Crawdaunt (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 N/AN/A Guillotine Normal Physical 0000 030}}30% 5 Cool 2 ♥♥ 1
0011 0011 Bubble Water Special 04040 100}}100% 30 Cute 4 ♥♥♥♥ 0  
0011 0011 Harden Normal Status 0000 00—}}—% 30 Tough 2 ♥♥ 0  
0011 0011 Vice Grip Normal Physical 05555 100}}100% 30 Tough 4 ♥♥♥♥ 0  
0011 0011 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥ 1
0077 0055 Harden Normal Status 0000 00—}}—% 30 Tough 2 ♥♥ 0  
01010 0077 Vice Grip Normal Physical 05555 100}}100% 30 Tough 4 ♥♥♥♥ 0  
01313 01010 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥ 1
02020 01414 Bubble Beam Water Special 06565 100}}100% 20 Beautiful 2 ♥♥ 3 ♥♥♥
02323 01717 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
N/AN/A 02020 Double Hit Normal Physical 03535 090}}90% 10 Cool 2 ♥♥ 1
02626 02323 Knock Off Dark Physical 06565 100}}100% 20 Clever 2 ♥♥ 3 ♥♥♥
03939 02626 Night Slash Dark Physical 07070 100}}100% 15 Cool 3 ♥♥♥ 0  
03030 03030 Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
N/AN/A 03232 Razor Shell Water Physical 07575 095}}95% 10 Cool 3 ♥♥♥ 0  
03434 03636 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
05252 04040 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
05757 04343 Crunch Dark Physical 08080 100}}100% 15 Tough 1 4 ♥♥♥♥
04444 04848 Crabhammer Water Physical 100100 090}}90% 10 Tough 3 ♥♥♥ 0  
06565 05454 Guillotine Normal Physical 0000 030}}30% 5 Cool 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01  TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07  TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM34  TM34 Sludge Wave Poison Special 09595 100}}100% 10 Tough 3 ♥♥♥ 0  
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10 Tough 2 ♥♥ 1
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM55  TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM95  TM95 Snarl Dark Special 05555 095}}95% 15 Tough 4 ♥♥♥♥ 0  
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM03  HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM05  HM05 Waterfall Water Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07  HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Ancient Power Rock Special 60 100% 5 Tough 1 0  
Aqua Jet Water Physical 40 100% 20 Cool 3 ♥♥♥ 0  
Body Slam Normal Physical 85 100% 15 Tough 1 4 ♥♥♥♥
Chip Away Normal Physical 70 100% 20 Tough 2 ♥♥ 0  
Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
Dragon Dance Dragon Status —% 20 Cool 1 0  
Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
Metal Claw Steel Physical 50 95% 35 Cool 4 ♥♥♥♥ 0  
Mud Sport Ground Status —% 15 Cute 2 ♥♥ 0  
Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
Switcheroo Dark Status 100% 10 Clever 2 ♥♥ 1
Trump Card Normal Special —% 5 Cool 1 0  
  • Moves marked with an asterisk (*) must be chain bred onto Crawdaunt in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Crawdaunt in that game.
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Spite Ghost Status 100% 10 Tough 2 ♥♥ 1
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Crawdaunt can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Crawdaunt cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Avalanche Ice Physical 06060 100}}100% 10 Beautiful 3 ♥♥♥ 0  
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Water Sport Water Status 0000 00—}}—% 15 Cute 2 ♥♥ 0  
III IV V Whirlpool Water Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Crawdaunt
  • Italic indicates a move that gets STAB only when used by an evolution of Crawdaunt
  • Click on the generation numbers at the top to see transfer-only moves for other generations