Infernape (Pokémon)/Generation VIII learnset

← Infernape Infernape

Infernape is available in Brilliant Diamond and Shining Pearl and Pokémon Legends: Arceus.

By leveling up

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Close Combat Fighting Physical 120120 100100% 5
011 Mach Punch Fighting Physical 04040 100100% 30
011 Flare Blitz Fire Physical 120120 100100% 15
011 Nasty Plot Dark Status 0000 00——% 20
011 Facade Normal Physical 07070 100100% 20
011 Flamethrower Fire Special 09090 100100% 15
011 Torment Dark Status 0000 100100% 15
011 Slack Off Normal Status 0000 00——% 10
011 Scratch Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Ember Fire Special 04040 100100% 25
011 Taunt Dark Status 0000 100100% 20
Evo.Evo. Close Combat Fighting Physical 120120 100100% 5
077 Ember Fire Special 04040 100100% 25
099 Taunt Dark Status 0000 100100% 20
1212 Power-Up Punch Fighting Physical 04040 100100% 20
1616 Fury Swipes Normal Physical 01818 08080% 15
1919 Flame Wheel Fire Physical 06060 100100% 25
2626 Feint Normal Physical 03030 100100% 10
2929 U-turn Bug Physical 07070 100100% 20
4242 Fire Spin Fire Special 03535 08585% 15
5252 Acrobatics Flying Physical 05555 100100% 15
5858 Calm Mind Psychic Status 0000 00——% 20
6868 Flare Blitz Fire Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
 - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Tackle Normal Physical 40 50 30 100% 100% 30
6 15 Ember Fire Special 40 50 30 100% 100% 25
11 20 Swift Normal Special 60 75 45 —% —% 20
16 24 Mach Punch Fighting Physical 40 50 30 100% 100% 20
18 28 Flame Wheel Fire Physical 60 75 45 100% 100% 20
25 35 Nasty Plot Dark Status —% —% 20
34 45 Flamethrower Fire Special 80 100 60 100% 100% 10
43 54 Double-Edge Normal Physical 100 120 80 100% 100% 5
46 58 Raging Fury Fire Physical 90 120 60 85% 95% 10
52 64 Flare Blitz Fire Physical 100 120 80 100% 100% 5
57 71 Close Combat Fighting Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM08 TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 TM10 Work Up Normal Status 0000 00—}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM50 TM50 Overheat Fire Special 130130 090}}90% 5
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM61 TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63 TM63 Nasty Plot Dark Status 0000 00—}}—% 20
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM76 TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Blaze Kick Fire Physical 85 90% 10
Counter Fighting Physical 100% 20
Double Kick Fighting Physical 30 100% 30
Encore Normal Status 100% 5
Fake Out Normal Physical 40 100% 10
Fire Punch Fire Physical 75 100% 15
Focus Energy Normal Status —% 30
Heat Wave Fire Special 95 90% 10
Helping Hand Normal Status —% 20
Power-Up Punch Fighting Physical 40 100% 20
Quick Guard Fighting Status —% 15
Submission Fighting Physical 80 80% 20
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Infernape in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Infernape in that game.
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Blast Burn Fire Special 150 90% 5
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aerial Ace Flying Physical 60 75 45 —% —% 20
LA Bulk Up Fighting Status —% —% 10
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Calm Mind Psychic Status —% —% 10
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Poison Jab Poison Physical 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Claw Ghost Physical 70 85 55 100% 100% 15
LA Stealth Rock Rock Physical 40 50 30 100% 100% 20
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Infernape
  • Italic indicates a move that gets STAB only when used by an evolution of Infernape
  • Click on the generation numbers at the top to see moves from other generations