Floatzel (Pokémon)/Generation V learnset

← Floatzel Floatzel

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Ice Fang Ice Physical 06565 095}}95% 15
02626 0011 Crunch Dark Physical 08080 100}}100% 15
0011 0011 SonicBoom Normal Special 0000 090}}90% 20
0011 0011 Growl Normal Status 0000 100}}100% 40
0011 0011 Water Sport Water Status 0000 00—}}—% 15
0011 0011 Quick Attack Normal Physical 04040 100}}100% 30
N/AN/A 0044 Growl Normal Status 0000 100}}100% 40
N/AN/A 0077 Water Sport Water Status 0000 00—}}—% 15
0033 01111 Quick Attack Normal Physical 04040 100}}100% 30
0066 01515 Water Gun Water Special 04040 100}}100% 25
01010 01818 Pursuit Dark Physical 04040 100}}100% 20
01515 02121 Swift Normal Special 06060 00—}}—% 20
02121 02424 Aqua Jet Water Physical 04040 100}}100% 20
N/AN/A 02929 Double Hit Normal Physical 03535 090}}90% 10
03939 03535 Whirlpool Water Special 03535 085}}85% 15
05050 04141 Razor Wind Normal Special 08080 100}}100% 10
06262 04646 Aqua Tail Water Physical 09090 090}}90% 10
02929 05151 Agility Psychic Status 0000 00—}}—% 30
N/AN/A 05757 Hydro Pump Water Special 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an evolution of Floatzel
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 00—}}—% 10
  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM49 Echoed Voice Normal Special 04040 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM55 Scald Water Special 08080 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM03 Surf Water Special 09595 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an evolution of Floatzel
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Ring Water Status —% 20
Aqua Tail Water Physical 90 90% 10
Baton Pass Normal Status —% 40
DoubleSlap Normal Physical 15 85% 10
Fury Cutter Bug Physical 20 95% 20
Fury Swipes Normal Physical 18 80% 15
Headbutt Normal Physical 70 100% 15
Me First Normal Status —% 20
Mud-Slap Ground Special 20 100% 10
Odor Sleuth Normal Status —% 40
Slash Normal Physical 70 100% 20
Switcheroo Dark Status 100% 10
Tail Slap Normal Physical 25 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Floatzel in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Floatzel in that game.
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an evolution of Floatzel
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Floatzel can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Floatzel cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an evolution of Floatzel
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Water Pulse Water Special 60 100% 20
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an evolution of Floatzel
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Brine Water Special 06565 100}}100% 10
IV Captivate Normal Status 0000 100}}100% 20
IV Endure Normal Status 0000 00—}}—% 10
IV Focus Punch Fighting Physical 150150 100}}100% 20
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Floatzel
  • Italic indicates a move that gets STAB only when used by an evolution of Floatzel
  • Click on the generation numbers at the top to see transfer-only moves for other generations