Spheal (Pokémon)/Generation VIII learnset

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← Spheal Spheal

Spheal is available in Sword and Shield Version 1.3.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Rollout Rock Physical 03030 09090% 20
011 Defense Curl Normal Status 0000 00——% 40
044 Growl Normal Status 0000 100100% 40
088 Water Gun Water Special 04040 100100% 25
1212 Powder Snow Ice Special 04040 100100% 25
1616 Rest Psychic Status 0000 00——% 10
2020 Snore Normal Special 05050 100100% 15
2424 Brine Water Special 06565 100100% 10
2828 Aurora Beam Ice Special 06565 100100% 20
3333 Encore Normal Status 0000 100100% 5
3636 Body Slam Normal Physical 08585 100100% 15
4040 Surf Water Special 09090 100100% 15
4444 Blizzard Ice Special 110110 07070% 5
4848 Hail Ice Status 0000 00——% 10
5252 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Rollout Rock Physical 40 50 30 90% 100% 20
6 15 Powder Snow Ice Special 40 50 30 100% 100% 25
11 20 Water Pulse Water Special 60 75 45 —% —% 20
18 28 Rest Psychic Status —% —% 10
25 35 Liquidation Water Physical 80 100 60 100% 100% 10
34 45 Ice Beam Ice Special 80 100 60 100% 100% 10
43 54 Blizzard Ice Special 100 120 80 75% 90% 5
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM07 TM07 Hail Ice Status 0000 —}}—% 10
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM95 TM95 Surf Water Special 09090 100}}100% 15
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
TM99 TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Ring Water Status —% 20
Belly Drum Normal Status —% 10
Curse Ghost Status —% 10
Fissure Ground Physical 30% 5
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
Water Pulse Water Special 60 100% 20
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Spheal in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Spheal in that game.
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Ring Water Status —% 20
Belly Drum Normal Status —% 10
Curse Ghost Status —% 10
Fissure Ground Physical 30% 5
Rollout Rock Physical 30 90% 20
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Spheal in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Spheal in that game.
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aqua Tail Water Physical 85 105 65 90% 100% 10
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Ice Ball Ice Physical 40 50 30 90% 100% 20
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Charm Fairy Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
III IV V VI VII Frost Breath Ice Special 06060 090}}90% 10
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Ice Ball × Ice Physical 03030 090}}90% 20
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Super Fang Normal Physical 0000 090}}90% 10
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Sport × Water Status 0000 00—}}—% 15
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Spheal
  • Italic indicates a move that gets STAB only when used by an evolution of Spheal
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations