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Chansey (Pokémon)/Generation VI learnset
Language
Watch
Edit
Revision as of 02:15, 24 October 2019 by
Spriteit
(
talk
|
contribs
)
(
→By [[TM]]/[[HM]]
:
Wild Charge PP 15
)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
← Chansey
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Double-Edge
Normal
Physical
120
120
100
100%
15
Tough
6
♥♥♥♥♥♥
0
01
1
Defense Curl
Normal
Status
0000
—
—
—%
40
Cute
2
♥♥
0
01
1
Pound
Normal
Physical
040
40
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Growl
Normal
Status
0000
—
100
100%
40
Cute
2
♥♥
0
05
5
Tail Whip
Normal
Status
0000
—
100
100%
30
Cute
2
♥♥
0
09
9
Refresh
Normal
Status
0000
—
—
—%
20
Cute
2
♥♥
0
12
12
Double Slap
Normal
Physical
015
15
085
85%
10
Cute
1
♥
0
16
16
Soft-Boiled
Normal
Status
0000
—
—
—%
10
Cute
2
♥♥
0
20
20
Bestow
Normal
Status
0000
—
—
—%
15
Cute
1
♥
0
23
23
Minimize
Normal
Status
0000
—
—
—%
10
Cute
1
♥
0
27
27
Take Down
Normal
Physical
090
90
085
85%
20
Tough
6
♥♥♥♥♥♥
0
31
31
Sing
Normal
Status
0000
—
055
55%
15
Cute
2
♥♥
0
34
34
Fling
Dark
Physical
0000
—
100
100%
10
Cute
3
♥♥♥
0
38
38
Heal Pulse
Psychic
Status
0000
—
—
—%
10
Beautiful
2
♥♥
0
42
42
Egg Bomb
Normal
Physical
100
100
075
75%
10
Cute
4
♥♥♥♥
0
46
46
Light Screen
Psychic
Status
0000
—
—
—%
30
Beautiful
2
♥♥
0
50
50
Healing Wish
Psychic
Status
0000
—
—
—%
10
Beautiful
8
♥♥♥♥♥♥♥♥
0
54
54
Double-Edge
Normal
Physical
120
120
100
100%
15
Tough
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Chansey
Italic
indicates a move that gets STAB only when used by an evolution of Chansey
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM04
TM04
Calm Mind
Psychic
Status
0000
—
—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
—}}
—%
5
Beautiful
1
♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
—}}
—%
5
Beautiful
1
♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
Cool
4
♥♥♥♥
0
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
Cool
1
♥
0
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
—}}
—%
15
Cool
1
♥
0
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
Beautiful
4
♥♥♥♥
0
TM37
TM37
Sandstorm
Rock
Status
0000
—
—}}
—%
10
Tough
2
♥♥
1
♥
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
Beautiful
1
♥
0
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM59
TM59
Incinerate
Fire
Special
060
60
100}}
100%
15
Tough
3
♥♥♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM77
TM77
Psych Up
Normal
Status
0000
—
—}}
—%
10
Clever
2
♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
Clever
2
♥♥
0
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
—}}
—%
10
Cute
2
♥♥
0
TM93
TM93
Wild Charge
Electric
Physical
090
90
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM98
TM98
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
Tough
1
♥
0
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
—}}
—%
20
Cute
3
♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Chansey
Italic
indicates a move that gets STAB only when used by an evolution of Chansey
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Aromatherapy
Grass
Status
—
—%
5
Clever
1
♥
0
Counter
Fighting
Physical
—
100%
20
Tough
2
♥♥
0
Endure
Normal
Status
—
—%
10
Tough
3
♥♥♥
0
Gravity
Psychic
Status
—
—%
5
Clever
2
♥♥
0
Heal Bell
Normal
Status
—
—%
5
Beautiful
1
♥
0
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
Last Resort
†
Normal
Physical
140
100%
5
Cute
1
♥
0
Metronome
Normal
Status
—
—%
10
Cute
1
♥
0
Mud Bomb
*
Ground
Special
65
85%
10
Cute
2
♥♥
3
♥♥♥
Natural Gift
*
Normal
Physical
—
100%
15
Clever
1
♥
0
Present
*
Normal
Physical
—
90%
15
Cute
3
♥♥♥
0
Seismic Toss
*
Fighting
Physical
—
100%
20
Tough
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Chansey in Generation VI
Moves marked with a dagger (†) can only be bred onto Chansey if it hatches as a
Happiny
, and cannot be obtained otherwise.
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Chansey in that game.
Bold
indicates a move that gets
STAB
when used by Chansey
Italic
indicates a move that gets STAB only when used by an evolution of Chansey
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Drain Punch
Fighting
Physical
75
100%
10
Tough
1
♥
0
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Fire Punch
Fire
Physical
75
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Gravity
Psychic
Status
—
—%
5
Clever
2
♥♥
0
X
Y
OR
AS
Heal Bell
Normal
Status
—
—%
5
Beautiful
1
♥
0
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Hyper Voice
Normal
Special
90
100%
10
Cool
2
♥♥
2
♥♥
X
Y
OR
AS
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Last Resort
Normal
Physical
140
100%
5
Cute
1
♥
0
X
Y
OR
AS
Recycle
Normal
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Skill Swap
Psychic
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snatch
Dark
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Stealth Rock
Rock
Status
—
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Thunder Punch
Electric
Physical
75
100%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Chansey can be tutored the move in that game
A colored abbreviation in a white box indicates that Chansey cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Chansey
Italic
indicates a move that gets STAB only when used by an evolution of Chansey
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Charm
Fairy
Status
—
100%
20
Cute
2
♥♥
1
♥
Copycat
Normal
Status
—
—%
20
Cute
1
♥
0
Sweet Kiss
Fairy
Status
—
75%
10
Cute
2
♥♥
0
*
Uproar
OR
AS
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Chansey
Italic
indicates a move that gets STAB only when used by an evolution of Chansey
Click on the generation numbers at the top to see moves from other generations