick Fighting Physical 30 100% 30
Dragon Breath Dragon Special 60 100% 20
Leech Seed Grass Status 90% 10
Night Slash* Dark Physical 70 100% 15
Slash Normal Physical 70 100% 20
Synthesis Grass Status —% 5
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Treecko in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Treecko in that game.
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Absorb Grass Special 20 100% 25
Crunch Dark Physical 80 100% 15
Crush Claw* Normal Physical 75 95% 10
Double Kick Fighting Physical 30 100% 30
Dragon Breath Dragon Special 60 100% 20
Endeavor Normal Physical 100% 5
Grassy Terrain* Grass Status —% 10
Leaf Storm Grass Special 130 90% 5
Leech Seed Grass Status 90% 10
Magical Leaf Grass Special 60 —% 20
Night Slash Dark Physical 70 100% 15
Slash Normal Physical 70 100% 20
Synthesis Grass Status —% 5
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Treecko in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Treecko in that game.
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Grass Pledge Grass Special 80 100% 10
Sw Sh EP BD SP Grassy Glide Grass Physical 70 100% 20
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
III IV V VI VII Crush Claw Normal Physical 07575 095}}95% 10
III IV V VI VII Cut Normal Physical 05050 095}}95% 30
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI VII Flash × Normal Status 0000 100}}100% 20
III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI VII Grass Whistle × Grass Status 0000 055}}55% 15
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Nature Power Normal Status 0000 00—}}—% 20
III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
III IV V VI VII Pursuit × Dark Physical 04040 100}}100% 20
III IV V VI VII Razor Wind × Normal Special 08080 100}}100% 10
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Treecko
  • Italic indicates a move that gets STAB only when used by an evolution of Treecko
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations