Festival Plaza: Difference between revisions

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|japanese_name=フェスサークル
|japanese_name=フェスサークル
|translated_name=Festival Circle
|translated_name=Festival Circle
|location=Unknown
|location=Cyberspace
|region=Alola
|region=Alola
|mapdisplay=no
|mapdisplay=no
|generation={{Gen|VII}}
|generation={{Gen|VII}}
}}
}}
[[File:Festival Plaza.png|thumb|250px|Festival Plaza]]
[[File:Festival Plaza SMUSUM.png|thumb|250px|Festival Plaza]]
'''Festival Plaza''' (Japanese: '''フェスサークル''' ''Festival Circle'') is a location in [[Pokémon Sun and Moon]] that collects most of its communication features, such as connecting to the [[Pokémon Global Link]] and battling or trading with other players, into one place. It is owned by [[Sophocles]] and has similarities to features from the [[Entralink]] (missions) and [[Join Avenue]] (shops) in [[Generation V]].
'''Festival Plaza''' (Japanese: '''フェスサークル''' ''Festival Circle'') is a location in [[Pokémon Sun and Moon]] and [[Pokémon Ultra Sun and Ultra Moon]] that collects most of its communication features, such as connecting to the [[Pokémon Global Link]] and battling or trading with other {{player}}s, into one place. It is owned by [[Sophocles]] and has similarities to features from the [[Entralink]] (missions) and [[Join Avenue]] (shops) in [[Generation V]].


Festival Plaza can be visited by selecting it from the [[menu]], but it is not present when the game is first started. It is unlocked when [[Lillie]] introduces the player to their first [[Pokémon Center]] on {{rt|1|Alola}}. If the Festival Plaza icon has a green "!", this means there are people in Festival Plaza with requests for the player.
Festival Plaza can be visited by selecting it from the [[menu]], but it is not present when the game is first started. It is unlocked when [[Lillie]] introduces the player to their first [[Pokémon Center]] on {{rt|1|Alola}}. If the Festival Plaza icon has a green "!", this means there are people in Festival Plaza with requests for the player.
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When the player first visits Festival Plaza, Sophocles greets them and recruits them to make other visitors feel welcome at Festival Plaza. Satisfied visitors will reward the player with Festival Coins (abbreviated as FC), which can be used at any of the seven shops that ring Festival Plaza. As the player earns more Festival Coins from visitors, their Festival Plaza Rank will go up, which will unlock certain features and allow the player to replace old facilities with new ones. The player can also participate in missions to earn Festival Coins.
When the player first visits Festival Plaza, Sophocles greets them and recruits them to make other visitors feel welcome at Festival Plaza. Satisfied visitors will reward the player with Festival Coins (abbreviated as FC), which can be used at any of the seven shops that ring Festival Plaza. As the player earns more Festival Coins from visitors, their Festival Plaza Rank will go up, which will unlock certain features and allow the player to replace old facilities with new ones. The player can also participate in missions to earn Festival Coins.


A purple button at the bottom edge of the lower screen allows the player to set options specific to Festival Plaza and communications. These include accepting battles, trades, or missions and communicating with friends, VIPs, or guests. It also includes customizable messages (selectable from set phrases) to be used in other players' Festival Plazas for greeting, parting, and more.  
A purple button at the bottom edge of the lower screen allows the player to set options specific to Festival Plaza and communications. These include accepting battles, trades, or missions and communicating with friends, VIPs, or guests. It also includes customizable messages (selectable from set phrases) to be used in other players' Festival Plazas for greeting, parting, and more.


Steps are not counted in Festival Plaza, so [[Pokémon Egg]]s will never hatch and [[repel]]s will never wear off there.
Steps are not counted in Festival Plaza, so [[Pokémon Egg]]s will never hatch and {{cat|Repels}} will never wear off there.


==Communication features==
==Communication features==
[[File:Festival Plaza Bottom Screen.png|thumb|250px|Bottom screen while in Festival Plaza]]
[[File:Festival Plaza Bottom Screen.png|thumb|250px|Bottom screen while in Festival Plaza]]
The bottom screen while in Festival Plaza shows two large buttons: Battle and [[Trade]]. Battle leads to the options Link Battle, Visit the [[Battle Spot]], and Download Rules, while Trade leads to Link Trade, [[Global Trade System|GTS]], and [[Wonder Trade]].
The bottom screen while in Festival Plaza shows two large buttons: Battle and [[Trade]]. Battle leads to the options Link Battle, Visit the [[Battle Spot]], and Download Rules, while Trade leads to Link Trade, [[Global Trade System|GTS]], and [[Wonder Trade]]. After the shutdown of Nintendo Network on April 9, 2024, only the Link Battle and Link Trade options from among these are still functional, and only if the player's console can connect to another nearby 3DS over local wireless.


If the player connects to the Internet, the game will grab a list of other players to be new guests in the player's Festival Plaza. The oldest guests previously in the player's Festival Plaza will be replaced with the newer guests; any VIPs the player has registered will remain as VIPs regardless. The player can register a guest as a VIP by finding them outdoors in Festival Plaza or by paging them indoors courtesy of the woman in the back-left of the castle, and then speaking to them. The guest and VIP lists each have a maximum of 50 people.
If the player connected to the Internet, the game grabbed a list of other players to be new guests in the player's Festival Plaza. The oldest guests previously in the player's Festival Plaza were replaced with the newer guests; any VIPs the player has registered remained as VIPs regardless. The player can register a guest as a VIP by finding them outdoors in Festival Plaza (as long as they are not currently one of the visitors with a special request selected; see below), by paging them courtesy of the woman inside the castle in the back-left, or (for the player's single most recent trade or battle partner) by entering the castle and finding them at a set position by the round table on the right side. After speaking with them, the menu item "I'll register you as my VIP!" should be chosen. The guest and VIP lists each have a maximum of 50 people. Up to 100 people can also be placed on a block list. In order to remove people from the VIP or block lists to make room for others, the player must use the yellow button on the 3DS touch screen and navigate through the lists to find one they want to remove.


The computer just inside the castle also allows the player to view [[Vs. Recorder|Battle Videos]] and perform [[Game Sync]].
When speaking to a visitor of the same gender as the player character, the menu option "Your outfit looks great!" may also be selected. Doing so will cause the visitor to choose one of their own currently-worn clothing items at random each day; resetting the game will not change which item is chosen. If the player already has a copy of the same item, the visitor will say "We have matching items. We're pals." and nothing else will happen; otherwise they will have an opportunity to buy a copy of the same item using Festival Coins. This is the only way to obtain fashion items that are normally exclusive to the opposite version. Fashion items intended for the opposite gender cannot be obtained this way.
 
The computer just inside the castle also allowed the player to view [[Vs. Recorder|Battle Videos]] and perform [[Game Sync]]. Game Sync ceased to function with the closure of the Pokémon Global Link on February 25, 2020, while uploading and searching for Battle Videos became unavailable along with the closure of the rest of Nintendo Network's features described above.


==Rank==
==Rank==
{{incomplete|section|Images needed for the different castle themes, including TRR theme from USUM}}
The player's Festival Plaza Rank goes up as they earn Festival Coins from visitors or missions. The amount of Festival Coins required for each Rank depends on the total amount the player has earned, not what the player currently has; that is, Festival Coins the player spends will not delay the point when the player will gain their next Rank.
The player's Festival Plaza Rank goes up as they earn Festival Coins from visitors or missions. The amount of Festival Coins required for each Rank depends on the total amount the player has earned, not what the player currently has; that is, Festival Coins the player spends will not delay the point when the player will gain their next Rank.


When the player gains a new Festival Plaza Rank, Sophocles will visit the castle to present the player with a reward. Usually he will offer a new, random facility, with the "level" of the facility, as seen by the number of stars (★), gradually increasing with higher Ranks. If the player gains two Ranks that would each offer a new facility, the player will only be offered one.
When the player gains a new Festival Plaza Rank, Sophocles will visit the castle to present the player with a reward. Usually he will offer a new, random facility, with the "level" of the facility, as seen by the number of stars (★), gradually increasing with higher Ranks. If the player has unlocked the opportunity to receive a reward for Sophocles for a rank increase, but never speaks to him until they have gained an additional rank, only one reward will be offered for the new rank, and the other is lost.
 
If the player gains enough Festival Coins in a single event to satisfy the threshold for the next two ranks at once (or more), only one rank will be gained. Each additional rank is withheld until the player receives an additional source of Festival Coins, with one rank given at a time for each source of coins as long as the player remains above the threshold for the next rank. This ensures that if the player chooses to talk to Sophocles each time, they cannot involuntarily miss out on the opportunity for rank rewards simply by gaining too many coins at once.


Sophocles will introduce other new features instead of offering facilities at certain Ranks:
Sophocles will introduce other new features instead of offering facilities at certain Ranks:
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* At Rank 4, missions become available
* At Rank 4, missions become available
* At Rank 8, visitors are able to introduce the player to a facility that can be placed in the Plaza for a fee
* At Rank 8, visitors are able to introduce the player to a facility that can be placed in the Plaza for a fee
* At Rank 10, the player can order [[fashion]] items from visitors
* At Rank 10, the player can order [[fashion item]]s from visitors
* At Rank 20, the name of the Plaza can be changed
* At Rank 20, the name of the Plaza can be changed
* At Rank 30, after the player becomes the Champion, premium services become available
* At Rank 30, if the player has entered the [[Hall of Fame]] and become the {{pkmn|Champion}}, special "premium" purchases are unlocked at bouncy houses, food stalls, and goody shops. If the player has not yet become Champion, this reward is deferred until the next rank increase after they have.
* At Rank 40, after the player becomes the Champion, the song playing may be changed
* At Rank 40, if the player has entered the Hall of Fame and become the Champion, the song playing may be changed
* At Rank 50, the design of the castle can be changed
* At Rank 50, the "Glitz" theme becomes available
* At Rank 60 and 70, another castle theme becomes available
* At Rank 60, the "A fairy tale" theme becomes available
* At Rank 70, the "Subdued tone" theme becomes available
* At Rank 100, "I reached Festival Plaza Rank 100!" message becomes available
* At Rank 100, "I reached Festival Plaza Rank 100!" message becomes available
If one or more of these static rewards is skipped due to the player advancing multiple ranks without ever talking to Sophocles in between, the skipped rewards will be given out instead of new facilities, one at a time, at the next available opportunity where the player talks to him after subsequent rank increases.
The maximum possible Plaza Rank is 999, but even after reaching Rank 999, Sophocles will still show up at every 300 FC gained to give out a new facility.


{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Rank
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Rank
! style="background:#{{locationcolor/light|building}}; | FC to next rank
! style="background:#{{locationcolor/light|building}};" | FC to next rank
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | FC total for next
! style="background:#{{locationcolor/light|building}};" | FC total for next
! style="background:#{{locationcolor/light|building}};" | Chance of ★
! style="background:#{{locationcolor/light|building}};" | Chance of ★★
! style="background:#{{locationcolor/light|building}};" | Chance of ★★★
! style="background:#{{locationcolor/light|building}};" | Chance of ★★★★
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Chance of ★★★★★
|- style="background:#FFF"
|- style="background:#FFF"
| 1 || 6 || 6
| 1 || 6 || 6 || 100% || 0% || 0% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 2 || +10 || 16
| 2 || +10 || 16 || 100% || 0% || 0% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 3 || +15 || 31
| 3 || +15 || 31 || 75% || 19% || 6% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 4 || +30 || 61
| 4 || +30 || 61 || - || - || - || - || -
|- style="background:#FFF"
|- style="background:#FFF"
| 5 || +40 || 101
| 5 || +40 || 101 || 75% || 15% || 10% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 6 || +50 || 151
| 6 || +50 || 151 || 50% || 38% || 12% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 7 || +60 || 211
| 7 || +60 || 211 || 50% || 36% || 14% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 8 || +70 || 281
| 8 || +70 || 281 || - || - || - || - || -
|- style="background:#FFF"
|- style="background:#FFF"
| 9 || +80 || 361
| 9 || +80 || 361 || 50% || 32% || 18% || 0% || 0%
|- style="background:#FFF"
|- style="background:#FFF"
| 10 || +90 || 451
| 10 || +90 || 451 || - || - || - || - || -
|- style="background:#FFF"
|- style="background:#FFF"
| 11-20 || +100 || 551  - 1,451
| 11-20 || +100 || 551  - 1,451 || 30% || 40% || 22% || 7% || 1%
|- style="background:#FFF"
|- style="background:#FFF"
| 21-30 || +120 || 1,571 - 2,651
| 21-30 || +120 || 1,571 - 2,651 || 25% || 40% || 24% || 9% || 2%
|- style="background:#FFF"
|- style="background:#FFF"
| 31-40 || +150 || 2,801 - 4,151
| 31-40 || +150 || 2,801 - 4,151 || 20% || 35% || 31% || 11% || 3%
|- style="background:#FFF"
|- style="background:#FFF"
| 41-50 || +180 || 4,331 - 5,951
| 41-50 || +180 || 4,331 - 5,951 || 15% || 30% || 38% || 13% || 4%
|- style="background:#FFF"
|- style="background:#FFF"
| 51-60 || +210 || 6,161 - 8,051
| 51-60 || +210 || 6,161 - 8,051 || 10% || 25% || 45% || 15% || 5%
|- style="background:#FFF"
|- style="background:#FFF"
| 61-70 || +240 || 8,291 - 10,451
| 61-70 || +240 || 8,291 - 10,451 || 10% || 20% || 47% || 17% || 6%
|- style="background:#FFF"
|- style="background:#FFF"
| 71-100 || +270 || 10,721 - 18,551
| 71-80 || +270 || 10,721 - 13,151 || 10% || 15% || 49% || 19% || 7%
|- style="background:#FFF"
| 81-90 || +270 || 13,421 - 15,851 || 10% || 15% || 46% || 21% || 8%
|- style="background:#FFF"
| 91-100 || +270 || 16,121 - 18,551 || 10% || 15% || 43% || 23% || 9%
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | 101+
| style="background:#FFF; {{roundybl|5px}}" | 101-(999)
| style="background:#FFF; | +300
| style="background:#FFF;" | +300
| style="background:#FFF; {{roundybr|5px}}" |
| style="background:#FFF;" | 18,851 - (288,251)
| style="background:#FFF;" | 10%
| style="background:#FFF;" | 15%
| style="background:#FFF;" | 40%
| style="background:#FFF;" | 25%
| style="background:#FFF; {{roundybr|5px}}" | 10%
|}
|}


If the player declines to host one of the facilities that Sophocles offers, he will present the player with a gift tied to the facility's level.
If the player declines to host one of the facilities that Sophocles offers, he will present the player with an item tied to the facility's level. If it is a 1-star facility, [[Festival Ticket]]s can only be received if the player has previously spoken to the {{tc|Dancer}} outside the castle and received their first Festival Tickets; otherwise they will receive Pearls instead.
 
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Gifts
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Gifts
|- style="background:#FFF"
|- style="background:#FFF"
| ★
| rowspan=2 | ★
| {{bag|Festival Ticket}} [[#Missions|Festival Ticket]]
| {{bag|Pearl}} {{i|Pearl}}
|- style="background:#FFF"
| {{bag2|Festival Ticket}}
|- style="background:#FFF"
|- style="background:#FFF"
| ★★
| ★★
| {{bag|Pearl}} {{DL|Valuable item|Pearl}}
| {{bag|Pearl}} {{i|Pearl}}
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★
| ★★★
| {{bag|Nugget}} {{DL|Valuable item|Nugget}}
| {{bag2|Nugget}}
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★
| ★★★★
| {{bag|Big Pearl}} {{DL|Valuable item|Big Pearl}}
| {{bag2|Big Pearl}}
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★
| style="background:#FFF; {{roundybr|5px}}" | {{bag|Big Nugget}} {{DL|Valuable item|Big Nugget}}
| style="background:#FFF; {{roundybr|5px}}" | {{bag2|Big Nugget}}
|}
|}


When the player reaches Rank 40 and has become the Pokémon League Champion, the option to change the music that plays at the Festival Plaza becomes available. This can be done by speaking to the [[Worker]] in the castle. Among the choices, the music currently selected is colored blue, and the Worker will provide a sample of the selected music before prompting the player to confirm. Music corresponds to [[time]] of day.
When the player reaches Rank 40 and has become the Pokémon League Champion, the option to change the music that plays at the Festival Plaza becomes available. This can be done by speaking to the {{tc|Worker}} in the castle. Among the choices, the music currently selected is colored blue, and the Worker will provide a sample of the selected music before prompting the player to confirm. All music options except Song 1 and Song 10 have two variations that automatically change depending on whether the current [[time]] is considered to be day or night.
 
Song 10 is only available in {{g|Ultra Sun and Ultra Moon}}, and only after forcing [[Team Rainbow Rocket]] out of the plaza.
 
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Song Number
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Song No.
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Music Played
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Music Played
|- style="background:#FFF"
|- style="background:#FFF"
| Song 1
| 1
| Festival Plaza
| Festival Plaza
|- style="background:#FFF"
|- style="background:#FFF"
| Song 2
| 2
| [[Hau'oli City]]
| [[Hau'oli City]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 3
| 3
| [[Heahea City]]
| [[Heahea City]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 4
| 4
| [[Konikoni City]]
| [[Konikoni City]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 5
| 5
| [[Malie City]]
| [[Malie City]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 6
| 6
| [[Iki Town]]
| [[Iki Town]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 7
| 7
| [[Paniola Town]]
| [[Paniola Town]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 8
| 8
| [[Po Town]]
| [[Po Town]]
|- style="background:#FFF"
|- style="background:#FFF"
| Song 9
| 9
| [[Seafolk Village]]
| [[Seafolk Village]]
|-
| style="background:#FFF; {{roundybl|5px}}" | 10{{sup/7|USUM}}
| style="background:#FFF; {{roundybr|5px}}" | [[Team Rainbow Rocket]]
|}
|}


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==Facilities==
==Facilities==
[[File:Festival Plaza Facility.png|thumb|250px|Dye house in Festival Plaza]]
[[File:Festival Plaza Facility.png|thumb|250px|Dye house in Festival Plaza]]
{{incomplete|section|Soft Drink Parlor levels 2-3? Exact values for EV/friendship effects}}
{{incomplete|section|Exact values for friendship effects}}
There are seven types of facilities the player can host in Festival Plaza: lottery shops, bouncy houses, haunted houses, food stalls, goody shops, fortune-teller tents, and dye houses. There are multiple different varieties of each type of shop as well, generally offering slight differences in their services, and each of those varieties comes in up to five different "levels" indicated by a number of stars (★). Every shop is run by a different, random person; two shops with the exact same name may even be run by different people.
There are seven types of facilities the player can host in Festival Plaza: lottery shops, bouncy houses, haunted houses, food stalls, goody shops, fortune-teller tents, and dye houses. There are multiple different varieties of each type of shop as well, generally offering slight differences in their services, and each of those varieties comes in up to five different "levels" indicated by a number of stars (★). Every shop is run by a different, random person; two shops with the exact same name may even be run by different people.


Facilities can generally be patronized once a day. For goody shops, food stalls, and bouncy houses, this means that each item or service they offer can only be purchased once a day.
Facilities can generally be patronized once a day. For goody shops, food stalls, and bouncy houses, this means that each item or service they offer can only be purchased once a day.


At first, Festival Plaza is populated by seven facilities (with the seventh being added by Sophocles after the introductory Rank is completed). These initial facilities come in pairs, such as two food stalls, two lottery shops, and two fortune-teller tents, with an extra facility of another type in the last spot. As the player earns Festival Coins and Ranks, Sophocles will offer new facilities as rewards. These facilities can replace any of the seven existing facilities. Starting at Rank 8, the player can ask visitors if they know any good facilities, and they will respond with their favorite facility, which they will introduce to the player for a fee. In order to place a facility introduced by a visitor, the player must [[save]] the game. Facilities hosted by introduction will greet the player the same way the person who introduced the facility does and comment that they are highly recommended by the person.
At first, Festival Plaza is populated by seven facilities (with the seventh being added by Sophocles after the introductory Rank is completed). These initial facilities come in pairs, such as two food stalls, two lottery shops, and two fortune-teller tents, with an extra facility of another type in the last spot. As the player earns Festival Coins and Ranks, Sophocles will offer new facilities as rewards. These facilities can replace any of the seven existing facilities. Starting at Rank 8, the player can ask visitors if they know any good facilities, and they will respond with their favorite facility (defined as the one immediately to the right of the castle entrance), which they will introduce to the player for a fee. In order to place a facility introduced by a visitor, the player must [[save]] the game. Facilities hosted by introduction will greet the player the same way the person who introduced the facility does and comment that they are highly recommended by the person.


Inside the castle in the center of Festival Plaza, the player can talk to the man in the back-right to remodel Festival Plaza. This allows the player to swap the positions of shops. The facility that appears first (rightmost from the castle entrance) is classified as the player's favorite and thus will be recommended to other players if they ask about any good facilities.
Inside the castle in the center of Festival Plaza, the player can talk to the construction worker in the back-right{{sup/7|SM}} or back-left{{sup/7|USUM}} to remodel Festival Plaza. This allows the player to swap the positions of shops, so they can change which one would be recommended to other players who encounter them as a visitor.


===Lottery shops===
===Lottery shops===
{{incomplete|section|needs=Probabilities of getting each prize}}
At lottery shops, the player can draw a lottery ticket to win a random prize. Drawing a lottery ticket is free. It is also possible for the player to randomly earn a bonus drawing, resulting in two prizes. The outcome at lottery shops is affected by the shop's rank (★ to ★★★★★) and may be affected by fortune tellers' fortunes.
At lottery shops, the player can draw a lottery ticket to win a random prize. Drawing a lottery ticket is free. It is also possible for the player to randomly earn a bonus drawing, resulting in two prizes. The outcome at lottery shops is affected by the shop's rank (★ to ★★★★★) and may be affected by fortune tellers' fortunes.


Line 167: Line 201:
|- style="background:#FFF"
|- style="background:#FFF"
| No. 1
| No. 1
| {{bag|Master Ball}} [[Master Ball]] (Big Dreams)<br>{{bag|Big Nugget}} {{DL|Valuable item|Big Nugget}} (Gold Rush)<br>{{bag|Gold Bottle Cap}} {{DL|Bottle Cap|Gold Bottle Cap}} (Treasure Hunt)
| {{bag2|Master Ball}} (Big Dreams)<br>{{bag2|Big Nugget}} (Gold Rush)<br>{{bag2|Gold Bottle Cap}} (Treasure Hunt)
|- style="background:#FFF"
|- style="background:#FFF"
| No. 2
| No. 2
| {{bag|Rare Candy}} {{DL|Vitamin|Rare Candy}} (Big Dreams)<br>{{bag|Nugget}} {{DL|Valuable item|Nugget}} (Gold Rush)<br>{{bag|Bottle Cap}} {{DL|Bottle Cap|Bottle Cap}} (Treasure Hunt)
| {{bag2|Rare Candy}} (Big Dreams)<br>{{bag2|Nugget}} (Gold Rush)<br>{{bag2|Bottle Cap}} (Treasure Hunt)
|- style="background:#FFF"
|- style="background:#FFF"
| No. 3
| No. 3
| {{bag|PP Max}} {{DL|Vitamin|PP Max}}
| {{bag2|PP Max}}
|- style="background:#FFF"
|- style="background:#FFF"
| No. 4
| No. 4
| {{bag|PP Up}} {{DL|Vitamin|PP Up}}
| {{bag2|PP Up}}
|- style="background:#FFF"
|- style="background:#FFF"
| No. 5
| No. 5
| {{bag|Max Revive}} {{DL|Revive|Max Revive}}
| {{bag2|Max Revive}}
|- style="background:#FFF"
|- style="background:#FFF"
| No. 6
| No. 6
| {{bag|Max Elixir}} {{DL|Ether|Max Elixir}}
| {{bag2|Max Elixir}}
|- style="background:#FFF"
|- style="background:#FFF"
| No. 7
| No. 7
| {{bag|Max Ether}} {{DL|Ether|Max Ether}}
| {{bag2|Max Ether}}
|- style="background:#FFF"
|- style="background:#FFF"
| No. 8
| No. 8
| {{bag|Ultra Ball}} {{DL|Ball|Ultra Ball}}
| {{bag2|Ultra Ball}}
|- style="background:#FFF"
|- style="background:#FFF"
| No. 9
| No. 9
| {{bag|Full Heal}} {{DL|Status condition healing item|Full Heal}}
| {{bag2|Full Heal}}
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | No. 10
| style="background:#FFF; {{roundybl|5px}}" | No. 10
| style="background:#FFF; {{roundybr|5px}}" | {{bag|Berry Juice}} {{DL|Drink|Berry Juice}}
| style="background:#FFF; {{roundybr|5px}}" | {{bag2|Berry Juice}}
|}
|}
Lottery shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the shop's outcomes.
<gallery class="c">
File:Lottery shop 1 SMUSUM.png|Red counter
File:Lottery shop 2 SMUSUM.png|Blue counter
File:Lottery shop 3 SMUSUM.png|Gold counter
File:Lottery shop 4 SMUSUM.png|Black
</gallery>


===Bouncy houses===
===Bouncy houses===
At bouncy houses, the player can let a Pokémon play to train, increasing its {{EV}}s. Bouncy houses may offer multiple courses, but each course can only be played once a day. Courses 6★ and 7★ are only available after the player has become the Champion.
At bouncy houses, the player can let a Pokémon play to train, increasing its {{EV}}s. Bouncy houses may offer multiple courses, but each course can only be played once a day.
 
Courses 6★ and 7★ are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza has reached Rank 30 or higher, with at least one rank increase taking place after the Hall of Fame entry.


{| class="roundy" style="float:left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Courses'''
|+ '''Courses'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Course
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Course
Line 219: Line 263:
|}
|}


{| class="roundy" style="float:left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Prices and EVs'''
|+ '''Prices and EVs'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Rank
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Rank
Line 242: Line 286:
|}
|}
{{-}}
{{-}}
{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Thump-Bump Park'''
|+ '''Thump-Bump Park'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 251: Line 295:
| Course D 1★, 6★
| Course D 1★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★{{sup/7|M}} || Course B 1★-2★, 6★
| rowspan=2 | ★★{{sup/7|MUM}} || Course B 1★-2★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course D 1★-2★, 6★
| Course D 1★-2★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★★{{sup/7|M}} || Course B 1★-3★, 6★
| rowspan=2 | ★★★{{sup/7|MUM}} || Course B 1★-3★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course D 1★-3★, 6★
| Course D 1★-3★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★★★{{sup/7|M}} || Course B 1★-4★, 6★
| rowspan=2 | ★★★★{{sup/7|MUM}} || Course B 1★-4★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course D 1★-4★, 6★
| Course D 1★-4★, 6★
|- style="background:#FFF"
|-
| rowspan=2 style="background:#FFF; {{roundybl|5x}}" | ★★★★★{{sup/7|M}} || Course B 1★-7★
| rowspan=2 style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|MUM}}
| style="background:#FFF" | Course B 1★-7★
|-
|-
| style="background:#FFF; {{roundybr|5px}}" | Course D 1★-7★
| style="background:#FFF; {{roundybr|5px}}" | Course D 1★-7★
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Clink-Clunk Land'''
|+ '''Clink-Clunk Land'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 277: Line 322:
| Course E 1★, 6★
| Course E 1★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★{{sup/7|S}} || Course C 1★-2★, 6★
| rowspan=2 | ★★{{sup/7|SUS}} || Course C 1★-2★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course E 1★-2★, 6★
| Course E 1★-2★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★★{{sup/7|S}} || Course C 1★-3★, 6★
| rowspan=2 | ★★★{{sup/7|SUS}} || Course C 1★-3★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course E 1★-3★, 6★
| Course E 1★-3★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★★★{{sup/7|S}} || Course C 1★-4★, 6★
| rowspan=2 | ★★★★{{sup/7|SUS}} || Course C 1★-4★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course E 1★-4★, 6★
| Course E 1★-4★, 6★
|- style="background:#FFF"
|-
| rowspan=2 style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|S}} || Course C 1★-7★
| rowspan=2 style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|SUS}}
| style="background:#FFF" | Course C 1★-7★
|-
|-
| style="background:#FFF; {{roundybr|5px}}" | Course E 1★-7★
| style="background:#FFF; {{roundybr|5px}}" | Course E 1★-7★
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Stomp-Stomp House'''
|+ '''Stomp-Stomp House'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 303: Line 349:
| Course F 1★, 6★
| Course F 1★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★{{sup/7|S}} || Course A 1★-2★, 6★
| rowspan=2 | ★★{{sup/7|SUS}} || Course A 1★-2★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course F 1★-2★, 6★
| Course F 1★-2★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★★{{sup/7|M}} || Course A 1★-3★, 6★
| rowspan=2 | ★★★{{sup/7|MUM}} || Course A 1★-3★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course F 1★-3★, 6★
| Course F 1★-3★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| rowspan=2 | ★★★★{{sup/7|S}} || Course A 1★-4★, 6★
| rowspan=2 | ★★★★{{sup/7|SUS}} || Course A 1★-4★, 6★
|- style="background:#FFF"
|- style="background:#FFF"
| Course F 1★-4★, 6★
| Course F 1★-4★, 6★
|- style="background:#FFF"
|-
| rowspan=2 style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|M}} || Course A 1★-7★
| rowspan=2 style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|MUM}}
| style="background:#FFF" | Course A 1★-7★
|-
|-
| style="background:#FFF; {{roundybr|5px}}" | Course F 1★-7★
| style="background:#FFF; {{roundybr|5px}}" | Course F 1★-7★
|}
|}
{{-}}
{{-}}
Bouncy houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.
<gallery class="c">
File:Bouncy house 1 SMUSUM.png|Normal {{p|Drifblim}} coloration
File:Bouncy house 2 SMUSUM.png|{{Shiny}} Drifblim coloration
File:Bouncy house 3 SMUSUM.png|Gold
File:Bouncy house 4 SMUSUM.png|Black
</gallery>


===Haunted houses===
===Haunted houses===
Line 331: Line 386:
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Confuse Ray
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Confuse Ray
|- style="background:#FFF"
|- style="background:#FFF"
| colspan=3 | {{bag|Sacred Ash}} [[Sacred Ash]]
| colspan=3 | {{bag2|Sacred Ash}}
|- style="background:#FFF"
|- style="background:#FFF"
| colspan=3 | {{bag|Bottle Cap}} {{DL|Bottle Cap|Bottle Cap}}
| colspan=3 | {{bag2|Bottle Cap}}
|- style="background:#FFF"
|- style="background:#FFF"
| {{bag|PP Up}} {{DL|Vitamin|PP Up}} || {{bag|Max Revive}} {{DL|Revive|Max Revive}} || {{bag|Max Elixir}} {{DL|Ether|Max Elixir}}
| {{bag2|PP Up}} || {{bag2|Max Revive}} || {{bag2|Max Elixir}}
|- style="background:#FFF"
|- style="background:#FFF"
| colspan=3 | {{bag|Heart Scale}} {{DL|Exchangeable item|Heart Scale}}
| colspan=3 | {{bag2|Heart Scale}}
|- style="background:#FFF"
|- style="background:#FFF"
| colspan=3 | [[File:Patterned Bean Indigo.png|24px]] [[Poké Bean|Patterned Bean]]
| colspan=3 | [[File:Patterned Bean Indigo.png|24px]] [[Poké Bean|Patterned Bean]]
|- style="background:#FFF"
|- style="background:#FFF"
| colspan=3 | {{bag|Festival Ticket}} Festival Ticket
| colspan=3 | {{bag2|Festival Ticket}}
|- style="background:#FFF"
|- style="background:#FFF"
| {{bag|HP Up}} {{DL|Vitamin|HP Up}} || {{bag|Iron}} {{DL|Vitamin|Iron}} || {{bag|Calcium}} {{DL|Vitamin|Calcium}}
| {{bag2|HP Up}} || {{bag2|Iron}} || {{bag2|Calcium}}
|- style="background:#FFF"
|- style="background:#FFF"
| {{bag|Protein}} {{DL|Vitamin|Protein}} || {{bag|Carbos}} {{DL|Vitamin|Carbos}} || {{bag|Zinc}} {{DL|Vitamin|Zinc}}
| {{bag2|Protein}} || {{bag2|Carbos}} || {{bag2|Zinc}}
|- style="background:#FFF"
|- style="background:#FFF"
| {{bag|Full Heal}} {{DL|Status condition healing item|Full Heal}} || {{bag|Hyper Potion}} {{DL|Potion|Hyper Potion}} || {{bag|Ultra Ball}} {{ball|Ultra}}
| {{bag2|Full Heal}} || {{bag2|Hyper Potion}} || {{bag2|Ultra Ball}}
|-
|-
| colspan=3 style="background:#FFF; {{roundybl|5px}}" | {{bag|Hard Stone}} {{DL|Type-enhancing held item|Hard Stone}}
| colspan=3 style="background:#FFF; {{roundybottom|5px}}" | {{bag2|Hard Stone}}
|}
|}
Haunted houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the house's outcomes.
<gallery class="c">
File:Haunted house 1 SMUSUM.png|Purple
File:Haunted house 2 SMUSUM.png|Red
File:Haunted house 3 SMUSUM.png|Gold
File:Haunted house 4 SMUSUM.png|Black
</gallery>


===Food stalls===
===Food stalls===
At food stalls, the player can buy meals for their Pokémon. Each stall has a limited availability of meals, but some may have multiple of the same meal available. A meal can only be fed to a Pokémon that will feel its effect. A Pokémon that would evolve upon level-up will not do so after eating a meal from Rare Kitchen or Battle Table.
At food stalls, the player can buy meals for their Pokémon. Each stall has a limited availability of meals, but some may have multiple of the same meal available. A meal can only be fed to a Pokémon that will feel its effect. A Pokémon that would evolve or learn a new move upon level-up will not do so after eating a meal from Rare Kitchen or Battle Table.


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
Rows on a {{background|{{yellow color light}}|light yellow background}} are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza has reached Rank 30 or higher, with at least one rank increase taking place after the Hall of Fame entry.
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Rare Kitchen'''
|+ '''Rare Kitchen'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 362: Line 426:
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Effect
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Effect
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Rare Breakfast || 4 FC || +1 level if &le;Lv. 29
| ★+ || Rare Breakfast || 4 FC || +1 level if ≤Lv. 29
|- style="background:#{{yellow color light}}"
| ★+ || Rare Dinner || 100 FC || +7 level if ≤Lv. 79
|- style="background:#FFF"
|- style="background:#FFF"
| + || {{tt|Rare Dinner|after becoming Champion}} || 100 FC || +7 level if &le;Lv. 79
| ★★+ || Rare Lunch || 10 FC || +1 level if ≤Lv. 39
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+ || Rare Lunch || 10 FC || +1 level if &le;Lv. 39
| ★★★+ || Rare Brunch || 20 FC || +1 level if ≤Lv. 49
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★+ || Rare Brunch || 20 FC || +1 level if &le;Lv. 49
| ★★★★+ || Rare Dessert || 30 FC || +1 level if ≤Lv. 59
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★+ || Rare Dessert || 30 FC || +1 level if &le;Lv. 59
| ★★★★★{{sup/7|SUS}} || Rare Appetizer || 40 FC || +1 level if ≤Lv. 69
|- style="background:#FFF"
| ★★★★★{{sup/7|S}} || Rare Appetizer || 40 FC || +1 level if &le;Lv. 69
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|S}}
| style="background:#{{yellow color light}}; {{roundybl|5px}}" | ★★★★★{{sup/7|SUS}}
| style="background:#FFF" | {{tt|Rare Buffet|after becoming Champion}}
| style="background:#{{yellow color light}}" | Rare Buffet
| style="background:#FFF" | 300 FC
| style="background:#{{yellow color light}}" | 300 FC
| style="background:#FFF; {{roundybr|5px}}" | +9 level if &le;Lv. 89
| style="background:#{{yellow color light}}; {{roundybr|5px}}" | +9 level if ≤Lv. 89
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Battle Table'''
|+ '''Battle Table'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 398: Line 462:
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Speed Lunch || 20 FC || {{stat|Speed}} {{EV}}s +10
| ★+ || Speed Lunch || 20 FC || {{stat|Speed}} {{EV}}s +10
|- style="background:#FFF"
|- style="background:#{{yellow color light}}"
| ★+ || {{tt|Level-Up Lunch 3|after becoming Champion}} || 100 FC || +3 level if &le;Lv. 69
| ★+ || Level-Up Lunch 3 || 100 FC || +3 level if ≤Lv. 69
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|S}}
| style="background:#{{yellow color light}}; {{roundybl|5px}}" | ★★★★★{{sup/7|S}}
| style="background:#FFF" | {{tt|Level-Up Lunch 5|after becoming Champion}}
| style="background:#{{yellow color light}}" | Level-Up Lunch 5
| style="background:#FFF" | 200 FC
| style="background:#{{yellow color light}}" | 200 FC
| style="background:#FFF; {{roundybr|5px}}: | +5 level if &le;Lv. 79
| style="background:#{{yellow color light}}; {{roundybr|5px}}: | +5 level if &le;Lv. 79
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Friendship Café'''
|+ '''Friendship Café'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 414: Line 478:
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Effect
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Effect
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +"a little"
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +5
|- style="background:#FFF"
| ★+ || Friendship Lunch|| 10 FC || [[Friendship]] +"more"
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Friendship Combo|| 20 FC || [[Friendship]] +"much more"
| ★+ || Friendship Lunch|| 10 FC || [[Friendship]] +10
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Sweets Set D || 30 FC || [[Friendship]], -{{stat|Special Attack}} {{EV}}s
| ★+ || Friendship Combo|| 20 FC || [[Friendship]] +20
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || {{tt|Secret Meal D||after becoming Champion}} || 200 FC || [[Friendship]], {{stat|Special Attack}} {{EV}}s reduced to 0
| ★+ || Sweets Set D || 30 FC || [[Friendship]], -100 {{stat|Special Attack}} {{EV}}s
|- style="background:#{{yellow color light}}"
| ★+ || Secret Meal D || 200 FC || [[Friendship]], {{stat|Special Attack}} {{EV}}s reduced to 0
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|M}} || Sweets Set E || 30 FC || [[Friendship]], -{{stat|Special Defense}} {{EV}}s
| ★★+{{sup/7|MUM}} || Sweets Set E || 30 FC || [[Friendship]], -100 {{stat|Special Defense}} {{EV}}s
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|M}} || Sweets Set F || 30 FC || [[Friendship]], -{{stat|Speed}} {{EV}}s
| ★★+{{sup/7|MUM}} || Sweets Set F || 30 FC || [[Friendship]], -100 {{stat|Speed}} {{EV}}s
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★+{{sup/7|M}} || Sweets Set A || 30 FC || [[Friendship]], -{{stat|HP}} {{EV}}s
| ★★★+{{sup/7|MUM}} || Sweets Set A || 30 FC || [[Friendship]], -100 {{stat|HP}} {{EV}}s
|- style="background:#{{yellow color light}}"
| ★★★+{{sup/7|MUM}} || Secret Meal E || 200 FC || [[Friendship]], {{stat|Special Defense}} {{EV}}s reduced to 0
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★+{{sup/7|M}} || {{tt|Secret Meal E|after becoming Champion}} || 200 FC || [[Friendship]], {{stat|Special Defense}} {{EV}}s reduced to 0
| ★★★★+{{sup/7|MUM}} || Sweets Set B || 30 FC || [[Friendship]], -100 {{stat|Attack}} {{EV}}s
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★+{{sup/7|M}} || Sweets Set B || 30 FC || [[Friendship]], -{{stat|Attack}} {{EV}}s
| ★★★★★{{sup/7|MUM}} || Sweets Set C || 30 FC || [[Friendship]], -100 {{stat|Defense}} {{EV}}s
|- style="background:#FFF"
| ★★★★★{{sup/7|M}} || Sweets Set C || 30 FC || [[Friendship]], -{{stat|Defense}} {{EV}}s
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|M}}
| style="background:#{{yellow color light}}; {{roundybl|5px}}" | ★★★★★{{sup/7|MUM}}
| style="background:#FFF" | {{tt|Secret Meal F|after becoming Champion}}
| style="background:#{{yellow color light}}" | Secret Meal F
| style="background:#FFF" | 200 FC
| style="background:#{{yellow color light}}" | 200 FC
| style="background:#FFF; {{roundybr|5px}}" | [[Friendship]], {{stat|Speed}} {{EV}}s reduced to 0
| style="background:#{{yellow color light}}; {{roundybr|5px}}" | [[Friendship]], {{stat|Speed}} {{EV}}s reduced to 0
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Friendship Parlor'''
|+ '''Friendship Parlor'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 449: Line 513:
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Effect
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Effect
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +"a little"
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +5
|- style="background:#FFF"
| ★+ || Friendship Lunch || 10 FC || [[Friendship]] +"more"
|- style="background:#FFF"
| ★+ || Friendship Combo || 20 FC || [[Friendship]] +"much more"
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Sweets Set A || 30 FC || [[Friendship]], -{{stat|HP}} {{EV}}s
| ★+ || Friendship Lunch || 10 FC || [[Friendship]] +10
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || {{tt|Secret Meal A|after becoming Champion}} || 200 FC || [[Friendship]], {{stat|HP}} {{EV}}s reduced to 0
| ★+ || Friendship Combo || 20 FC || [[Friendship]] +20
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|S}} || Sweets Set B || 30 FC || [[Friendship]], -{{stat|Attack}} {{EV}}s
| + || Sweets Set A || 30 FC || [[Friendship]], -100 {{stat|HP}} {{EV}}s
|- style="background:#{{yellow color light}}"
| ★+ || Secret Meal A || 200 FC || [[Friendship]], {{stat|HP}} {{EV}}s reduced to 0
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|S}} || Sweets Set C || 30 FC || [[Friendship]], -{{stat|Defense}} {{EV}}s
| ★★+{{sup/7|SUS}} || Sweets Set B || 30 FC || [[Friendship]], -100 {{stat|Attack}} {{EV}}s
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★+{{sup/7|S}} || Sweets Set D || 30 FC || [[Friendship]], -{{stat|Special Attack}} {{EV}}s
| ★★+{{sup/7|SUS}} || Sweets Set C || 30 FC || [[Friendship]], -100 {{stat|Defense}} {{EV}}s
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★+{{sup/7|S}} || {{tt|Secret Meal B|after becoming Champion}} || 200 FC || [[Friendship]], {{stat|Attack}} {{EV}}s reduced to 0
| ★★★+{{sup/7|SUS}} || Sweets Set D || 30 FC || [[Friendship]], -100 {{stat|Special Attack}} {{EV}}s
|- style="background:#{{yellow color light}}"
| ★★★+{{sup/7|SUS}} || Secret Meal B || 200 FC || [[Friendship]], {{stat|Attack}} {{EV}}s reduced to 0
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★+{{sup/7|S}} || Sweets Set E || 30 FC || [[Friendship]], -{{stat|Special Defense}} {{EV}}s
| ★★★★+{{sup/7|SUS}} || Sweets Set E || 30 FC || [[Friendship]], -100 {{stat|Special Defense}} {{EV}}s
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★★{{sup/7|S}} || Sweets Set F || 30 FC || [[Friendship]], -{{stat|Speed}} {{EV}}s
| ★★★★★{{sup/7|SUS}} || Sweets Set F || 30 FC || [[Friendship]], -100 {{stat|Speed}} {{EV}}s
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|S}}
| style="background:#{{yellow color light}}; {{roundybl|5px}}" | ★★★★★{{sup/7|SUS}}
| style="background:#FFF" | {{tt|Secret Meal C|after becoming Champion}}
| style="background:#{{yellow color light}}" | Secret Meal C
| style="background:#FFF" | 200 FC
| style="background:#{{yellow color light}}" | 200 FC
| style="background:#FFF; {{roundybr|5px}}" | [[Friendship]], {{stat|Defense}} {{EV}}s reduced to 0
| style="background:#{{yellow color light}}; {{roundybr|5px}}" | [[Friendship]], {{stat|Defense}} {{EV}}s reduced to 0
|}
|}
{{-}}
{{-}}
Food stalls come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.
<gallery class="c">
File:Food stall 1 SMUSUM.png|Blue
File:Food stall 2 SMUSUM.png|Green
File:Food stall 3 SMUSUM.png|Red
File:Food stall 4 SMUSUM.png|Black
</gallery>


===Goody shops===
===Goody shops===
At goody shops, the player may purchase items. Each shop has a limited daily stock, but some may have multiple of the same item in their inventory.
At goody shops, the player may purchase items. Each shop has a limited daily stock, but some may have multiple of the same item in their inventory.


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
Rows on a {{background|{{yellow color light}}|light yellow background}} are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza has reached Rank 30 or higher, with at least one rank increase taking place after the Hall of Fame entry.
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Ball Shop'''
|+ '''Ball Shop'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 489: Line 560:
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Contains
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Contains
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Ball Set A || 12 FC || {{bag2|Poké Ball}} ×12
| ★+ || Ball Set A || 12 FC || {{bag|Poké Ball}} {{i|Poké Ball}} ×12
|- style="background:#FFF"
|- style="background:#{{yellow color light}}"
| ★+ || {{tt|Ball Set D|after becoming Champion}} || 24 FC || {{bag2|Dive Ball}} ×12
| ★+ || Ball Set D || 24 FC || {{bag2|Dive Ball}} ×12
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+ || Ball Set B || 24 FC || {{bag2|Great Ball}} ×12
| ★★+ || Ball Set B || 24 FC || {{bag2|Great Ball}} ×12
|- style="background:#{{yellow color light}}"
| ★★+{{sup/7|MUM}} || Ball Set E || 24 FC || {{bag2|Nest Ball}} ×12
|- style="background:#{{yellow color light}}"
| ★★+{{sup/7|MUM}} || Ball Set F || 24 FC || {{bag2|Repeat Ball}} ×12
|- style="background:#{{yellow color light}}"
| ★★+{{sup/7|MUM}} || Ball Set G || 24 FC || {{bag2|Timer Ball}} ×12
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|M}} || {{tt|Ball Set E|after becoming Champion}} || 24 FC || {{bag2|Nest Ball}} ×12
| ★★★{{sup/7|MUM}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12
|- style="background:#FFF"
|- style="background:#{{yellow color light}}"
| ★★+{{sup/7|M}} || {{tt|Ball Set F|after becoming Champion}} || 24 FC || {{bag2|Repeat Ball}} ×12
| ★★★{{sup/7|MUM}} || Ball Set H || 24 FC || {{bag2|Dusk Ball}} ×12
|- style="background:#FFF"
|- style="background:#{{yellow color light}}"
| ★★+{{sup/7|M}} || {{tt|Ball Set G|after becoming Champion}} || 24 FC || {{bag2|Timer Ball}} ×12
| ★★★{{sup/7|MUM}} || Ball Set I || 24 FC || {{bag2|Heal Ball}} ×12
|- style="background:#FFF"
|- style="background:#{{yellow color light}}"
| ★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12
| ★★★{{sup/7|MUM}} || Ball Set J || 24 FC || {{bag2|Quick Ball}} ×12
|- style="background:#FFF"
| ★★★{{sup/7|M}} || {{tt|Ball Set H|after becoming Champion}} || 24 FC || {{bag2|Dusk Ball}} ×12
|- style="background:#FFF"
| ★★★{{sup/7|M}} || {{tt|Ball Set I|after becoming Champion}} || 24 FC || {{bag2|Heal Ball}} ×12
|- style="background:#FFF"
| ★★★{{sup/7|M}} || {{tt|Ball Set J|after becoming Champion}} || 24 FC || {{bag2|Quick Ball}} ×12
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★{{sup/7|M}}
| style="background:#{{yellow color light}}; {{roundybl|5px}}" | ★★★{{sup/7|MUM}}
| style="background:#FFF" | {{tt|Ball Set K|after becoming Champion}}
| style="background:#{{yellow color light}}" | Ball Set K
| style="background:#FFF" | 24 FC
| style="background:#{{yellow color light}}" | 24 FC
| style="background:#FFF; {{roundybr|5px}}" | {{bag2|Premier Ball}} ×12
| style="background:#{{yellow color light}}; {{roundybr|5px}}" | {{bag2|Premier Ball}} ×12
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''General Store'''
|+ '''General Store'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 525: Line 596:
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Johto Set || 10 FC || {{bag2|Rage Candy Bar}} ×4
| ★+ || Johto Set || 10 FC || {{bag2|Rage Candy Bar}} ×4
|- style="background:#{{yellow color light}}"
| ★+ || Value Product || 10 FC || {{bag2|Big Pearl}}
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || {{tt|Value Product|after becoming Champion}} || 10 FC || {{bag2|Big Pearl}}
| ★<br>★★ || Ball Set A || 12 FC || {{bag|Poké Ball}} {{i|Poké Ball}} ×12
|- style="background:#FFF"
| ★<br>★★ || Ball Set A || 12 FC || {{bag2|Poké Ball}} ×12
|- style="background:#FFF"
|- style="background:#FFF"
| ★<br>★★ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12
| ★<br>★★ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12
Line 544: Line 615:
| ★★★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12
| ★★★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★★{{sup/7|M}} || Kalos Set || 10 FC || {{bag2|Shalour Sable}} ×4
| ★★★★★{{sup/7|MUM}} || Kalos Set || 10 FC || {{bag2|Shalour Sable}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★★{{sup/7|M}} || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12
| ★★★★★{{sup/7|MUM}} || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|M}}
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★{{sup/7|MUM}}
| style="background:#FFF" | Unusual Product
| style="background:#FFF" | Unusual Product
| style="background:#FFF" | 200 FC
| style="background:#FFF" | 200 FC
Line 554: Line 625:
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Battle Store'''
|+ '''Battle Store'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 573: Line 644:
| ★+ || Toy Set || 10 FC || {{bag2|Poké Toy}} ×4
| ★+ || Toy Set || 10 FC || {{bag2|Poké Toy}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|M}} || Battle Set F || 10 FC || {{bag2|X Sp. Atk}} ×4
| ★★+{{sup/7|MUM}} || Battle Set F || 10 FC || {{bag2|X Sp. Atk}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★+{{sup/7|M}} || Battle Set G || 10 FC || {{bag2|X Sp. Def}} ×4
| ★★+{{sup/7|MUM}} || Battle Set G || 10 FC || {{bag2|X Sp. Def}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|M}} || Battle Set A || 10 FC || {{bag2|Guard Spec.}} ×4
| ★★★{{sup/7|MUM}} || Battle Set A || 10 FC || {{bag2|Guard Spec.}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|M}} || Battle Set B || 10 FC || {{bag2|Dire Hit}} ×4
| ★★★{{sup/7|MUM}} || Battle Set B || 10 FC || {{bag2|Dire Hit}} ×4
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★{{sup/7|M}}
| style="background:#FFF; {{roundybl|5px}}" | ★★★{{sup/7|MUM}}
| style="background:#FFF" | Battle Set C
| style="background:#FFF" | Battle Set C
| style="background:#FFF" | 10 FC
| style="background:#FFF" | 10 FC
Line 587: Line 658:
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Pharmacy'''
|+ '''Pharmacy'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 597: Line 668:
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Medicine Set || 16 FC || {{bag2|Hyper Potion}} ×4
| ★+ || Medicine Set || 16 FC || {{bag2|Hyper Potion}} ×4
|- style="background:#{{yellow color light}}"
| ★+ || Unusual Med B || 50 FC || {{bag2|Ether}}
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || {{tt|Unusual Med B|after becoming Champion}} || 50 FC || {{bag2|Ether}}  
| ★★★{{sup/7|SUS}} || Attack Set || 60 FC || {{bag2|Protein}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|S}} || Attack Set || 60 FC || {{bag2|Protein}} ×4
| ★★★{{sup/7|SUS}} || Defense Set || 60 FC || {{bag2|Iron}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|S}} || Defense Set || 60 FC || {{bag2|Iron}} ×4
| ★★★{{sup/7|SUS}} || HP Set || 60 FC || {{bag2|HP Up}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|S}} || HP Set || 60 FC || {{bag2|HP Up}} ×4
| ★★★{{sup/7|SUS}} || Revive Set || 25 FC || {{bag2|Revive}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|S}} || Revive Set || 25 FC || {{bag2|Revive}} ×4
| ★★★{{sup/7|SUS}} || Sp. Atk Set || 60 FC || {{bag2|Calcium}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|S}} || Sp. Atk Set || 60 FC || {{bag2|X Sp. Atk}} ×4
| ★★★{{sup/7|SUS}} || Sp. Def Set || 60 FC || {{bag2|Zinc}} ×4
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★{{sup/7|S}} || Sp. Def Set || 60 FC || {{bag2|X Sp. Def}} ×4
| ★★★{{sup/7|SUS}} || Speed Set || 60 FC || {{bag2|Carbos}} ×4
|- style="background:#FFF"
| ★★★{{sup/7|S}} || Speed Set || 60 FC || {{bag2|X Speed}} ×4
|-
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★{{sup/7|S}}
| style="background:#{{yellow color light}}; {{roundybl|5px}}" | ★★★{{sup/7|SUS}}
| style="background:#FFF" | {{tt|Unusual Med A|after becoming Champion}}
| style="background:#{{yellow color light}}" | Unusual Med A
| style="background:#FFF" | 100 FC
| style="background:#{{yellow color light}}" | 100 FC
| style="background:#FFF; {{roundybr|5px}}" | {{bag2|Max Revive}}
| style="background:#{{yellow color light}}; {{roundybr|5px}}" | {{bag2|Max Revive}}
|}
|}


{| class="roundy" style="float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="display:inline-table; margin:5px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
|+ '''Soft Drink Parlor'''
|+ '''Soft Drink Parlor'''
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
Line 627: Line 698:
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Contains
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Contains
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Milk Set || 30 FC || {{bag2|Moomoo Milk}} ×24
| ★+ || Milk Set || 30 FC || {{bag|Moomoo Milk}}[[Moomoo Milk]] ×24
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12
| ★+ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12
Line 634: Line 705:
|- style="background:#FFF"
|- style="background:#FFF"
| ★+ || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12
| ★+ || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12
|- style="background:#FFF"
|-
| ★★★ || 3x Milk, Water, Soda, Lemonade Sets || respective FC costs || respective amounts
| style="background:#FFF; {{roundybl|5px}}" | ★★★
| style="background:#FFF" | Milk, Water, Soda, Lemonade Sets
| style="background:#FFF" | respective FC costs
| style="background:#FFF; {{roundybr|5px}}" | respective amounts
|}
|}
{{-}}
{{-}}
Goody shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.
<gallery class="c">
File:Goody shop 1 SMUSUM.png|Pink roof with blue ribbon
File:Goody shop 2 SMUSUM.png|Blue roof with red ribbon
File:Goody shop 3 SMUSUM.png|Gold roof and ribbon
File:Goody shop 4 SMUSUM.png|Black roof and ribbon
</gallery>


===Fortune-teller tents===
===Fortune-teller tents===
At a fortune-teller tent, the fortune teller can suggest a place where the player may have "luck". This may be described as "decent", "good", or "pretty good" luck. If the fortune teller says the player will have luck at a lottery shop or haunted house, then if they visit the suggested location, they may receive a better outcome than they would have before hearing it. For example, if the player may have luck in a lottery shop, the prize may turn out better or the player may get a bonus drawing. The fortune teller can also say the player will have luck in Festival Plaza itself; this will increase the amount of FC the player receives for completing requests, either doubling (for decent luck), tripling (good luck), or quadrupling it (pretty good luck).
At a fortune-teller tent, the fortune teller can suggest a place where the player may have "luck". This may be described as "decent", "good", or "pretty good" luck. If the fortune teller says the player will have luck at a lottery shop or haunted house, then if they visit the suggested location, they may receive a better outcome than they would have before hearing it. For example, if the player may have luck in a lottery shop, the prize may turn out better or the player may get a bonus drawing. The fortune teller can also say the player will have luck in Festival Plaza itself; this will increase the amount of FC the player receives for completing requests, either doubling (for decent luck), tripling (good luck), or quadrupling it (pretty good luck). Luck in the GTS or Wonder Trade will similarly multiply the reward for talking to a person (at the right table inside the castle) after doing one of those trades.


The fortune teller will also give the player a phrase to "bring you luck". This phrase will be added to the player's repertoire of phrases they can use to customize their messages in their Festival Plaza profile settings. They are added into the Common Phrases category.
The fortune teller will also give the player a phrase to "bring you luck". This phrase will be added to the player's repertoire of phrases they can use to customize their messages in their Festival Plaza profile settings. They are added into the Common Phrases category.
Line 647: Line 728:


Fortune-teller tents charge 10 FC for their services.
Fortune-teller tents charge 10 FC for their services.
First use of fortune-teller's service will always be decent luck on Wonder Trade.


;Tents
;Tents
* Kanto Tent{{sup/7|M}}
* Kanto Tent{{sup/7|MUM}}
* Johto Tent{{sup/7|S}}
* Johto Tent{{sup/7|SUS}}
* Hoenn Tent{{sup/7|M}}
* Hoenn Tent{{sup/7|MUM}}
* Sinnoh Tent{{sup/7|S}}
* Sinnoh Tent{{sup/7|SUS}}
* Unova Tent{{sup/7|M}}
* Unova Tent{{sup/7|MUM}}
* Kalos Tent{{sup/7|S}}
* Kalos Tent{{sup/7|SUS}}
* Pokémon House
* Pokémon House


All tents have three levels: ★, ★★★, and ★★★★★.
All tents have three levels: ★, ★★★, and ★★★★★.
Fortune-teller tents come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the tent's outcomes.
<gallery class="c">
File:Fortune-teller tent 1 SMUSUM.png|Red
File:Fortune-teller tent 2 SMUSUM.png|Blue
File:Fortune-teller tent 3 SMUSUM.png|Gold
File:Fortune-teller tent 4 SMUSUM.png|Black
</gallery>


===Dye houses===
===Dye houses===
At dye houses, the player can dye their white [[fashion]] items different colors. The player can use the shop's dyes, or they can use [[Berry|Berries]] from their [[Bag]] to create a dye to use. The player can also redye any item they have previously dyed.
At dye houses, the player can dye their white [[fashion item]]s different colors. The player can use the shop's dyes, or they can use [[Berry|Berries]] from their [[Bag]] to create a dye to use. The player can also redye any item they have previously dyed.


;Dye houses
;Dye houses
* Team Red{{sup/7|S}}
* Team Red{{sup/7|SUS}}
* Team Yellow{{sup/7|M}}
* Team Yellow{{sup/7|MUM}}
* Team Green{{sup/7|S}}
* Team Green{{sup/7|SUS}}
* Team Blue{{sup/7|M}}
* Team Blue{{sup/7|MUM}}
* Team Orange{{sup/7|S}}
* Team Orange{{sup/7|SUS}}
* Team Navy Blue{{sup/7|M}}
* Team Navy Blue{{sup/7|MUM}}
* Team Purple{{sup/7|S}}
* Team Purple{{sup/7|SUS}}
* Team Pink{{sup/7|M}}
* Team Pink{{sup/7|MUM}}


All dye houses are offered in three levels: ★, ★★★, and ★★★★★.
All dye houses are offered in three levels: ★, ★★★, and ★★★★★.
Line 689: Line 780:
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★+ || Using Berries: dye any white or dyed clothing any dark color || 10 FC
| ★★★+ || Using Berries: dye any white or dyed clothing any dark color || 10 FC
|- style="background:#FFF"
|-
| ★★★★★ || Dye any white or dyed clothing Bright <Color> || 100 FC
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★
| style="background:#FFF" | Dye any white or dyed clothing Bright <Color>
| style="background:#FFF; {{roundybr|5px}}" | 100 FC
|}
|}


Line 696: Line 789:


{| class="roundy sortable" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy sortable" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Color
! style="background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Color
! style="background:#{{locationcolor/light|building}}" | Berry
! style="background-color:#{{locationcolor/light|building}}" | Berry
! style="background:#{{locationcolor/light|building}}" | Berry
! style="background-color:#{{locationcolor/light|building}}" | Berry
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Berry
! style="background-color:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Berry
|- style="background:#FFF"
|- style="background:#FFF"
| Pastel Red || {{bag|Pomeg Berry}} {{b|Pomeg}} ×15 || {{bag|Tamato Berry}} {{b|Tamato}} ×15 || {{bag|Cheri Berry}} {{b|Cheri}} ×15
| Pastel Red || {{bag|Pomeg Berry}} {{b|Pomeg}} ×15 || {{bag|Tamato Berry}} {{b|Tamato}} ×15 || {{bag|Cheri Berry}} {{b|Cheri}} ×15
Line 713: Line 806:
| Dark Green || {{bag|Aguav Berry}} {{b|Aguav}} ×30 || {{bag|Salac Berry}} {{b|Salac}} ×30 || {{bag|Rindo Berry}} {{b|Rindo}} ×30
| Dark Green || {{bag|Aguav Berry}} {{b|Aguav}} ×30 || {{bag|Salac Berry}} {{b|Salac}} ×30 || {{bag|Rindo Berry}} {{b|Rindo}} ×30
|- style="background:#FFF"
|- style="background:#FFF"
| Pastel Blue || {{bag|Kelpsy Berry}} {{b|Kelpsy}} ×15 || {{bag|Oran Berry}} {{b|Oran}} ×13 || {{bag|Maranga Berry}} {{b|Maranga}} ×15
| Pastel Blue || {{bag|Kelpsy Berry}} {{b|Kelpsy}} ×15 || {{bag|Oran Berry}} {{b|Oran}} ×15 || {{bag|Maranga Berry}} {{b|Maranga}} ×15
|- style="background:#FFF"
|- style="background:#FFF"
| Dark Blue || {{bag|Passho Berry}} {{b|Passho}} ×30 || {{bag|Yache Berry}} {{b|Yache}} ×30 || {{bag|Coba Berry}} {{b|Coba}} ×30
| Dark Blue || {{bag|Passho Berry}} {{b|Passho}} ×30 || {{bag|Yache Berry}} {{b|Yache}} ×30 || {{bag|Coba Berry}} {{b|Coba}} ×30
Line 730: Line 823:
|- style="background:#FFF"
|- style="background:#FFF"
| Pastel Pink || {{bag|Pecha Berry}} {{b|Pecha}} ×15 || {{bag|Persim Berry}} {{b|Persim}} ×15 || {{bag|Mago Berry}} {{b|Mago}} ×15
| Pastel Pink || {{bag|Pecha Berry}} {{b|Pecha}} ×15 || {{bag|Persim Berry}} {{b|Persim}} ×15 || {{bag|Mago Berry}} {{b|Mago}} ×15
|- style="background:#FFF"
|-
| Dark Pink || {{bag|Mago Berry}} {{b|Mago}} ×30 || {{bag|Petaya Berry}} {{b|Petaya}} ×30 || {{bag|Roseli Berry}} {{b|Roseli}} ×30
| style="background:#FFF; {{roundybl|5px}}" | Dark Pink
| style="background:#FFF" | {{bag|Mago Berry}} {{b|Mago}} ×30
| style="background:#FFF" | {{bag|Petaya Berry}} {{b|Petaya}} ×30
| style="background:#FFF; {{roundybr|5px}}" | {{bag|Roseli Berry}} {{b|Roseli}} ×30
|}
|}
Each dye house has a color scheme matching its dyes, as shown below.
<gallery class="c">
File:Dye house 1 SMUSUM.png|Team Red
File:Dye house 2 SMUSUM.png|Team Green
File:Dye house 3 SMUSUM.png|Team Orange
File:Dye house 4 SMUSUM.png|Team Purple
File:Dye house 5 SMUSUM.png|Team Yellow
File:Dye house 6 SMUSUM.png|Team Blue
File:Dye house 7 SMUSUM.png|Team Navy Blue
File:Dye house 8 SMUSUM.png|Team Pink
</gallery>
===Switcheroo===
Exchange centers only appear in [[Pokémon Ultra Sun and Ultra Moon]]. They shuffle the rental Pokémon available for the [[Battle Agency]]. Each star rank increases the number of times per day that a shuffle can occur, and it costs 10 FC to shuffle.
Unlike other methods of shuffling the board, exchange centers exclude certain Pokémon from appearing. For an agent who has not reached Grade 50 yet, the exclusion list varies depending on that day's battle condition (weather or terrain). After Grade 50, the exclusion list associated with no special condition is always used.
Exchange centers come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.
<gallery class="c">
File:Exchange Center 1 USUM.png|Normal {{rf|Alolan}} {{p|Persian}} coloration
File:Exchange Center 2 USUM.png|{{Shiny}} Alolan Persian coloration
File:Exchange Center 3 USUM.png|Gold
File:Exchange Center 4 USUM.png|Black
</gallery>


===Introduction costs===
===Introduction costs===
The table below describes the costs, in Festival Coins, to have a visitor introduce a given facility to the player's Festival Plaza.
The table below describes the costs, in Festival Coins, to have a visitor introduce a given facility to the player's Festival Plaza. If the player already has a given facility, its introduction cost will rise, costing double for the second one, triple for the third, and so on.


{| class="roundy" style="margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" style="margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Level
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (0 existing)
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (1 existing)
|- style="background:#FFF"
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (2 existing)
| ★ || 50 FC
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (3 existing)
|- style="background:#FFF"
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (4 existing)
| ★★ || 100 FC
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (5 existing)
|- style="background:#FFF"
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (6 existing)
| ★★★ || 400 FC
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Cost (7 existing)
|- style="background:#FFF"
| ★★★★ || 800 FC
|-
| style="background:#FFF; {{roundybl|5px}}" | ★★★★★
| style="background:#FFF; {{roundybr|5px}}" | 1500 FC
|}
 
==Requests==
Among the visitors normally in Festival Plaza at any one time, there will be a handful who need something from the player. This may be some request or question, or they may simply wish to share some information. Initially, five visitors in Festival Plaza will have some request for the player, but this grows as the player's Rank increases.
{| class="roundy" cellpadding="3px" style="margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Rank
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Requests
|- style="background:#FFF"
|- style="background:#FFF"
| || 50 FC || 100 FC || 150 FC || 200 FC || 250 FC || 300 FC || 350 FC || 400 FC
| 1-10
| 5
|- style="background:#FFF"
|- style="background:#FFF"
| ★★ || 100 FC || 200 FC || 300 FC || 400 FC || 500 FC || 600 FC || 700 FC || 800 FC
| 11-19
| 6
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★ || 400 FC || 800 FC || 1,200 FC || 1,600 FC || 2,000 FC || 2,400 FC || 2,800 FC || 3,200 FC
| 20-30
| 7
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★ || 800 FC || 1,600 FC || 2,400 FC || 3,200 FC || 4,000 FC || 4,800 FC || 5,600 FC || 6,400 FC
| 31-40
| 8
|- style="background:#FFF"
|- style="background:#FFF"
| ★★★★★ || 1,500 FC  || 3,000 FC || 4,500 FC || 6,000 FC || 7,500 FC || 9,000 FC || 10,500 FC || 12,000 FC
| 41-50
| 9
|-
| style="background:#FFF; {{roundybl|5px}}" | 51+
| style="background:#FFF; {{roundybr|5px}}" | 10
|}
|}


==Requests==
 
Among the visitors normally in Festival Plaza at any one time, there will be a handful who need something from the player. This may be some request or question, or they may simply wish to share some information. Initially, five visitors in Festival Plaza will have some request for the player, but upon reaching Rank 11, there will be six. All visitors in Festival Plaza show a whisper when the player is near enough to them, but for those with requests, the whisper is colored purple. These requests last for an hour from when the game created them, which is either immediately when a previous set of requests expired or when the player last loaded the game. The visitors who will have requests are selected at random each time.
All visitors in Festival Plaza show a whisper when the player is near enough to them, but for those with requests, the whisper is colored purple. These requests last for an hour from when the game created them, which is either immediately when a previous set of requests expired or when the player last loaded the game. The visitors who will have requests are selected at random each time.


Upon completing a request, the player will be rewarded with Festival Coins. Different requests may yield different amounts of coins, and VIPs will give more coins than guests will. If the same people remain in the player's Festival Plaza for an extended period of time, after a while they will give half the normal reward, and a while after that they will give a quarter of the normal reward (rounded to the nearest number). Fortune tellers' fortunes may also affect the amount of coins gained. Additionally, aside from guests and VIPs, immediately after the introductory Rank is completed, there will also be a handful of default NPC visitors in Festival Plaza; these visitors only give the player rewards of 4 FC for most requests or 8 FC for requests with the whisper "Tell me! Tell me!".
Upon completing a request, the player will be rewarded with Festival Coins. Different requests may yield different amounts of coins, and VIPs will give more coins than guests will. If the same people remain in the player's Festival Plaza for an extended period of time, after a while they will give half the normal reward, and a while after that they will give a quarter of the normal reward (rounded to the nearest number). Fortune tellers' fortunes may also affect the amount of coins gained. Additionally, aside from guests and VIPs, immediately after the introductory Rank is completed, there will also be a handful of default NPC visitors in Festival Plaza; these visitors only give the player rewards of 4 FC for most requests or 8 FC for requests with the whisper "Tell me! Tell me!".
Line 782: Line 922:
| class="l" | I want to make my Pokémon happy!
| class="l" | I want to make my Pokémon happy!
|- style="background:#FFF"
|- style="background:#FFF"
| class="l" | I want to see great moves!
| class="l" | I want to see great moves{{sup/7|SM}}/skills{{sup/7|USUM}}!
|- style="background:#FFF"
|- style="background:#FFF"
| class="l" | I want to treat myself!
| class="l" | I want to treat myself!
Line 800: Line 940:
| class="l" | Do you want to know a secret? || Sharing || 20 FC || 30 FC
| class="l" | Do you want to know a secret? || Sharing || 20 FC || 30 FC
|- style="background:#FFF"
|- style="background:#FFF"
| class="l" | I want to meet! I want to meet! || Challenge || 30 FC || 45 FC
| class="l" rowspan=2 | I want to meet! I want to meet! || rowspan=2 | Challenge || 30 FC || 45 FC
|- style="background:#FFF"
| 15 FC || 23 FC
|- style="background:#FFF"
|- style="background:#FFF"
| class="l" | Battle! Battle! || Challenge || 15 FC || 23 FC
| class="l" | Battle! Battle! || Challenge || 15 FC || 23 FC
|- style="background:#FFF"
|-
| class="l" | Do you understand? || Challenge || 15 FC || 23 FC
| class="l" style="background:#FFF; {{roundybl|5px}}" | Do you understand{{sup/7|SM}}/know{{sup/7|USUM}}?
| style="background:#FFF" | Challenge
| style="background:#FFF" | 15 FC
| style="background:#FFF; {{roundybr|5px}}" | 23 FC
|}
|}


Line 826: Line 971:
| Bouncy houses, food stalls, haunted houses
| Bouncy houses, food stalls, haunted houses
|- style="background:#FFF"
|- style="background:#FFF"
| I want to see great moves!
| I want to see great moves{{sup/7|SM}}/skills{{sup/7|USUM}}!
| Take me to a place where I can see real skilled work.
| Take me to a place where I can see real skilled work.
| Dye houses, food stalls, fortune-teller tents
| Dye houses, food stalls, fortune-teller tents
Line 832: Line 977:
| I want to treat myself!
| I want to treat myself!
| Take me to a place where I can treat myself!
| Take me to a place where I can treat myself!
| Dye houses, fortune-teller tents, goody shops, lottery shops
| Dye houses, fortune-teller tents, goody shops, lottery shops, exchange centers
|- style="background:#FFF"
|- style="background:#FFF"
| I want to be excited!
| I want to be excited!
| Take me to an exciting place!
| Take me to an exciting place!
| Fortune-teller tents, haunted houses, lottery shops
| Fortune-teller tents, haunted houses, lottery shops, exchange centers
|- style="background:#FFF"
|- style="background:#FFF"
| I want my Pokémon to play!
| I want my Pokémon to play!
| Take me to a place where my Pokémon can play!
| Take me to a place where my Pokémon can play!
| Bouncy houses, haunted houses
| Bouncy houses, haunted houses
|-
| style="background:#FFF; {{roundybl|5px}}" | Do you know how I feel?
| style="background:#FFF" | Take me to a place you think I'd like!
| style="background:#FFF; {{roundybr|5px}}" | Depends on the owner's gender
|}
|}


The last request of this type, "Do you know how I feel?", does not have a fixed answer. A person with this whisper will ask the player, "Take me to a place you think I'd like!" The answer to this question is effectively random. Sometimes, this request can have the same acceptable set of answers two or more times in a row, but other times the acceptable and unacceptable answers will flip, while still other times they may scramble entirely.
For the "Take me to a place you think I'd like!" request, the right and wrong answers depend on the gender of the person who owns each facility. That is, if two facilities are owned by females, then the current requestor will either like or dislike both, and the opposite will be true for the rest that are owned by males. It is unclear what influences which gender is the correct one for each request.


The player can back out of any recommendation request without exhausting it, meaning they can speak to the person again later to complete the request.
The player can back out of any recommendation request without exhausting it, meaning they can speak to the person again later to complete the request.
Line 862: Line 1,011:
These requests challenge the player regarding records and rankings. These are shown in the guests' and VIPs' profiles in the guest and VIP lists.
These requests challenge the player regarding records and rankings. These are shown in the guests' and VIPs' profiles in the guest and VIP lists.


The "I want to meet! I want to meet!" whisper is followed by a request of the form, "Among the people in Festival Plaza, I’d like to meet one with awesome [some records] and high [some Rank]." The player is shown a selection of guests and VIPs to browse, check records, and eventually select from, but this selection does not comprise all people in Festival Plaza and if the player backs out and speaks to the requestor again, the selection can change. The desired response for this request appears to be for the player to select a visitor who has a ranking in the requested Rank (the value of X in "No. X" on the left side of the rankings) that is less than the value of half of the total number of people in Festival Plaza. This means that if enough visitors are tied so that no one has a ranking worse than that number, any person may satisfy this request, regardless of the values of the individual records that make up that ranking. This request is not exhausted if the player backs out of it before selecting a person.
The "I want to meet! I want to meet!" whisper is followed by a request of the form, "Among the people in Festival Plaza, I’d like to meet one with awesome [some records] and high [some Rank]." The player is shown a selection of guests and VIPs to browse, check records (with their rank visible as "No. X" on the left side of the rankings), and eventually select from; however, this selection does not comprise all people in Festival Plaza and if the player backs out and speaks to the requestor again, the selection can change. If the player selects someone with a rank of 1-9, they will be rewarded with 30 FC if the requestor is not a VIP; if they select someone with a rank of 10-25, they will be rewarded with 15 FC; otherwise they will receive 5 FC. If enough visitors are tied that only high ranks are possible, then if the selected person has a rank that is the worst possible rank, the player may receive a smaller reward. This request is not exhausted if the player backs out of it before selecting a person.


The "Do you understand?" whisper is somewhat similar, asking, "Is my [Something] Rank higher or lower than the midpoint among your [guests/VIPs]?" This may also be using the same basic criteria as the request above, meaning that it is asking how the value of their ranking compares with the value of half of the total number of guests or VIPs (depending on which the person is). This request cannot be backed out of after speaking to the requestor.
The "Do you understand{{sup/7|SM}}/know{{sup/7|USUM}}?" whisper can lead to two different kinds of requests. The first is somewhat similar to the "I want to meet! I want to meet!" whisper, asking, "Is my [Something] Rank higher or lower than the midpoint among your [guests/VIPs]?" This may also be using the same basic criteria as the request above, meaning that it is asking how the value of their ranking compares with the value of half of the total number of guests or VIPs (depending on which the person is). This request cannot be backed out of after speaking to the requestor. For the other type of request, the requestor will ask the player to correctly guess their answer to a questionnaire. This kind of request is not exhausted if the player backs out of it before selecting an answer.


The "Battle! Battle!" whisper is followed by, "Let's have a record battle among these three, shall we?", and the person presents the player with three different types of records. The player is also given an option to see their accomplishments for the three records in question. When the player chooses a record to battle with, if their record is higher than the requestor's, they are rewarded with Festival Coins. A tie does not earn a reward. Backing out of this request does not exhaust it.
The "Battle! Battle!" whisper is followed by, "Let's have a record battle among these three, shall we?", and the person presents the player with three different types of records. The player is also given an option to see their accomplishments for the three records in question. When the player chooses a record to battle with, if their record is higher than the requestor's, they are rewarded with Festival Coins. A tie does not earn a reward. Backing out of this request does not exhaust it.
==="Do you understand?" answer===
If the person chosen is No. 9 or above, they will call him/her their teacher.  If No. 10-25, they will want to be his/her friend.  If No. 26-50, they will say he/she is doing great.


==Missions==
==Missions==
[[File:Festival Plaza Mission.png|thumb|250px|Type matchup tests! mission in Festival Plaza]]
[[File:Festival Plaza Mission.png|thumb|250px|Type matchup tests! mission in Festival Plaza]]
{{incomplete|section}}
After achieving Festival Rank 4, players are able to create cooperative missions to complete with visitors. Mission objectives include catching Pokémon and answering specific types of questions asked by guests.
After achieving Festival Rank 4, players are able to create cooperative missions to complete with visitors. Mission objectives include catching Pokémon and answering specific types of questions asked by guests.


The player may play a mission alone or cooperate with other players using communication features. To host a mission, the player must use a Festival Ticket and speak to the Dancer by the castle's bridge. Once a day, she will give the player three Festival Tickets. If the player is online, they may join another player's mission in progress either by tapping the red marquee that appears on the screen or by speaking to the Dancer and selecting from the list of ongoing missions.
The player may play a mission alone or cooperate with other players using communication features. To host a mission, the player must use a [[Festival Ticket]] and speak to the Dancer by the castle's bridge. Once a day, she will give the player three Festival Tickets. If the player is online, they may join another player's mission in progress either by tapping the red marquee that appears on the screen or by speaking to the Dancer and selecting from the list of ongoing missions.
 
Shop services are unavailable during a mission. If talked to, the NPCs manning the shops will only offer words of encouragement. In addition, the Dancer blocks the castle entrance, preventing you from going inside the castle.


When the time is up, the participants' scores are totaled. If the goal was reached, the player receives FC. The maximum score is 10 stars (★). Each mission defines the minimum and maximum amounts of FC that can be earned by completing it. The FC the player earns is calculated by multiplying the minimum FC by the number of stars earned in the mission.
When the time is up, the participants' scores are totaled. If the goal was reached, the player receives FC. The maximum score is 10 stars (★). Each mission defines the minimum and maximum amounts of FC that can be earned by completing it. The FC the player earns is calculated by multiplying the minimum FC by the number of stars earned in the mission.
Many missions involve talking to visitors whose whispers meet certain criteria, and in these missions, there will not be enough visitors who meet these criteria to get five stars for your individual score present at one time. Talking to the Dancer at the castle gate will let you replace the current set of visitors with a new set, allowing you to keep earning points.
===Normal missions===
When the player chooses to play a mission, they are initially presented with a list of missions they can host, pulled from the list below. Missions are divided into categories based on their objective, and only one mission from each category can be present at a time. For example, the "Find fans!" and "Big costume contest!" belong to the same category, as they both relate to examining guests' clothes. Clearing a mission replaces it in the list with a mission of the same category. Additional categories are added to the list after the player completes more missions, or becomes Champion.
For type enthusiast missions, only two visitors who fulfill the mission's objective will be present in Festival Plaza at the same time. For true selves/disguises, color research and all survey-based missions, five visitors who fulfill the mission's objective will be present in Festival Plaza at the same time.


{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Mission
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Mission
! style="background:#{{locationcolor/light|building}}" | Target
! style="background:#{{locationcolor/light|building}}" | Target
! style="background:#{{locationcolor/light|building}}" | Time Limit
! style="background:#{{locationcolor/light|building}}" | Time limit
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Obtainable Festival Coins
! style="background:#{{locationcolor/light|building}}" | Obtainable FC
! style="background:#{{locationcolor/light|building}}" | Unlock requirement
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Objective
|- style="background:#FFF"
| Break boulders quickly! || 00050 || 1:30 || 3 to 30{{sup/7|SM}}<br />4 to 40{{sup/7|USUM}} || Become Champion
| Break boulders with Tauros
|- style="background:#FFF"
| Show off muscles! || 00004 || 2:00 || 6 to 60{{sup/7|SM}}<br />7 to 70{{sup/7|USUM}} || Become Champion
| Talk to visitors who cheer on the player while riding Machamp
|- style="background:#FFF"
| Send people to [facility]! || 00004 || 2:30 || 4 to 40{{sup/7|SM}}<br />5 to 50{{sup/7|USUM}} || Play 10 missions
| Direct visitors to listed type of facility; functions very similar to [[Festival_Plaza#Recommendations|recommendations]]
|- style="background:#FFF"
| [Language] lesson! || 00005 || 3:00 || 3 to 30{{sup/7|SM}}<br />4 to 40{{sup/7|USUM}} || From beginning
| Talk to visitors whose native language is the same as the mission's target
|- style="background:#FFF"
| Cross-cultural communications! || 00004 || 3:00 || 4 to 40{{sup/7|SM}}<br />5 to 50{{sup/7|USUM}} || Play 10 missions
| Talk to visitors that have a different native language than the player
|- style="background:#FFF"
| Type matchup tests! || 00005 || 3:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || From beginning
| Choose a type that is super-effective as an attack against the defensive typings proposed by visitors
|- style="background:#FFF"
| Inverse type matchup tests! || 00005 || 3:00 || 6 to 60{{sup/7|SM}}<br />7 to 70{{sup/7|USUM}} || Become Champion
| Choose a type that is weak as an attack against the defensive typings proposed by visitors; immunity is treated as not very effective when calculating dual type effectiveness
|- style="background:#FFF"
|- style="background:#FFF"
| Break boulders quickly! || 00050 || 1:30 || 3 to 30
| Find [Type]-type enthusiasts! Part 1 || 00003 || 3:00 || 3 to 30{{sup/7|SM}}<br />4 to 40{{sup/7|USUM}} || From beginning
| Talk to visitors who name a Pokémon that has the type that is the mission's target; only Pokémon from the [[List of Pokémon by Alola Pokédex number in Pokémon Sun and Moon|Alola Pokédex]] are used
|- style="background:#FFF"
|- style="background:#FFF"
| Show off muscles! || 00004 || 2:00 || 6 to 60
| Find [Type]-type enthusiasts! Part 2 || 00004 || 3:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Become Champion
| Talk to visitors who name a Pokémon that has the type that is the mission's target; all Pokémon can be used
|- style="background:#FFF"
|- style="background:#FFF"
| Send people to [facility]! || 00004 || 2:30 || 4 to 40
| Find fans! || 00006 || 2:00 || 4 to 40{{sup/7|SM}}<br />5 to 50{{sup/7|USUM}} || Play 10 missions
| Talk to visitors dressed exactly the same as the player
|- style="background:#FFF"
|- style="background:#FFF"
| [Language] lesson! || 00005 || 3:00 || 3 to 30
| Big costume contest! || 00006 || 2:00 || 4 to 40{{sup/7|SM}}<br />5 to 50{{sup/7|USUM}} || Play 10 missions
| Talk to visitors dressed differently than the player; some differences may only be 1-2 articles of clothing
|- style="background:#FFF"
|- style="background:#FFF"
| Cross-cultural communications! || 00004 || 3:00 || 4 to 40
| Greet experienced Trainers! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I'm an experienced Trainer."
|- style="background:#FFF"
|- style="background:#FFF"
| Type matchup tests! || 00005 || 3:00 || 5 to 50
| Give a message to beginners! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I'm a beginner Trainer."
|- style="background:#FFF"
|- style="background:#FFF"
| Inverse type matchup tests! || 00005 || 3:00 || 6 to 60
| Find people in love! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I have someone I love!"
|- style="background:#FFF"
|- style="background:#FFF"
| Find [Type]-type enthusiasts! Part 1 || 00003 || 3:00 || 3 to 30
| Find lonely people! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I don't have anyone I love."
|- style="background:#FFF"
|- style="background:#FFF"
| Find [Type]-type enthusiasts! Part 2 || 00004 || 3:00 || 5 to 50
| Survey about [gender] friends! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I have a lot of [gender] friends."
|- style="background:#FFF"
|- style="background:#FFF"
| Big costume contest! || 00006 || 2:00 || 4 to 40
| Find big brothers and sisters! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I'm the oldest among my siblings."
|- style="background:#FFF"
|- style="background:#FFF"
| Greet experienced Trainers! || 00004 || 2:00 || 5 to 50
| Find middle children! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I'm in the middle among my siblings."
|- style="background:#FFF"
|- style="background:#FFF"
| Find people in love! || 00004 || 2:00 || 5 to 50
| Find youngest children! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I'm the youngest among my siblings."
|- style="background:#FFF"
|- style="background:#FFF"
| Find lonely people! || 00004 || 2:00 || 5 to 50
| Personality matters most! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "Personality matters."
|- style="background:#FFF"
|- style="background:#FFF"
| Survey about [gender] friends! || 00004 || 2:00 || 5 to 50
| Looks matter most! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "Looks matter."
|- style="background:#FFF"
|- style="background:#FFF"
| Find big brothers and sisters! || 00004 || 2:00 || 5 to 50
| Secrets are something to keep! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I will keep secrets at all costs."
|- style="background:#FFF"
|- style="background:#FFF"
| Find middle children! || 00004 || 2:00 || 5 to 50
| Secrets are something to leak! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
|Talk to visitors who say "I will tell secrets to people."
|- style="background:#FFF"
|- style="background:#FFF"
| Personality matters most! || 00004 || 2:00 || 5 to 50
| Active in my free time! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I like to go out when I'm free."
|- style="background:#FFF"
|- style="background:#FFF"
| Secrets are something to keep! || 00004 || 2:00 || 5 to 50
| Chill out in your free time? || 00004 || 2:00 || 5 to 50{{sup/7|SM}}<br />6 to 60{{sup/7|USUM}} || Play 20 missions
| Talk to visitors who say "I like to stay home when I'm free."
|- style="background:#FFF"
|- style="background:#FFF"
| Active in my free time! || 00004 || 2:00 || 5 to 50
| True selves are the best! || 00006 || 2:00 || 4 to 40{{sup/7|SM}}<br />5 to 50{{sup/7|USUM}} || Play 10 missions
| Talk to visitors who are not wearing a hat and glasses
|- style="background:#FFF"
|- style="background:#FFF"
| True selves are the best! || 00006 || 2:00 || 4 to 40
| See through people's disguises! || 00006 || 2:00 || 4 to 40{{sup/7|SM}}<br />5 to 50{{sup/7|USUM}} || Play 10 missions
| Talk to visitors who are wearing a hat and glasses
|-
| style="background:#FFF; {{roundybl|5px}}" | Research [color]!
| style="background:#FFF" | 00006
| style="background:#FFF" | 2:00
| style="background:#FFF" | 5 to 50{{sup/7|SM}}<br>6 to 60{{sup/7|USUM}}
| style="background:#FFF" | Play 20 missions
| style="background:#FFF; {{roundybr|5px}}" | Talk to visitors wearing clothes and accessories that are all the mission's target color
|}
 
====Reward cutoffs====
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
! rowspan=2 style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Mission
! colspan=5 style="background:#{{locationcolor/light|building}}" | Individual stars
! colspan=5 style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Group stars
|- style="background:#{{locationcolor/light|building}}"
! 1★ || 2★ || 3★ || 4★ || 5★ || 1★ || 2★ || 3★ || 4★ || 5★
|- style="background:#FFF"
|- style="background:#FFF"
| Research [color]! || 00006 || 2:00 || 5 to 50
| Break boulders quickly!
|}  
| 50 || 60 || 72 || 85 || 92
| 235 || 540 || 915 || 1360 || 1930
|- style="background:#FFF"
| Show off muscles!
| 4 || 5 || 6 || 8 || 10
| 15 || 45 || 75 || 125 || 210
|- style="background:#FFF"
| Send people to [facility]!
| 4 || 5 || 6 || 8 || 10
| 15 || 45 || 75 || 125 || 210
|- style="background:#FFF"
| [Language] lesson!
| 5 || 7 || 10 || 13 || 15
| 20 || 60 || 125 || 205 || 315
|- style="background:#FFF"
| Cross-cultural communications!
| 4 || 5 || 8 || 10 || 12
| 15 || 45 || 100 || 160 || 250
|- style="background:#FFF"
| Regular/Inverse type matchup tests
| 5 || 8 || 10 || 13 || 16
| 20 || 70 || 125 || 205 || 335
|- style="background:#FFF"
| Find [Type]-type enthusiasts! Part 1
| 3 || 4 || 5 || 6 || 7
| 10 || 35 || 60 || 95 || 145
|- style="background:#FFF"
| Find [Type]-type enthusiasts! Part 2
| 4 || 5 || 6 || 7 || 8
| 15 || 45 || 75 || 110 || 165
|- style="background:#FFF"
| Find fans! / Big costume contest!
| 6 || 7 || 8 || 9 || 10
| 25 || 60 || 100 || 140 || 210
|- style="background:#FFF"
| All survey-based missions
| 4 || 5 || 6 || 7 || 8
| 15 || 45 || 75 || 110 || 165
|- style="background:#FFF"
| True selves are the best! / See through people's disguises!
| 6 || 7 || 8 || 9 || 10
| 25 || 60 || 100 || 140 || 210
|-
| style="background:#FFF; {{roundybl|5px}}" | Research [color]!
| style="background:#FFF" | 6
| style="background:#FFF" | 7
| style="background:#FFF" | 8
| style="background:#FFF" | 9
| style="background:#FFF" | 10
| style="background:#FFF" | 25
| style="background:#FFF" | 60
| style="background:#FFF" | 100
| style="background:#FFF" | 140
| style="background:#FFF; {{roundybr|5px}}" | 210
|}


===Global missions===
===Global missions===
Global missions are held at certain times, which all players around the world work together to complete. If the mission's goal is met, every participating player receives the reward. Players receive a consolation prize if the goal is not met. Both the reward and the consolation prize are doubled if the player has registered their Game Sync ID at the Pokémon Global Link.<ref>[https://3ds.pokemon-gl.com/information/cb67decf-16b5-46ec-b7f6-b21ab67c3088 The First Global Mission Goal Was Just Missed {{!}} Pokémon Global Link]</ref> Starting with the third global mission, players with a linked PGL account will receive five [[Vitamin#Rare Candy|Rare Candies]] if they add a certain number of points towards the goal. If they do so and the mission's end result is at least twice the amount of the goal, they will receive an additional {{ball|Poké}} variant.
Global missions were held at certain times, which all players around the world worked together to complete. If the mission's goal was met, every participating player received the reward. Players received a consolation prize if the goal was not met. Both the reward and the consolation prize were doubled if the player had registered their Game Sync ID at the Pokémon Global Link.<ref>[https://3ds.pokemon-gl.com/information/cb67decf-16b5-46ec-b7f6-b21ab67c3088 The First Global Mission Goal Was Just Missed {{!}} Pokémon Global Link]</ref>


{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}"
====Pokémon Sun and Moon====
! style="background:#{{locationcolor/light|building}}; {{roundytl|5px}}" | Start date (0:00 UTC)
Starting with the third global mission, players with a linked PGL account received five [[Rare Candy|Rare Candies]] if they added a certain number of points towards the goal. If they did, and the mission's end result was at least twice the amount of the goal, they also received an additional [[Poké Ball]] variant.
! style="background:#{{locationcolor/light|building}}" | End date (23:59 UTC)
 
! style="background:#{{locationcolor/light|building}}" | Mission
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{moon color}}; border:3px solid #{{moon color dark}}"
! style="background:#{{locationcolor/light|building}}" | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}
! style="background:#{{sun color light}}; {{roundytl|5px}}" | Start date (0:00 UTC)
! style="background:#{{locationcolor/light|building}}" | PGL member bonuses
! style="background:#{{sun color light}}" | End date (23:59 UTC)
! style="background:#{{locationcolor/light|building}}" | Goal
! style="background:#{{sun color light}}" | Mission
! style="background:#{{locationcolor/light|building}}; {{roundytr|5px}}" | Final Result
! style="background:#{{sun color light}}" | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}
! style="background:#{{sun color light}}" | PGL member bonuses
! style="background:#{{sun color light}}" | Goal
! style="background:#{{sun color light}}; {{roundytr|5px}}" | Final Result
|- style="background:#FFF"
|- style="background:#FFF"
| November 29, 2016 || December 12, 2016 || '''Catch a lot of Pokémon!'''<br>Catch as many wild Pokémon as possible during the mission period! || 1,000 FC/100 FC || None || 100,000,000 || 16,423,231 (Failure)
| November 29, 2016 || December 12, 2016 || '''Catch a lot of Pokémon!'''<br>Catch as many wild Pokémon as possible during the mission period! || 1,000 FC/100 FC || None || 100,000,000 || 16,423,231 (Failure)
Line 945: Line 1,215:
| December 27, 2016 || January 9, 2017 || '''Find  Pokémon using {{DL|QR Scanner|Island Scan}}!'''<br>Find as many Pokémon as possible using the Island Scan! || 2,017 FC/217 FC || None || 1,000,000 || 661,839 (Failure)
| December 27, 2016 || January 9, 2017 || '''Find  Pokémon using {{DL|QR Scanner|Island Scan}}!'''<br>Find as many Pokémon as possible using the Island Scan! || 2,017 FC/217 FC || None || 1,000,000 || 661,839 (Failure)
|- style="background:#FFF"
|- style="background:#FFF"
| January 31, 2017 || February 13, 2017 || '''Trade Pokémon at the [[Global Trade System|GTS]]!'''<br>Trade as many Pokémon as possible at the GTS during the mission period! || 2,000 FC/200 FC || If player trades 5 times: 5 {{DL|Vitamin|Rare Candy|Rare Candies}}<br>Above + doubled goal: {{ball|Friend}} || 1,000,000 || 4,107,702 (Successful)
| January 31, 2017 || February 13, 2017 || '''Trade Pokémon at the [[Global Trade System|GTS]]!'''<br>Trade as many Pokémon as possible at the GTS during the mission period! || 2,000 FC/200 FC || If player trades 5 times: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Friend Ball]] || 1,000,000 || 4,107,702 (Success)
|- style="background:#FFF"
|- style="background:#FFF"
| February 28, 2017 || March 13, 2017 || '''Get [[Battle Point|BP]] at the [[Battle Tree]]!'''<br>Earn as many Battle Points as possible at the Battle Tree during the mission period! || 2,000 FC/200 FC || If player earns 3 BP: 5 {{DL|Vitamin|Rare Candy|Rare Candies}}<br>Above + doubled goal: {{ball|Heavy}} || 250,000 || 15,671,838 (Successful)
| February 28, 2017 || March 13, 2017 || '''Get [[Battle Point|BP]] at the [[Battle Tree]]!'''<br>Earn as many Battle Points as possible at the Battle Tree during the mission period! || 2,000 FC/200 FC || If player earns 3 BP: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Heavy Ball]] || 250,000 || 15,671,838 (Success)
|- style="background:#FFF"
|- style="background:#FFF"
| March 28, 2017 || April 10, 2017 || '''Hatch a lot of [[Pokémon Egg|Egg]]s!'''<br>Hatch as many Pokémon Eggs as possible during the mission period! || 2,000 FC/200 FC || If player hatches 3 Eggs: 5 {{DL|Vitamin|Rare Candy|Rare Candies}}<br>Above + doubled goal: {{ball|Love}} || 200,000 || 14,503,078 (Successful)
| March 28, 2017 || April 10, 2017 || '''Hatch a lot of [[Pokémon Egg|Egg]]s!'''<br>Hatch as many Pokémon Eggs as possible during the mission period! || 2,000 FC/200 FC || If player hatches 3 Eggs: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Love Ball]] || 200,000 || 14,503,078 (Success)
|- style="background:#FFF"
| April 25, 2017 || May 9, 2017 || '''Harvest [[Poké Bean]]s!'''<br>Harvest as many Poké Beans as possible on [[Poké Pelago]] during the mission period! || 2,000 FC/200 FC || If player harvests 30 Poké Beans: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Level Ball]] || 3,000,000 || 75,230,246 (Success)
|- style="background:#FFF"
| May 30, 2017 || June 12, 2017 || '''[[Fishing|Fish]] Pokémon at rare spots!'''<br>Find fishing spots with bubbles coming out, and fish as many Pokémon or items as possible during the mission period! || 2,000 FC/200 FC || If player hooks 3 Pokémon/items: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Lure Ball]] || 500,000<ref>The English website erroneously states that 250,000 is the goal</ref> || 1,228,170 (Success)
|- style="background:#FFF"
| June 27, 2017 || July 10, 2017 || '''Defend Your [[Pokémon League (Alola)/Title Defense|Champion Title]]!'''<br>Defend your Pokémon League Champion title as many times as possible during the mission period! || 2,000 FC/200 FC || If player defends title once: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Moon Ball]] || 100,000 || 235,111 (Success)
|-
| style="background:#FFF; {{roundybl|5px}}" | July 25, 2017
| style="background:#FFF" | August 7, 2017
| style="background:#FFF" | '''[[Loto-ID|Try Your Luck]]!'''<br>Win as many lotos[sic] as possible at Festival Plaza and tourist bureaus during the mission period!
| style="background:#FFF" | 2,000 FC/200 FC
| style="background:#FFF" | If player draws one lotto: 5 [[Rare Candy|Rare Candies]]<br>Above + doubled goal: [[Fast Ball]]
| style="background:#FFF" | 1,000
| style="background:#FFF; {{roundybr|5px}}" | 30,256 (Success)
|}
|}
{{-}}
{{-}}
====Pokémon Ultra Sun and Ultra Moon====
A new set of Global missions for {{g|Ultra Sun and Ultra Moon}} were revealed on November 8th, 2017<ref>[https://3ds.pokemon-gl.com/information/9d5db968-3a32-40b8-9e11-f4d13d5f9701 How to Participate in Global Missions]</ref>. Unlike Pokémon Sun and Moon, these were revealed on a set schedule.
{| class="roundy" cellpadding="3px" style="margin:auto; background:#{{ultra moon color}}; border:3px solid #{{ultra moon color dark}}"
! style="background:#{{ultra sun color light}}; {{roundytl|5px}}" | Start date (0:00 UTC)
! style="background:#{{ultra sun color light}}" | End date (23:59 UTC)
! style="background:#{{ultra sun color light}}" | Mission
! style="background:#{{ultra sun color light}}" | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}
! style="background:#{{ultra sun color light}}" | PGL member bonuses
! style="background:#{{ultra sun color light}}" | Goal
! style="background:#{{ultra sun color light}}; {{roundytr|5px}}" | Final Result
|- style="background:#FFF"
| {{tt|November 16, 2017|Game was not available until November 17}} || November 27, 2017 || '''Catch a lot of Pokémon!'''<br>Catch as many wild Pokémon as possible during the mission period! || 2,000 FC/1,000 FC || None || 10,000,000 || 5,442,088 (Failure)
|- style="background:#FFF"
| December 12, 2017 || December 25, 2017 || '''Have Fun [[Poké Ride|Mantine Surfing]]!'''<br>Enjoy Mantine Surfing, and earn as many Beach Points ([[Battle Point|BP]]) as possible during the mission period! || 4,000FC/2,000 FC || None || 1,000,000 || 8,543,244 (Success)
|- style="background:#FFF"
| January 9, 2018 || January 22, 2018 || '''Win at the [[Battle Agency]]!'''<br>Win as many times as possible at the Battle Agency in Festival Plaza during the mission period! || 4,000 FC/2,000 FC || None || 100,000 || 1,111,490 (Success)
|- style="background:#FFF"
| February 6, 2018 || February 20, 2018 || '''Harvest [[Poké Bean]]s!'''<br>Harvest as many Poké Beans as possible on [[Poké Pelago]] during the mission period! || 4,000 FC/2,000 FC || None || 30,000,000 || 47,419,246 (Success)
|- style="background:#FFF"
| March 6, 2018 || March 20, 2018 || '''Trade Pokémon at the [[Global Trade System|GTS]]!'''<br>Trade as many Pokémon as possible at the GTS during the mission period! || 4,000 FC/2,000 FC || None || 1,000,000 || 771,567 (Failure)
|- style="background:#FFF"
| April 3, 2018 || April 17, 2018 || '''Hatch a lot of [[Pokémon Egg|Egg]]s!'''<br>Hatch as many Pokémon Eggs as possible during the mission period! ||4,000 FC/2,000 FC || None || 3,000,000 || 4,887,292 (Success)
|- style="background:#FFF"
| May 1, 2018 || May 15, 2018 || '''Get [[Battle Point|BP]] at the [[Battle Tree]]!'''<br>Earn as many Battle Points as possible at the Battle Tree during the mission period! || 4,000 FC/2,000 FC || None || 2,000,000 ||
2,929,635 (Success)
|- style="background:#FFF"
| June 5, 2018 || June 19, 2018 || '''Play in Festival Plaza!'''<br>Spend as many Festival Coins as possible during the mission period! || 4,000 FC/2,000 FC || None || 5,000,000 || 47,661,005 (Success)
|}
{{-}}
==Episode RR==
[[File:Festival Plaza Team Rainbow Rocket USUM.png|thumb|250px|Festival Plaza during Episode RR]]
In the prologue to [[Episode RR]], [[Team Rainbow Rocket]] hacks into Festival Plaza, taking it over and changing its appearance. The player, accompanied by Sophocles, arrives to realize they have been prevented from using their own Pokémon. To combat this, the player battles a {{tc|Team Rainbow Rocket Grunt}} with three [[rental Pokémon]] from the [[Battle Agency]]. While Team Rainbow Rocket is occupied, Sophocles overrides the hack and restores control, booting the Grunts from the plaza. He then gives the player an [[Eject Button]] as thanks, as well as giving them the ability to remodel the Festival Plaza to resemble its appearance under Team Rainbow Rocket's control.
===Items===
{{Itlisth|building}}
{{Itemlist|Eject Button|From [[Sophocles]] after defeating the {{tc|Team Rainbow Rocket Grunt}}|US=yes|UM=yes}}
{{Itlistfoot|building}}
===Trainers===
{{trainerheader|building}}
{{trainerentry|VSTeam Rainbow Rocket Grunt M USUM.png{{!}}150px|game=7|Team Rainbow Rocket Grunt||none|3|020|Raticate|B|50|Oran Berry|024|Arbok|B|50|Lum Berry|042|Golbat|B|50|Rocky Helmet}}
{{trainerfooter|building|7}}
==Layout==
{| class="roundy" style="margin:auto; background: #000; border: 3px solid #{{Locationcolor/dark|building}}"
|-
! style="background:#{{Locationcolor/light|building}}; {{roundytl|5px}}" | Game
! style="background:#{{Locationcolor/light|building}}" | Default
! style="background:#{{Locationcolor/light|building}}" | Glitz
! style="background:#{{Locationcolor/light|building}}" | A fairy tale
! style="background:#{{Locationcolor/light|building}}; {{roundytr|5px}}" | Subdued tone
|-
! style="background:#{{sun color}}" | {{color2|000|Pokémon Sun and Moon|Sun}}
| rowspan="4" | [[File:Festival Plaza SMUSUM.png|250px]]
| rowspan="4" | [[File:Festival Plaza glitz SMUSUM.png|250px]]
| rowspan="4" | [[File:Festival Plaza a fairy tale SMUSUM.png|250px]]
| rowspan="4" | [[File:Festival Plaza subdued tone SMUSUM.png|250px]]
|-
! style="background:#{{moon color}}" | {{color2|000|Pokémon Sun and Moon|Moon}}
|-
! style="background:#{{Ultra sun color}}" | {{color2|FFF|Pokémon Ultra Sun and Ultra Moon|Ultra Sun}}
|-
! style="background:#{{Ultra moon color}}" | {{color2|FFF|Pokémon Ultra Sun and Ultra Moon|Ultra Moon}}
|-
| colspan=5 style="background:#{{Locationcolor/light|building}}; {{roundybottom|5px}}" | &nbsp;
|}
==Gallery==
===Artwork===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; font-size:80%"
|style="{{roundy|5px}} border:2px solid #{{steel color}}; background:#{{steel color dark}}"| [[File:Festival Plaza SM Concept Art.jpg|x250px]]
|style="{{roundy|5px}} border:2px solid #{{steel color}}; background:#{{steel color dark}}"| [[File:Festival Plaza SM Concept Art 2.jpg|x250px]]
|-
| colspan="2" |Concept art from {{color2|000|Pokémon Sun and Moon|Sun and Moon}}
|}


==In other languages==
==In other languages==
Line 962: Line 1,324:
|it=Festiplaza
|it=Festiplaza
|ko=페스서클 ''Fes Circle''
|ko=페스서클 ''Fes Circle''
|pl=Plac Festiwalowy
|ru=Фестивальная площадь ''Festival'naya ploshchad'''
|ru=Фестивальная площадь ''Festival'naya ploshchad'''
|es=Festi Plaza
|es=Festi Plaza
Line 970: Line 1,331:
{{reflist}}
{{reflist}}


{{-}}
==Related articles==
{{Menu}}
{{Menu}}
{{Team Rainbow Rocket}}
{{Alola}}
{{Alola}}
{{-}}
{{-}}
Line 978: Line 1,340:
[[Category:Alola locations]]
[[Category:Alola locations]]
[[Category:Sun and Moon locations]]
[[Category:Sun and Moon locations]]
[[Category:Ultra Sun and Ultra Moon locations]]


[[de:Festival-Plaza]]
[[de:Festival-Plaza]]
[[es:Festi Plaza]]
[[fr:Place Festival]]
[[fr:Place Festival]]
[[it:Festiplaza]]
[[it:Festiplaza]]
[[ja:フェスサークル]]
[[ja:フェスサークル]]
[[zh:圓慶廣場]]
[[zh:圓慶廣場]]

Latest revision as of 12:32, 4 November 2024

Festival Plaza フェスサークル
Festival Circle
"Wild Missingno. appeared!"
Sun Moon Festival Plaza artwork.png
Map description: {{{mapdesc}}}
Location: Cyberspace
Region: Alola
Generations: VII

Location of Festival Plaza in Alola.
Pokémon world locations

Festival Plaza (Japanese: フェスサークル Festival Circle) is a location in Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon that collects most of its communication features, such as connecting to the Pokémon Global Link and battling or trading with other players, into one place. It is owned by Sophocles and has similarities to features from the Entralink (missions) and Join Avenue (shops) in Generation V.

Festival Plaza

Festival Plaza can be visited by selecting it from the menu, but it is not present when the game is first started. It is unlocked when Lillie introduces the player to their first Pokémon Center on Route 1. If the Festival Plaza icon has a green "!", this means there are people in Festival Plaza with requests for the player.

When the player first visits Festival Plaza, Sophocles greets them and recruits them to make other visitors feel welcome at Festival Plaza. Satisfied visitors will reward the player with Festival Coins (abbreviated as FC), which can be used at any of the seven shops that ring Festival Plaza. As the player earns more Festival Coins from visitors, their Festival Plaza Rank will go up, which will unlock certain features and allow the player to replace old facilities with new ones. The player can also participate in missions to earn Festival Coins.

A purple button at the bottom edge of the lower screen allows the player to set options specific to Festival Plaza and communications. These include accepting battles, trades, or missions and communicating with friends, VIPs, or guests. It also includes customizable messages (selectable from set phrases) to be used in other players' Festival Plazas for greeting, parting, and more.

Steps are not counted in Festival Plaza, so Pokémon Eggs will never hatch and Repels will never wear off there.

Communication features

Bottom screen while in Festival Plaza

The bottom screen while in Festival Plaza shows two large buttons: Battle and Trade. Battle leads to the options Link Battle, Visit the Battle Spot, and Download Rules, while Trade leads to Link Trade, GTS, and Wonder Trade. After the shutdown of Nintendo Network on April 9, 2024, only the Link Battle and Link Trade options from among these are still functional, and only if the player's console can connect to another nearby 3DS over local wireless.

If the player connected to the Internet, the game grabbed a list of other players to be new guests in the player's Festival Plaza. The oldest guests previously in the player's Festival Plaza were replaced with the newer guests; any VIPs the player has registered remained as VIPs regardless. The player can register a guest as a VIP by finding them outdoors in Festival Plaza (as long as they are not currently one of the visitors with a special request selected; see below), by paging them courtesy of the woman inside the castle in the back-left, or (for the player's single most recent trade or battle partner) by entering the castle and finding them at a set position by the round table on the right side. After speaking with them, the menu item "I'll register you as my VIP!" should be chosen. The guest and VIP lists each have a maximum of 50 people. Up to 100 people can also be placed on a block list. In order to remove people from the VIP or block lists to make room for others, the player must use the yellow button on the 3DS touch screen and navigate through the lists to find one they want to remove.

When speaking to a visitor of the same gender as the player character, the menu option "Your outfit looks great!" may also be selected. Doing so will cause the visitor to choose one of their own currently-worn clothing items at random each day; resetting the game will not change which item is chosen. If the player already has a copy of the same item, the visitor will say "We have matching items. We're pals." and nothing else will happen; otherwise they will have an opportunity to buy a copy of the same item using Festival Coins. This is the only way to obtain fashion items that are normally exclusive to the opposite version. Fashion items intended for the opposite gender cannot be obtained this way.

The computer just inside the castle also allowed the player to view Battle Videos and perform Game Sync. Game Sync ceased to function with the closure of the Pokémon Global Link on February 25, 2020, while uploading and searching for Battle Videos became unavailable along with the closure of the rest of Nintendo Network's features described above.

Rank

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Images needed for the different castle themes, including TRR theme from USUM

The player's Festival Plaza Rank goes up as they earn Festival Coins from visitors or missions. The amount of Festival Coins required for each Rank depends on the total amount the player has earned, not what the player currently has; that is, Festival Coins the player spends will not delay the point when the player will gain their next Rank.

When the player gains a new Festival Plaza Rank, Sophocles will visit the castle to present the player with a reward. Usually he will offer a new, random facility, with the "level" of the facility, as seen by the number of stars (★), gradually increasing with higher Ranks. If the player has unlocked the opportunity to receive a reward for Sophocles for a rank increase, but never speaks to him until they have gained an additional rank, only one reward will be offered for the new rank, and the other is lost.

If the player gains enough Festival Coins in a single event to satisfy the threshold for the next two ranks at once (or more), only one rank will be gained. Each additional rank is withheld until the player receives an additional source of Festival Coins, with one rank given at a time for each source of coins as long as the player remains above the threshold for the next rank. This ensures that if the player chooses to talk to Sophocles each time, they cannot involuntarily miss out on the opportunity for rank rewards simply by gaining too many coins at once.

Sophocles will introduce other new features instead of offering facilities at certain Ranks:

  • At Rank 4, missions become available
  • At Rank 8, visitors are able to introduce the player to a facility that can be placed in the Plaza for a fee
  • At Rank 10, the player can order fashion items from visitors
  • At Rank 20, the name of the Plaza can be changed
  • At Rank 30, if the player has entered the Hall of Fame and become the Champion, special "premium" purchases are unlocked at bouncy houses, food stalls, and goody shops. If the player has not yet become Champion, this reward is deferred until the next rank increase after they have.
  • At Rank 40, if the player has entered the Hall of Fame and become the Champion, the song playing may be changed
  • At Rank 50, the "Glitz" theme becomes available
  • At Rank 60, the "A fairy tale" theme becomes available
  • At Rank 70, the "Subdued tone" theme becomes available
  • At Rank 100, "I reached Festival Plaza Rank 100!" message becomes available

If one or more of these static rewards is skipped due to the player advancing multiple ranks without ever talking to Sophocles in between, the skipped rewards will be given out instead of new facilities, one at a time, at the next available opportunity where the player talks to him after subsequent rank increases.

The maximum possible Plaza Rank is 999, but even after reaching Rank 999, Sophocles will still show up at every 300 FC gained to give out a new facility.

Rank FC to next rank FC total for next Chance of ★ Chance of ★★ Chance of ★★★ Chance of ★★★★ Chance of ★★★★★
1 6 6 100% 0% 0% 0% 0%
2 +10 16 100% 0% 0% 0% 0%
3 +15 31 75% 19% 6% 0% 0%
4 +30 61 - - - - -
5 +40 101 75% 15% 10% 0% 0%
6 +50 151 50% 38% 12% 0% 0%
7 +60 211 50% 36% 14% 0% 0%
8 +70 281 - - - - -
9 +80 361 50% 32% 18% 0% 0%
10 +90 451 - - - - -
11-20 +100 551 - 1,451 30% 40% 22% 7% 1%
21-30 +120 1,571 - 2,651 25% 40% 24% 9% 2%
31-40 +150 2,801 - 4,151 20% 35% 31% 11% 3%
41-50 +180 4,331 - 5,951 15% 30% 38% 13% 4%
51-60 +210 6,161 - 8,051 10% 25% 45% 15% 5%
61-70 +240 8,291 - 10,451 10% 20% 47% 17% 6%
71-80 +270 10,721 - 13,151 10% 15% 49% 19% 7%
81-90 +270 13,421 - 15,851 10% 15% 46% 21% 8%
91-100 +270 16,121 - 18,551 10% 15% 43% 23% 9%
101-(999) +300 18,851 - (288,251) 10% 15% 40% 25% 10%

If the player declines to host one of the facilities that Sophocles offers, he will present the player with an item tied to the facility's level. If it is a 1-star facility, Festival Tickets can only be received if the player has previously spoken to the Dancer outside the castle and received their first Festival Tickets; otherwise they will receive Pearls instead.

Level Gifts
Pearl Pearl
Festival Ticket Festival Ticket
★★ Pearl Pearl
★★★ Nugget Nugget
★★★★ Big Pearl Big Pearl
★★★★★ Big Nugget Big Nugget

When the player reaches Rank 40 and has become the Pokémon League Champion, the option to change the music that plays at the Festival Plaza becomes available. This can be done by speaking to the Worker in the castle. Among the choices, the music currently selected is colored blue, and the Worker will provide a sample of the selected music before prompting the player to confirm. All music options except Song 1 and Song 10 have two variations that automatically change depending on whether the current time is considered to be day or night.

Song 10 is only available in Pokémon Ultra Sun and Ultra Moon, and only after forcing Team Rainbow Rocket out of the plaza.

Song No. Music Played
1 Festival Plaza
2 Hau'oli City
3 Heahea City
4 Konikoni City
5 Malie City
6 Iki Town
7 Paniola Town
8 Po Town
9 Seafolk Village
10USUM Team Rainbow Rocket

In addition to the above, some unannounced changes also occur at certain Ranks. Certain visitor requests may only appear once the player reaches a certain Rank. Starting at Rank 11, the number of visitors in Festival Plaza who can have requests for the player to fulfill grows from five to six.

Facilities

Dye house in Festival Plaza
050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Exact values for friendship effects

There are seven types of facilities the player can host in Festival Plaza: lottery shops, bouncy houses, haunted houses, food stalls, goody shops, fortune-teller tents, and dye houses. There are multiple different varieties of each type of shop as well, generally offering slight differences in their services, and each of those varieties comes in up to five different "levels" indicated by a number of stars (★). Every shop is run by a different, random person; two shops with the exact same name may even be run by different people.

Facilities can generally be patronized once a day. For goody shops, food stalls, and bouncy houses, this means that each item or service they offer can only be purchased once a day.

At first, Festival Plaza is populated by seven facilities (with the seventh being added by Sophocles after the introductory Rank is completed). These initial facilities come in pairs, such as two food stalls, two lottery shops, and two fortune-teller tents, with an extra facility of another type in the last spot. As the player earns Festival Coins and Ranks, Sophocles will offer new facilities as rewards. These facilities can replace any of the seven existing facilities. Starting at Rank 8, the player can ask visitors if they know any good facilities, and they will respond with their favorite facility (defined as the one immediately to the right of the castle entrance), which they will introduce to the player for a fee. In order to place a facility introduced by a visitor, the player must save the game. Facilities hosted by introduction will greet the player the same way the person who introduced the facility does and comment that they are highly recommended by the person.

Inside the castle in the center of Festival Plaza, the player can talk to the construction worker in the back-rightSM or back-leftUSUM to remodel Festival Plaza. This allows the player to swap the positions of shops, so they can change which one would be recommended to other players who encounter them as a visitor.

Lottery shops

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Probabilities of getting each prize

At lottery shops, the player can draw a lottery ticket to win a random prize. Drawing a lottery ticket is free. It is also possible for the player to randomly earn a bonus drawing, resulting in two prizes. The outcome at lottery shops is affected by the shop's rank (★ to ★★★★★) and may be affected by fortune tellers' fortunes.

Prizes numbered 3 through 10 are the same across all lottery shops, while the number 1 and 2 prizes are different based on shop name.

Prize No. Prize
No. 1 Master Ball Master Ball (Big Dreams)
Big Nugget Big Nugget (Gold Rush)
Gold Bottle Cap Gold Bottle Cap (Treasure Hunt)
No. 2 Rare Candy Rare Candy (Big Dreams)
Nugget Nugget (Gold Rush)
Bottle Cap Bottle Cap (Treasure Hunt)
No. 3 PP Max PP Max
No. 4 PP Up PP Up
No. 5 Max Revive Max Revive
No. 6 Max Elixir Max Elixir
No. 7 Max Ether Max Ether
No. 8 Ultra Ball Ultra Ball
No. 9 Full Heal Full Heal
No. 10 Berry Juice Berry Juice

Lottery shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the shop's outcomes.

Bouncy houses

At bouncy houses, the player can let a Pokémon play to train, increasing its EVs. Bouncy houses may offer multiple courses, but each course can only be played once a day.

Courses 6★ and 7★ are premium purchases that are only unlocked after the player enters the Hall of Fame and their Festival Plaza has reached Rank 30 or higher, with at least one rank increase taking place after the Hall of Fame entry.

Courses
Course Stat
Course A HP
Course B Attack
Course C Defense
Course D Special Attack
Course E Special Defense
Course F Speed
Prices and EVs
Rank Price EVs
1★ 5 FC +4
2★ 10 FC +8
3★ 15 FC +16
4★ 30 FC +32
5★ 50 FC +64
6★ 100 FC +128
7★ 200 FC +252


Thump-Bump Park
Level Courses
Course B 1★, 6★
Course D 1★, 6★
★★MUM Course B 1★-2★, 6★
Course D 1★-2★, 6★
★★★MUM Course B 1★-3★, 6★
Course D 1★-3★, 6★
★★★★MUM Course B 1★-4★, 6★
Course D 1★-4★, 6★
★★★★★MUM Course B 1★-7★
Course D 1★-7★
Clink-Clunk Land
Level Courses
Course C 1★, 6★
Course E 1★, 6★
★★SUS Course C 1★-2★, 6★
Course E 1★-2★, 6★
★★★SUS Course C 1★-3★, 6★
Course E 1★-3★, 6★
★★★★SUS Course C 1★-4★, 6★
Course E 1★-4★, 6★
★★★★★SUS Course C 1★-7★
Course E 1★-7★
Stomp-Stomp House
Level Courses
Course A 1★, 6★
Course F 1★, 6★
★★SUS Course A 1★-2★, 6★
Course F 1★-2★, 6★
★★★MUM Course A 1★-3★, 6★
Course F 1★-3★, 6★
★★★★SUS Course A 1★-4★, 6★
Course F 1★-4★, 6★
★★★★★MUM Course A 1★-7★
Course F 1★-7★


Bouncy houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.

Haunted houses

At haunted houses, the player may pay an admission fee of 10 FC to send their Pokémon through the house. Somewhere in the house, the Pokémon will pick up a random item which it will give to the player once it emerges. The Pokémon may pick up more than one item. The outcome at haunted houses may be affected by the house's rank (★ to ★★★★★) or fortune tellers' fortunes.

The items below are ordered in descending order of rarity.

Ghosts' Den Trick Room Confuse Ray
Sacred Ash Sacred Ash
Bottle Cap Bottle Cap
PP Up PP Up Max Revive Max Revive Max Elixir Max Elixir
Heart Scale Heart Scale
Patterned Bean Indigo.png Patterned Bean
Festival Ticket Festival Ticket
HP Up HP Up Iron Iron Calcium Calcium
Protein Protein Carbos Carbos Zinc Zinc
Full Heal Full Heal Hyper Potion Hyper Potion Ultra Ball Ultra Ball
Hard Stone Hard Stone

Haunted houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the house's outcomes.

Food stalls

At food stalls, the player can buy meals for their Pokémon. Each stall has a limited availability of meals, but some may have multiple of the same meal available. A meal can only be fed to a Pokémon that will feel its effect. A Pokémon that would evolve or learn a new move upon level-up will not do so after eating a meal from Rare Kitchen or Battle Table.

Rows on a light yellow background are premium purchases that are only unlocked after the player enters the Hall of Fame and their Festival Plaza has reached Rank 30 or higher, with at least one rank increase taking place after the Hall of Fame entry.

Rare Kitchen
Level Meal Cost Effect
★+ Rare Breakfast 4 FC +1 level if ≤Lv. 29
★+ Rare Dinner 100 FC +7 level if ≤Lv. 79
★★+ Rare Lunch 10 FC +1 level if ≤Lv. 39
★★★+ Rare Brunch 20 FC +1 level if ≤Lv. 49
★★★★+ Rare Dessert 30 FC +1 level if ≤Lv. 59
★★★★★SUS Rare Appetizer 40 FC +1 level if ≤Lv. 69
★★★★★SUS Rare Buffet 300 FC +9 level if ≤Lv. 89
Battle Table
Level Meal Cost Effect
★+ HP Lunch 20 FC HP EVs +10
★+ Attack Lunch 20 FC Attack EVs +10
★+ Defense Lunch 20 FC Defense EVs +10
★+ Sp. Atk Lunch 20 FC Sp. Atk EVs +10
★+ Sp. Def Lunch 20 FC Sp. Def EVs +10
★+ Speed Lunch 20 FC Speed EVs +10
★+ Level-Up Lunch 3 100 FC +3 level if ≤Lv. 69
★★★★★S Level-Up Lunch 5 200 FC +5 level if ≤Lv. 79
Friendship Café
Level Meal Cost Effect
★+ Friendship Drink 2 FC Friendship +5
★+ Friendship Lunch 10 FC Friendship +10
★+ Friendship Combo 20 FC Friendship +20
★+ Sweets Set D 30 FC Friendship, -100 Special Attack EVs
★+ Secret Meal D 200 FC Friendship, Special Attack EVs reduced to 0
★★+MUM Sweets Set E 30 FC Friendship, -100 Special Defense EVs
★★+MUM Sweets Set F 30 FC Friendship, -100 Speed EVs
★★★+MUM Sweets Set A 30 FC Friendship, -100 HP EVs
★★★+MUM Secret Meal E 200 FC Friendship, Special Defense EVs reduced to 0
★★★★+MUM Sweets Set B 30 FC Friendship, -100 Attack EVs
★★★★★MUM Sweets Set C 30 FC Friendship, -100 Defense EVs
★★★★★MUM Secret Meal F 200 FC Friendship, Speed EVs reduced to 0
Friendship Parlor
Level Meal Cost Effect
★+ Friendship Drink 2 FC Friendship +5
★+ Friendship Lunch 10 FC Friendship +10
★+ Friendship Combo 20 FC Friendship +20
★+ Sweets Set A 30 FC Friendship, -100 HP EVs
★+ Secret Meal A 200 FC Friendship, HP EVs reduced to 0
★★+SUS Sweets Set B 30 FC Friendship, -100 Attack EVs
★★+SUS Sweets Set C 30 FC Friendship, -100 Defense EVs
★★★+SUS Sweets Set D 30 FC Friendship, -100 Special Attack EVs
★★★+SUS Secret Meal B 200 FC Friendship, Attack EVs reduced to 0
★★★★+SUS Sweets Set E 30 FC Friendship, -100 Special Defense EVs
★★★★★SUS Sweets Set F 30 FC Friendship, -100 Speed EVs
★★★★★SUS Secret Meal C 200 FC Friendship, Defense EVs reduced to 0


Food stalls come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.

Goody shops

At goody shops, the player may purchase items. Each shop has a limited daily stock, but some may have multiple of the same item in their inventory.

Rows on a light yellow background are premium purchases that are only unlocked after the player enters the Hall of Fame and their Festival Plaza has reached Rank 30 or higher, with at least one rank increase taking place after the Hall of Fame entry.

Ball Shop
Level Inventory Cost Contains
★+ Ball Set A 12 FC Poké Ball Poké Ball ×12
★+ Ball Set D 24 FC Dive Ball Dive Ball ×12
★★+ Ball Set B 24 FC Great Ball Great Ball ×12
★★+MUM Ball Set E 24 FC Nest Ball Nest Ball ×12
★★+MUM Ball Set F 24 FC Repeat Ball Repeat Ball ×12
★★+MUM Ball Set G 24 FC Timer Ball Timer Ball ×12
★★★MUM Ball Set C 48 FC Ultra Ball Ultra Ball ×12
★★★MUM Ball Set H 24 FC Dusk Ball Dusk Ball ×12
★★★MUM Ball Set I 24 FC Heal Ball Heal Ball ×12
★★★MUM Ball Set J 24 FC Quick Ball Quick Ball ×12
★★★MUM Ball Set K 24 FC Premier Ball Premier Ball ×12
General Store
Level Inventory Cost Contains
★+ Honey Set 10 FC Honey Honey ×4
★+ Johto Set 10 FC Rage Candy Bar Rage Candy Bar ×4
★+ Value Product 10 FC Big Pearl Big Pearl

★★
Ball Set A 12 FC Poké Ball Poké Ball ×12

★★
Water Set 12 FC Fresh Water Fresh Water ×12
★★+ Hoenn Set 10 FC Lava Cookie Lava Cookie ×4
★★★+ Ball Set B 24 FC Great Ball Great Ball ×12
★★★+ Sinnoh Set 10 FC Old Gateau Old Gateau ×4
★★★
★★★★
Soda Set 18 FC Soda Pop Soda Pop ×12
★★★★+ Unova Set 10 FC Casteliacone Casteliacone ×4
★★★★★M Ball Set C 48 FC Ultra Ball Ultra Ball ×12
★★★★★MUM Kalos Set 10 FC Shalour Sable Shalour Sable ×4
★★★★★MUM Lemonade Set 24 FC Lemonade Lemonade ×12
★★★★★MUM Unusual Product 200 FC PP Up PP Up
Battle Store
Level Inventory Cost Contains
★+ Battle Set D 10 FC X Attack X Attack ×4
★+ Battle Set E 10 FC X Defense X Defense ×4
★+ Battle Set H 10 FC X Speed X Speed ×4
★+ Honey Set 10 FC Honey Honey ×4
★+ Repel Set 24 FC Max Repel Max Repel ×12
★+ Toy Set 10 FC Poké Toy Poké Toy ×4
★★+MUM Battle Set F 10 FC X Sp. Atk X Sp. Atk ×4
★★+MUM Battle Set G 10 FC X Sp. Def X Sp. Def ×4
★★★MUM Battle Set A 10 FC Guard Spec. Guard Spec. ×4
★★★MUM Battle Set B 10 FC Dire Hit Dire Hit ×4
★★★MUM Battle Set C 10 FC X Accuracy X Accuracy ×4
Pharmacy
Level Inventory Cost Contains
★+ Full Heal Set 16 FC Full Heal Full Heal ×4
★+ Medicine Set 16 FC Hyper Potion Hyper Potion ×4
★+ Unusual Med B 50 FC Ether Ether
★★★SUS Attack Set 60 FC Protein Protein ×4
★★★SUS Defense Set 60 FC Iron Iron ×4
★★★SUS HP Set 60 FC HP Up HP Up ×4
★★★SUS Revive Set 25 FC Revive Revive ×4
★★★SUS Sp. Atk Set 60 FC Calcium Calcium ×4
★★★SUS Sp. Def Set 60 FC Zinc Zinc ×4
★★★SUS Speed Set 60 FC Carbos Carbos ×4
★★★SUS Unusual Med A 100 FC Max Revive Max Revive
Soft Drink Parlor
Level Inventory Cost Contains
★+ Milk Set 30 FC Moomoo MilkMoomoo Milk ×24
★+ Water Set 12 FC Fresh Water Fresh Water ×12
★+ Soda Set 18 FC Soda Pop Soda Pop ×12
★+ Lemonade Set 24 FC Lemonade Lemonade ×12
★★★ 3× Milk, Water, Soda, Lemonade Sets respective FC costs respective amounts


Goody shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.

Fortune-teller tents

At a fortune-teller tent, the fortune teller can suggest a place where the player may have "luck". This may be described as "decent", "good", or "pretty good" luck. If the fortune teller says the player will have luck at a lottery shop or haunted house, then if they visit the suggested location, they may receive a better outcome than they would have before hearing it. For example, if the player may have luck in a lottery shop, the prize may turn out better or the player may get a bonus drawing. The fortune teller can also say the player will have luck in Festival Plaza itself; this will increase the amount of FC the player receives for completing requests, either doubling (for decent luck), tripling (good luck), or quadrupling it (pretty good luck). Luck in the GTS or Wonder Trade will similarly multiply the reward for talking to a person (at the right table inside the castle) after doing one of those trades.

The fortune teller will also give the player a phrase to "bring you luck". This phrase will be added to the player's repertoire of phrases they can use to customize their messages in their Festival Plaza profile settings. They are added into the Common Phrases category.

The player can only have their fortune told once a day, but if they return to the fortune teller, they may rehear their fortune.

Fortune-teller tents charge 10 FC for their services.

First use of fortune-teller's service will always be decent luck on Wonder Trade.

Tents
  • Kanto TentMUM
  • Johto TentSUS
  • Hoenn TentMUM
  • Sinnoh TentSUS
  • Unova TentMUM
  • Kalos TentSUS
  • Pokémon House

All tents have three levels: ★, ★★★, and ★★★★★.

Fortune-teller tents come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the tent's outcomes.

Dye houses

At dye houses, the player can dye their white fashion items different colors. The player can use the shop's dyes, or they can use Berries from their Bag to create a dye to use. The player can also redye any item they have previously dyed.

Dye houses

All dye houses are offered in three levels: ★, ★★★, and ★★★★★.

Team <Color>
Level Option Cost
★+ Dye any dyed clothing white 10 FC
★+ Dye any white or dyed clothing Pastel <Color> 100 FC

★★★★★
Using Berries: dye any white or dyed clothing any pastel color 10 FC
★★★+ Dye any white or dyed clothing Dark <Color> 100 FC
★★★+ Using Berries: dye any white or dyed clothing any dark color 10 FC
★★★★★ Dye any white or dyed clothing Bright <Color> 100 FC

Using Berries from the player, dye houses can dye any white or dyed clothing any color in a pastel or dark shade (depending on the house's level). The table below shows the Berries needed to dye clothes different colors.

Color Berry Berry Berry
Pastel Red Pomeg Berry Pomeg ×15 Tamato Berry Tamato ×15 Cheri Berry Cheri ×15
Dark Red Occa Berry Occa ×30 Figy Berry Figy ×30 Liechi Berry Liechi ×30
Pastel Yellow Sitrus Berry Sitrus ×15 Qualot Berry Qualot ×15 Grepa Berry Grepa ×15
Dark Yellow Aspear Berry Aspear ×30 Iapapa Berry Iapapa ×30 Wacan Berry Wacan ×30
Pastel Green Hondew Berry Hondew ×15 Rawst Berry Rawst ×15 Lum Berry Lum ×15
Dark Green Aguav Berry Aguav ×30 Salac Berry Salac ×30 Rindo Berry Rindo ×30
Pastel Blue Kelpsy Berry Kelpsy ×15 Oran Berry Oran ×15 Maranga Berry Maranga ×15
Dark Blue Passho Berry Passho ×30 Yache Berry Yache ×30 Coba Berry Coba ×30
Pastel Orange Leppa Berry Leppa ×15 Kee Berry Kee ×15 Sitrus Berry Sitrus ×15
Dark Orange Chople Berry Chople ×30 Charti Berry Charti ×30 Shuca Berry Shuca ×30
Pastel Navy Blue Apicot Berry Apicot ×15 Kelpsy Berry Kelpsy ×15 Chesto Berry Chesto ×15
Dark Navy Blue Passho Berry Passho ×30 Coba Berry Coba ×30 Payapa Berry Payapa ×30
Pastel Purple Chesto Berry Chesto ×15 Wiki Berry Wiki ×15 Ganlon Berry Ganlon ×15
Dark Purple Kasib Berry Kasib ×30 Colbur Berry Colbur ×30 Payapa Berry Payapa ×30
Pastel Pink Pecha Berry Pecha ×15 Persim Berry Persim ×15 Mago Berry Mago ×15
Dark Pink Mago Berry Mago ×30 Petaya Berry Petaya ×30 Roseli Berry Roseli ×30

Each dye house has a color scheme matching its dyes, as shown below.

Switcheroo

Exchange centers only appear in Pokémon Ultra Sun and Ultra Moon. They shuffle the rental Pokémon available for the Battle Agency. Each star rank increases the number of times per day that a shuffle can occur, and it costs 10 FC to shuffle.

Unlike other methods of shuffling the board, exchange centers exclude certain Pokémon from appearing. For an agent who has not reached Grade 50 yet, the exclusion list varies depending on that day's battle condition (weather or terrain). After Grade 50, the exclusion list associated with no special condition is always used.

Exchange centers come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.

Introduction costs

The table below describes the costs, in Festival Coins, to have a visitor introduce a given facility to the player's Festival Plaza. If the player already has a given facility, its introduction cost will rise, costing double for the second one, triple for the third, and so on.

Level Cost
50 FC
★★ 100 FC
★★★ 400 FC
★★★★ 800 FC
★★★★★ 1500 FC

Requests

Among the visitors normally in Festival Plaza at any one time, there will be a handful who need something from the player. This may be some request or question, or they may simply wish to share some information. Initially, five visitors in Festival Plaza will have some request for the player, but this grows as the player's Rank increases.

Rank Requests
1-10 5
11-19 6
20-30 7
31-40 8
41-50 9
51+ 10


All visitors in Festival Plaza show a whisper when the player is near enough to them, but for those with requests, the whisper is colored purple. These requests last for an hour from when the game created them, which is either immediately when a previous set of requests expired or when the player last loaded the game. The visitors who will have requests are selected at random each time.

Upon completing a request, the player will be rewarded with Festival Coins. Different requests may yield different amounts of coins, and VIPs will give more coins than guests will. If the same people remain in the player's Festival Plaza for an extended period of time, after a while they will give half the normal reward, and a while after that they will give a quarter of the normal reward (rounded to the nearest number). Fortune tellers' fortunes may also affect the amount of coins gained. Additionally, aside from guests and VIPs, immediately after the introductory Rank is completed, there will also be a handful of default NPC visitors in Festival Plaza; these visitors only give the player rewards of 4 FC for most requests or 8 FC for requests with the whisper "Tell me! Tell me!".

The table below summarizes all of the possible requests by their whisper and the rewards earned for completing them.

Whisper Type Reward
Guests VIPs
I'm hungry! Recommendations 5 FC 8 FC
I want to shop!
I want to make my Pokémon happy!
I want to see great movesSM/skillsUSUM!
I want to treat myself!
I want to be excited!
I want my Pokémon to play!
Do you know how I feel? Recommendations 10 FC 15 FC
Tell me! Tell me! Questionnaires 10 FC 15 FC
Listen! Listen!
The requestor may share various things.
Sharing 5 FC 8 FC
Listen! Listen!
Request: Will you listen to the story about my Festival Plaza?
Sharing 20 FC 30 FC
Do you want to know a secret? Sharing 20 FC 30 FC
I want to meet! I want to meet! Challenge 30 FC 45 FC
15 FC 23 FC
Battle! Battle! Challenge 15 FC 23 FC
Do you understandSM/knowUSUM? Challenge 15 FC 23 FC

Recommendations

This group of requests requires the player to direct the requestor to a satisfactory facility in their Festival Plaza. Seven of these requests have fixed responses. The table below describes these requests and the acceptable responses.

Whisper Request Answers
I'm hungry! We're hungry. Take us to a yummy place. Food stalls
I want to shop! I want to shop. Will you recommend a good place to shop? Goody shops
I want to make my Pokémon happy! Take me to a place that Pokémon can enjoy! Bouncy houses, food stalls, haunted houses
I want to see great movesSM/skillsUSUM! Take me to a place where I can see real skilled work. Dye houses, food stalls, fortune-teller tents
I want to treat myself! Take me to a place where I can treat myself! Dye houses, fortune-teller tents, goody shops, lottery shops, exchange centers
I want to be excited! Take me to an exciting place! Fortune-teller tents, haunted houses, lottery shops, exchange centers
I want my Pokémon to play! Take me to a place where my Pokémon can play! Bouncy houses, haunted houses
Do you know how I feel? Take me to a place you think I'd like! Depends on the owner's gender

For the "Take me to a place you think I'd like!" request, the right and wrong answers depend on the gender of the person who owns each facility. That is, if two facilities are owned by females, then the current requestor will either like or dislike both, and the opposite will be true for the rest that are owned by males. It is unclear what influences which gender is the correct one for each request.

The player can back out of any recommendation request without exhausting it, meaning they can speak to the person again later to complete the request.

Questionnaires

The whisper "Tell me! Tell me!" comprises 16 different requests, all of which are questionnaires the player must answer. Each request has a number of custom responses, as well as a standard "No comment" response. If the player answers "No comment", they will not receive Festival Coins and the request will be exhausted. Any other answer is rewarded.

These questionnaires are always asked in order. That is, if two people are whispering "Tell me! Tell me!", whichever person is asked first will ask the next question. After the player answers the last questionnaire, the next requestor will start with the first questionnaire again.

The player's responses to these questionnaires appear in their profile when they are visitors to other players' Festival Plazas.

Sharing

The sharing requests simply require the player to listen to something the requestor wishes to share. The "Listen! Listen!" whisper can lead to two different kinds of requests. In one, the requestor will share one or more of their records at random. Sometimes, this request may come prefaced with a warning that it may mention things the player has not seen in their game yet; if the player backs out of the request in response to this, the request will be exhausted. For the other type of request, the person will start by asking, "Will you listen to the story about my Festival Plaza?" If the player declines at this point, the request is not exhausted. At the end of both of these types of requests, the person will solicit the player's opinion on their records, but this answer ("Great!" or "Could be better.") does not change whether the player is rewarded.

In the case of the "Do you want to know a secret?" whisper, the requestor will offer to share their secret with the player. However, if the player has not set an answer for their own secret in their profile, the person will back out until the player has set it. Whether the player has not set their own secret or they answer that they do not want to know the person's secret, this request is not exhausted.

Challenge

These requests challenge the player regarding records and rankings. These are shown in the guests' and VIPs' profiles in the guest and VIP lists.

The "I want to meet! I want to meet!" whisper is followed by a request of the form, "Among the people in Festival Plaza, I’d like to meet one with awesome [some records] and high [some Rank]." The player is shown a selection of guests and VIPs to browse, check records (with their rank visible as "No. X" on the left side of the rankings), and eventually select from; however, this selection does not comprise all people in Festival Plaza and if the player backs out and speaks to the requestor again, the selection can change. If the player selects someone with a rank of 1-9, they will be rewarded with 30 FC if the requestor is not a VIP; if they select someone with a rank of 10-25, they will be rewarded with 15 FC; otherwise they will receive 5 FC. If enough visitors are tied that only high ranks are possible, then if the selected person has a rank that is the worst possible rank, the player may receive a smaller reward. This request is not exhausted if the player backs out of it before selecting a person.

The "Do you understandSM/knowUSUM?" whisper can lead to two different kinds of requests. The first is somewhat similar to the "I want to meet! I want to meet!" whisper, asking, "Is my [Something] Rank higher or lower than the midpoint among your [guests/VIPs]?" This may also be using the same basic criteria as the request above, meaning that it is asking how the value of their ranking compares with the value of half of the total number of guests or VIPs (depending on which the person is). This request cannot be backed out of after speaking to the requestor. For the other type of request, the requestor will ask the player to correctly guess their answer to a questionnaire. This kind of request is not exhausted if the player backs out of it before selecting an answer.

The "Battle! Battle!" whisper is followed by, "Let's have a record battle among these three, shall we?", and the person presents the player with three different types of records. The player is also given an option to see their accomplishments for the three records in question. When the player chooses a record to battle with, if their record is higher than the requestor's, they are rewarded with Festival Coins. A tie does not earn a reward. Backing out of this request does not exhaust it.

Missions

Type matchup tests! mission in Festival Plaza

After achieving Festival Rank 4, players are able to create cooperative missions to complete with visitors. Mission objectives include catching Pokémon and answering specific types of questions asked by guests.

The player may play a mission alone or cooperate with other players using communication features. To host a mission, the player must use a Festival Ticket and speak to the Dancer by the castle's bridge. Once a day, she will give the player three Festival Tickets. If the player is online, they may join another player's mission in progress either by tapping the red marquee that appears on the screen or by speaking to the Dancer and selecting from the list of ongoing missions.

Shop services are unavailable during a mission. If talked to, the NPCs manning the shops will only offer words of encouragement. In addition, the Dancer blocks the castle entrance, preventing you from going inside the castle.

When the time is up, the participants' scores are totaled. If the goal was reached, the player receives FC. The maximum score is 10 stars (★). Each mission defines the minimum and maximum amounts of FC that can be earned by completing it. The FC the player earns is calculated by multiplying the minimum FC by the number of stars earned in the mission.

Many missions involve talking to visitors whose whispers meet certain criteria, and in these missions, there will not be enough visitors who meet these criteria to get five stars for your individual score present at one time. Talking to the Dancer at the castle gate will let you replace the current set of visitors with a new set, allowing you to keep earning points.

Normal missions

When the player chooses to play a mission, they are initially presented with a list of missions they can host, pulled from the list below. Missions are divided into categories based on their objective, and only one mission from each category can be present at a time. For example, the "Find fans!" and "Big costume contest!" belong to the same category, as they both relate to examining guests' clothes. Clearing a mission replaces it in the list with a mission of the same category. Additional categories are added to the list after the player completes more missions, or becomes Champion.

For type enthusiast missions, only two visitors who fulfill the mission's objective will be present in Festival Plaza at the same time. For true selves/disguises, color research and all survey-based missions, five visitors who fulfill the mission's objective will be present in Festival Plaza at the same time.

Mission Target Time limit Obtainable FC Unlock requirement Objective
Break boulders quickly! 00050 1:30 3 to 30SM
4 to 40USUM
Become Champion Break boulders with Tauros
Show off muscles! 00004 2:00 6 to 60SM
7 to 70USUM
Become Champion Talk to visitors who cheer on the player while riding Machamp
Send people to [facility]! 00004 2:30 4 to 40SM
5 to 50USUM
Play 10 missions Direct visitors to listed type of facility; functions very similar to recommendations
[Language] lesson! 00005 3:00 3 to 30SM
4 to 40USUM
From beginning Talk to visitors whose native language is the same as the mission's target
Cross-cultural communications! 00004 3:00 4 to 40SM
5 to 50USUM
Play 10 missions Talk to visitors that have a different native language than the player
Type matchup tests! 00005 3:00 5 to 50SM
6 to 60USUM
From beginning Choose a type that is super-effective as an attack against the defensive typings proposed by visitors
Inverse type matchup tests! 00005 3:00 6 to 60SM
7 to 70USUM
Become Champion Choose a type that is weak as an attack against the defensive typings proposed by visitors; immunity is treated as not very effective when calculating dual type effectiveness
Find [Type]-type enthusiasts! Part 1 00003 3:00 3 to 30SM
4 to 40USUM
From beginning Talk to visitors who name a Pokémon that has the type that is the mission's target; only Pokémon from the Alola Pokédex are used
Find [Type]-type enthusiasts! Part 2 00004 3:00 5 to 50SM
6 to 60USUM
Become Champion Talk to visitors who name a Pokémon that has the type that is the mission's target; all Pokémon can be used
Find fans! 00006 2:00 4 to 40SM
5 to 50USUM
Play 10 missions Talk to visitors dressed exactly the same as the player
Big costume contest! 00006 2:00 4 to 40SM
5 to 50USUM
Play 10 missions Talk to visitors dressed differently than the player; some differences may only be 1-2 articles of clothing
Greet experienced Trainers! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I'm an experienced Trainer."
Give a message to beginners! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I'm a beginner Trainer."
Find people in love! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I have someone I love!"
Find lonely people! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I don't have anyone I love."
Survey about [gender] friends! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I have a lot of [gender] friends."
Find big brothers and sisters! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I'm the oldest among my siblings."
Find middle children! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I'm in the middle among my siblings."
Find youngest children! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I'm the youngest among my siblings."
Personality matters most! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "Personality matters."
Looks matter most! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "Looks matter."
Secrets are something to keep! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I will keep secrets at all costs."
Secrets are something to leak! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I will tell secrets to people."
Active in my free time! 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I like to go out when I'm free."
Chill out in your free time? 00004 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors who say "I like to stay home when I'm free."
True selves are the best! 00006 2:00 4 to 40SM
5 to 50USUM
Play 10 missions Talk to visitors who are not wearing a hat and glasses
See through people's disguises! 00006 2:00 4 to 40SM
5 to 50USUM
Play 10 missions Talk to visitors who are wearing a hat and glasses
Research [color]! 00006 2:00 5 to 50SM
6 to 60USUM
Play 20 missions Talk to visitors wearing clothes and accessories that are all the mission's target color

Reward cutoffs

Mission Individual stars Group stars
1★ 2★ 3★ 4★ 5★ 1★ 2★ 3★ 4★ 5★
Break boulders quickly! 50 60 72 85 92 235 540 915 1360 1930
Show off muscles! 4 5 6 8 10 15 45 75 125 210
Send people to [facility]! 4 5 6 8 10 15 45 75 125 210
[Language] lesson! 5 7 10 13 15 20 60 125 205 315
Cross-cultural communications! 4 5 8 10 12 15 45 100 160 250
Regular/Inverse type matchup tests 5 8 10 13 16 20 70 125 205 335
Find [Type]-type enthusiasts! Part 1 3 4 5 6 7 10 35 60 95 145
Find [Type]-type enthusiasts! Part 2 4 5 6 7 8 15 45 75 110 165
Find fans! / Big costume contest! 6 7 8 9 10 25 60 100 140 210
All survey-based missions 4 5 6 7 8 15 45 75 110 165
True selves are the best! / See through people's disguises! 6 7 8 9 10 25 60 100 140 210
Research [color]! 6 7 8 9 10 25 60 100 140 210

Global missions

Global missions were held at certain times, which all players around the world worked together to complete. If the mission's goal was met, every participating player received the reward. Players received a consolation prize if the goal was not met. Both the reward and the consolation prize were doubled if the player had registered their Game Sync ID at the Pokémon Global Link.[1]

Pokémon Sun and Moon

Starting with the third global mission, players with a linked PGL account received five Rare Candies if they added a certain number of points towards the goal. If they did, and the mission's end result was at least twice the amount of the goal, they also received an additional Poké Ball variant.

Start date (0:00 UTC) End date (23:59 UTC) Mission Reward (Succeed/Fail) PGL member bonuses Goal Final Result
November 29, 2016 December 12, 2016 Catch a lot of Pokémon!
Catch as many wild Pokémon as possible during the mission period!
1,000 FC/100 FC None 100,000,000 16,423,231 (Failure)
December 27, 2016 January 9, 2017 Find Pokémon using Island Scan!
Find as many Pokémon as possible using the Island Scan!
2,017 FC/217 FC None 1,000,000 661,839 (Failure)
January 31, 2017 February 13, 2017 Trade Pokémon at the GTS!
Trade as many Pokémon as possible at the GTS during the mission period!
2,000 FC/200 FC If player trades 5 times: 5 Rare Candies
Above + doubled goal: Friend Ball
1,000,000 4,107,702 (Success)
February 28, 2017 March 13, 2017 Get BP at the Battle Tree!
Earn as many Battle Points as possible at the Battle Tree during the mission period!
2,000 FC/200 FC If player earns 3 BP: 5 Rare Candies
Above + doubled goal: Heavy Ball
250,000 15,671,838 (Success)
March 28, 2017 April 10, 2017 Hatch a lot of Eggs!
Hatch as many Pokémon Eggs as possible during the mission period!
2,000 FC/200 FC If player hatches 3 Eggs: 5 Rare Candies
Above + doubled goal: Love Ball
200,000 14,503,078 (Success)
April 25, 2017 May 9, 2017 Harvest Poké Beans!
Harvest as many Poké Beans as possible on Poké Pelago during the mission period!
2,000 FC/200 FC If player harvests 30 Poké Beans: 5 Rare Candies
Above + doubled goal: Level Ball
3,000,000 75,230,246 (Success)
May 30, 2017 June 12, 2017 Fish Pokémon at rare spots!
Find fishing spots with bubbles coming out, and fish as many Pokémon or items as possible during the mission period!
2,000 FC/200 FC If player hooks 3 Pokémon/items: 5 Rare Candies
Above + doubled goal: Lure Ball
500,000[2] 1,228,170 (Success)
June 27, 2017 July 10, 2017 Defend Your Champion Title!
Defend your Pokémon League Champion title as many times as possible during the mission period!
2,000 FC/200 FC If player defends title once: 5 Rare Candies
Above + doubled goal: Moon Ball
100,000 235,111 (Success)
July 25, 2017 August 7, 2017 Try Your Luck!
Win as many lotos[sic] as possible at Festival Plaza and tourist bureaus during the mission period!
2,000 FC/200 FC If player draws one lotto: 5 Rare Candies
Above + doubled goal: Fast Ball
1,000 30,256 (Success)


Pokémon Ultra Sun and Ultra Moon

A new set of Global missions for Pokémon Ultra Sun and Ultra Moon were revealed on November 8th, 2017[3]. Unlike Pokémon Sun and Moon, these were revealed on a set schedule.

Start date (0:00 UTC) End date (23:59 UTC) Mission Reward (Succeed/Fail) PGL member bonuses Goal Final Result
November 16, 2017 November 27, 2017 Catch a lot of Pokémon!
Catch as many wild Pokémon as possible during the mission period!
2,000 FC/1,000 FC None 10,000,000 5,442,088 (Failure)
December 12, 2017 December 25, 2017 Have Fun Mantine Surfing!
Enjoy Mantine Surfing, and earn as many Beach Points (BP) as possible during the mission period!
4,000FC/2,000 FC None 1,000,000 8,543,244 (Success)
January 9, 2018 January 22, 2018 Win at the Battle Agency!
Win as many times as possible at the Battle Agency in Festival Plaza during the mission period!
4,000 FC/2,000 FC None 100,000 1,111,490 (Success)
February 6, 2018 February 20, 2018 Harvest Poké Beans!
Harvest as many Poké Beans as possible on Poké Pelago during the mission period!
4,000 FC/2,000 FC None 30,000,000 47,419,246 (Success)
March 6, 2018 March 20, 2018 Trade Pokémon at the GTS!
Trade as many Pokémon as possible at the GTS during the mission period!
4,000 FC/2,000 FC None 1,000,000 771,567 (Failure)
April 3, 2018 April 17, 2018 Hatch a lot of Eggs!
Hatch as many Pokémon Eggs as possible during the mission period!
4,000 FC/2,000 FC None 3,000,000 4,887,292 (Success)
May 1, 2018 May 15, 2018 Get BP at the Battle Tree!
Earn as many Battle Points as possible at the Battle Tree during the mission period!
4,000 FC/2,000 FC None 2,000,000

2,929,635 (Success)

June 5, 2018 June 19, 2018 Play in Festival Plaza!
Spend as many Festival Coins as possible during the mission period!
4,000 FC/2,000 FC None 5,000,000 47,661,005 (Success)


Episode RR

Festival Plaza during Episode RR

In the prologue to Episode RR, Team Rainbow Rocket hacks into Festival Plaza, taking it over and changing its appearance. The player, accompanied by Sophocles, arrives to realize they have been prevented from using their own Pokémon. To combat this, the player battles a Team Rainbow Rocket Grunt with three rental Pokémon from the Battle Agency. While Team Rainbow Rocket is occupied, Sophocles overrides the hack and restores control, booting the Grunts from the plaza. He then gives the player an Eject Button as thanks, as well as giving them the ability to remodel the Festival Plaza to resemble its appearance under Team Rainbow Rocket's control.

Items

Item Location Games
Eject Button Eject Button From Sophocles after defeating the Team Rainbow Rocket Grunt  US  UM 

Trainers

Trainer Pokémon
Team Rainbow Rocket Grunt
Team Rainbow Rocket Grunt
Raticate Raticate/ Lv.50
Bag Oran Berry Sprite.png Oran Berry
Arbok Arbok/ Lv.50
Bag Lum Berry Sprite.png Lum Berry
Golbat Golbat/ Lv.50
Bag Rocky Helmet Sprite.png Rocky Helmet


Layout

Game Default Glitz A fairy tale Subdued tone
Sun Festival Plaza SMUSUM.png Festival Plaza glitz SMUSUM.png Festival Plaza a fairy tale SMUSUM.png Festival Plaza subdued tone SMUSUM.png
Moon
Ultra Sun
Ultra Moon
 

Gallery

Artwork

Festival Plaza SM Concept Art.jpg Festival Plaza SM Concept Art 2.jpg
Concept art from Sun and Moon

In other languages

Language Title
Chinese Cantonese 圓慶廣場 Yùhnhing Gwóngchèuhng
Mandarin 圓慶廣場 / 圆庆广场 Yuánqìng Guǎngchǎng
France Flag.png French Place Festival
Germany Flag.png German Festival-Plaza
Hungary Flag.png Hungarian Fesztivál Plázában
Italy Flag.png Italian Festiplaza
South Korea Flag.png Korean 페스서클 Fes Circle
Russia Flag.png Russian Фестивальная площадь Festival'naya ploshchad'
Spain Flag.png Spanish Festi Plaza

References

Related articles

Alola
Melemele Trial Completion.png Akala Trial Completion.png Ula'ula Trial Completion.png Poni Trial Completion.png
Islands
Melemele IslandAkala IslandUla'ula IslandPoni IslandAether Paradise
Settlements
Iki TownHau'oli City (Outskirts)Heahea CityPaniola TownKonikoni CityRoyal AvenueMalie City
Tapu VillagePo TownSeafolk VillagePokémon League
Trial sites
Verdant CavernBrooklet HillWela Volcano ParkLush JungleHokulani Observatory
Thrifty Megamart (Abandoned Site)Exeggutor IslandVast Poni CanyonSeafolk Village
Routes
1234567891011121314151617
Landmarks
Mahalo TrailTrainers' SchoolHau'oli CemeteryBerry fieldsMelemele MeadowSeaward CaveKala'e BayTen Carat Hill
Tide Song HotelPaniola RanchMelemele SeaDiglett's TunnelBattle Royal DomeMemorial HillAkala OutskirtsRuins of Life
Hano Grand ResortHano BeachMalie GardenMount HokulaniBlush MountainUla'ula BeachAether HouseHaina Desert
Ruins of AbundanceUla'ula MeadowLake of the MooneLake of the SunneShady HousePoni WildsAncient Poni Path
Poni Breaker CoastRuins of HopeAltar of the SunneAltar of the MooneMount LanakilaRuins of Conflict
Poni GrovePoni PlainsPoni MeadowResolution CavePoni CoastPoni GauntletBattle Tree
Festival PlazaPoké PelagoBig Wave BeachSandy CaveHeahea BeachPikachu ValleyDividing Peak Tunnel
Kantonian GymPoni BeachPlains GrottoTeam Rocket's Castle
Ultra Space
Ultra Deep SeaUltra MegalopolisMegalo TowerUltra JungleUltra DesertUltra Plant
Ultra ForestUltra CraterUltra RuinUltra Space Wilds


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