Kubfu (Pokémon)

890MS.png #890: Eternatus
Pokémon
#892: Urshifu 892MS.png
Kubfu
Wushu Pokémon
ダクマ
Dakuma
#891
Kubfu



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Inner Focus Cacophony
Cacophony
Cacophony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
87.5% male, 12.5% female
Catch rate
3 (1.6%)
Breeding
Egg Group
Undiscovered
Hatch time
120 cycles
Egg not obtainable
Height
2'00" 0.6 m
Kubfu
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
26.5 lbs. 12.0 kg
Kubfu
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
Unknown
Leveling rate
Slow
EV yield
Total: 1
Kubfu
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
BodyUnknown.png
Footprint
File:F891.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
Unknown
External Links

Kubfu (Japanese: ダクマ Dakuma) is a Fighting-type Legendary Pokémon introduced in Generation VIII.

It evolves into Urshifu when shown the scroll in one of the Towers of Two Fists. The form it evolves into depends on the tower it is trained in.

  • Kubfu evolves into Urshifu Single Strike Style when trained in the Tower of Darkness.
  • Kubfu evolves into Urshifu Rapid Strike Style when trained in the Tower of Waters.

Biology

Kubfu is a small bearlike Pokémon. It has a dark-gray body. The feet have two toes shaped like triangles. It has three claws on each hand. On the chest is a white bow mark. The head has two spikes of hair on both sides with two more on the top of the head. The front of the head has a white streak with two spikes of hair and two black eyebrows. It has white eyes with black sclerae and small brown spots. Two white hairs shaped like ribbons are located behind the head. It has a yellow mouth with a black round nose, and two little black marks. Its tail has a black, spiky appearance.

Kubfu works hard to train both body and mind, even if it suffers defeat. It has a unique organ that allows it to create "fighting energy" through special deep breathing and intense focusing. It actives this energy by pulling the white hair on its head. It is known to live in mountains far away from Galar, though it lived in the region at one point. According to historical texts, it helps people on their travels.[1] It has been referred as the "sacred armor" of the Master Dojo. The moves it masters by reading the scrolls in either of the Towers of Two Fists will determine which style it takes after evolving. While it can be timid, it can become more brave and confident after training it .

In the anime

Major appearances

Minor appearances

In the TCG

Main article: Kubfu (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
Isle of Armor #100
Sword Kubfu trains hard to perfect its moves. The moves it masters will determine which form it takes when it evolves.
Shield If Kubfu pulls the long white hair on its head, its fighting spirit heightens and power wells up from the depths of its belly.


Game locations

This Pokémon was unavailable prior to Generation VIII.
Generation VIII
Sword Shield
Isle of Armor
Expansion Pass
Received from Mustard at the Master Dojo after completing his trials


In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
90
85 - 156 166 - 306
60
58 - 123 112 - 240
53
52 - 115 99 - 225
50
49 - 112 94 - 218
72
69 - 136 134 - 267
Total:
385
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Rock Smash Fighting Physical 04040 100100% 15
011 Leer Normal Status 0000 100100% 30
044 Endure Normal Status 0000 00——% 10
088 Focus Energy Normal Status 0000 00——% 30
1212 Aerial Ace Flying Physical 06060 00——% 20
1616 Scary Face Normal Status 0000 100100% 10
2020 Headbutt Normal Physical 07070 100100% 15
2424 Brick Break Fighting Physical 07575 100100% 15
2828 Detect Fighting Status 0000 00——% 5
3232 Bulk Up Fighting Status 0000 00——% 20
3636 Iron Head Steel Physical 08080 100100% 15
4040 Dynamic Punch Fighting Physical 100100 05050% 5
4444 Counter Fighting Physical 0000 100100% 20
4848 Close Combat Fighting Physical 120120 100100% 5
5252 Focus Punch Fighting Physical 150150 100100% 20
  • Bold indicates a move that gets STAB when used by Kubfu
  • Italic indicates a move that gets STAB only when used by an evolution of Kubfu

By TM/TR

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42 TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM56 TM56 U-turn Bug Physical 07070 100}}100% 20
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM78 TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR48 TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR53 TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR74 TR74 Iron Head Steel Physical 08080 100}}100% 15
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Kubfu
  • Italic indicates a move that gets STAB only when used by an evolution of Kubfu

By breeding

Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Kubfu in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kubfu in that game.
  • Bold indicates a move that gets STAB when used by Kubfu
  • Italic indicates a move that gets STAB only when used by an evolution of Kubfu

By tutoring

Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Kubfu
  • Italic indicates a move that gets STAB only when used by an evolution of Kubfu

Evolution

 
Unevolved
Kubfu
 Fighting 
Interact with
Scroll of Darkness
 
First evolution
Urshifu
Single Strike Style
 Fighting  Dark 
Interact with
Scroll of Waters
 
First evolution
Urshifu
Rapid Strike Style
 Fighting  Water 

Trivia

Origin

Kubfu may be based on a bear cub and a kung fu student.

Name origin

Kubfu may be a combination of cub and kung fu.

Dakuma may be a combination of 打 da (hit), 熊 kuma (bear), and 琢磨 takuma (cultivation of skill).

In other languages

Language Title Meaning
  Japanese ダクマ Dakuma From da, kuma, and 琢磨 takuma
  French Wushours From wushu and ours
  Spanish Kubfu Same as English name
  German Dakuma Same as Japanese name
  Italian Kubfu Same as English name
  Korean 치고마 Chigoma From 치다 chida, gom, 꼬마 kkoma, and 탁마 (琢磨) takma
  Mandarin Chinese 熊徒弟 Xióngtúdì From xióng and 徒弟 túdì
  Cantonese Chinese 熊徒弟 Hùhngtòuhdái From hùhng and 徒弟 tòuhdái


Related articles

Notes

External links


  #890: Eternatus
Pokémon
#892: Urshifu  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.