Psybeam (move)

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Psybeam
サイケこうせん Psyche-beam
Type  Psychic
Category  Special
PP  20 (max. 32)
Power  65
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Scrambles the order of appeals on the next turn.
Condition  Beauty
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Makes the audience expect little of the other contestants.

Psybeam (Japanese: サイケこうせん Psyche-beam) is a damage-dealing Psychic-type move introduced in Generation I.

Effect

Psybeam does damage and has a 10% chance of confusing the target.

Description

Games Description
A Psychic-type attack. Has a one-in-ten of making the target confused.
An attack that may confuse the foe.
RSE Fires a peculiar ray that may confuse the foe.
Fires a peculiar ray that may confuse the target.
FRLG A peculiar ray is shot at the foe. It may leave the foe confused.
PMDRB Inflicts damage on the target, even at a distance. It may also leave the target confused.
The foe is attacked with a peculiar ray. It may also leave the target confused.
The target is attacked with a peculiar ray. It may also cause confusion.
Conq Emit a beam of mysterious light in the enemy's direction. It may leave the target confused.
The target is attacked with a peculiar ray. This may also leave the target confused.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
012   Butterfree Bug Flying 32 34 34 34 24 24 24
048   Venonat Bug Poison 35 33 33 25 25 25
049   Venomoth Bug Poison 38 36 36 25 25 25
064   Kadabra Psychic Psychic 27 21 21 24 28 28
21
065   Alakazam Psychic Psychic 27 21 21 24 28 28
21
096   Drowzee Psychic Psychic       26 25 25
097   Hypno Psychic Psychic       28 25 25
122   Mr. Mime Psychic Fairy   36 29 25 25 25
137   Porygon Normal Normal 23 12 12 7 7 7
196   Espeon Psychic Psychic   36 36 36 36 21 20
200   Misdreavus Ghost Ghost   27 27 23 28 28
203   Girafarig Normal Psychic   41 41 19 19 19
223   Remoraid Water Water   22 22 10 10 10
224   Octillery Water Water   22 22 --, 10 --, 10 --, 10
226   Mantine Water Flying           -- --
233   Porygon2 Normal Normal   12 12 7 7 7
269   Dustox Bug Poison     24 24 24 24
22
325   Spoink Psychic Psychic     16 14 14 14
326   Grumpig Psychic Psychic     --, 16 --, 14 --, 14 --, 14
327   Spinda Normal Normal     16 19 19 19
343   Baltoy Ground Psychic     11 11 15 13 13
344   Claydol Ground Psychic     11 11 15 13 13
352   Kecleon Normal Normal     17 15 18 18 18
413   Wormadam Bug Grass       32 32 32
414   Mothim Bug Flying       32 32 32
439   Mime Jr. Psychic Fairy       25 25 25
474   Porygon-Z Normal Normal       7 7 7
517   Munna Psychic Psychic         11 11
518   Musharna Psychic Psychic         -- --
561   Sigilyph Psychic Flying         18 18
574   Gothita Psychic Psychic         16 16
575   Gothorita Psychic Psychic         16 16
576   Gothitelle Psychic Psychic         16 16
605   Elgyem Psychic Psychic         15 15
606   Beheeyem Psychic Psychic         15 15
648   Meloetta Normal Psychic         31 31
653   Fennekin Fire Fire           18
654   Braixen Fire Fire           18
655   Delphox Fire Psychic           18
666   Vivillon Bug Flying           17
677   Espurr Psychic Psychic           17
686   Inkay Dark Psychic           21
687   Malamar Dark Psychic           21
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
046   Paras Bug Grass                            
054   Psyduck Water Water                                                            
109   Koffing Poison Poison          
118   Goldeen Water Water                 
165   Ledyba Bug Flying                            
167   Spinarak Bug Poison                            
170   Chinchou Water Electric              
283   Surskit Bug Water                                              
456   Finneon Water Water               
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

#   Pokémon Type Obtained with
0118   Goldeen Water Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Conquest

Psybeam is the only move of Kadabra, Espeon, and Gothorita.

In the anime


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

  • In Pokémon X and Y, Psybeam uses an upgraded version of its original sound effect from Generations I and II.

In other languages

Language Title
Mandarin Chinese 幻象光 Huànxiàng Guāng
  Danish Telebølge
  Dutch Psychostraal
Psystraal
  Finnish Psykosäde
Ajatussäde (EP024)
  French Rafale Psy
  German Psystrahl
  Greek Ψυχοριπή
  Hindi मानसिक बीम Maansik Beam
  Italian Psicoraggio
  Korean 환상빔 Hwansang Beam
  Polish Psychopromień
Portuguese   Brazil Raio Psíquico
  Portugal Feixe Psíquico
  Serbian Psi-Zrak
  European Spanish Psicorrayo (Gen III-present)
Psico-Rayo (Gen I-II)


Variations of the move Psybeam
  Spark
  PsybeamBubble BeamAurora BeamSludge


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.