Close Combat (move)

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Close Combat
インファイト Infight
Close Combat VIII.png
[[File:|300px|center]]
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
+3 if previous Pokémon reaches max judge voltage.
Condition  Smart
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Tough
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

Close Combat (Japanese: インファイト Infight) is a damage-dealing Fighting-type move introduced in Generation IV. It is TR53 in Generation VIII.

Effect

Close Combat inflicts damage and then lowers the user's Defense stat and Special Defense stat by one stage each.

Description

Games Description
DPPtPBR The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
HGSS The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
BWB2W2 The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
XYORAS
SMUSUM
SwSh
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0056     Field Field 49 49 49 36SMUSUM
0057     Field Field 59 59 59 39SMUSUM
0106     Human-Like Human-Like 53 57 1, 57 1, 57SMUSUM 36
0107     Human-Like Human-Like 56 66 1, 66 1, 66SMUSUM 36
0214    
 
Bug Bug 37 37BW
34B2W2
34XY
43ORAS
43
0237     Human-Like Human-Like 51 55 1, 55 1, 55 36
0296     Human-Like Human-Like 40 40 40 40
0297     Human-Like Human-Like 52 52 52XY
46ORAS
46
0335     Field Field 53 53BW
47B2W2
47XY
50ORAS
50
0391    
 
Field Human-Like 36 36 36 36
0392    
 
Field Human-Like 41 36 36 1, Evo.
0398    
 
Flying Flying 34 34 34 1, Evo.
0448    
 
Field Human-Like 42 55 1, 55 55 60
0475    
 
Human-Like Amorphous 53 59 1, 59XY
1, 53ORAS
1, 53 63
0539     Human-Like Human-Like 49 48 41 55
0638    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 73 1, 73 1, 61 70
0639    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 73 1, 73 1, 61 70
0640    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 73 1, 73 1, 61 70
0647    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 73 73 73 70
0648    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 78 78 78
0716     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 80 80
0739     Water 3 Water 3 49
0740    
 
Water 3 Water 3 49
0766     Field Field 43 50
0783    
 
Dragon Dragon 63USUM 56
0784    
 
Dragon Dragon 75USUM 60
0802    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 99
0807     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 47USUM 96
0870     Fairy Mineral 50
0888     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 77
0889     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 77
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0056     Field Field
0058     Field Field
0066     Human-Like Human-Like
0127     Bug Bug
0209     Field Fairy
0216     Field Field
0749     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TR

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR53
IX
--
0058     Field Field
0059     Field Field
0066     Human-Like Human-Like
0067     Human-Like Human-Like
0068     Human-Like Human-Like
0083  
Farfetch'd
Normal Form
 
 
Flying Field
083G  
Farfetch'd
Galarian Form
  Flying Field
0106     Human-Like Human-Like
0107     Human-Like Human-Like
0151     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0237     Human-Like Human-Like
0342    
 
Water 1 Water 3
0448    
 
Field Human-Like
0475    
 
Human-Like Amorphous
0533     Human-Like Human-Like
0534     Human-Like Human-Like
0539     Human-Like Human-Like
0560    
 
Field Dragon
0589    
 
Bug Bug
0612     Monster Dragon
0623    
 
Mineral Mineral
0627    
 
Flying Flying
0628    
 
Flying Flying
0638    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0639    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0640    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0647    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0675    
 
Field Human-Like
0679    
 
Mineral Mineral
0680    
 
Mineral Mineral
0681    
 
Mineral Mineral
0701    
 
Flying Human-Like
0727    
 
Field Field
0749     Field Field
0750     Field Field
0760    
 
Field Field
0766     Field Field
0768    
 
Bug Water 3
0783    
 
Dragon Dragon
0784    
 
Dragon Dragon
0791    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0802    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0807     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0846     Water 2 Water 2
0847     Water 2 Water 2
0852     Water 1 Human-Like
0853     Water 1 Human-Like
0862    
 
Field Field
0863     Field Field
0865     Flying Field
0870     Fairy Mineral
0888     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0889     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0127     Bug Bug Dream World - Dream Park
0209     Field Fairy Dream World - Spooky Manor
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0448  
LucarioLv. 50
 
 
Field Human-Like Powerful Tag Lucario
0648  
MeloettaLv. 50
 
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Spring 2013 Meloetta
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon GO

In Pokémon GO, Close Combat is a Charged Attack that has been available since February 16, 2017.

  Close Combat
Charged Attack
Gyms & Raids
Power 100
Energy cost 100
Duration 2.3 seconds
Damage window 1 - 2.3 seconds
 
Trainer Battles
Power 100
Energy cost 60
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
                      
By Elite Charged TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Description

Games Description
MDTDS Inflicts damage on the target. But it also reduces the user's Defense and Special Defense by 1 level.
BSL てきポケモンに ダメージをあたえるが じぶんの ぼうぎょ とくぼうが 1だんかいさがる
MDGtI It damages an enemy but it also lowers your Defense and Special Defense. (The stat changes return to normal when you go to the next floor or step on a  Wonder Tile.)
SMD It damages an enemy but also lowers your Defense and Sp. Def. The stats return to normal when you go to the next floor or step on a  Wonder Tile.


In the anime

 
Hitmonlee
 
Zeraora
 
Sawk
 
Staraptor
The user gets close to its opponent and attacks fiercely.
Pokémon Method
User First Used In Notes
  Infernape repeatedly punches and kicks the opponent at a fast speed.
Allegra's Infernape The Rise of Darkrai Debut
Flint's Infernape Flint Sparks the Fire! None
  Staraptor repeatedly kicks, pecks, and hits the opponent with its wings at a fast speed.
Barry's Staraptor Barry's Busting Out All Over! None
Ash's Staraptor Pursuing a Lofty Goal! None
  Lucario repeatedly punches and kicks the opponent at a fast speed.
Riley's Lucario Steeling Peace of Mind! None
Professor Kukui's Lucario Z-Move Showdown! None
  Hitmonlee's eyes glow metallic red and he repeatedly kicks the opponent over and over again.
Barry's Hitmonlee Casting a Paul on Barry! None
  Sawk repeatedly attacks the opponent with a lightning fast barrage of open-handed strikes with both of his hands, or Sawk punches the opponent repeatedly with one of his fists, or Sawk quickly and repeatedly punches and kicks the opponent. After the attack, he lets out a deep breath and his arms shake.
Stephan's Sawk The Club Battle Hearts of Fury: Emolga Versus Sawk! None
  Pirouette Forme Meloetta repeatedly punches and kicks the opponent at a fast speed.
Meloetta (anime) Expedition to Onix Island! None
  Zeraora repeatedly punches and kicks the opponent at a fast speed.
Zeraora (M21) The Power of Us None
Dia's Zeraora Battling the Beast Within! None
  Makuhita repeatedly punches the opponent at a fast speed.
Hala's Makuhita A Timeless Encounter! None


In the manga

In the movie adaptations


In the Pokémon Adventures manga


  • In PASM21, Hala told his Hariyama to use Close Combat, but the move was executed off-panel.

In the Pokémon Diamond and Pearl Adventure! manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In the Pokémon Try Adventure manga


In other generations

Core series games

Side series games

In other languages

Language Title
Chinese Cantonese 近身戰 Káhnsānjin *
近身打 Káhnsāndá *
Mandarin 近身戰 / 近身战 Jìnshēnzhàn *
近身打 Jìn​shēn​dǎ *
  Dutch Nabijstrijd
  French Close Combat
  German Nahkampf
  Greek Ξέφρενη Πάλη
  Hindi कड़ी भिड़ंत Kadi Bhidant
  Indonesian Serangan Jarak Dekat
  Italian Zuffa
  Korean 인파이트 In-Fight
  Polish Walka Wręcz
Portuguese   Brazil Corpo-a-corpo (games, BW106-present, TCG)
Multi Soco (early anime)
  Portugal Corpo a Corpo
  Romanian Luptă Corp la Corp
Duelul Strâns
  Serbian Borba Izbliza
Spanish   Latin America Combate Cercano
  Spain A Bocajarro
  Vietnamese Đấm Trực Diện


Variations of the move Superpower
  SuperpowerClose CombatDragon AscentHeadlong Rush
  Armor Cannon


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.