Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Please remember to follow the
unreleased materials policy
,
manual of style
, and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Rattata (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Rattata
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Tail Whip
Normal
Status
0000
—
100
100%
30
Cute
2
♥♥
0
04
4
Quick Attack
Normal
Physical
040
40
100
100%
30
Cool
3
♥♥♥
0
07
7
Focus Energy
Normal
Status
0000
—
00—
—%
30
Cool
1
♥
0
10
10
Bite
Dark
Physical
060
60
100
100%
25
Tough
2
♥♥
3
♥♥♥
13
13
Pursuit
Dark
Physical
040
40
100
100%
20
Clever
2
♥♥
1
♥
16
16
Hyper Fang
Normal
Physical
080
80
090
90%
15
Cool
3
♥♥♥
0
19
19
Sucker Punch
Dark
Physical
080
80
100
100%
5
Clever
3
♥♥♥
0
22
22
Crunch
Dark
Physical
080
80
100
100%
15
Tough
1
♥
4
♥♥♥♥
25
25
Assurance
Dark
Physical
060
60
100
100%
10
Clever
1
♥
0
28
28
Super Fang
Normal
Physical
0000
—
090
90%
10
Tough
2
♥♥
1
♥
31
31
Double-Edge
Normal
Physical
120
120
100
100%
15
Tough
6
♥♥♥♥♥♥
0
34
34
Endeavor
Normal
Physical
0000
—
100
100%
5
Tough
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Rattata
Italic
indicates a move that gets STAB only when used by an Evolution of Rattata
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
Clever
2
♥♥
1
♥
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
Cool
4
♥♥♥♥
0
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
Cool
1
♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
Cute
4
♥♥♥♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM93
TM93
Wild Charge
Electric
Physical
090
90
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Rattata
Italic
indicates a move that gets STAB only when used by an Evolution of Rattata
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Bite
Dark
Physical
60
100%
25
Tough
2
♥♥
3
♥♥♥
Counter
Fighting
Physical
—
100%
20
Tough
2
♥♥
0
Final Gambit
Fighting
Special
—
100%
5
Tough
8
♥♥♥♥♥♥♥♥
0
Flame Wheel
Fire
Physical
60
100%
25
Beautiful
3
♥♥♥
0
Fury Swipes
Normal
Physical
18
80%
15
Tough
1
♥
0
Last Resort
Normal
Physical
140
100%
5
Cute
1
♥
0
Me First
Normal
Status
—
—%
20
Clever
3
♥♥♥
0
Revenge
Fighting
Physical
60
100%
10
Tough
2
♥♥
0
Reversal
Fighting
Physical
—
100%
15
Cool
1
♥
0
Screech
Normal
Status
—
85%
40
Clever
3
♥♥♥
0
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
Moves marked with an asterisk (*) must be
chain bred
onto Rattata in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Rattata in that game.
Bold
indicates a move that gets
STAB
when used by Rattata
Italic
indicates a move that gets STAB only when used by an Evolution of Rattata
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Last Resort
Normal
Physical
140
100%
5
Cute
1
♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Super Fang
Normal
Physical
—
90%
10
Tough
2
♥♥
1
♥
X
Y
OR
AS
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
X
Y
OR
AS
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Rattata can be tutored the move in that game
A colored abbreviation in a white box indicates that Rattata cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Rattata
Italic
indicates a move that gets STAB only when used by an Evolution of Rattata
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
Cute
2
♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Pluck
Flying
Physical
060
60
100}}
100%
20
Cute
3
♥♥♥
0
III
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
III
IV
V
Work Up
Normal
Status
0000
—
00—}}
—%
30
Tough
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Rattata
Italic
indicates a move that gets STAB only when used by an Evolution of Rattata
Click on the generation numbers at the top to see transfer-only moves for other generations