Heracross (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Arm Thrust Fighting Physical 01515 100100% 20
011 Bullet Seed Grass Physical 02525 100100% 30
011 Night Slash Dark Physical 07070 100100% 15
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Horn Attack Normal Physical 06565 100100% 25
011 Endure Normal Status 0000 00——% 10
077 Feint Normal Physical 03030 100100% 10
1010 Aerial Ace Flying Physical 06060 00——% 20
1616 Chip Away Normal Physical 07070 100100% 20
1919 Counter Fighting Physical 0000 100100% 20
2525 Fury Attack Normal Physical 01515 08585% 20
2828 Brick Break Fighting Physical 07575 100100% 15
3131 Pin Missile Bug Physical 02525 09595% 20
3434 Take Down Normal Physical 09090 08585% 20
3737 Megahorn Bug Physical 120120 08585% 10
4343 Close Combat Fighting Physical 120120 100100% 5
4646 Reversal Fighting Physical 0000 100100% 15
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an evolution of Heracross
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an evolution of Heracross
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bide Normal Physical —% 10
Double-Edge Normal Physical 120 100% 15
Flail Normal Physical 100% 15
Focus Punch Fighting Physical 150 100% 20
Harden Normal Status —% 30
Megahorn Bug Physical 120 85% 10
Pursuit Dark Physical 40 100% 20
Revenge Fighting Physical 60 100% 10
Rock Blast Rock Physical 25 90% 10
Seismic Toss Fighting Physical 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Heracross in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Heracross in that game.
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an evolution of Heracross
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Iron Defense Steel Status —% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Throat Chop Dark Physical 80 100% 15
  • A black or white abbreviation in a colored box indicates that Heracross can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Heracross cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an evolution of Heracross
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Cut Normal Physical 05050 095}}95% 30
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Dig Ground Physical 08080 100}}100% 10
II III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Strength Normal Physical 08080 100}}100% 15
II III IV V VI Struggle Bug Bug Special 05050 100}}100% 20
II III IV V VI Vacuum Wave Fighting Special 04040 100}}100% 30
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Heracross
  • Italic indicates a move that gets STAB only when used by an evolution of Heracross
  • Click on the generation numbers at the top to see transfer-only moves for other generations