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Snivy (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Snivy
By
leveling up
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
04
4
Leer
Normal
Status
0000
—
100
100%
30
Cool
2
♥♥
1
♥
07
7
Vine Whip
Grass
Physical
045
45
100
100%
25
Cool
4
♥♥♥♥
0
10
10
Wrap
Normal
Physical
015
15
090
90%
20
Tough
3
♥♥♥
0
13
13
Growth
Normal
Status
0000
—
00—
—%
20
Beautiful
1
♥
0
16
16
Leaf Tornado
Grass
Special
065
65
090
90%
10
Cool
3
♥♥♥
0
19
19
Leech Seed
Grass
Status
0000
—
090
90%
10
Clever
1
♥
0
22
22
Mega Drain
Grass
Special
040
40
100
100%
15
Clever
2
♥♥
3
♥♥♥
25
25
Slam
Normal
Physical
080
80
075
75%
20
Tough
4
♥♥♥♥
0
28
28
Leaf Blade
Grass
Physical
090
90
100
100%
15
Cool
3
♥♥♥
0
31
31
Coil
Poison
Status
0000
—
00—
—%
20
Tough
1
♥
0
34
34
Giga Drain
Grass
Special
075
75
100
100%
10
Clever
1
♥
4
♥♥♥♥
37
37
Wring Out
Normal
Special
0000
—
100
100%
5
Tough
2
♥♥
1
♥
40
40
Gastro Acid
Poison
Status
0000
—
100
100%
10
Tough
3
♥♥♥
0
43
43
Leaf Storm
Grass
Special
130
130
090
90%
5
Beautiful
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Snivy
Italic
indicates a move that gets STAB only when used by an Evolution of Snivy
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
Clever
2
♥♥
1
♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
Clever
2
♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
Tough
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM96
TM96
Nature Power
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Snivy
Italic
indicates a move that gets STAB only when used by an Evolution of Snivy
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Captivate
Normal
Status
—
100%
20
Cute
4
♥♥♥♥
0
Glare
Normal
Status
—
100%
30
Tough
1
♥
3
♥♥♥
Grassy Terrain
Grass
Status
—
—%
10
Beautiful
3
♥♥♥
0
Iron Tail
*
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
Magical Leaf
Grass
Special
60
—%
20
Beautiful
2
♥♥
0
Mean Look
Normal
Status
—
—%
5
Beautiful
2
♥♥
0
Mirror Coat
Psychic
Special
—
100%
20
Beautiful
2
♥♥
0
Natural Gift
Normal
Physical
—
100%
15
Clever
1
♥
0
Pursuit
Dark
Physical
40
100%
20
Clever
2
♥♥
1
♥
Sweet Scent
Normal
Status
—
100%
20
Cute
2
♥♥
0
Twister
‡
Dragon
Special
40
100%
20
Cool
4
♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Snivy in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Snivy in that game.
Bold
indicates a move that gets
STAB
when used by Snivy
Italic
indicates a move that gets STAB only when used by an Evolution of Snivy
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Bind
Normal
Physical
15
85%
20
Tough
3
♥♥♥
0
X
Y
OR
AS
Gastro Acid
Poison
Status
—
100%
10
Tough
3
♥♥♥
0
X
Y
OR
AS
Giga Drain
Grass
Special
75
100%
10
Clever
1
♥
4
♥♥♥♥
X
Y
OR
AS
Grass Pledge
Grass
Special
80
100%
10
Beautiful
2
♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Knock Off
Dark
Physical
65
100%
20
Clever
2
♥♥
3
♥♥♥
X
Y
OR
AS
Seed Bomb
Grass
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Snatch
Dark
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Synthesis
Grass
Status
—
—%
5
Clever
1
♥
0
X
Y
OR
AS
Worry Seed
Grass
Status
—
100%
10
Clever
2
♥♥
0
A black or white abbreviation in a colored box indicates that Snivy can be tutored the move in that game
A colored abbreviation in a white box indicates that Snivy cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Snivy
Italic
indicates a move that gets STAB only when used by an Evolution of Snivy
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
V
Aromatherapy
Grass
Status
0000
—
00—}}
—%
5
Clever
1
♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Snivy
Italic
indicates a move that gets STAB only when used by an Evolution of Snivy
Click on the generation numbers at the top to see transfer-only moves for other generations