Magby (Pokémon)/Generation VIII learnset

← Magby Magby

Magby is available in Sword and Shield Version 1.3.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Smog Poison Special 03030 07070% 20
011 Leer Normal Status 0000 100100% 30
044 Ember Fire Special 04040 100100% 25
088 Smokescreen Normal Status 0000 100100% 20
1212 Clear Smog Poison Special 05050 00——% 15
1616 Flame Wheel Fire Physical 06060 100100% 25
2020 Confuse Ray Ghost Status 0000 100100% 10
2424 Scary Face Normal Status 0000 100100% 10
2828 Fire Punch Fire Physical 07575 100100% 15
3232 Lava Plume Fire Special 08080 100100% 15
3636 Low Kick Fighting Physical 0000 100100% 20
4040 Flamethrower Fire Special 09090 100100% 15
4444 Sunny Day Fire Status 0000 00——% 5
4848 Fire Blast Fire Special 110110 08585% 5
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Ember Fire Special 40 50 30 100% 100% 25
6 15 Tackle Normal Physical 40 50 30 100% 100% 30
11 20 Flame Wheel Fire Physical 60 75 45 100% 100% 20
18 28 Poison Gas Poison Status 90% 100% 20
25 35 Fire Punch Fire Physical 75 90 60 100% 100% 10
34 45 Flamethrower Fire Special 80 100 60 100% 100% 10
43 54 Fire Blast Fire Special 100 120 80 85% 95% 5
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00  TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01  TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03  TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM05  TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM13  TM13 Fire Spin Fire Special 03535 085}}85% 15
TM16  TM16 Screech Normal Status 0000 085}}85% 40
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM23  TM23 Thief Dark Physical 06060 100}}100% 25
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM26  TM26 Scary Face Normal Status 0000 100}}100% 10
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM34  TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38  TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM41  TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43  TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM59  TM59 Fling Dark Physical 0000 100}}100% 10
TM60  TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM76  TM76 Round Normal Special 06060 100}}100% 15
TR01  TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02  TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07  TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR13  TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15  TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31  TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR35  TR35 Uproar Normal Special 09090 100}}100% 10
TR36  TR36 Heat Wave Fire Special 09595 090}}90% 10
TR43  TR43 Overheat Fire Special 130130 090}}90% 5
TR55  TR55 Flare Blitz Fire Physical 120120 100}}100% 15
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM23  TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM58  TM58 Endure Normal Status 0000 00—}}—% 10
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM82  TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM98  TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
     Belch Poison Special 120 90% 10
    Cross Chop Fighting Physical 100 80% 5
       Dynamic Punch Fighting Physical 100 50% 5
     Focus Punch Fighting Physical 150 100% 20
  Mach Punch Fighting Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Magby in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magby in that game.
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
   Belch Poison Special 120 90% 10
   Belly Drum Normal Status —% 10
    Cross Chop Fighting Physical 100 80% 5
    Dynamic Punch Fighting Physical 100 50% 5
   Flare Blitz Fire Physical 120 100% 15
      
  
Focus Energy Normal Status —% 30
    Mach Punch Fighting Physical 40 100% 30
  Mega Punch Normal Physical 80 85% 20
  Power Swap Psychic Status —% 10
    Screech Normal Status 85% 40
     Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Magby in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magby in that game.
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
II III IV V VI VII Belly Drum Normal Status 0000 00—}}—% 10
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI VII Dual Chop Dragon Physical 04040 090}}90% 15
II III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
II III IV V VI VII Flame Burst × Fire Special 07070 100}}100% 15
II III IV V VI VII Flame Charge Fire Physical 05050 100}}100% 20
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
II III IV V VI VII Karate Chop × Fighting Physical 05050 100}}100% 25
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Magby
  • Italic indicates a move that gets STAB only when used by an evolution of Magby
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations