Slowpoke (Pokémon)/Generation VII learnset

← Slowpoke Slowpoke

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Curse Ghost Status 0000 00——% 10
011 Yawn Normal Status 0000 00——% 10
011 Tackle Normal Physical 04040 100100% 35
055 Growl Normal Status 0000 100100% 40
099 Water Gun Water Special 04040 100100% 25
1414 Confusion Psychic Special 05050 100100% 25
1919 Disable Normal Status 0000 100100% 20
2323 Headbutt Normal Physical 07070 100100% 15
2828 Water Pulse Water Special 06060 100100% 20
3232 Zen Headbutt Psychic Physical 08080 09090% 15
3636 Slack Off Normal Status 0000 00——% 10
4141 Amnesia Psychic Status 0000 00——% 20
4545 Psychic Psychic Special 09090 100100% 10
4949 Rain Dance Water Status 0000 00——% 5
5454 Psych Up Normal Status 0000 00——% 10
5858 Heal Pulse Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM94  TM94 Surf Water Special 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Belch* Poison Special 120 90% 10
Belly Drum Normal Status —% 10
Block Normal Status —% 5
Future Sight* Psychic Special 120 100% 10
Me First Normal Status —% 20
Mud Sport Ground Status —% 15
Sleep Talk Normal Status —% 10
Snore Normal Special 50 100% 15
Stomp Normal Physical 65 100% 20
Wonder Room Psychic Status —% 10
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Slowpoke in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Slowpoke in that game.
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Block Normal Status —% 5
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Magic Coat Psychic Status —% 15
S M US UM Recycle Normal Status —% 10
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Wonder Room Psychic Status —% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Slowpoke can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Slowpoke cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Brine Water Special 06565 100}}100% 10
I II III IV V VI Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Dig Ground Physical 08080 100}}100% 10
I II III IV V VI Dive Water Physical 08080 100}}100% 10
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI Flash Normal Status 0000 100}}100% 20
I II III IV V VI Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
I II III IV V VI Pay Day Normal Physical 04040 100}}100% 20
I II III IV V VI Psywave Psychic Special 0000 100}}100% 15
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Strength Normal Physical 08080 100}}100% 15
I II III IV V VI Swift Normal Special 06060 00—}}—% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI Tri Attack Normal Special 08080 100}}100% 10
I II III IV V VI Whirlpool Water Special 03535 085}}85% 15
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Yawn Normal Status 0000 00——% 10
011 Tackle Normal Physical 04040 100100% 35
066 Growl Normal Status 0000 100100% 40
1212 Water Gun Water Special 04040 100100% 25
1818 Confusion Psychic Special 05050 100100% 25
2424 Disable Normal Status 0000 100100% 20
3030 Rest Psychic Status 0000 00——% 10
3636 Surf Water Special 09090 100100% 15
4242 Psychic Psychic Special 09090 100100% 10
4848 Amnesia Psychic Status 0000 00——% 20
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM04  TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM06  TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM10  TM10 Dig Ground Physical 08080 100}}100% 10
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM16  TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM19  TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM28  TM28 Tri Attack Normal Special 08080 100}}100% 10
TM29  TM29 Scald Water Special 08080 100}}100% 15
TM33  TM33 Calm Mind Psychic Status 0000 00—}}—% 20
TM37  TM37 Flamethrower Fire Special 09090 100}}100% 15
TM40  TM40 Psychic Psychic Special 09090 100}}100% 10
TM41  TM41 Earthquake Ground Physical 100100 100}}100% 10
TM43  TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM46  TM46 Fire Blast Fire Special 110110 085}}85% 5
TM47  TM47 Surf Water Special 09090 100}}100% 15
TM51  TM51 Blizzard Ice Special 110110 070}}70% 5
TM55  TM55 Ice Beam Ice Special 09090 100}}100% 10
TM57  TM57 Pay Day Normal Physical 04040 100}}100% 20
TM59  TM59 Dream Eater Psychic Special 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see TM moves from other generations