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Mightyena (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Mightyena
By
leveling up
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Snarl
Dark
Special
055
55
095
95%
15
01
1
Fire Fang
Fire
Physical
065
65
095
95%
15
01
1
Thunder Fang
Electric
Physical
065
65
095
95%
15
01
1
Ice Fang
Ice
Physical
065
65
095
95%
15
01
1
Crunch
Dark
Physical
080
80
100
100%
15
01
1
Thief
Dark
Physical
060
60
100
100%
25
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Howl
Normal
Status
0000
—
00—
—%
40
01
1
Sand Attack
Ground
Status
0000
—
100
100%
15
01
1
Bite
Dark
Physical
060
60
100
100%
25
Evo.
Evo.
Snarl
Dark
Special
055
55
095
95%
15
04
4
Howl
Normal
Status
0000
—
00—
—%
40
07
7
Sand Attack
Ground
Status
0000
—
100
100%
15
10
10
Bite
Dark
Physical
060
60
100
100%
25
13
13
Odor Sleuth
Normal
Status
0000
—
00—
—%
40
16
16
Roar
Normal
Status
0000
—
00—
—%
20
20
20
Swagger
Normal
Status
0000
—
085
85%
15
24
24
Assurance
Dark
Physical
060
60
100
100%
10
28
28
Scary Face
Normal
Status
0000
—
100
100%
10
32
32
Embargo
Dark
Status
0000
—
100
100%
15
36
36
Taunt
Dark
Status
0000
—
100
100%
20
40
40
Crunch
Dark
Physical
080
80
100
100%
15
44
44
Yawn
Normal
Status
0000
—
00—
—%
10
48
48
Take Down
Normal
Physical
090
90
085
85%
20
52
52
Sucker Punch
Dark
Physical
070
70
100
100%
5
56
56
Play Rough
Fairy
Physical
090
90
090
90%
10
Bold
indicates a move that gets
STAB
when used by Mightyena
Italic
indicates a move that gets STAB only when used by an Evolution of Mightyena
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM95
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Mightyena
Italic
indicates a move that gets STAB only when used by an Evolution of Mightyena
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Astonish
Ghost
Physical
30
100%
15
Covet
Normal
Physical
60
100%
25
Fire Fang
Fire
Physical
65
95%
15
Ice Fang
Ice
Physical
65
95%
15
Leer
Normal
Status
—
100%
30
Me First
Normal
Status
—
—%
20
Play Rough
Fairy
Physical
90
90%
10
Poison Fang
Poison
Physical
50
100%
15
Sleep Talk
Normal
Status
—
—%
10
Snatch
Dark
Status
—
—%
10
Sucker Punch
Dark
Physical
70
100%
5
Thunder Fang
Electric
Physical
65
95%
15
Yawn
Normal
Status
—
—%
10
Moves marked with an asterisk (*) must be
chain bred
onto Mightyena in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Mightyena in that game.
Bold
indicates a move that gets
STAB
when used by Mightyena
Italic
indicates a move that gets STAB only when used by an Evolution of Mightyena
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Foul Play
Dark
Physical
95
100%
15
S
M
US
UM
Hyper Voice
Normal
Special
90
100%
10
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Spite
Ghost
Status
—
100%
10
S
M
US
UM
Super Fang
Normal
Physical
—
90%
10
S
M
US
UM
Throat Chop
Dark
Physical
80
100%
15
S
M
US
UM
Uproar
Normal
Special
90
100%
10
A black or white abbreviation in a colored box indicates that Mightyena can be tutored the move in that game
A colored abbreviation in a white box indicates that Mightyena cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Mightyena
Italic
indicates a move that gets STAB only when used by an Evolution of Mightyena
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VII
Other generations:
III
-
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Mightyena
Italic
indicates a move that gets STAB only when used by an Evolution of Mightyena
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
V
VI
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
V
VI
Counter
Fighting
Physical
0000
—
100}}
100%
20
III
IV
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
V
VI
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
III
IV
V
VI
Heal Bell
Normal
Status
0000
—
00—}}
—%
5
III
IV
V
VI
Incinerate
Fire
Special
060
60
100}}
100%
15
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
V
VI
Psych Up
Normal
Status
0000
—
00—}}
—%
10
III
IV
V
VI
Retaliate
Normal
Physical
070
70
100}}
100%
5
III
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Mightyena
Italic
indicates a move that gets STAB only when used by an Evolution of Mightyena
Click on the generation numbers at the top to see transfer-only moves for other generations