Ponyta (Pokémon)

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Pokémon
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Ponyta
ポニータ Ponyta
#077
130
Artwork from FR/LG
Type
Fire '
Category
Fire Horse Pokémon
Abilities
Run Away or Flash Fire
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#077
Johto
#201
Hoenn
#253
Sinnoh
#090
Regional Browser numbers
Height
3′03″
Imperial
1.0 m
Metric
Weight
66.1 lbs.
Imperial
30.0 kg
Metric
Dex color
Yellow
Catch rate
190 (24.8%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F077.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 152 Battle Exp.: 1521*

Ponyta (Japanese: ポニータ Ponyta) is a Fire-type Pokémon.

Ponyta evolves into Rapidash at Level 40.

Biology

Physiology

Ponyta's physiology is similar to that of a horse. However, its mane and tail are made of flame rather than the usual hair. It is capable of leaping tall buildings in a single bound. In order to withstand the force of landing, its hooves are ten times harder than diamond.

Gender differences

None.

Special abilities

Ponyta's ability, Flash Fire, causes it to power up if it is hit by a Template:Type2 move, and causes the move to have no effect.

Behavior

Habitat

Diet

Main article: Pokémon food

Ponyta is an herbivore, mainly eating grasses, small shrubs, berries, etc.

In the anime

Ponyta is first seen under the care of Lara Laramie in The Flame Pokémon-athon. Ash uses it in a race, in which it evolves to Rapidash.

Ponyta was also a member of Stella's circus in It's Mr. Mime Time.

In Holiday Hi-Jynx, Santa Claus had Ponyta to pull his sleigh at a time before Stantler was introduced.

Wings Alexander had two Ponyta in Throwing in the Noctowl.

Little Joy owned a Ponyta in Celebi and Joy.

In the manga

Berlitz owns a Ponyta which serves her as a transport.

In the TCG

Main article: Ponyta (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Its hooves are 10 times harder than diamonds. It can trample anything completely flat in little time.
Blue
Yellow Capable of jumping incredibly high. Its hooves and sturdy legs absorb the impact of a hard landing.
Stadium Capable of jumping over the Eiffel Tower in a single giant leap. Its hooves are ten times harder than diamonds.
Generation II
Gold It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents.
Silver Its hind legs, which have harder-than-diamond hooves, kick back at any presence it senses behind it.
Crystal Training by jumping over grass that grows longer every day has made it a world-class jumper.
Stadium 2 It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents.
Generation III
Ruby Ponyta is very weak at birth. It can barely stand up. This Pokémon becomes stronger by stumbling and falling to keep up with its parent.
Sapphire Ponyta is very weak at birth. It can barely stand up. This Pokémon becomes stronger by stumbling and falling to keep up with its parent.
Emerald A Ponyta is very weak at birth. It can barely stand up. Its legs become stronger as it stumbles and falls while trying to keep up with its parent.
FireRed Its body is light, and its legs are incredibly powerful. It can clear Ayers Rock in one leap.
LeafGreen Its hooves are ten times harder than diamond. It can trample anything completely flat in little time.
Generation IV
Diamond About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance.
Pearl Its legs grow strong while it chases after its parent. It runs in fields and mountains all day.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Pokémon Mansion
Blue (Japan)
None Trade
Yellow
Common Routes 17
Generation II
Gold Silver
Common Silver Cave Area, Routes 22, 26, 27, and 28
Crystal
Common Silver Cave Area, Routes 22, 26, 27, and 28
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Common One Island
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 206, 210, 211, 214, and 215
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Endless Level 26
Forever Level 26
Pair Trozei
Mr. Who's Den
Pokémon Mystery Dungeon Joyous Tower (57F-59F)
Pokémon Ranger Batonnage Nurue Highway
My Pokémon Ranch Random trade with Yukari *

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
85
81 - 150 157 - 295
55
54 - 117 103 - 229
65
63 - 128 121 - 251
65
63 - 128 121 - 251
90
85 - 156 166 - 306
Total:
410
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 65.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None

Notes:

  1. If Ponyta has the Flash Fire ability, the effectiveness of Fire attacks will be 0×.
  2. In Generation I, the effectiveness of Ice-type moves is 1×.

Learnset

Template:Learnset intro

By leveling up

Generation I
Level Move Type
Start Ember  
30 Tail Whip  
32 Stomp  
35 Growl  
39 Fire Spin  
43 Take Down  
48 Agility  
Generation II
Level Move Type
Start Tackle  
Growl  
8 Tail Whip  
13 Ember  
19 Stomp  
26 Fire Spin  
34 Take Down  
43 Agility  
53 Fire Blast  
Generation III
Level Move Type
Start Tackle  
Growl  
9 Tail Whip  
14 Ember  
19 Stomp  
25 Fire Spin  
31 Take Down  
38 Agility  
45 Bounce  
53 Fire Blast  
Generation IV
Level Move Type Cat.
Start Tackle    
7 Growl    
10 Tail Whip    
16 Ember    
19 Stomp    
25 Fire Spin    
28 Take Down    
34 Agility    
38 Fire Blast    
44 Bounce    
48 Flare Blitz    

By TM/HM

Generation I
# Move Type
TM06 Toxic  
TM07 Horn Drill  
TM08 Body Slam  
TM09 Take Down  
TM10 Double-Edge  
TM20 Rage  
TM31 Mimic  
TM32 Double Team  
TM33 Reflect  
TM34 Bide  
TM38 Fire Blast  
TM39 Swift  
TM40 Skull Bash  
TM44 Rest  
TM50 Substitute  
Generation II
# Move Type
TM02 Headbutt  
TM03 Curse Unknown
TM06 Toxic  
TM10 Hidden Power  
TM11 Sunny Day  
TM13 Snore  
TM17 Protect  
TM20 Endure  
TM21 Frustration  
TM23 Iron Tail  
TM27 Return  
TM32 Double Team  
TM34 Swagger  
TM35 Sleep Talk  
TM38 Fire Blast  
TM39 Swift  
TM44 Rest  
TM45 Attract  
Generation III
# Move Type
TM06 Toxic  
TM10 Hidden Power  
TM11 Sunny Day  
TM17 Protect  
TM21 Frustration  
TM23 Iron Tail  
TM27 Return  
TM32 Double Team  
TM35 Flamethrower  
TM38 Fire Blast  
TM39 Swift  
TM42 Facade  
TM43 Secret Power  
TM44 Rest  
TM45 Attract  
TM50 Overheat  
HM04 Strength  
Generation IV
# Move Type Cat.
TM06 Toxic    
TM10 Hidden Power    
TM11 Sunny Day    
TM17 Protect    
TM21 Frustration    
TM23 Iron Tail    
TM27 Return    
TM32 Double Team    
TM35 Flamethrower    
TM38 Fire Blast    
TM39 Swift    
TM42 Facade    
TM43 Secret Power    
TM44 Rest    
TM45 Attract    
TM50 Overheat    
TM58 Endure    
TM61 Will-O-Wisp    
TM78 Captivate    
TM82 Sleep Talk    
TM83 Natural Gift    
TM87 Swagger    
TM90 Substitute    
HM04 Strength    

By breeding

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
       
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Ponyta images on Bulbagarden Archives.

Trivia

Origin

Ponyta is based on a horse.

Name origin

Ponyta's name is derived from pony. It may also be partly based on the Spanish word "bonita", meaning "beautiful".

In other languages

External links

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Pokémon
#{{{nextnum}}}: Rapidash  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.