Confuse Ray (move)
- Confuse Ray redirects here. For the Festival Plaza facility, see Festival Plaza → Haunted houses.
Confuse Ray あやしいひかり Eerie Light | ||||||||||||
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Range
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Availability
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Confuse Ray (Japanese: あやしいひかり Eerie Light) is a non-damaging Ghost-type move introduced in Generation I.
Effect
Confuse Ray causes the target to become confused.
If powered up by a Ghostium Z into Z-Confuse Ray, the user's Special Attack stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0037 | Field | 28 | 19 | 21 | 17 | 17BW 15B2W2 |
15XY 12ORAS |
12SMUSUM 14PE |
20 | |||||
037A | Vulpix
Alolan Form |
Field | 12SMUSUM 14PE |
20SwSh | ||||||||||
0038 | Field | 1 | 1 | 1 | 1 | 1 | 1SMUSUM | 1 | ||||||
038A | Ninetales
Alolan Form |
|
Field | 1SMUSUM | 1SwSh | |||||||||
0041 | |
Flying | 21 | 19 | 26 | 21 | 21BW 19B2W2 |
19XY 17ORAS |
17 | 45 | ||||
0042 | |
Flying | 21 | 19 | 28 | 21 | 21BW 19B2W2 |
19XY 17ORAS |
17 | 55 | ||||
0092 | |
Amorphous | 1 | 28 | 28RSE 21FRLG |
19 | 19 | 19 | 19SMUSUM 5PE |
1 | ||||
0093 | |
Amorphous | 1 | 31 | 31RSE 21FRLG |
19 | 19 | 19 | 19SMUSUM 1, 5PE |
1 | ||||
0094 | |
Amorphous | 1 | 31 | 31RSE 21FRLG |
19 | 19 | 19 | 19SMUSUM 1, 5PE |
1 | ||||
0120 | Water 3 | 40ORAS | 40SMUSUM 22PE |
8 | ||||||||||
0121 | |
Water 3 | 37 | 33 | 28 | 28BW 22B2W2 |
22XY 40ORAS |
40SMUSUM | 1 | |||||
0126 | Human-Like | 39 | 49 | 49 | 25 | 26 | 26 | 26SMUSUM 39PE |
20 | |||||
0131 | |
Monster | Water 1 | 31 | 22 | 19 | 7 | 7 | 7 | 7SMUSUM 26PE |
25 | |||
0141 | |
Water 1 | Water 3 | 1PE | ||||||||||
0150 | No Eggs Discovered | 1PE | ||||||||||||
0169 | |
Flying | 19 | 28 | 21 | 21BW 19B2W2 |
19XY 17ORAS |
17 | 55 | |||||
0170 | |
Water 2 | 29 | 29 | 17 | 12 | 17 | 17 | 16 | |||||
0171 | |
Water 2 | 33 | 32 | 17 | 17 | 17 | 17 | 16 | |||||
0177 | |
Flying | 40 | 40 | 23 | 23 | 23 | 23 | 15 | |||||
0178 | |
Flying | 50 | 50 | 23 | 23 | 23 | 23 | 15 | |||||
0179 | Monster | Field | 25B2W2 | 25 | 25 | 25BDSP | ||||||||
0180 | Monster | Field | 29B2W2 | 29 | 29 | 29BDSP | ||||||||
0181 | Monster | Field | 29B2W2 | 29 | 29 | 29BDSP | ||||||||
0197 | Field | 30 | 30 | 29 | 29BW 17B2W2 |
17 | 17 | 20 | ||||||
0200 | Amorphous | 12 | 17 | 14 | 14 | 14 | 14 | 14BDSP | ||||||
0226 | |
Water 1 | 49 | 50 | 37 | 37BW 11B2W2 |
11 | 11 | ||||||
0234 | Field | 49 | 43RSE 41FRLG |
23 | 23 | 23 | 23 | 23BDSP | ||||||
0240 | No Eggs Discovered | 43 | 43 | 25 | 25BW 26B2W2 |
26 | 26 | 20 | ||||||
0292 | |
Mineral | 31 | 31 | 31 | 31XY 29ORAS |
29 | 15 | ||||||
0302 | |
Human-Like | 37 | 46 | 46 | 46XY 31ORAS |
31 | 6 | ||||||
0313 | Bug | Human-Like | 5 | 9 | 9 | 9XY 8ORAS |
8 | 8BDSP | ||||||
0325 | Field | 25 | 18 | 18 | 18 | 18 | 18BDSP | |||||||
0326 | Field | 25 | 18 | 18 | 18 | 18 | 18BDSP | |||||||
0345 | |
Water 3 | 29 | 22 | 22 | 22XY 13ORAS |
13 | 8 | ||||||
0346 | |
Water 3 | 29 | 22 | 22 | 22XY 13ORAS |
13 | 1 | ||||||
0355 | Amorphous | 23 | 17 | 17 | 17XY 30ORAS |
30 | 12 | |||||||
0356 | Amorphous | 23 | 17 | 17 | 17XY 30ORAS |
30 | 12 | |||||||
0416 | |
Bug | 7 | 7BW 1B2W2 |
1 | 1 | 1 | |||||||
0429 | Amorphous | 1BDSP | ||||||||||||
0436 | |
Mineral | 14 | 14BW 11B2W2 |
11 | 11 | 4 | |||||||
0437 | |
Mineral | 14 | 14BW 11B2W2 |
11 | 11 | 1 | |||||||
0442 | |
Amorphous | 1 | 1 | 1 | 1 | 1 | |||||||
0458 | |
No Eggs Discovered | 37 | 37BW 11B2W2 |
11 | 11 | ||||||||
0467 | Human-Like | 25 | 26 | 26 | 26 | 20 | ||||||||
0477 | Amorphous | 17 | 17 | 17XY 30ORAS |
30 | 12 | ||||||||
0478 | |
Fairy | Mineral | 19 | 19 | 19XY 32ORAS |
32 | 35 | ||||||
0479 | |
Amorphous | 1 | 1 | 1 | 1 | 10 | |||||||
0486 | No Eggs Discovered | 1 | 1 | 1 | 1 | 1 | ||||||||
0491 | No Eggs Discovered | 1BDSP | ||||||||||||
0505 | Field | 20 | 20 | 1, Evo. | ||||||||||
0607 | |
Amorphous | 10 | 10 | 10 | 12SwSh | ||||||||
0608 | |
Amorphous | 10 | 10 | 10 | 12SwSh | ||||||||
0609 | |
Amorphous | 1 | 1 | 1 | 1SwSh | ||||||||
0615 | Mineral | 45 | 45 | 41 | 4SwSh | |||||||||
0708 | |
Grass | Amorphous | 1 | 1 | 12SwSh | ||||||||
0709 | |
Grass | Amorphous | 1 | 1 | 12SwSh | ||||||||
0710 | |
Amorphous | 1 | 1 | 8SwSh | |||||||||
0711 | |
Amorphous | 1 | 1 | 1SwSh | |||||||||
0755 | |
Grass | 25 | 4SwSh | ||||||||||
0756 | |
Grass | 26 | 1SwSh | ||||||||||
0774 | |
Mineral | 10 | |||||||||||
0792 | |
No Eggs Discovered | 13 | 14SwSh | ||||||||||
0806 | |
No Eggs Discovered | 20SwSh | |||||||||||
0826 | |
Bug | 4SwSh | |||||||||||
0890 | |
No Eggs Discovered | 1SwSh | |||||||||||
0897 | No Eggs Discovered | 24SwSh | ||||||||||||
898S | Calyrex
Shadow Rider |
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No Eggs Discovered | 1SwSh | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0072 | |
Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
122G | Mr. Mime
Galarian Form |
|
Human-Like | ✔SwSh | |||||||||
0140 | |
Water 1 | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0198 | |
Flying | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0222 | |
Water 1 | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
222G | Corsola
Galarian Form |
Water 1 | Water 3 | ✔ | |||||||||
0226 | |
Water 1 | ✔ | ||||||||||
0280 | |
Human-Like | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0314 | Bug | Human-Like | ✔ | ✔ | ✔ | ✔BDSP | |||||||
0349 | Water 1 | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0353 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||||
0366 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0451 | |
Bug | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0456 | Water 2 | ✔USUM | ✔BDSP | ||||||||||
0458 | |
Water 1 | ✔ | ||||||||||
0577 | Amorphous | ✔ | ✔ | ✔ | ✔SwSh | ||||||||
0592 | |
Amorphous | ✔ | ✔ | ✔ | ✔SwSh | |||||||
0722 | |
Flying | ✔ | ✔SwSh | |||||||||
0885 | |
Amorphous | Dragon | ✔SwSh | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0198 | |
Flying | Dream World - Windswept Sky | |||
0222 | |
Water 1 | Water 3 | Dream World - Sparkling Sea | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0072 | |
Water 3 | New York Pokémon Center | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0054 | Water 1 | Field | GTS Psyduck | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0140 | |
Water 1 | Water 3 | Pokémon Adventure Camp Kabuto | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Confuse Ray is a move with 13 PP and 100% accuracy. It inflicts Confused status on the enemy in the front. This move is affected by Magic Coat and Taunt.
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
---|---|---|---|---|---|---|---|---|---|
Status | 2 | — | — | — | 100% | An opponent | — | Leaves the target confused. | Will & Xatu Morty & Mismagius (Direct link) |
Description
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In the anime
The foe is exposed to a sinister ray that triggers confusion. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Haunter charges an orange ball of energy in its hands, then shoots it at the opponent. The opponent's eyes turn red and it gets confused; or, Haunter fires a purple circle of energy from its eyes towards the opponent, confusing it. | |||
Captain's Haunter | A Shipful of Shivers | Debut | |
Morty's Haunter | From Ghost to Ghost | None | |
Gengar's eyes glow blue, purple, or red, causing the opponent to become confused. | |||
Drake's Gengar | Hello, Pummelo! | None | |
Morty's Gengar | From Ghost to Ghost | None | |
Natu's eyes glow a rainbow hue and the opponent becomes confused. | |||
McKenzie's Naughty | Doin' What Comes Natu-rally | None | |
The orbs at the end of Chinchou's antennae glow purple and release a light purple ray that confuses the opponent. | |||
Trinity's Chinchou | The Perfect Match! | None | |
Spoink's pearl glows purple, then it fires a purple beam from the pearl at the opponent, confusing it. | |||
Spoink (recurring) | Pearls Are a Spoink's Best Friend | None | |
Mantine charges a purple ball in between its antennae. Then, Mantine releases a huge purple flash, which makes any Pokémon who see it become confused. | |||
A Mantine captured by Jack Walker's Capture Styler | Pokémon Ranger and the Temple of the Sea | None | |
Dusclops's eye glows red and emits a bright purple light from it, making the opponent confused. | |||
Brandon's Dusclops | Gathering the Gang of Four! | None | |
The large orb on Misdreavus's neck glows purple, and it shoots four silhouettes of itself at the opponent from the necklace; or, Misdreavus forms multiple purple balls of energy around its body and fires them at the opponent. When the balls hit the opponent, it starts hallucinating. | |||
Zoey's Misdreavus | Mounting a Coordinator Assault! | None | |
Goh's Misdreavus | Finding a Legend! | None | |
Mismagius's eyes glow purple. If the opponent sees the attack, it begins to see illusions. | |||
A wild Mismagius | Malice in Wonderland! | None | |
Bronzor's eyes glow purple and it releases dark purple beams from its body at the opponent. When the opponent is affected, its eyes glow red. | |||
Saturn's Bronzor | Journey to the Unown! | None | |
Regigigas's body becomes surrounded in a maroon aura and the braille pattern on its face glows the same color. The opponent's eyes then glow red and Regigigas can control them. | |||
A wild Regigigas | Pillars of Friendship! | None | |
Murkrow looks deeply into the opponent's eyes and causes it to see illusions. | |||
Mitchell's Murkrow | Try for the Family Stone! | None | |
Watchog holds its arms out and five golden orbs of light appear and circle around its body. When it raises its arms in the air, the five orbs fire at the opponent and stop above it. The orbs then circle around the opponent and float downward to the middle of its body. They then float back up above the opponent's head and grow larger until they explode in a flash of white light, confusing the opponent. | |||
Lenora's Watchog | Rematch at the Nacrene Gym! | None | |
Solosis's body glows gold faintly and six golden orbs of energy appear around its body and spin around it clockwise. Solosis's body then flashes white and it fires the six orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent. | |||
Doyle's Solosis | Where Did You Go, Audino? | None | |
Chandelure fires six golden orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent. | |||
A wild Chandelure | Climbing the Tower of Success! | None | |
Jellicent fires six golden orbs of energy at the opponent. When the orbs reach the opponent, they surround it and latch onto its body, completely enveloping it. The orbs then glow gold brightly and explode, confusing the opponent. | |||
Rizzo's two Jellicent | Guarding the Guardian of the Mountain! | None | |
Vespiquen forms multiple brown-gold balls around itself and fires them at the opponent. | |||
A wild Vespiquen | A Shockingly Cheeky Friendship! | None | |
Trevenant forms multiple brown-gold balls of energy around itself and fires them at the opponent. When the orbs reach the opponent, they surround it and explode, putting the opponent to sleep in the process. | |||
A wild Trevenant | Forging Forest Friendships! | None | |
Drapion forms multiple golden balls of aura around itself and they grow into larger golden balls with purple and white colored aura inside of them and then they fly towards the opponent, circle around the opponent and converge into a singular ball, that is a brighter version of the balls and it disappears, confusing the opponent or putting them to sleep. | |||
Celosia's Drapion | A Towering Takeover! | None | |
Umbreon forms multiple purple balls of energy around its body and fires them at the opponent. When the balls hit the opponent, it becomes confused. | |||
Gary's Umbreon | Battling in the Freezing Raid! | None | |
Gardevoir forms a purple ball of energy in between its hands. The ball then multiplies around Gardevoir's body and is fired at the opponent. When the balls hit the opponent, it becomes confused. | |||
Horace's Gardevoir | JN110 | None |
- In A Family That Battles Together Stays Together!, Lola told her Mantine to use Confuse Ray, but it was unable to use the move due to being Binded by Brock's Onix.
In the manga
Aim to Be a Card Master!!
The user releases a ray of light, confusing the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Alakazam releases a ray of light, confusing the opponent. | |||
Shou's Alakazam | District Convention "Kenta, to the Open Sea" | Debut |
Pokémon Adventures
The user hits the foe with a blast, causing them to become confused. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Gengar points both of its hands at the opponent and they become surrounded in an aura that hurts them, or Gengar releases a blinding light from its body that makes it hard to see. | |||
Agatha's Gengar | Growing out of Gengar | Debut | |
X's Garma | PS575 | None | |
Golbat's body starts to shine brightly, and anyone who looks at the light becomes confused. | |||
Koga's Golbat | Gimme Shellder | None | |
Stantler releases a ball of blinding light at the opponent, causing the opponent to become confused. | |||
Professor Oak's Antch | Stantler By Me | None | |
Umbreon squints its eyes and waves its paws at the opponent, causing the opponent to become confused. | |||
Greta's Umbreon | Sneaky Like Shedinja | None |
Pokémon Mystery Dungeon: Blazing Exploration Team
The foe gets hit by waves that can cause confusion. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Dusknoir holds out its hand and waves comes out of it. | |||
A wild Dusknoir | Aim for the Hidden Land! | Debut |
Pokémon Pocket Monsters
The user squints their eyes to cause confusion. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Natu squints its eyes and the opponent gets confused. | |||
Falkner's Natu | The Gym Challenges Begin!! | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Confuse Ray is the only Ghost-type move capable of inflicting confusion.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |