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Cacnea (Pokémon)/Generation VII learnset
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Revision as of 04:36, 14 February 2020 by
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← Cacnea
By
leveling up
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Poison Sting
Poison
Physical
015
15
100
100%
35
01
1
Leer
Normal
Status
0000
—
100
100%
30
04
4
Absorb
Grass
Special
020
20
100
100%
25
07
7
Growth
Normal
Status
0000
—
—
—%
20
10
10
Leech Seed
Grass
Status
0000
—
090
90%
10
13
13
Sand Attack
Ground
Status
0000
—
100
100%
15
16
16
Needle Arm
Grass
Physical
060
60
100
100%
15
19
19
Feint Attack
Dark
Physical
060
60
—
—%
20
22
22
Ingrain
Grass
Status
0000
—
—
—%
20
26
26
Payback
Dark
Physical
050
50
100
100%
10
30
30
Spikes
Ground
Status
0000
—
—
—%
20
34
34
Sucker Punch
Dark
Physical
070
70
100
100%
5
38
38
Pin Missile
Bug
Physical
025
25
095
95%
20
42
42
Energy Ball
Grass
Special
090
90
100
100%
10
46
46
Cotton Spore
Grass
Status
0000
—
100
100%
40
50
50
Sandstorm
Rock
Status
0000
—
—
—%
10
54
54
Destiny Bond
Ghost
Status
0000
—
—
—%
5
Bold
indicates a move that gets
STAB
when used by Cacnea
Italic
indicates a move that gets STAB only when used by an evolution of Cacnea
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
—}}
—%
5
TM17
TM17
Protect
Normal
Status
0000
—
—}}
—%
10
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
—}}
—%
15
TM37
TM37
Sandstorm
Rock
Status
0000
—
—}}
—%
10
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM75
TM75
Swords Dance
Normal
Status
0000
—
—}}
—%
20
TM84
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
—}}
—%
10
TM96
TM96
Nature Power
Normal
Status
0000
—
—}}
—%
20
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Cacnea
Italic
indicates a move that gets STAB only when used by an evolution of Cacnea
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Acid
Poison
Special
40
100%
30
Belch
Poison
Special
120
90%
10
Block
Normal
Status
—
—%
5
Counter
Fighting
Physical
—
100%
20
Disable
Normal
Status
—
100%
20
Dynamic Punch
Fighting
Physical
100
50%
5
Fell Stinger
*
Bug
Physical
50
100%
25
Grass Whistle
Grass
Status
—
55%
15
Low Kick
Fighting
Physical
—
100%
20
Magical Leaf
Grass
Special
60
—%
20
Nasty Plot
Dark
Status
—
—%
20
Power-Up Punch
US
UM
Fighting
Physical
40
100%
20
Rototiller
Ground
Status
—
—%
10
Seed Bomb
Grass
Physical
80
100%
15
Smelling Salts
Normal
Physical
70
100%
10
Switcheroo
Dark
Status
—
100%
10
Teeter Dance
Normal
Status
—
100%
20
Worry Seed
Grass
Status
—
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Cacnea in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Cacnea in that game.
Bold
indicates a move that gets
STAB
when used by Cacnea
Italic
indicates a move that gets STAB only when used by an evolution of Cacnea
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Block
Normal
Status
—
—%
5
S
M
US
UM
Drain Punch
Fighting
Physical
75
100%
10
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Role Play
Psychic
Status
—
—%
10
S
M
US
UM
Seed Bomb
Grass
Physical
80
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Spite
Ghost
Status
—
100%
10
S
M
US
UM
Synthesis
Grass
Status
—
—%
5
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
S
M
US
UM
Worry Seed
Grass
Status
—
100%
10
A black or white abbreviation in a colored box indicates that Cacnea can be tutored the move in that game
A colored abbreviation in a white box indicates that Cacnea cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Cacnea
Italic
indicates a move that gets STAB only when used by an evolution of Cacnea
Click on the generation numbers at the top to see Move Tutor moves from other generations