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Crawdaunt (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Crawdaunt
By
leveling up
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
XY
ORAS
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
001
1
N/A
N/A
Guillotine
Normal
Physical
0000
—
030}}
30%
5
Cool
2
♥♥
1
♥
001
1
001
1
Bubble
Water
Special
040
40
100}}
100%
30
Cute
4
♥♥♥♥
0
001
1
001
1
Harden
Normal
Status
0000
—
00—}}
—%
30
Tough
2
♥♥
0
001
1
001
1
Vice Grip
Normal
Physical
055
55
100}}
100%
30
Tough
4
♥♥♥♥
0
001
1
001
1
Leer
Normal
Status
0000
—
100}}
100%
30
Cool
2
♥♥
1
♥
007
7
005
5
Harden
Normal
Status
0000
—
00—}}
—%
30
Tough
2
♥♥
0
010
10
007
7
Vice Grip
Normal
Physical
055
55
100}}
100%
30
Tough
4
♥♥♥♥
0
013
13
010
10
Leer
Normal
Status
0000
—
100}}
100%
30
Cool
2
♥♥
1
♥
020
20
014
14
Bubble Beam
Water
Special
065
65
100}}
100%
20
Beautiful
2
♥♥
3
♥♥♥
023
23
017
17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
N/A
N/A
020
20
Double Hit
Normal
Physical
035
35
090}}
90%
10
Cool
2
♥♥
1
♥
026
26
023
23
Knock Off
Dark
Physical
065
65
100}}
100%
20
Clever
2
♥♥
3
♥♥♥
039
39
026
26
Night Slash
Dark
Physical
070
70
100}}
100%
15
Cool
3
♥♥♥
0
030
30
030
30
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
N/A
N/A
032
32
Razor Shell
Water
Physical
075
75
095}}
95%
10
Cool
3
♥♥♥
0
034
34
036
36
Taunt
Dark
Status
0000
—
100}}
100%
20
Clever
2
♥♥
1
♥
052
52
040
40
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
057
57
043
43
Crunch
Dark
Physical
080
80
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
044
44
048
48
Crabhammer
Water
Physical
100
100
090}}
90%
10
Tough
3
♥♥♥
0
065
65
054
54
Guillotine
Normal
Physical
0000
—
030}}
30%
5
Cool
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Crawdaunt
Italic
indicates a move that gets STAB only when used by an evolution of Crawdaunt
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
Clever
2
♥♥
1
♥
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM34
TM34
Sludge Wave
Poison
Special
095
95
100}}
100%
10
Tough
3
♥♥♥
0
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
Tough
2
♥♥
1
♥
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM54
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
Cool
4
♥♥♥♥
0
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
Tough
2
♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
Tough
2
♥♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM81
TM81
X-Scissor
Bug
Physical
080
80
100}}
100%
15
Cool
2
♥♥
1
♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM95
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
Tough
4
♥♥♥♥
0
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM03
HM03
Surf
Water
Special
090
90
100}}
100%
15
Beautiful
2
♥♥
2
♥♥
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM05
HM05
Waterfall
Water
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM07
HM07
Dive
OR
AS
Water
Physical
080
80
100}}
100%
10
Beautiful
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Crawdaunt
Italic
indicates a move that gets STAB only when used by an evolution of Crawdaunt
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Ancient Power
Rock
Special
60
100%
5
Tough
1
♥
0
Aqua Jet
Water
Physical
40
100%
20
Cool
3
♥♥♥
0
Body Slam
Normal
Physical
85
100%
15
Tough
1
♥
4
♥♥♥♥
Chip Away
Normal
Physical
70
100%
20
Tough
2
♥♥
0
Double-Edge
Normal
Physical
120
100%
15
Tough
6
♥♥♥♥♥♥
0
Dragon Dance
Dragon
Status
—
—%
20
Cool
1
♥
0
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
Knock Off
Dark
Physical
65
100%
20
Clever
2
♥♥
3
♥♥♥
Metal Claw
Steel
Physical
50
95%
35
Cool
4
♥♥♥♥
0
Mud Sport
Ground
Status
—
—%
15
Cute
2
♥♥
0
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
Switcheroo
Dark
Status
—
100%
10
Clever
2
♥♥
1
♥
Trump Card
Normal
Special
—
—%
5
Cool
1
♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Crawdaunt in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Crawdaunt in that game.
Bold
indicates a move that gets
STAB
when used by Crawdaunt
Italic
indicates a move that gets STAB only when used by an evolution of Crawdaunt
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
X
Y
OR
AS
Knock Off
Dark
Physical
65
100%
20
Clever
2
♥♥
3
♥♥♥
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Spite
Ghost
Status
—
100%
10
Tough
2
♥♥
1
♥
X
Y
OR
AS
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Crawdaunt can be tutored the move in that game
A colored abbreviation in a white box indicates that Crawdaunt cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Crawdaunt
Italic
indicates a move that gets STAB only when used by an evolution of Crawdaunt
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
This Pokémon has no moves exclusive to prior evolutions.
Bold
indicates a move that gets
STAB
when used by Crawdaunt
Italic
indicates a move that gets STAB only when used by an evolution of Crawdaunt
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Avalanche
Ice
Physical
060
60
100}}
100%
10
Beautiful
3
♥♥♥
0
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Counter
Fighting
Physical
0000
—
100}}
100%
20
Tough
2
♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Water Sport
Water
Status
0000
—
00—}}
—%
15
Cute
2
♥♥
0
III
IV
V
Whirlpool
Water
Special
035
35
085}}
85%
15
Beautiful
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Crawdaunt
Italic
indicates a move that gets STAB only when used by an evolution of Crawdaunt
Click on the generation numbers at the top to see transfer-only moves for other generations