Hypno (Pokémon)/Generation V learnset: Difference between revisions

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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Hypno|Psychic|Psychic|5|1}}
{{learnlist/levelh|Hypno|Psychic|Psychic|5|1}}
{{learnlist/level5|Start|Nightmare|Ghost|Status|—|100|15||}}
{{learnlist/level5|1|Nightmare|Ghost|Status|—|100|15||}}
{{learnlist/level5|Start|Switcheroo|Dark|Status|—|100|10||}}
{{learnlist/level5|1|Switcheroo|Dark|Status|—|100|10||}}
{{learnlist/level5|Start|Pound|Normal|Physical|40|100|35||}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35||}}
{{learnlist/level5|Start|Hypnosis|Psychic|Status|—|60|20||}}
{{learnlist/level5|1|Hypnosis|Psychic|Status|—|60|20||}}
{{learnlist/level5|Start|Disable|Normal|Status|—|100|20||}}
{{learnlist/level5|1|Disable|Normal|Status|—|100|20||}}
{{learnlist/level5|Start|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level5|1|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level5|5|Disable|Normal|Status|—|100|20||}}
{{learnlist/level5|5|Disable|Normal|Status|—|100|20||}}
{{learnlist/level5|9|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level5|9|Confusion|Psychic|Special|50|100|25||'''}}

Revision as of 10:24, 24 December 2015

← Hypno Hypno

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Nightmare Ghost Status 0000 100100% 15
011 Switcheroo Dark Status 0000 100100% 10
011 Pound Normal Physical 04040 100100% 35
011 Hypnosis Psychic Status 0000 06060% 20
011 Disable Normal Status 0000 100100% 20
011 Confusion Psychic Special 05050 100100% 25
055 Disable Normal Status 0000 100100% 20
099 Confusion Psychic Special 05050 100100% 25
1313 Headbutt Normal Physical 07070 100100% 15
1717 Poison Gas Poison Status 0000 08080% 40
2121 Meditate Psychic Status 0000 —% 40
2525 Psybeam Psychic Special 06565 100100% 20
2929 Headbutt Normal Physical 07070 100100% 15
3333 Psych Up Normal Status 0000 —% 10
3737 Synchronoise Psychic Special 07070 100100% 15
4141 Zen Headbutt Psychic Physical 08080 09090% 15
4545 Swagger Normal Status 0000 09090% 15
4949 Psychic Psychic Special 09090 100100% 10
5353 Nasty Plot Dark Status 0000 —% 20
5757 Psyshock Psychic Special 08080 100100% 10
6161 Future Sight Psychic Special 100100 100100% 10
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SpindaChimchar
Assist* Normal Status —% 20
Mr. Mime
Barrier Psychic Status —% 30
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
CroagunkToxicroakGothitaGothoritaGothitelle
Flatter Dark Status 100% 15
Mr. Mime
Guard Swap Psychic Status —% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
DrowzeeHypnoChimcharCroagunkToxicroak
Nasty Plot Dark Status —% 20
KadabraAlakazam
Psycho Cut Psychic Physical 70 100% 20
KadabraAlakazamMr. Mime
Role Play Psychic Status —% 10
AbraKadabraAlakazamMachopMachokeMachamp
DrowzeeHypnoHitmonleeHitmonchanHitmontopMr. Mime
ElectabuzzElectivireMagmarMagmortarMakuhitaHariyama
SableyeMedititeMedichamVolbeatSpindaCacnea
CacturneChimcharMonfernoInfernapeBunearyLopunny
LucarioCroagunkToxicroak
Secret Power Normal Physical 70 100% 20
AbraKadabraAlakazamDrowzeeHypnoMr. Mime
Spinda
Skill Swap Psychic Status —% 10
HitmonchanElectabuzzElectivireMagmortarMedicham
ThunderPunch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Hypno in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hypno in that game.
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Hypno can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hypno cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Drowzee (Pokémon)/Generation V learnset Drain PunchBW Fighting Physical 75 100% 15
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see moves from other generations