Noctowl (Pokémon)

Revision as of 23:06, 5 December 2013 by Cold (talk | contribs)
Hoothoot #163: Hoothoot
Pokémon
#165: Ledyba Ledyba
This article is about the species. For a specific instance of this species, see Noctowl (disambiguation).
Noctowl ヨルノズク
Yorunozuku
#164
Noctowl



Images on the Bulbagarden Archives
Type
Normal Flying
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Insomnia or Keen Eye Cacophony
Cacophony
Tinted Lens
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
90 (20.1%)
Breeding
Egg Group
Flying
Hatch time
16 cycles
Height
5'03" 1.6 m
Noctowl
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
89.9 lbs. 40.8 kg
Noctowl
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
162
Gen. II-IV
Unknown
IV
155
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Noctowl
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body09.png
Footprint
F164.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Noctowl (Japanese: ヨルノズク Yorunozuku) is a dual-type Normal/Flying Pokémon.

It evolves from Hoothoot starting at level 20.

Biology

 
Wings Alexander's Noctowl

Noctowl looks much like a owl with a brown feather and a triangle pattern of a darker brown running down its chest. Its wings and wedge-shaped tail are dark brown, while the underside of its wings is light brown. It has bushy, cream-colored feather 'horns' that look similar to a trident or eyebrows. The ring pattern around its eyes and its talons are cream colored, and Noctowl's beak and talons are light pink. Additionally, Noctowl's irises are red. As shown in the the anime, Noctowl can grow a small beard in its elderly stages.

Noctowl is a nocturnal Pokémon. It has exceptional hearing and eyesight, can fly silently, and can turn its heads at a 180° angle to increase its intellect. Noctowl is most commonly found nesting in trees and forests.

In the anime

File:Noctowl anime.png
Noctowl in the anime
 
Shiny Noctowl in the anime

Major appearances

Ash's Noctowl

Noctowl first appeared in Fowl Play!. A man was trying to capture the smaller, Shiny Noctowl by using traps, but kept failing due to the Owl Pokémon's intelligence. After Team Rocket was sent flying, the Noctowl allowed Ash to have the chance to capture it. After an intense battle, Ash succeeded.

Other

Wings Alexander also has a Noctowl, as seen in Throwing in the Noctowl.

Minor appearances

Several wild Noctowl also appeared in Fowl Play.

A Noctowl appeared in For Ho-Oh the Bells Toll!, Aiding the Enemy! and One Team, Two Team, Red Team, Blue Team!.

Another appeared in Pursuing a Lofty Goal! belonging to a participant of the PokéRinger competition.

A Noctowl appeared in Meowth's fantasy in Meowth, Colress and Team Rivalry!.

Pokédex entries

Episode Pokémon Source Entry
EP154 Noctowl Ash's Pokédex Noctowl, the Owl Pokémon. The evolved form of Hoothoot. This highly intelligent Pokémon often twists its head 180 degrees when it is thinking. Noctowl is a nocturnal Pokémon.
EP182 Confusion Ash's Pokédex Confusion. This powerful Psychic attack confuses an opponent and weakens it as well.
Episode Pokémon Source Entry
DP185 Noctowl Dawn's Pokédex Noctowl, the Owl Pokémon, and the evolved form of Hoothoot. Noctowl's eyes have a special power that allows it to see in the faintest light, as if it was the middle of the day.

In the manga

In the Pokémon Adventures manga

Noctowl is seen as one of the Pokémon under Falkner's ownership.

In the TCG

Main article: Noctowl (TCG)

In the TFG

One Noctowl figure has been released.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Silver When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
Crystal Its extremely soft feathers make no sound in flight. It silently sneaks up on prey without being detected.
Stadium 2 Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Generation III
Ruby Noctowl never fails at catching prey in darkness. This Pokémon owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight.
Sapphire
Emerald It unfailingly catches prey in darkness. Noctowl owe their success to superior vision that allows them to see in minimal light, and to their supple and silent wings.
FireRed When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
LeafGreen Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Generation IV
Diamond Its eyes are special. They can pick out objects as long as there is the tiniest amount of light.
Pearl If it flips its head upside down, it's a sign that it is engaged in very complex thinking.
Platinum Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.
HeartGold Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
SoulSilver When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
Generation V
Black Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.
White
Black 2 Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.
White 2
Generation VI
X Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.
Y When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
Uncommon Routes 2, 8, 13, 14, and 43Night
Crystal
Uncommon Routes 2, 5, 8, 11, 13, 14, 15, 25, 26, 27, 37, 38, 39, and 43Night
Generation III
Ruby Sapphire
None Trade
Emerald
None Evolve Hoothoot
FireRed LeafGreen
None Trade
Colosseum
One Pyrite Town (Shadow)
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 210, 211, 216, and 217, Acuity Lakefront, Lake Acuity, Mt. Coronet, Great Marsh, Lake Valor, Sendoff SpringNight
Platinum
Uncommon Routes 210, 211, Great MarshNight
HeartGold SoulSilver
Uncommon Routes 2, 8, 13, 14, and 43 and Viridian ForestNight
Pal Park
Forest
Pokéwalker
Quiet Cave
Generation V
Black White
Rare Abundant Shrine
Black 2 White 2
Rare Nature Preserve
Dream World
None
Generation VI
X Y
Common Routes 20, Pokémon Village



In side games

Game Location
Pokémon Trozei! Phobos Jet
Endless Level 44
Forever Level 10
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve from Hoothoot
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Foggy Forest (6F-11F)
Pokémon Ranger:
Guardian Signs
Old Mansion
Pokémon Rumble Blast Forest: Everspring Valley

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
50
49 - 112 94 - 218
50
49 - 112 94 - 218
76
72 - 140 141 - 276
96
90 - 162 177 - 320
70
67 - 134 130 - 262
Total:
442
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/3 ★★★
Power
2/3 ★★
Skill
2/3 ★★
Stamina
3/4 ★★★
Jump
4/5 ★★★★
Total
14/18 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Dream Eater Psychic Special 100100 100100% 15
00Start Sky Attack Flying Physical 140140 09090% 5
00Start Tackle Normal Physical 05050 100100% 35
00Start Growl Normal Status 0000 100100% 40
00Start Foresight Normal Status 0000 —% 40
00Start Hypnosis Psychic Status 0000 06060% 20
055 Hypnosis Psychic Status 0000 06060% 20
099 Peck Flying Physical 03535 100100% 35
1313 Uproar Normal Special 09090 100100% 10
1717 Reflect Psychic Status 0000 —% 20
2222 Confusion Psychic Special 05050 100100% 25
2727 Echoed Voice Normal Special 04040 100100% 15
3232 Take Down Normal Physical 09090 08585% 20
3737 Air Slash Flying Special 07575 09595% 20
4242 Zen Headbutt Psychic Physical 08080 09090% 15
4747 Synchronoise Psychic Special 120120 100100% 15
5252 Extrasensory Psychic Special 08080 100100% 20
5757 Psycho Shift Psychic Status 0000 100100% 10
6262 Roost Flying Status 0000 —% 10
6767 Dream Eater Psychic Special 100100 100100% 15
  • Bold indicates a move that gets STAB when used by Noctowl
  • Italic indicates a move that gets STAB only when used by an evolution of Noctowl
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 —}}—% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM83 Work Up Normal Status 0000 —}}—% 30
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM88 Pluck Flying Physical 06060 100}}100% 20
  TM90 Substitute Normal Status 0000 —}}—% 10
  HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Noctowl
  • Italic indicates a move that gets STAB only when used by an evolution of Noctowl
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Defog Flying Status —% 15
Faint Attack Dark Physical 60 —% 20
FeatherDance Flying Status 100% 15
Mirror Move Flying Status —% 20
Night Shade Ghost Special 100% 15
Sky Attack Flying Physical 140 90% 5
Supersonic Normal Status 55% 20
Whirlwind Normal Status 100% 20
Wing Attack Flying Physical 60 100% 35
  • Moves marked with an asterisk (*) must be chain bred onto Noctowl in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Noctowl in that game.
  • Bold indicates a move that gets STAB when used by Noctowl
  • Italic indicates a move that gets STAB only when used by an evolution of Noctowl
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Sky Attack Flying Physical 140 90% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Noctowl can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Noctowl cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Noctowl
  • Italic indicates a move that gets STAB only when used by an evolution of Noctowl
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  RecycleBW Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Noctowl
  • Italic indicates a move that gets STAB only when used by an evolution of Noctowl
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
   
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 164.png Body size: 1
Recruit rate: Evolve
Friend Area: Flyaway Forest
Phrases
51%-100% HP I used my brain to fight!
26%-50% HP The situation's dire... Only half my HP remains...
1%-25% HP The situation's grim... I'm incapable of thinking...
Level up I leveled up! I think my IQ went up, too!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up! I think my IQ went up, too!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
  Body size: 1
Recruit rate: -10%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Flying   
( Flying )
Past
 
( Normal )
 
(Psy Power ×2)
Past
 
(Electrify ×1)
Browser entry  
It causes twisters around itself.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
  HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

 
Unevolved
Hoothoot
 Normal  Flying 
 
Level 20
 
First evolution
Noctowl
 Normal  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Noctowl images on Bulbagarden Archives.

Trivia

Origin

Noctowl's appearance is based on that of the Eagle Owl.

Name origin

Noctowl is a combination of nocturnal and owl.

Yorunozuku is a combination of 夜 yoru (night) and 木菟 mimizuku (horned owl).

In other languages

Language Title Meaning
  Japanese ヨルノズク Yorunozuku From yoru and 木菟 mimizuku
  French Noarfang From noir and harfang
  Spanish Noctowl Same as English name
  German Noctuh From nocturnal and Uhu
  Italian Noctowl Same as English name
  Korean 야부엉 Yabueong From 야(夜) ya and the Korean onomatopoeia for owls, 부엉부엉 bu'eong-bu'eong
  Mandarin Chinese 貓頭夜鷹 / 猫头夜鹰 Māotóuyèyīng Combination of 貓頭鷹 and 夜鷹. Literally "Cat-headed night hawk".
  Cantonese Chinese 貓頭夜鷹 Māautàuhyehyīng Combination of 貓頭鷹 and 夜鷹. Literally "Cat-headed night hawk".



Related articles

External links

  #163: Hoothoot
Pokémon
#165: Ledyba  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.