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Croagunk (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Croagunk
By
leveling up
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Astonish
Ghost
Physical
030
30
100
100%
15
03
3
Mud-Slap
Ground
Special
020
20
100
100%
10
08
8
Poison Sting
Poison
Physical
015
15
100
100%
35
10
10
Taunt
Dark
Status
0000
—
100
100%
20
15
15
Pursuit
Dark
Physical
040
40
100
100%
20
17
17
Feint Attack
Dark
Physical
060
60
00—
—%
20
22
22
Revenge
Fighting
Physical
060
60
100
100%
10
24
24
Swagger
Normal
Status
0000
—
085
85%
15
29
29
Mud Bomb
Ground
Special
065
65
085
85%
10
31
31
Sucker Punch
Dark
Physical
070
70
100
100%
5
36
36
Venoshock
Poison
Special
065
65
100
100%
10
38
38
Nasty Plot
Dark
Status
0000
—
00—
—%
20
43
43
Poison Jab
Poison
Physical
080
80
100
100%
20
45
45
Sludge Bomb
Poison
Special
090
90
100
100%
10
47
47
Belch
Poison
Special
120
120
090
90%
10
50
50
Flatter
Dark
Status
0000
—
100
100%
15
Bold
indicates a move that gets
STAB
when used by Croagunk
Italic
indicates a move that gets STAB only when used by an Evolution of Croagunk
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM34
TM34
Sludge Wave
Poison
Special
095
95
100}}
100%
10
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM47
TM47
Low Sweep
Fighting
Physical
065
65
100}}
100%
20
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM81
TM81
X-Scissor
Bug
Physical
080
80
100}}
100%
15
TM84
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Croagunk
Italic
indicates a move that gets STAB only when used by an Evolution of Croagunk
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Acupressure
Normal
Status
—
—%
30
Bullet Punch
Steel
Physical
40
100%
30
Counter
Fighting
Physical
—
100%
20
Cross Chop
Fighting
Physical
100
80%
5
Drain Punch
Fighting
Physical
75
100%
10
Dynamic Punch
Fighting
Physical
100
50%
5
Fake Out
Normal
Physical
40
100%
10
Feint
Normal
Physical
30
100%
10
Headbutt
Normal
Physical
70
100%
15
Me First
Normal
Status
—
—%
20
Meditate
Psychic
Status
—
—%
40
Quick Guard
Fighting
Status
—
—%
15
Smelling Salts
Normal
Physical
70
100%
10
Vacuum Wave
Fighting
Special
40
100%
30
Wake-Up Slap
Fighting
Physical
70
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Croagunk in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Croagunk in that game.
Bold
indicates a move that gets
STAB
when used by Croagunk
Italic
indicates a move that gets STAB only when used by an Evolution of Croagunk
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bounce
Flying
Physical
85
85%
5
S
M
US
UM
Drain Punch
Fighting
Physical
75
100%
10
S
M
US
UM
Dual Chop
Dragon
Physical
40
90%
15
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Foul Play
Dark
Physical
95
100%
15
S
M
US
UM
Gunk Shot
Poison
Physical
120
80%
5
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Ice Punch
Ice
Physical
75
100%
15
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Role Play
Psychic
Status
—
—%
10
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Spite
Ghost
Status
—
100%
10
S
M
US
UM
Super Fang
Normal
Physical
—
90%
10
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
A black or white abbreviation in a colored box indicates that Croagunk can be tutored the move in that game
A colored abbreviation in a white box indicates that Croagunk cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Croagunk
Italic
indicates a move that gets STAB only when used by an Evolution of Croagunk
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
IV
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
IV
V
VI
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
IV
V
VI
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
IV
V
VI
Retaliate
Normal
Physical
070
70
100}}
100%
5
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Croagunk
Italic
indicates a move that gets STAB only when used by an Evolution of Croagunk
Click on the generation numbers at the top to see transfer-only moves for other generations