Razor Wind (move)
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Razor Wind かまいたち Razor Wind | ||||||||||||
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Range
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Availability
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Razor Wind (Japanese: かまいたち Razor Wind) is a damage-dealing Normal-type move introduced in Generation I. It was TM02 in Generation I.
Effect
Generation I
Razor Wind does nothing on the turn it is selected, other than saying "<Pokémon> made a whirlwind!". On the following turn, Razor Wind inflicts damage, PP is deducted, and it will count as the last move used. Once Razor Wind is selected, the user will be unable to switch out until Razor Wind has been disrupted or fully executed. Accuracy in this Generation is 75%.
If Razor Wind is not fully executed, PP will not be deducted, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user creates a whirlwind, Mirror Move will copy the move that the user executed immediately before using Razor Wind (or fail if it cannot).
Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Razor Wind.
In Pokémon Stadium, Mirror Move will copy Razor Wind on either of the turns it takes to execute.
Generation II
Razor Wind now has an increased critical hit ratio.
Generation III
Razor Wind hits both opponents in a Double Battle and now has an accuracy of 100%. Charging turn now says "<Pokémon> whipped up a whirlwind!"
Generation IV
If a Power Herb is held by the user, Razor Wind can be executed in one turn.
Generation V
In a Triple Battle, Razor Wind will only hit opposing adjacent Pokémon.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
123 | Scyther | Bug | Flying | 33 | 33 | 33 | ||||||||||
212 | Scizor | Bug | Steel | 33 | 33 | 33 | ||||||||||
274 | Nuzleaf | Grass | Dark | 37 | 37 | 37 | 37 20 | |||||||||
359 | Absol | Dark | 17 | 17 | 17 | 57 | --, 57 49 | |||||||||
418 | Buizel | Water | 45 | 45 | 35 | 35 | ||||||||||
419 | Floatzel | Water | 50 | 50 | 41 | 41 | ||||||||||
519 | Pidove | Normal | Flying | 32 | 32 | |||||||||||
520 | Tranquill | Normal | Flying | 36 | 36 | |||||||||||
521 | Unfezant | Normal | Flying | 38 | 38 | |||||||||||
661 | Fletchling | Normal | Flying | 25 | ||||||||||||
662 | Fletchinder | Fire | Flying | 27 | ||||||||||||
663 | Talonflame | Fire | Flying | 27 | ||||||||||||
694 | Helioptile | Electric | Normal | 22 | ||||||||||||
695 | Heliolisk | Electric | Normal | -- | ||||||||||||
714 | Noibat | Flying | Dragon | 31 | ||||||||||||
715 | Noivern | Flying | Dragon | 31 | ||||||||||||
717 | Yveltal | Dark | Flying | -- | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
001 | Bulbasaur* | Grass | Poison | |||||||||||
021 | Spearow | Normal | Flying | |||||||||||
116 | Horsea | Water | ||||||||||||
123 | Scyther* | Bug | Flying | |||||||||||
158 | Totodile* | Water | ||||||||||||
203 | Girafarig | Normal | Psychic | |||||||||||
207 | Gligar* | Ground | Flying | |||||||||||
252 | Treecko* | Grass | ||||||||||||
273 | Seedot | Grass | ||||||||||||
335 | Zangoose | Normal | ||||||||||||
357 | Tropius | Grass | Flying | |||||||||||
540 | Sewaddle | Bug | Grass | |||||||||||
610 | Axew* | Dragon | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Type | Machine | |||||||||||||
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I TM02 |
II -- |
III -- |
IV -- |
V -- |
VI -- | |||||||||||
012 | Butterfree | Bug | Flying | ✔ | ||||||||||||
016 | Pidgey | Normal | Flying | ✔ | ||||||||||||
017 | Pidgeotto | Normal | Flying | ✔ | ||||||||||||
018 | Pidgeot | Normal | Flying | ✔ | ||||||||||||
021 | Spearow | Normal | Flying | ✔ | ||||||||||||
022 | Fearow | Normal | Flying | ✔ | ||||||||||||
041 | Zubat | Poison | Flying | ✔ | ||||||||||||
042 | Golbat | Poison | Flying | ✔ | ||||||||||||
049 | Venomoth | Bug | Poison | ✔ | ||||||||||||
083 | Farfetch'd | Normal | Flying | ✔ | ||||||||||||
141 | Kabutops | Rock | Water | ✔ | ||||||||||||
142 | Aerodactyl | Rock | Flying | ✔ | ||||||||||||
144 | Articuno | Ice | Flying | ✔ | ||||||||||||
145 | Zapdos | Electric | Flying | ✔ | ||||||||||||
146 | Moltres | Fire | Flying | ✔ | ||||||||||||
149 | Dragonite | Dragon | Flying | ✔ | ||||||||||||
151 | Mew | Psychic | ✔ | |||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
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In the anime
The user shoots crescent blades of wind at the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Golbat flaps its wings and a wind is created with sharp white energy inside it. | |||
Mandi's Golbat | Round One - Begin! | Debut | |
The scythe on Absol's head glows white and it swings its head, sending out a white crescent blade of energy at the opponent. | |||
A wild Absol | Jirachi: Wish Maker | None | |
A wild Absol | Absol-ute Disaster | None | |
Mollie's Absol | What I Did For Love! | None | |
Drew's Absol | Thinning the Hoard! | None | |
Shiftry waves its fan-like hands and it creates a strong wind which forms into a tornado around the opponent, or Shiftry's fan-like hands glow white and it swings them, releasing a white crescent blade energy at the opponent. | |||
Angela's Shiftry | From Cradle to Save | None | |
A wild Shiftry | Leave it to Brocko! | None | |
Buizel's tail glows white and it whips its body around, releasing a white crescent-shaped energy blade from its tail at the opponent. | |||
A wild Buizel | Pikachu's Island Adventure | None | |
The leaf on Nuzleaf's head glows white and it swings it, releasing multiple white crescent blades of energy at the opponent. | |||
A wild Nuzleaf | Leave it to Brocko! | None | |
Scyther crosses its scythes and they start to glow white. It then brings them forward and multiple white crescent shaped energy beams come out and hit the opponent. | |||
Unknown Trainer's Scyther | Tag! We're It...! | None | |
Zangoose waves its claw and releases a white, crescent-shaped energy from its claw at the opponent. | |||
A wild Zangoose | Glory Blaze! | None | |
The two fins on Floatzel's arms glow white and it swings them, firing two or multiple white, crescent-shaped energy disks from them at the opponent. | |||
Crasher Wake's Floatzel | A Crasher Course in Power! | None | |
Kenny's Floatzel | Last Call - First Round! | None | |
Scizor crosses its arms and both of its claws glow white. It then slashes the air in front of it, causing a powerful wind to appear and blow the opponent away. As it slashes, it leaves behind a white trail of energy. | |||
Goone's Scizor | Zoroark: Master of Illusions | None | |
Fletchling's wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target. | |||
Ash's Fletchling | A Battle of Aerial Mobility! | None | |
Fletchinder's wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target. | |||
Ash's Fletchinder | Showdown at the Shalour Gym! | None |
In the manga
In the Pokémon Adventures manga
The user slashes the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Golbat slashes the opponent with one of its wings. | |||
Koga's Golbat | Go for the Golbat! | Debut | |
Unfezant fires a blade of razor sharp air from its wing at the opponent. | |||
Skyla's Unfezant | Museum Showdown | None |
In other generations
Trivia
- Despite being introduced in Generation I, no Pokémon could learn it by leveling up until Generation III.
- No Pokémon are able to learn Razor Wind in Generation II without the player trading with a Generation I game first.
- Razor Wind has the lowest index number of all special moves.
- The Japanese name of the move, Kamaitachi, is a direct reference to the Japanese yōkai of the same name. Kamaitachi is a weasel that depicted with sharp claws, riding on a gust of wind and cutting people's skin on the legs.
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |