Mime Jr. (Pokémon)/Generation V learnset: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (Adding transfer-only move data)
Line 2: Line 2:
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Mime Jr.|Psychic|Psychic|V|4}}
{{learnlist/levelh|Mime Jr.|Psychic|Psychic|V|4}}
{{learnlist/levelV|1|1|Tickle|Normal|Status|—|100|20}}
{{learnlist/levelV|1|1|Tickle|Normal|Status||100|20}}
{{learnlist/levelV|1|1|Barrier|Psychic|Status|—|—|30}}
{{learnlist/levelV|1|1|Barrier|Psychic|Status|||30}}
{{learnlist/levelV|1|1|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/levelV|1|1|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/levelV|4|4|Copycat|Normal|Status|—|—|20}}
{{learnlist/levelV|4|4|Copycat|Normal|Status|||20}}
{{learnlist/levelV|8|8|Meditate|Psychic|Status|—|—|40}}
{{learnlist/levelV|8|8|Meditate|Psychic|Status|||40}}
{{learnlist/levelV|15|11|DoubleSlap|Normal|Physical|15|85|10}}
{{learnlist/levelV|15|11|DoubleSlap|Normal|Physical|15|85|10}}
{{learnlist/levelV|18|15|Mimic|Normal|Status|—|—|10}}
{{learnlist/levelV|18|15|Mimic|Normal|Status|||10}}
{{learnlist/levelV|11|18|Encore|Normal|Status|—|100|5}}
{{learnlist/levelV|11|18|Encore|Normal|Status||100|5}}
{{learnlist/levelV|22|22|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/levelV|22|22|Light Screen|Psychic|Status|||30}}
{{learnlist/levelV|22|22|Reflect|Psychic|Status|—|—|20}}
{{learnlist/levelV|22|22|Reflect|Psychic|Status|||20}}
{{learnlist/levelV|25|25|Psybeam|Psychic|Special|65|100|20||'''}}
{{learnlist/levelV|25|25|Psybeam|Psychic|Special|65|100|20||'''}}
{{learnlist/levelV|29|29|Substitute|Normal|Status|—|—|10}}
{{learnlist/levelV|29|29|Substitute|Normal|Status|||10}}
{{learnlist/levelV|32|32|Recycle|Normal|Status|—|—|10}}
{{learnlist/levelV|32|32|Recycle|Normal|Status|||10}}
{{learnlist/levelV|36|36|Trick|Psychic|Status|—|100|10}}
{{learnlist/levelV|36|36|Trick|Psychic|Status||100|10}}
{{learnlist/levelV|39|39|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/levelV|39|39|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/levelV|43|43|Role Play|Psychic|Status|—|—|10}}
{{learnlist/levelV|43|43|Role Play|Psychic|Status|||10}}
{{learnlist/levelV|46|46|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/levelV|46|46|Baton Pass|Normal|Status|||40}}
{{learnlist/levelV|50|50|Safeguard|Normal|Status|—|—|25}}
{{learnlist/levelV|50|50|Safeguard|Normal|Status|||25}}
{{learnlist/levelf|Mime Jr.|Psychic|Psychic|5|4}}
{{learnlist/levelf|Mime Jr.|Psychic|Psychic|5|4}}


Line 25: Line 25:
{{learnlist/tmh|Mime Jr.|Psychic|Psychic|5|4}}
{{learnlist/tmh|Mime Jr.|Psychic|Psychic|5|4}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm5|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|—|—|15}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|||15}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm5|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm5|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|||5}}
{{learnlist/tmf|Mime Jr.|Psychic|Psychic|5|4}}
{{learnlist/tmf|Mime Jr.|Psychic|Psychic|5|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Mime Jr.|psychic|psychic|5|4}}
{{learnlist/breedh|Mime Jr.|psychic|psychic|5|4}}
{{learnlist/breed5|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Charm|Normal|Status|—|100|20}}
{{learnlist/breed5|{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}{{MSP/3|574|Gothita}}{{MSP/3|575|Gothorita}}{{MSP/3|576|Gothitelle}}|Charm|Normal|Status||100|20}}
{{learnlist/breed5|{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|302|Sableye}}{{MSP|313|Volbeat}}|Confuse Ray|Ghost|Status|—|100|10|Smart|2}}
{{learnlist/breed5|{{MSP/3|126|Magmar}}{{MSP/3|467|Magmortar}}{{MSP/3|302|Sableye}}{{MSP/3|313|Volbeat}}|Confuse Ray|Ghost|Status||100|10|Smart|2}}
{{learnlist/breed5|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}
{{learnlist/breed5|{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|302|Sableye}}{{MSP/3|619|Mienfoo}}{{MSP/3|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}<br>{{MSP|576|Gothitelle}}|Future Sight|Psychic|Special|100|100|10||||'''}}
{{learnlist/breed5|{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|574|Gothita}}{{MSP/3|575|Gothorita}}<br>{{MSP/3|576|Gothitelle}}|Future Sight|Psychic|Special|100|100|10||||'''}}
{{learnlist/breed5|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Healing Wish|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}|Healing Wish|Psychic|Status|||10}}
{{learnlist/breed5|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|Status|&mdash;|60|20|Smart|2}}
{{learnlist/breed5|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|327|Spinda}}|Hypnosis|Psychic|Status||60|20|Smart|2}}
{{learnlist/breed5|{{MSP|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|||*}}
{{learnlist/breed5|{{MSP/3|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|||*}}
{{learnlist/breed5|{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Magic Room|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|574|Gothita}}{{MSP/3|575|Gothorita}}{{MSP/3|576|Gothitelle}}|Magic Room|Psychic|Status|||10}}
{{learnlist/breed5|{{MSP|122|Mr. Mime}}|Mimic|Normal|Status|&mdash;|&mdash;|10|Cute|0}}
{{learnlist/breed5|{{MSP/3|122|Mr. Mime}}|Mimic|Normal|Status|||10|Cute|0}}
{{learnlist/breed5|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|453|Croagunk}}<br>{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&mdash;|&mdash;|20|Cute|0|||HGSS}}
{{learnlist/breed5|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|390|Chimchar}}{{MSP/3|391|Monferno}}{{MSP/3|392|Infernape}}{{MSP/3|453|Croagunk}}<br>{{MSP/3|454|Toxicroak}}|Nasty Plot|Dark|Status|||20|Cute|0|||HGSS}}
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Power Split|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}{{MSP/3|122|Mr. Mime}}{{MSP/3|605|Elgyem}}{{MSP/3|606|Beheeyem}}|Power Split|Psychic|Status|||10}}
{{learnlist/breed5|{{MSP|327|Spinda}}|Teeter Dance|Normal|Status|&mdash;|100|20|Cute|2}}
{{learnlist/breed5|{{MSP/3|327|Spinda}}|Teeter Dance|Normal|Status||100|20|Cute|2}}
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|Status|&mdash;|100|10|Smart|0}}
{{learnlist/breed5|{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}{{MSP/3|122|Mr. Mime}}|Trick|Psychic|Status||100|10|Smart|0}}
{{learnlist/breed5|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}<br>{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0}}{{learnlist/breedf|Mime Jr.|psychic|psychic|5|4}}
{{learnlist/breed5|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|532|Timburr}}<br>{{MSP/3|533|Gurdurr}}{{MSP/3|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0}}{{learnlist/breedf|Mime Jr.|psychic|psychic|5|4}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
Line 84: Line 84:
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Helping Hand|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor5|Magic Coat|Psychic|Status|||15|||no|yes}}
{{learnlist/tutor5|Magic Room|Psychic|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Magic Room|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Recycle|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Role Play|Psychic|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Role Play|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Skill Swap|Psychic|Status|||10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Snatch|Dark|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status|&mdash;|100|10|||no|yes}}
{{learnlist/tutor5|Trick|Psychic|Status||100|10|||no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Wonder Room|Psychic|Status|||10|||no|yes}}
{{learnlist/tutorf|Mime Jr.|psychic|psychic|5|4}}
{{learnlist/tutorf|Mime Jr.|psychic|psychic|5|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Mime Jr.|Psychic|Psychic|4}}
{{learnlist/prevgen5|Mime Jr.|4|Captivate|Normal|Status|—|100|20|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Endure|Normal|Status|—|—|10|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Focus Punch|Fighting|Physical|150|100|20|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Headbutt|Normal|Physical|70|100|15|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Mud-Slap|Ground|Special|20|100|10|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Natural Gift|Normal|Physical|—|100|15|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Secret Power|Normal|Physical|70|100|20|IV=yes}}
{{learnlist/prevgen5|Mime Jr.|4|Shock Wave|Electric|Special|60|—|20|IV=yes}}
{{learnlist/prevgenf/5|Mime Jr.|Psychic|Psychic|4}}


[[it:Mime Jr./Mosse apprese in quinta generazione]]
[[it:Mime Jr./Mosse apprese in quinta generazione]]
[[zh:魔尼尼/第五世代招式表]]
[[zh:魔尼尼/第五世代招式表]]

Revision as of 05:32, 30 October 2020

← Mime Jr. Mime Jr.

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Tickle Normal Status 0000 100}}100% 20
0011 0011 Barrier Psychic Status 0000 00—}}—% 30
0011 0011 Confusion Psychic Special 05050 100}}100% 25
0044 0044 Copycat Normal Status 0000 00—}}—% 20
0088 0088 Meditate Psychic Status 0000 00—}}—% 40
01515 01111 DoubleSlap Normal Physical 01515 085}}85% 10
01818 01515 Mimic Normal Status 0000 00—}}—% 10
01111 01818 Encore Normal Status 0000 100}}100% 5
02222 02222 Light Screen Psychic Status 0000 00—}}—% 30
02222 02222 Reflect Psychic Status 0000 00—}}—% 20
02525 02525 Psybeam Psychic Special 06565 100}}100% 20
02929 02929 Substitute Normal Status 0000 00—}}—% 10
03232 03232 Recycle Normal Status 0000 00—}}—% 10
03636 03636 Trick Psychic Status 0000 100}}100% 10
03939 03939 Psychic Psychic Special 09090 100}}100% 10
04343 04343 Role Play Psychic Status 0000 00—}}—% 10
04646 04646 Baton Pass Normal Status 0000 00—}}—% 40
05050 05050 Safeguard Normal Status 0000 00—}}—% 25
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 00—}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 00—}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
BunearyLopunnyGothitaGothoritaGothitelle
Charm Normal Status 100% 20
MagmarMagmortarSableyeVolbeat
Confuse Ray Ghost Status 100% 10
MakuhitaHariyamaSableyeMienfooMienshao
Fake Out Normal Physical 40 100% 10
KadabraAlakazamDrowzeeHypnoGothitaGothorita
Gothitelle
Future Sight Psychic Special 100 100% 10
BunearyLopunny
Healing Wish Psychic Status —% 10
DrowzeeHypnoSpinda
Hypnosis Psychic Status 60% 20
Spinda
Icy Wind* Ice Special 55 95% 15
GothitaGothoritaGothitelle
Magic Room Psychic Status —% 10
Mr. Mime
Mimic Normal Status —% 10
DrowzeeHypnoChimcharMonfernoInfernapeCroagunk
Toxicroak
Nasty Plot Dark Status —% 20
KadabraAlakazamMr. MimeElgyemBeheeyem
Power Split Psychic Status —% 10
Spinda
Teeter Dance Normal Status 100% 20
KadabraAlakazamMr. Mime
Trick Psychic Status 100% 10
MachopMachokeMachampMakuhitaHariyamaTimburr
GurdurrConkeldurr
Wake-Up Slap Fighting Physical 60 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mime Jr. in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mime Jr. in that game.
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
  • A black abbreviation in a colored box indicates that Mime Jr. can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mime Jr. cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Captivate Normal Status 0000 100}}100% 20
IV Endure Normal Status 0000 00—}}—% 10
IV Focus Punch Fighting Physical 150150 100}}100% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see transfer-only moves for other generations