Coil (move)

Coil redirects here. For the Pokémon named Coil in Japanese, see Magnemite (Pokémon).

Coil
とぐろをまく Coil Up
Coil VIII.png
[[File:|300px|center]]
Type  Poison
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.

Effect

Coil raises the user's Attack, Defense, and accuracy stats by one stage each.

If powered up by a Poisonium Z into Z-Coil, all of the user's lowered stats are reset.

Description

Games Description
BWB2W2
XYORAS
SMUSUM
SwSh
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
023   Ekans
  Field Dragon 44 44 44SMUSUM
024   Arbok
  Field Dragon 56 56 56SMUSUM
162   Furret
  Field Field 1
206   Dunsparce
  Field Field 43BW
37B2W2
37 28SM
31USUM
48
336   Seviper
  Field Dragon 64BW
49B2W2
48XY
46ORAS
44
350   Milotic
  Water 1 Dragon 44ORAS 41 48
367   Huntail
  Water 1 Water 1 45ORAS 45
368   Gorebyss
  Water 1 Water 1 45ORAS 45
495   Snivy
  Field Grass 31 31 31
496   Servine
  Field Grass 36 36 36
497   Serperior
  Field Grass 38 38 38
603   Eelektrik
  Amorphous Amorphous 54 54 54
604   Eelektross
  Amorphous Amorphous 1 1
718   Zygarde
 
 
Undiscovered Undiscovered 80 72 72
843   Silicobra
  Field Dragon 45
844   Sandaconda
  Field Dragon 49
850   Sizzlipede
 
 
Bug Bug 25
851   Centiskorch
 
 
Bug Bug 25
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Description

Games Description
MDGtI It boosts your Attack, Defense, and accuracy. (The stat changes return to normal when you go to the next floor or step on a  Wonder Tile.)
SMD It boosts your Attack, Defense, and accuracy. The stats return to normal when you go to the next floor or step on a  Wonder Tile.


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 盤蜷 Pùhnkyùhn
Mandarin 盤蜷 / 盘蜷 Pánquán
  Dutch Oprollen
  French Enroulement
  German Einrollen
  Italian Arrotola
  Korean 똬리틀기 Ttwariteulgi
  Brazilian Portuguese Enroscar
  Spanish Enrosque




Variations of the move Quiver Dance
  Quiver DanceCoil


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.