Pokédex entries
This Pokémon was unavailable prior to Generation VIII.
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Generation VIII
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Galar #001
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Sword
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When it uses its special stick to strike up a beat, the sound waves produced carry revitalizing energy to the plants and flowers in the area.
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Shield
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It attacks with rapid beats of its stick. As it strikes with amazing speed, it gets more and more pumped.
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Game locations
This Pokémon was unavailable prior to Generation VIII.
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In side games
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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50
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110 - 157
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210 - 304
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65
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63 - 128
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121 - 251
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50
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49 - 112
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94 - 218
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40
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40 - 101
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76 - 196
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40
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40 - 101
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76 - 196
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65
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63 - 128
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121 - 251
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Total: 310
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Grookey
- Italic indicates a move that gets STAB only when used by an evolution of Grookey
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- Bold indicates a move that gets STAB when used by Grookey
- Italic indicates a move that gets STAB only when used by an evolution of Grookey
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Template:Learnlist/trh
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR00
| style="background:#FFF; border:1px solid #D8D8D8;" | TR00
| style="background:#FFF; border:1px solid #D8D8D8;" | Swords Dance
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 20
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR07
| style="background:#FFF; border:1px solid #D8D8D8;" | TR07
| style="background:#FFF; border:1px solid #D8D8D8;" | Low Kick
| style="text-align:center; background:#FF8000; border:1px solid #A65300;" | Fighting
| style="text-align:center; background:#EB5628; border:1px solid #99381A;" | Physical
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 20
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR13
| style="background:#FFF; border:1px solid #D8D8D8;" | TR13
| style="background:#FFF; border:1px solid #D8D8D8;" | Focus Energy
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 30
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR20
| style="background:#FFF; border:1px solid #D8D8D8;" | TR20
| style="background:#FFF; border:1px solid #D8D8D8;" | Substitute
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR26
| style="background:#FFF; border:1px solid #D8D8D8;" | TR26
| style="background:#FFF; border:1px solid #D8D8D8;" | Endure
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR27
| style="background:#FFF; border:1px solid #D8D8D8;" | TR27
| style="background:#FFF; border:1px solid #D8D8D8;" | Sleep Talk
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR35
| style="background:#FFF; border:1px solid #D8D8D8;" | TR35
| style="background:#FFF; border:1px solid #D8D8D8;" | Uproar
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special
| style="background:#FFF; border:1px solid #D8D8D8;" | 09090
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR37
| style="background:#FFF; border:1px solid #D8D8D8;" | TR37
| style="background:#FFF; border:1px solid #D8D8D8;" | Taunt
| style="text-align:center; background:#624D4E; border:1px solid #403233;" | Dark
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 20
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR65
| style="background:#FFF; border:1px solid #D8D8D8;" | TR65
| style="background:#FFF; border:1px solid #D8D8D8;" | Energy Ball
| style="text-align:center; background:#3FA129; border:1px solid #29691B;" | Grass
| style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special
| style="background:#FFF; border:1px solid #D8D8D8;" | 09090
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 10
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR77
| style="background:#FFF; border:1px solid #D8D8D8;" | TR77
| style="background:#FFF; border:1px solid #D8D8D8;" | Grass Knot
| style="text-align:center; background:#3FA129; border:1px solid #29691B;" | Grass
| style="text-align:center; background:#375AB2; border:1px solid #243B74;" | Special
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 100}}100%
| style="background:#FFF; border:1px solid #D8D8D8;" | 20
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| style="background:#FFF; border:1px solid #D8D8D8; text-align:center" | TR85
| style="background:#FFF; border:1px solid #D8D8D8;" | TR85
| style="background:#FFF; border:1px solid #D8D8D8;" | Work Up
| style="text-align:center; background:#9FA19F; border:1px solid #676967;" | Normal
| style="text-align:center; background:#828282; border:1px solid #555555;" | Status
| style="background:#FFF; border:1px solid #D8D8D8;" | 0000—
| style="background:#FFF; border:1px solid #D8D8D8;" | 00—}}—%
| style="background:#FFF; border:1px solid #D8D8D8;" | 30
Template:Learnlist/trf
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- Moves marked with an asterisk (*) must be chain bred onto Grookey in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Grookey in that game.
- Bold indicates a move that gets STAB when used by Grookey
- Italic indicates a move that gets STAB only when used by an evolution of Grookey
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Side game data
Evolution