739MS.png #739: Crabrawler
Pokémon
#741: Oricorio 741MS.png
Crabominable
Woolly Crab Pokémon
ケケンカニ
Kekenkani
#740
Crabominable



Images on the Bulbagarden Archives
Type
Fighting Ice
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Hyper Cutter or Iron Fist Cacophony
Cacophony
Anger Point
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Group
Water 3
Hatch time
20 cycles
Height
5'07" 1.7 m
Crabominable
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
396.8 lbs. 180.0 kg
Crabominable
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
167
Leveling rate
Medium Fast
EV yield
Total: 2
Crabominable
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body14.png
Footprint
File:F740.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
70
External Links

Crabominable (Japanese: ケケンカニ Kekenkani) is a dual-type Fighting/Ice Pokémon introduced in Generation VII.

It evolves from Crabrawler when leveled up at Mount Lanakila.

Biology

Crabominable is a crustacean Pokémon that resembles a crab covered in white fur. The fur is fluffier around its mouth, shoulders, and claws; the fur is absent on its face, the tips of its legs and arms, and portions of its chest, abdomen, back, and arms. On top of its head is a patch of yellow fur with two tufts extending upward. Its face is light blue with beady black eyes and a large mouth where two blunt teeth are visible. Below its mouth is a dumbell-shaped, dark blue marking, and its abdomen is also dark blue with lighter blue stripes. These two sections create the impression of pectoral and abdominal muscles. On its back are two dark blue spots. Its arms are segmented into three parts. The arm segments grow in size with the smallest being closest to the body, and there is a dark blue spot on the center segment. Its claws are light blue with a dark blue pawprint-shaped marking on the tips. The mark that would be the "palm" of the paw is actually the lower half of the pincer. It also has four short legs with light blue, pointed tips. These tips are freezing to the touch, as shown in Pokémon Refresh.

Crabominable grew its fluffy fur to combat the icy cold of its mountain home. It can also store cold in its claws, which are capable of smashing ice walls or halting avalanches. In desperate times, the claws can even be fired like rockets. These claws are also used to perform its signature move, Ice Hammer.

In the anime

 
Crabominable in the anime

Major appearances

Crabominable debuted in Getting a Jump on the Competition!, under the ownership of Hala. It evolved from his Crabrawler after winning a battle against a wild Sneasel on Mount Lanakila.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
SM060 Crabominable Rotom Pokédex Crabominable, the Wooly Crab Pokémon. A Fighting and Ice type. The white fur on its body allows Crabominable to withstand the coldest weather.

In the manga

In the Pokémon Adventures manga

Crabominable debuted in Thieving and Boss Crabominable as the leader of a group of Crabrawler. They attacked Sun on Poni Island when he tried to retrieve the Mirage Berry they stole from him. He later joined Sun's team and was nicknamed Dong.

In the TCG

Main article: Crabominable (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VII.
Generation VII Alola
SM: #060
Alola
USUM: #072
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun It aimed for the top but got lost and ended up on a snowy mountain. Being forced to endure the cold, this Pokémon evolved and grew fur.
Moon It just throws punches indiscriminately. In times of desperation, it can lop off its own pincers and fire them like rockets.
Ultra Sun It stores coldness in its pincers and pummels its foes. It can even smash thick walls of ice to bits!
Ultra Moon Before it stops to think, it just starts pummeling. There are records of its turning back avalanches with a flurry of punches.
Generation VIII
This Pokémon has no Pokédex entries in Generation VIII.


Game locations

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon
Evolve Crabrawler
Ultra Sun Ultra Moon
Evolve Crabrawler
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Unobtainable


In side games

Cross-Generation
Shuffle
Event: Pokémon Safari (18th release)


Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
97
157 - 204 304 - 398
132
123 - 202 242 - 399
77
73 - 141 143 - 278
62
60 - 125 116 - 245
67
64 - 130 125 - 256
43
43 - 104 81 - 203
Total:
478
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VII
Other generations:
VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ice Punch Ice Physical 07575 100100% 15
011 Bubble Water Special 04040 100100% 30
011 Rock Smash Fighting Physical 04040 100100% 15
011 Leer Normal Status 0000 100100% 30
011 Pursuit Dark Physical 04040 100100% 20
Evo.Evo. Ice Punch Ice Physical 07575 100100% 15
055 Rock Smash Fighting Physical 04040 100100% 15
099 Leer Normal Status 0000 100100% 30
1313 Pursuit Dark Physical 04040 100100% 20
1717 Bubble Beam Water Special 06565 100100% 20
2222 Power-Up Punch Fighting Physical 04040 100100% 20
2525 Dizzy Punch Normal Physical 07070 100100% 10
2929 Avalanche Ice Physical 06060 100100% 10
3333 Reversal Fighting Physical 0000 100100% 15
3737 Ice Hammer Ice Physical 100100 09090% 10
4242 Iron Defense Steel Status 0000 00——% 15
4545 Dynamic Punch Fighting Physical 100100 05050% 5
4949 Close Combat Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Crabominable
  • Italic indicates a move that gets STAB only when used by an evolution of Crabominable

By TM/HM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM79  TM79 Frost Breath Ice Special 06060 090}}90% 10
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Crabominable
  • Italic indicates a move that gets STAB only when used by an evolution of Crabominable

By breeding

Generation VII
Other generations:
VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Endeavor Normal Physical 100% 5
Superpower* Fighting Physical 120 100% 5
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Crabominable in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Crabominable in that game.
  • Bold indicates a move that gets STAB when used by Crabominable
  • Italic indicates a move that gets STAB only when used by an evolution of Crabominable

By tutoring

Generation VII
Other generations:
VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Crabominable can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Crabominable cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Crabominable
  • Italic indicates a move that gets STAB only when used by an evolution of Crabominable

By a prior evolution

Generation VII
Other generations:
VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Crabhammer Water Physical 100 90% 10
  • Bold indicates a move that gets STAB when used by Crabominable
  • Italic indicates a move that gets STAB only when used by an evolution of Crabominable

Side game data

Pokémon Shuffle
 
Fighting
  Attack Power: 60 - 105   5

#743
 

Counterattack+
Deals even more damage the more disruptions there are.


Evolution

 
Unevolved
Crabrawler
 Fighting 
 
Level up
at Mount Lanakila
 
First evolution
Crabominable
 Fighting  Ice 


Sprites

This Pokémon was unavailable prior to Generation VII.
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
  For other sprites and images, please see Crabominable images on the Bulbagarden Archives.


Trivia

  • Crabominable is the only Ice-type Pokémon to be introduced in Generation VII.
  • No other Pokémon has the same type combination as Crabominable.
  • Crabominable has the longest English name of all Pokémon, with 12 letters.
  • Crabominable is the only Pokémon with a base stat total of 478.
  • Crabominable and its pre evolved form are the only Fighting-type Pokémon to have an insectoid body.
    • Crabominable is also the only Ice-type to have an insectoid body.

Origin

Crabominable may be based on a horsehair crab. Additionally, some of its traits are reminiscent of coconut crabs, professional boxers, and the mythical yeti. The very nature of its design may be an allusion to yeti crabs.

Name origin

Crabominable may be a combination of crab and abominable snowman.

Kekenkani may be a combination of 毛蟹 kegani (horsehair crab) and 喧嘩 kenka (fight).

In other languages

Language Title Meaning
  Japanese ケケンカニ Kekenkani From 毛蟹 kegani and 喧嘩 kenka
  French Crabominable Same as English name
  Spanish Crabominable Same as English name
  German Krawell From Krabbe and Krawall
  Italian Crabominable Same as English name
  Korean 모단단게 Modandange From 모 (毛) mo, 단단하다 dandanhada, and ge
  Mandarin Chinese 好勝毛蟹 / 好胜毛蟹 Hàoshèngmáoxiè From 好勝 / 好胜 hàoshèng and 毛蟹 máoxiè
  Cantonese Chinese 好勝毛蟹 Housingmòuhháaih From 好勝 housing and 毛蟹 mòuhháaih


External links

  #739: Crabrawler
Pokémon
#741: Oricorio  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.