Appendix:Emerald walkthrough/Section 20

Littleroot Town

Home

When the credits conclude, you awaken in your room back in Littleroot Town. Head downstairs and Norman hands you a gift from Mr. Briney—the S.S. Ticket. With this, you can ride Captain Stern's new ferry! Norman suggests taking the ferry from either Slateport or Lilycove, then heads back to the Petalburg Gym.

The Eon Pokémon

After Norman leaves, a breaking news story flashes across the TV screen; it seems that a certain unnamed Pokémon has been spotted flying around the region. The reporter informs viewers of the Pokémon's color, but static interference prevents you from learning it. After viewing this report, Mom asks which color it was, giving you the choice of red or blue. Depending on your choice, you will be able to encounter the legendary Pokémon Latias or Latios, respectively, roaming across Hoenn.

The Pokémon moves to a different area every time you change locations. The easiest way to see Latios/Latias for the first time is to first fly to Slateport City. Once there, put a Pokémon with a certain level (make sure it is above 13 and below 40) as first conscious member of your party. Once that is done, go to the route above Slateport City (Route 110) and spray Max Repel. Next, use the Mach Bike around for 5 seconds in the grass next to the entrance of Cycling Road. After that, enter to Cycling Road then go back to that patch of grass to repeat the process. The repel helps you save time from encountering Pokémon other than Latios/Latias but still lets you find Latios/Latias because it is not a higher level than 40 (starting level for Latios/Latias). To make matters more difficult, Latios/Latios will also attempt to flee on the first turn of battle. These Pokémon are probably the best one to use your Master Ball on but if you already used yours or you don't want to, there are some strategies you can utilize. A good way to prevent they run away is to send out a faster Pokémon like Crobat to use a trapping move like Mean Look (Zubat learn this move to lv36), likewise the move Wrap also work. Your Pokémon should be equipped with Quick Claw. Another option is start the battle with a Wobbuffet due to his Shadow Tag ability. If Latios/Latias is afflicted by a status condition, it will retain this ailment when it is next encountered. After meeting it for the first time, the Pokédex tracks its movements.

 
Types:
Dragon Psychic
Ability:
Levitate
Held item:
None
Latios Lv.40
Protect
Normal
Refresh
Normal
Luster Purge
Psychic
Psychic
Psychic
 
Types:
Dragon Psychic
Ability:
Levitate
Held item:
None
Latias Lv.40
Water Sport
Water
Refresh
Normal
Mist Ball
Psychic
Psychic
Psychic

Professor Birch's Lab

National Pokédex

Professor Birch and your rival are waiting outside your house. Birch takes both of you to his lab, where he upgrades your Pokédexes to National Pokédex mode. Shortly after leaving the lab, you'll get a call from Scott.

Johto Starter Pokemon

Be sure to visit Professor Birch in his Lab again once you have caught all 200 Pokémon in the Hoenn regional Pokédex. Once he verifies that you are indeed successful, he offers you a gift to start you on your quest to complete the National Pokédex listing. This gift is the choice between one of three starter Pokémon of the distant Johto region: Chikorita, Cyndaquil, and Totodile!

 
Chikorita
 
Cyndaquil
 
Totodile
Grass Fire Water
  Bayleef   Quilava   Croconaw
Grass Fire Water
  Meganium   Typhlosion   Feraligatr
Grass Fire Water

Gym Leaders and Wally rematches

After receiving the National Pokédex, Wally and the Gym Leaders can request rematches through the PokéNav's Match Call.

  • The Gym Leaders can be rematched to a Double Battle, and the only way to rematch with them is to wait until they are ready. Here the Match Call will alert you.
  • Wally can be repeatedly rematched once per day and they will take place near the exit of the Victory Road. He is the only opponent which the Match Call doesn't alert you about a rematch.

Trick House - Puzzle 8

In Trick House now you can complete the puzzle 8. You can get the Nugget in the Trick Master’s Room.

Altering Cave

 
Altering Cave

Back on Route 103, a cave entrance has opened up on the east bank of the river that divides the route. This is Altering Cave, and although there have been rumors of rare Pokémon inside, it seems to house only Zubat.


Trainer Hill

 
Trainer Hill

Trainer Hill is located to the east of the Winstrate home. This tower was designed for challengers to race through as quickly as possible, battling four floors of Trainers on the way to the rooftop. The ground floor holds both a Pokémon Center and Poké Mart (the seller upgrade their inventory due you entered the Hall of Fame), so Trainers can be well-prepared for the trial ahead. There are four different modes—Normal, Variety, Unique, and Expert—with each one more difficult than the last. A challenger's Pokémon will not be healed by the staff, but recovery items like Potions may be used during and between battles. Prizes vary depending on the amount of time elapsed, and all battles conducted here are Double Battles. No experience or prize money is awarded.

Time Prize
Under 12 minutes   TM11 (Sunny Day)
Normal Mode
  Elixir
Variety Mode
  TM19 (Giga Drain)
Unique Mode
  TM31 (Brick Break)
Expert Mode
12-13 minutes   Ether
13-14 minutes   Max Potion
14-16 minutes   Revive
16-18 minutes   Fluffy Tail
Over 18 minutes   Great Ball

Desert Underpass

 
Desert Underpass

Fly back to Fallarbor Town and head west to Route 114 to pay a visit to the Fossil Maniac in his home just outside of town. His constant digging for new Fossils has caused the wall to collapse, revealing a long, sandy tunnel stretching far to the east. This is the Desert Underpass, which leads through the mountains of northern Hoenn before ending beneath the desert of Route 111. At the tunnel's end, you find the remaining Fossil that fell beneath the sands when Mirage Tower disappeared. There are also a handful of Pokémon species to be found here, including Ditto, which can't be found anywhere else. This Pokémon is unique as its only move, Transform, allows it to become a nearly-identical copy of the target. But it's even more useful outside of battle. When left in the Day Care building on Route 117 with nearly any other Pokémon, the pair are able to produce an Egg containing the other Pokémon's first-stage form! This makes it incredibly useful when working to complete the Pokédex.

Route 123

Now you can get the others four special Berries from the Berry Master's wife since you already entering the Hall of Fame.

Phrase Berry Received
CHALLENGE CONTEST (requires entering the Hall of Fame)   Pamtre Berry
OVERWHELMING LATIAS (requires that the player has seen Latias)   Watmel Berry
COOL LATIOS (requires that the player has seen Latios)   Durin Berry
SUPER HUSTLE (requires entering the Hall of Fame)   Belue Berry

Safari Zone

 
The Safari Zone

The Safari Zone gives Trainers a chance to encounter all kinds of Pokémon. It is only open to Trainers participating in the Safari Game, where Trainers must use unconventional tactics to try to catch these Pokémon. Admission is  500, and entrants are given 30 Safari Balls to be used and a limit of 500 steps taken before the game is over. The varied terrain means that some areas are only accessible by Acro Bike or Mach Bike.

The four quadrants to the north and west of the building are open to any Trainer who received a Pokéblock Case. Once you upgrade to the National Pokédex, the construction of the two eastern areas will be complete. You can return to the Safari Zone and catch some Pokémon native to Johto.

Safari Game

In a Safari Game, Trainers must use unconventional tactics to catch wild Pokémon. Rather than use your own Pokémon in battle, you are only allowed to throw Pokéblocks to entice the target, making it less likely to run; or go near, which makes the target easier to catch but more likely to run.

In addition, there are several Pokéblock feeders scattered throughout the park. Each feeder can accept a single Pokéblock at a time. Any Pokémon encountered in the feeder's range of five steps will have a Nature that is attracted to that type of Pokéblock. The feeder's effect dissipates after 100 steps are taken.

The Super-Ancient Pokémon

Weather Institute

Return to Route 119 and pay a visit to the Weather Institute. Speak to the meteorologist on the second floor to learn that he has been tracking weather patterns across Hoenn. He's even found an unusual weather system localized to a certain area. Routes 114, 115, 116, and 118 have been suffering under severe drought, while Routes 105, 125, 127, and 129 have become prone to heavy thunderstorms. The existence of these unusual conditions indicates the presence of Groudon and Kyogre, hidden away in a new home that it's made for itself. But these ancient Pokémon are fickle and won't stay put for long, so hurry off to the specified route and you may stumble across a legend!

Terra Cave

 
Terra Cave, entrance
 
Terra Cave, interior

After learning of a severe drought on Hoenn's west side, you need to visit the specified route in order to track down Terra Cave. Be aware that if it appears on Route 114, you will need to scale the waterfall to access it. Enter the cave and proceed to the second chamber, where you find a long tunnel with Groudon sitting in a pool of magma at its end. Be sure to save the game before you approach it, as it will disappear if you happen to defeat it. Its Drought Ability increases Fire Blast's power by 50% and lets it use SolarBeam without charging. Rest allows it to recover its health, but also makes it easier to catch. Begin with Grass, Water, and Ice moves to weaken it quickly, then follow up with Rock and Poison moves to wear it down further.

 
Type:
Ground Unknown
Ability:
Drought
Held item:
None
Groudon Lv.70
Fire Blast
Fire
Rest
Psychic
Fissure
Ground
SolarBeam
Grass

Marine Cave

 
Marine Cave, entrance
 
Marine Cave, interior

After learning of heavy storms on Hoenn's east side, you need to visit the specified route in order to track down Marine Cave. Surf across the route in search of a small patch of deep, dark water, and Dive down to the ocean floor. Resurface inside the cave and proceed to the second chamber, where you find a long tunnel with Kyogre in a deep pit of seawater at its end. Be sure to save the game before you approach it, as it will disappear if you happen to defeat it. Its Drizzle Ability increases Hydro Pump's power by 50%. Rest allows it to recover its health, but also makes it easier to catch. Begin with Grass and Electric moves to weaken it quickly, then follow up with Fire, Water, Ice, and Steel moves to wear it down further.

 
Type:
Water Unknown
Ability:
Drizzle
Held item:
None
Kyogre Lv.70
Hydro Pump
Water
Rest
Psychic
Sheer Cold
Ice
Double-Edge
Normal

Steven Continues His Training

Mossdeep City

Return to Mossdeep City and pay a visit to Steven's house. He's not home, but he has left a note for you on the table. It says that he plans to do some soul-searching as he continues his training on the road, and doesn't intend to return home for quite some time. He asks a favor of you, to take the Poké Ball on the desk. It contains a Beldum, his favorite Pokémon. He ends the note by saying that he hopes your paths cross again someday.

Meteor Falls

 
Meteor Falls, 1F (upper)

Though was possible to explore Meteor Falls more thoroughly immediately after defeating Juan, you can fully explore this place after entering the Hall of Fame. The 1F (upper) room is now available. There is nothing important in this final chamber aside from Steven, standing at the north wall. He's been digging for new rocks and stones to add to his collection. He's impressed that you found him here, and warns that if you intend to mount a serious challenge, you should expect the worst.



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Emerald
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  This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.